Decompiled source of DarkwaterPTT v1.0.0

DarkwaterPushToTalk.dll

Decompiled a month ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Voice.Unity;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("DarkwaterPushToTalk")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+8ddd88f6a363889854bc798b10c5e89835d2c7e1")]
[assembly: AssemblyProduct("DarkwaterPushToTalk")]
[assembly: AssemblyTitle("DarkwaterPushToTalk")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace DarkwaterPushToTalk
{
	[BepInPlugin("eu.puszkapotato.darkwater.pushToTalk", "Darkwater Push To Talk", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		internal static ManualLogSource Log;

		internal static InputAction pttAction;

		private void Awake()
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Expected O, but got Unknown
			ConfigEntry<string> val = ((BaseUnityPlugin)this).Config.Bind<string>("1. General", "PushToTalkKey", "<Keyboard>/v", "The button to press for push-to-talk. Examples: <Keyboard>/v, <Mouse>/forwardButton");
			pttAction = new InputAction((string)null, (InputActionType)0, val.Value, (string)null, (string)null, (string)null);
			pttAction.Enable();
			Log = ((BaseUnityPlugin)this).Logger;
			Log.LogInfo((object)"Darkwater Push To Talk Plugin Loaded");
			Log.LogInfo((object)("Push to talk key is set to: " + val.Value));
			Harmony.CreateAndPatchAll(typeof(PushToTalkPatch), (string)null);
		}
	}
	[HarmonyPatch]
	internal class PushToTalkPatch
	{
		private static bool wasTransmitting;

		[HarmonyPatch(typeof(C_Controller_Player), "Start")]
		[HarmonyPostfix]
		public static void DisableVoiceOnStart(C_Controller_Player __instance)
		{
			if (!((Object)(object)__instance.source_VoiceSpeaker == (Object)null))
			{
				Recorder recorderInUse = __instance.source_VoiceSpeaker.RecorderInUse;
				if ((Object)(object)recorderInUse != (Object)null)
				{
					recorderInUse.TransmitEnabled = false;
				}
			}
		}

		[HarmonyPatch(typeof(C_Controller_Player), "Update")]
		[HarmonyPostfix]
		public static void CheckForPttKey(C_Controller_Player __instance)
		{
			if ((Object)(object)__instance.source_VoiceSpeaker == (Object)null)
			{
				return;
			}
			Recorder recorderInUse = __instance.source_VoiceSpeaker.RecorderInUse;
			if ((Object)(object)recorderInUse != (Object)null)
			{
				bool flag = Plugin.pttAction.IsPressed();
				if (flag != recorderInUse.TransmitEnabled)
				{
					recorderInUse.TransmitEnabled = flag;
				}
				if (flag && !wasTransmitting)
				{
					Plugin.Log.LogInfo((object)"Voice transmission enabled");
				}
				wasTransmitting = flag;
			}
		}
	}
}