using System;
using System.Diagnostics;
using System.Numerics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Core.Logging.Interpolation;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("MoreResources")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Increase minerals dropped")]
[assembly: AssemblyTitle("MoreResources")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace MoreResources
{
[BepInPlugin("MoreResources", "Increase minerals dropped", "1.0.0")]
public class Plugin : BasePlugin
{
private static ConfigEntry<float> _multiplierGold;
private static ConfigEntry<float> _multiplierNitra;
private static ConfigEntry<float> _multiplierRedSugar;
private static ConfigEntry<float> _multiplierCredits;
private static ConfigEntry<float> _multiplierRankXP;
private static ConfigEntry<float> _multiplierRunXP;
private static ConfigEntry<float> _multiplierBismor;
private static ConfigEntry<float> _multiplierCroppa;
private static ConfigEntry<float> _multiplierEnorPearls;
private static ConfigEntry<float> _multiplierJadiz;
private static ConfigEntry<float> _multiplierMagnite;
private static ConfigEntry<float> _multiplierUmanite;
private static ConfigEntry<float> _multiplierMorkite;
private static readonly Random Random = new Random();
private static ManualLogSource Log;
public override void Load()
{
//IL_01fa: Unknown result type (might be due to invalid IL or missing references)
//IL_0200: Expected O, but got Unknown
Harmony.CreateAndPatchAll(typeof(Plugin), (string)null);
_multiplierGold = ((BasePlugin)this).Config.Bind<float>("In-run resources", "Gold", 1f, "Multiplier for gold. Used to buy things during the run.");
_multiplierNitra = ((BasePlugin)this).Config.Bind<float>("In-run resources", "Nitra", 1f, "Multiplier for nitra. Used to buy things during the run.");
_multiplierRedSugar = ((BasePlugin)this).Config.Bind<float>("In-run resources", "Red sugar", 1f, "Multiplier for red sugar. Used to heal during the run.");
_multiplierRunXP = ((BasePlugin)this).Config.Bind<float>("In-run resources", "Run XP", 1f, "Multiplier for XP gained during a run. Gives access to meta-upgrades that only last for that run.");
_multiplierCredits = ((BasePlugin)this).Config.Bind<float>("Post-run resources", "Credits", 2f, "Multiplier for credits. Used to upgrade things between runs. Note that this is based on the resources earned during a run, so if you're increasing those, you will already have an increase to credits.");
_multiplierRankXP = ((BasePlugin)this).Config.Bind<float>("Post-run resources", "Rank XP", 2f, "Multiplier for rank XP. Levels up your character between runs. Note that this is based on the resources earned during a run, so if you're increasing those, you will already have an increase to rank XP.");
_multiplierBismor = ((BasePlugin)this).Config.Bind<float>("Post-run resources", "Bismor", 2f, "Multiplier for Bismor, the yellow+red mineral. Used to upgrade things between runs.");
_multiplierCroppa = ((BasePlugin)this).Config.Bind<float>("Post-run resources", "Croppa", 2f, "Multiplier for Croppa, the purple+teal mineral. Used to upgrade things between runs.");
_multiplierEnorPearls = ((BasePlugin)this).Config.Bind<float>("Post-run resources", "Enor pearls", 2f, "Multiplier for Enor pearls, the white mineral. Used to upgrade things between runs.");
_multiplierJadiz = ((BasePlugin)this).Config.Bind<float>("Post-run resources", "Jadiz", 2f, "Multiplier for Jadiz, the green mineral. Used to upgrade things between runs.");
_multiplierMagnite = ((BasePlugin)this).Config.Bind<float>("Post-run resources", "Magnite", 2f, "Multiplier for Magnite, the red+gray mineral. Used to upgrade things between runs.");
_multiplierUmanite = ((BasePlugin)this).Config.Bind<float>("Post-run resources", "Umanite", 2f, "Multiplier for Umanite, the green+yellow mineral. Used to upgrade things between runs.");
_multiplierMorkite = ((BasePlugin)this).Config.Bind<float>("Post-run resources", "Morkite", 2f, "Multiplier for Morkite, the blue mineral that can only be found in masteries and anomaly dives. Used to upgrade things between runs.");
Log = ((BasePlugin)this).Log;
ManualLogSource log = Log;
bool flag = default(bool);
BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(18, 1, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Plugin ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>("MoreResources");
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" is loaded!");
}
log.LogInfo(val);
}
[HarmonyPatch(typeof(PickupSpawner), "SpawnMaterial")]
[HarmonyPrefix]
private static void SpawnMaterialPrefix(PickupSpawner __instance, ref ECurrency material, ref int count, ref Vector3 position, ref float forceMod)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Expected I4, but got Unknown
ECurrency val = material;
float num = (int)val switch
{
0 => _multiplierGold.Value,
2 => _multiplierNitra.Value,
3 => _multiplierRedSugar.Value,
10 => _multiplierBismor.Value,
11 => _multiplierCroppa.Value,
12 => _multiplierEnorPearls.Value,
13 => _multiplierJadiz.Value,
14 => _multiplierMagnite.Value,
15 => _multiplierUmanite.Value,
1 => _multiplierMorkite.Value,
_ => 1f,
};
count = RoundRandomly((float)count * num);
}
[HarmonyPatch(typeof(PickupSpawner), "SpawnXP")]
[HarmonyPrefix]
private static void SpawnXpPrefix(PickupSpawner __instance, ref int amount)
{
amount = RoundRandomly((float)amount * _multiplierRunXP.Value);
}
[HarmonyPatch(typeof(Economy), "CalculateCreditsEarned")]
[HarmonyPostfix]
private static void CalculateCreditsEarnedPostfix(ref int __result)
{
__result = RoundRandomly((float)__result * _multiplierCredits.Value);
}
[HarmonyPatch(typeof(Economy), "CalculateRankXpEarned")]
[HarmonyPostfix]
private static void CalculateRankXpEarnedPostfix(ref int __result)
{
__result = RoundRandomly((float)__result * _multiplierRankXP.Value);
}
private static int RoundRandomly(float roundMe)
{
int num = (int)Math.Floor(roundMe);
float num2 = roundMe - (float)num;
if (!(num2 > 0f) || !((double)num2 > Random.NextDouble()))
{
return num;
}
return num + 1;
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "MoreResources";
public const string PLUGIN_NAME = "Increase minerals dropped";
public const string PLUGIN_VERSION = "1.0.0";
}
}