ModList
A small mod that allows hosts to display what mods they have to clients with ModList in the server browser.
CHANGELOG
1.2.0
- Updated several internal parts of ModList to make the source code neater.
1.1.0
- ModList will now keep Crab Game from hiding lobbies with 2 or less open spaces from the server list.
- Crab Game would normally (for example) hide lobbies at 13 or 14 players out of 15 max players from the server list.
- This would also hide lobbies with small max player counts (and completely hide lobbies with a max player count of 2 or 3), making it difficult for them to reach their max player count.
- Though this is kind of a niche change, I think it's better to leave lobbies close to their maximum player count visible.
- Added a bit of logging, useful for debugging.
1.0.1
- Added
Api.csfor other mods to use when interacting with ModList. - Fixed a potential soft-lock on the main menu.
- Added the host's ModList version to the UI.
- Added a few missing
string.Trimstatements and other minor fixes.
1.0.0
- Initial Release