using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("NoExistentialCrisis")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+e8f79f4ef2de278ca8fc32fd1929320b5c3e8e32")]
[assembly: AssemblyProduct("NoExistentialCrisis")]
[assembly: AssemblyTitle("NoExistentialCrisis")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace NoExistentialCrisis
{
[BepInPlugin("InfernoDragon0.cotl.NoExistentialCrisis", "NoExistentialCrisis", "1.0.0")]
[HarmonyPatch]
public class Plugin : BaseUnityPlugin
{
public const string PluginGuid = "InfernoDragon0.cotl.NoExistentialCrisis";
public const string PluginName = "NoExistentialCrisis";
public const string PluginVer = "1.0.0";
internal static ManualLogSource Log;
internal static readonly Harmony Harmony = new Harmony("InfernoDragon0.cotl.NoExistentialCrisis");
internal static string PluginPath;
internal static ConfigEntry<float> cursedChance;
internal static ConfigEntry<float> crisisChance;
private void Awake()
{
Log = ((BaseUnityPlugin)this).Logger;
PluginPath = Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location);
cursedChance = ((BaseUnityPlugin)this).Config.Bind<float>("NoExistentialCrisis", "CursedChance", 0f, "Chance for the follower to be cursed upon resurrection. 0.0 for never, 1.0 for always.");
crisisChance = ((BaseUnityPlugin)this).Config.Bind<float>("NoExistentialCrisis", "CrisisChance", 0f, "Chance for the follower to have an existential crisis upon resurrection. 0.0 for never, 1.0 for always.");
}
private void OnEnable()
{
Harmony.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded NoExistentialCrisis!");
}
private void OnDisable()
{
Harmony.UnpatchSelf();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Unloaded NoExistentialCrisis!");
}
}
}
namespace NoExistentialCrisis.Patches
{
[HarmonyPatch]
internal class CrisisAvertedPatch
{
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
[HarmonyTranspiler]
public static IEnumerable<CodeInstruction> RitualRessurect_DoRessurectRoutine(IEnumerable<CodeInstruction> instructions)
{
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Expected O, but got Unknown
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Expected O, but got Unknown
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Expected O, but got Unknown
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Expected O, but got Unknown
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
//IL_0099: Expected O, but got Unknown
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00ad: Expected O, but got Unknown
return new CodeMatcher(instructions, (ILGenerator)null).MatchForward(false, (CodeMatch[])(object)new CodeMatch[3]
{
new CodeMatch((OpCode?)OpCodes.Ldloc_S, (object)null, (string)null),
new CodeMatch((OpCode?)OpCodes.Ldc_R4, (object)null, (string)null),
new CodeMatch((OpCode?)OpCodes.Bge_Un, (object)null, (string)null)
}).Advance(1).SetOperandAndAdvance((object)Plugin.cursedChance.Value)
.MatchForward(false, (CodeMatch[])(object)new CodeMatch[3]
{
new CodeMatch((OpCode?)OpCodes.Ldloc_S, (object)null, (string)null),
new CodeMatch((OpCode?)OpCodes.Ldc_R4, (object)null, (string)null),
new CodeMatch((OpCode?)OpCodes.Bge_Un, (object)null, (string)null)
})
.Advance(1)
.SetOperandAndAdvance((object)Plugin.crisisChance.Value)
.InstructionEnumeration();
}
}
}