using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Core.Logging.Interpolation;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("BetterDrops")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+6151cb268910346be7b59b80f09c09cf3a1ae016")]
[assembly: AssemblyProduct("Increases the luck modifier for gear drops")]
[assembly: AssemblyTitle("BetterDrops")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BetterDrops
{
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "BetterDrops";
public const string PLUGIN_NAME = "Increases the luck modifier for gear drops";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace MoreResources
{
[BepInPlugin("BetterDrops", "Increases the luck modifier for gear drops", "1.0.0")]
public class Plugin : BasePlugin
{
private static ConfigEntry<int> _luckBuff;
private static ManualLogSource Log;
public override void Load()
{
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Expected O, but got Unknown
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Expected O, but got Unknown
Harmony.CreateAndPatchAll(typeof(Plugin), (string)null);
_luckBuff = ((BasePlugin)this).Config.Bind<int>("Cheats", "Luck", 25, new ConfigDescription("How much to increase luck by. Higher values give better upgrade choices during the runs.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>()));
Log = ((BasePlugin)this).Log;
ManualLogSource log = Log;
bool flag = default(bool);
BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(18, 1, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Plugin ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>("BetterDrops");
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" is loaded!");
}
log.LogInfo(val);
}
[HarmonyPatch(typeof(RarityWeight), "PullRarity")]
[HarmonyPrefix]
private static void PullRarityPrefix(RarityWeight __instance, ref float luck)
{
luck += _luckBuff.Value;
}
}
}