Mods that depend on MelonLoader
Adds hitboxes and gyros to the pose ghost training area in the gym to give more info about where you can put your hands
Last updated: a month ago
Automatically invite a list of people to your park!
Last updated: a month ago
Testing tools for Schedule I
Last updated: a month ago
Allows cartel to request other products than default
Last updated: a month ago
Record moves, have a clone play them back
Last updated: a month ago
A MelonLoader mod for Schedule 1 (v0.4.3f3) that lets you rename any NPC in the game. Custom names persist across sessions and appear everywhere: name tags, dialogue, phone contacts, and map markers.
Last updated: a month ago
Displays Player Damage Taken with Numbers
Last updated: 2 months ago
This mod allows you to load custom maps and cities.
Last updated: 2 months ago
Records and Displays Hand Travel Distance in Baumritter's RumbleModUI
Last updated: 2 months ago
Gives you a Map of Nothing but Void
Last updated: 2 months ago
Adjust the game speed to refine your skills. TempoSet allows precise practice by slowing down the game engine, a useful tool when praticing complex moves.
Last updated: 2 months ago
I Really wanted to change a Key so I made that happen! A MelonLoader mod for the game Ducks Can Drive that adds a fully customizable key binding system.
Last updated: 2 months ago
Adds a HUD to the RUMBLE desktop window for spectator experience.
Last updated: 2 months ago
Tool to Help Create Custom Maps (Needs Unity Explorer)
Last updated: 2 months ago
Allows Loading into Preset Maps or User Created Maps!
Last updated: 2 months ago
Provides the Name, BP, and Match History of the players in a Match Along with Total Match History in the Gym
Last updated: 2 months ago
Toggles the Nameplates in a park with H
Last updated: 2 months ago
Creates a Mirror for the Dressing Room and Parks
Last updated: 2 months ago
Searches for an open Park every Gym Load
Last updated: 2 months ago
Provides a Time to Kill Timer for Howard
Last updated: 2 months ago
Host Light is always on the Right, Client Light is always on the Left
Last updated: 2 months ago