Decompiled source of AutoLogisticsDroneSetup v1.8.0

AutoLogisticsDroneSetup.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("AutoLogisticsDroneSetup")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("AutoLogisticsDroneSetup")]
[assembly: AssemblyCopyright("Copyright ©  2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("8dbddacb-9a6f-4c99-944b-06e5e02efe9e")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace DSP_Mods;

[BepInPlugin("gimbalhawk.dsp.autoshuttlesetup", "AutoShuttleSetup", "1.8.0")]
public class AutoLogisticsDroneSetup : BaseUnityPlugin
{
	public const string pluginGuid = "gimbalhawk.dsp.autoshuttlesetup";

	public const string pluginName = "AutoShuttleSetup";

	public const string pluginVersion = "1.8.0";

	public static Item Drone = new Item
	{
		Id = 5001,
		Name = "Drone"
	};

	public static Item Vessel = new Item
	{
		Id = 5002,
		Name = "Vessel"
	};

	public static Item Bot = new Item
	{
		Id = 5003,
		Name = "Bot"
	};

	private static StorageUtility StorageUtility { get; set; }

	private static BuildMenuUIAddOn UI { get; set; }

	public void Awake()
	{
		ModConfig.InitConfig(((BaseUnityPlugin)this).Config);
		StorageUtility = new StorageUtility();
		Harmony.CreateAndPatchAll(typeof(AutoLogisticsDroneSetup), (string)null);
		Harmony.CreateAndPatchAll(typeof(ModConfigWindow), (string)null);
		Logger.Init(((BaseUnityPlugin)this).Logger, "AutoLogisticsDroneSetup");
	}

	[HarmonyPostfix]
	[HarmonyPatch(typeof(PlanetTransport), "NewStationComponent")]
	public static void NewStationComponent_PostFix(PlanetTransport __instance, int _entityId, int _pcId, PrefabDesc _desc)
	{
		//IL_001e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0023: Unknown result type (might be due to invalid IL or missing references)
		//IL_002a: Unknown result type (might be due to invalid IL or missing references)
		if (GameMain.mainPlayer == null)
		{
			Logger.Instance.LogInfo("Couldn't find player");
			return;
		}
		EntityData entityData = __instance.factory.GetEntityData(_entityId);
		StationComponent val = __instance.stationPool[entityData.stationId];
		if (val == null)
		{
			Logger.Instance.LogInfo("Couldn't find station? That shouldn't happen");
		}
		else
		{
			if (val.isCollector)
			{
				return;
			}
			if (val.isStellar)
			{
				Logger.Instance.LogInfo("Interstellar logistics station built");
				if (ModConfig.DepositDronesILS.Value)
				{
					AddDrones(val, _desc, StorageUtility, ModConfig.DroneAmountILS.Value);
				}
				if (ModConfig.DepositVesselsILS.Value)
				{
					AddShips(val, _desc, StorageUtility, ModConfig.VesselAmountILS.Value);
				}
			}
			else
			{
				Logger.Instance.LogInfo("Planetary logistics station built");
				if (ModConfig.DepositDronesPLS.Value)
				{
					AddDrones(val, _desc, StorageUtility, ModConfig.DroneAmountPLS.Value);
				}
			}
		}
	}

	[HarmonyPostfix]
	[HarmonyPatch(typeof(PlanetTransport), "NewDispenserComponent")]
	public static void NewDispenserComponent_PostFix(PlanetTransport __instance, int _entityId, int _pcId, PrefabDesc _desc)
	{
		//IL_001e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0023: Unknown result type (might be due to invalid IL or missing references)
		//IL_002a: Unknown result type (might be due to invalid IL or missing references)
		if (GameMain.mainPlayer == null)
		{
			Logger.Instance.LogInfo("Couldn't find player");
			return;
		}
		EntityData entityData = __instance.factory.GetEntityData(_entityId);
		DispenserComponent val = __instance.dispenserPool[entityData.dispenserId];
		if (val == null)
		{
			Logger.Instance.LogInfo("Couldn't find logistic dispenser? That shouldn't happen");
			return;
		}
		Logger.Instance.LogInfo("Logistics dispenser built");
		if (ModConfig.DepositBots.Value)
		{
			AddBots(val, _desc, StorageUtility, ModConfig.BotAmount.Value);
		}
	}

	private static void AddDrones(StationComponent station, PrefabDesc desc, StorageUtility util, int desiredAmount)
	{
		if (station == null || desc == null)
		{
			return;
		}
		int stationMaxDroneCount = desc.stationMaxDroneCount;
		if (stationMaxDroneCount <= 0)
		{
			return;
		}
		if (desiredAmount < 0 || desiredAmount > stationMaxDroneCount)
		{
			desiredAmount = stationMaxDroneCount;
		}
		if (desiredAmount > 0)
		{
			int num = util.RemoveItems(Drone, desiredAmount);
			if (num > 0)
			{
				station.idleDroneCount = num;
			}
		}
	}

	private static void AddShips(StationComponent station, PrefabDesc desc, StorageUtility util, int desiredAmount)
	{
		if (station == null || desc == null)
		{
			return;
		}
		int stationMaxShipCount = desc.stationMaxShipCount;
		if (stationMaxShipCount <= 0)
		{
			return;
		}
		if (desiredAmount < 0 || desiredAmount > stationMaxShipCount)
		{
			desiredAmount = stationMaxShipCount;
		}
		if (desiredAmount > 0)
		{
			int num = util.RemoveItems(Vessel, desiredAmount);
			if (num > 0)
			{
				station.idleShipCount = num;
			}
		}
	}

	private static void AddBots(DispenserComponent dispenser, PrefabDesc desc, StorageUtility util, int desiredAmount)
	{
		if (dispenser == null || desc == null)
		{
			return;
		}
		int dispenserMaxCourierCount = desc.dispenserMaxCourierCount;
		if (dispenserMaxCourierCount <= 0)
		{
			return;
		}
		if (desiredAmount < 0 || desiredAmount > dispenserMaxCourierCount)
		{
			desiredAmount = dispenserMaxCourierCount;
		}
		if (desiredAmount > 0)
		{
			int num = util.RemoveItems(Bot, desiredAmount);
			if (num > 0)
			{
				dispenser.idleCourierCount = num;
			}
		}
	}

	[HarmonyPostfix]
	[HarmonyPatch(typeof(UIBuildMenu), "OnCategoryButtonClick")]
	public static void OnCategoryButtonClick_Postfix(UIBuildMenu __instance)
	{
		if (__instance.currentCategory != 6)
		{
			if ((Object)(object)UI != (Object)null)
			{
				UI.Hide();
			}
			return;
		}
		if ((Object)(object)UI == (Object)null)
		{
			UI = BuildMenuUIAddOn.InitUI(__instance);
		}
		if ((Object)(object)UI != (Object)null)
		{
			UI.Show();
		}
	}

	public void OnGUI()
	{
		if (ModConfigWindow.Visible)
		{
			ModConfigWindow.OnGUI();
		}
	}
}
internal class ClickableControl : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerExitHandler, IPointerClickHandler
{
	private GameObject hoverTextObj;

	public string HoverText = "";

	public Text TextObject;

	public event Action<PointerEventData> OnClick;

	public void Start()
	{
		if ((Object)(object)TextObject != (Object)null)
		{
			hoverTextObj = ((Component)TextObject).gameObject;
			hoverTextObj.SetActive(false);
			TextObject.text = HoverText;
		}
	}

	public void OnPointerEnter(PointerEventData eventData)
	{
		if ((Object)(object)hoverTextObj == (Object)null)
		{
			Start();
		}
		else
		{
			hoverTextObj.SetActive(true);
		}
	}

	public void OnPointerExit(PointerEventData eventData)
	{
		if ((Object)(object)hoverTextObj == (Object)null)
		{
			Start();
		}
		else
		{
			hoverTextObj.SetActive(false);
		}
	}

	public void OnPointerClick(PointerEventData eventData)
	{
		this.OnClick?.Invoke(eventData);
	}
}
public class Logger
{
	public static Logger Instance { get; private set; }

	private ManualLogSource LogSource { get; set; }

	private string MsgSource { get; set; }

	public static void Init(ManualLogSource logger, string source = null)
	{
		Instance = new Logger
		{
			LogSource = logger,
			MsgSource = source
		};
	}

	public void LogInfo(string msg)
	{
		string text = ((MsgSource != null) ? (MsgSource + " : ") : "") + msg;
		LogSource.LogInfo((object)text);
	}
}
public static class ModConfig
{
	public static ConfigEntry<int> InventoryPriority;

	public static ConfigEntry<int> StoragePriority;

	public static ConfigEntry<int> StationsPriority;

	public static ConfigEntry<bool> DepositDronesPLS;

	public static ConfigEntry<bool> DepositDronesILS;

	public static ConfigEntry<bool> DepositVesselsILS;

	public static ConfigEntry<bool> DepositBots;

	public static ConfigEntry<int> DroneAmountPLS;

	public static ConfigEntry<int> DroneAmountILS;

	public static ConfigEntry<int> VesselAmountILS;

	public static ConfigEntry<int> BotAmount;

	public static ConfigFile ConfigFile;

	public static void InitConfig(ConfigFile config)
	{
		ConfigFile = config;
		InventoryPriority = config.Bind<int>("Storage", "Inventory Priority", 1, "The priority of selecting from the player inventory. Lower numbers take precendence. Set to a negative number to disable");
		StoragePriority = config.Bind<int>("Storage", "Storage Priority", 2, "The priority of selecting from storage chests. Lower numbers take precendence. Set to a negative number to disable");
		StationsPriority = config.Bind<int>("Storage", "Stations Priority", 3, "The priority of selecting from stations. Lower numbers take precendence. Set to a negative number to disable");
		DepositDronesPLS = config.Bind<bool>("Planetary Logistics", "Deposit Drones", true, "Whether drones should automatically be added to a newly created Planetary Logistics Station");
		DroneAmountPLS = config.Bind<int>("Planetary Logistics", "Planetary Drone Amount", -1, "How many drones should be added to a newly created Planetary Logistics Station. Numbers less than 0 or greater than the max are treated as the normal drone maximum");
		DepositDronesILS = config.Bind<bool>("Interstellar Logistics", "Deposit Drones", true, "Whether drones should automatically be added to a newly created Interstellar Logistics Station");
		DroneAmountILS = config.Bind<int>("Interstellar Logistics", "Interstellar Drone Amount", -1, "How many drones should be added to a newly created Interstellar Logistics Station. Numbers less than 0 or greater than the max are treated as the normal drone maximum");
		DepositVesselsILS = config.Bind<bool>("Interstellar Logistics", "Deposit Vessels", true, "Whether vessels should automatically be added to a newly created Interstellar Logistics Station");
		VesselAmountILS = config.Bind<int>("Interstellar Logistics", "Interstellar Vessel Amount", -1, "How many vessels should be added to a newly created Interstellar Logistics Station. Numbers less than 0 or greater than the max are treated as the normal drone maximum");
		DepositBots = config.Bind<bool>("Logistics Bots", "Deposit Bots", true, "Whether bots should automatically be added to a newly created logistics distrubution ports");
		BotAmount = config.Bind<int>("Logistics Bots", "Bots Amount", -1, "How many bots should be added to a newly created distribution port. Numbers less than 0 or greater than the max are treated as the normal bot maximum");
	}

	public static void ResetAllToDefault()
	{
		foreach (ConfigDefinition key in ConfigFile.Keys)
		{
			ConfigEntryBase obj = ConfigFile[key];
			obj.BoxedValue = obj.DefaultValue;
		}
	}
}
public class ModConfigWindow
{
	private static Rect WindowRect = new Rect((float)(Screen.width / 3 * 2), 100f, 500f, 420f);

	public static bool Visible { get; set; }

	public static void Open()
	{
		Visible = true;
	}

	public static void Close()
	{
		Visible = false;
	}

	public static void OnGUI()
	{
		//IL_0015: Unknown result type (might be due to invalid IL or missing references)
		//IL_0021: Unknown result type (might be due to invalid IL or missing references)
		//IL_0035: Expected O, but got Unknown
		//IL_0030: Unknown result type (might be due to invalid IL or missing references)
		//IL_0035: Unknown result type (might be due to invalid IL or missing references)
		if (Input.GetKeyDown((KeyCode)27))
		{
			Visible = false;
		}
		else
		{
			WindowRect = GUILayout.Window(1786512, WindowRect, new WindowFunction(WindowFunction), "AutoLogisticsDroneSetup config", Array.Empty<GUILayoutOption>());
		}
	}

	private static void WindowFunction(int id)
	{
		//IL_001f: Unknown result type (might be due to invalid IL or missing references)
		GUILayout.BeginArea(new Rect(((Rect)(ref WindowRect)).width - 25f, 0f, 25f, 25f));
		if (GUILayout.Button("X", Array.Empty<GUILayoutOption>()))
		{
			Close();
			return;
		}
		GUILayout.EndArea();
		GUILayout.BeginVertical(GUI.skin.box, Array.Empty<GUILayoutOption>());
		DrawResetButton();
		string text = "";
		foreach (ConfigDefinition key in ModConfig.ConfigFile.Keys)
		{
			if (text != key.Section)
			{
				DrawSectionLabel(key.Section);
			}
			DrawOption(ModConfig.ConfigFile[key]);
			text = key.Section;
		}
		GUILayout.EndVertical();
		GUI.DragWindow();
	}

	private static void DrawResetButton()
	{
		GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
		GUILayout.FlexibleSpace();
		if (GUILayout.Button("Restore Defaults", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(125f) }))
		{
			ModConfig.ResetAllToDefault();
		}
		GUILayout.EndVertical();
	}

	private static void DrawSectionLabel(string text)
	{
		GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
		GUILayout.FlexibleSpace();
		GUILayout.Label(text, Array.Empty<GUILayoutOption>());
		GUILayout.FlexibleSpace();
		GUILayout.EndHorizontal();
	}

	private static void DrawOption(ConfigEntryBase configEntry)
	{
		//IL_0020: Unknown result type (might be due to invalid IL or missing references)
		//IL_002f: Expected O, but got Unknown
		GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
		GUILayout.Label(new GUIContent(configEntry.Definition.Key, configEntry.Description.Description), Array.Empty<GUILayoutOption>());
		GUILayout.FlexibleSpace();
		if (configEntry.SettingType == typeof(bool))
		{
			DrawBoolValue(configEntry, 75f);
		}
		else if (configEntry.SettingType == typeof(int))
		{
			DrawIntValue(configEntry, 75f);
		}
		else
		{
			Logger.Instance.LogInfo($"Attempted to draw invalid option type for setting {configEntry.Definition.Key}. Setting is of type {configEntry.SettingType}");
		}
		GUILayout.EndHorizontal();
	}

	private static void DrawBoolValue(ConfigEntryBase configEntry, float width)
	{
		if (configEntry.SettingType != typeof(bool))
		{
			Logger.Instance.LogInfo($"Attempted to draw invalid ccnfig type. Expected bool but got {configEntry.SettingType}");
			return;
		}
		bool flag = (bool)configEntry.BoxedValue;
		GUILayout.BeginHorizontal((GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(width) });
		bool flag2 = GUILayout.Toggle(flag, flag ? "Enabled" : "Disabled", Array.Empty<GUILayoutOption>());
		if (flag2 != flag)
		{
			configEntry.BoxedValue = flag2;
		}
		GUILayout.EndHorizontal();
	}

	private static void DrawIntValue(ConfigEntryBase configEntry, float width)
	{
		if (configEntry.SettingType != typeof(int))
		{
			Logger.Instance.LogInfo($"Attempted to draw invalid ccnfig type. Expected int but got {configEntry.SettingType}");
			return;
		}
		int num = (int)configEntry.BoxedValue;
		GUILayout.BeginHorizontal((GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(width) });
		if (int.TryParse(GUILayout.TextField(num.ToString(), Array.Empty<GUILayoutOption>()), out var result) && result != num)
		{
			configEntry.BoxedValue = result;
		}
		GUILayout.EndHorizontal();
	}

	[HarmonyPrefix]
	[HarmonyPatch(typeof(UIGame), "On_E_Switch")]
	public static bool On_E_Switch_Prefix()
	{
		if (Visible)
		{
			Visible = false;
		}
		return true;
	}
}
public class BuildMenuUIAddOn : MonoBehaviour
{
	private GameObject ConfigButton;

	private Image ConfigIconImage;

	public static BuildMenuUIAddOn InitUI(UIBuildMenu buildMenu)
	{
		GameObject.Find("UI Root/Overlay Canvas/In Game/Function Panel/Build Menu/child-group");
		RectTransform component = ((Component)buildMenu).GetComponent<RectTransform>();
		if ((Object)(object)component == (Object)null)
		{
			return null;
		}
		Text textComponent = null;
		GameObject val = GameObject.Find("UI Root/Overlay Canvas/In Game/Function Panel/Build Menu/child-group/button-1");
		if ((Object)(object)val != (Object)null)
		{
			Transform obj = ((Component)val.GetComponent<RectTransform>()).transform.Find("count");
			textComponent = ((obj != null) ? ((Component)obj).GetComponentInChildren<Text>() : null);
		}
		BuildMenuUIAddOn buildMenuUIAddOn = ((Component)component).gameObject.AddComponent<BuildMenuUIAddOn>();
		buildMenuUIAddOn.AddModComponents(component, textComponent);
		return buildMenuUIAddOn;
	}

	public void AddModComponents(RectTransform containerRect, Text textComponent)
	{
		InitConfigButton(containerRect, textComponent);
	}

	public void Show()
	{
		((Component)ConfigIconImage).gameObject.SetActive(true);
	}

	public void Hide()
	{
		((Component)ConfigIconImage).gameObject.SetActive(false);
	}

	private void InitConfigButton(RectTransform containerRect, Text textComponent)
	{
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		//IL_0010: Expected O, but got Unknown
		//IL_0033: Unknown result type (might be due to invalid IL or missing references)
		//IL_0048: Unknown result type (might be due to invalid IL or missing references)
		//IL_005d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0072: Unknown result type (might be due to invalid IL or missing references)
		//IL_0087: Unknown result type (might be due to invalid IL or missing references)
		//IL_0168: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
		//IL_0103: Unknown result type (might be due to invalid IL or missing references)
		//IL_0118: Unknown result type (might be due to invalid IL or missing references)
		//IL_012c: Unknown result type (might be due to invalid IL or missing references)
		ConfigButton = new GameObject("ALDS_Config");
		RectTransform obj = ConfigButton.AddComponent<RectTransform>();
		((Transform)obj).SetParent(((Component)containerRect).transform, false);
		obj.anchorMax = new Vector2(0f, 0.5f);
		obj.anchorMin = new Vector2(0f, 0.5f);
		obj.sizeDelta = new Vector2(20f, 20f);
		obj.pivot = new Vector2(0f, 1f);
		obj.anchoredPosition = new Vector2(210f, 25f);
		ClickableControl clickableControl = ((Component)obj).gameObject.AddComponent<ClickableControl>();
		clickableControl.HoverText = "Open AutoLogisticsDroneSetup config";
		if ((Object)(object)textComponent != (Object)null)
		{
			Text val = Object.Instantiate<Text>(textComponent, ((Component)containerRect).transform, true);
			RectTransform component = ((Component)val).GetComponent<RectTransform>();
			((Component)containerRect).GetComponent<RectTransform>();
			component.anchorMax = new Vector2(0f, 0.5f);
			component.anchorMin = new Vector2(0f, 0.5f);
			component.sizeDelta = new Vector2(200f, 25f);
			component.pivot = new Vector2(0.5f, 1f);
			component.anchoredPosition = new Vector2(225f, 72f);
			clickableControl.TextObject = val;
		}
		ConfigIconImage = ((Component)clickableControl).gameObject.AddComponent<Image>();
		((Graphic)ConfigIconImage).color = new Color(0.8f, 0.8f, 0.8f, 1f);
		GameObject val2 = GameObject.Find("UI Root/Overlay Canvas/In Game/Game Menu/button-3-bg/button-3/icon");
		ConfigIconImage.sprite = val2.GetComponent<Image>().sprite;
		clickableControl.OnClick += delegate
		{
			ModConfigWindow.Visible = !ModConfigWindow.Visible;
		};
	}
}
public struct Item
{
	public int Id { get; set; }

	public string Name { get; set; }
}
internal class StorageUtility
{
	public enum Source
	{
		Inventory,
		Storage,
		Stations
	}

	private struct StorageSource
	{
		public Source Source { get; set; }

		public int Priority { get; set; }
	}

	private PlayerPackageUtility PlayerPackageUtility;

	private IEnumerable<StorageSource> GetStorageSources()
	{
		List<StorageSource> list = new List<StorageSource>();
		AddSource(list, Source.Inventory, ModConfig.InventoryPriority.Value);
		AddSource(list, Source.Storage, ModConfig.StoragePriority.Value);
		AddSource(list, Source.Stations, ModConfig.StationsPriority.Value);
		return list.OrderBy((StorageSource s) => s.Priority).ToList();
	}

	private void AddSource(List<StorageSource> sources, Source source, int priority)
	{
		if (priority >= 0)
		{
			sources.Add(new StorageSource
			{
				Source = source,
				Priority = priority
			});
		}
	}

	public int RemoveItems(Item item, int desiredAmount)
	{
		Player mainPlayer = GameMain.mainPlayer;
		PlanetFactory val = ((mainPlayer != null) ? mainPlayer.factory : null);
		if (mainPlayer == null || val == null)
		{
			return 0;
		}
		if (desiredAmount <= 0)
		{
			return 0;
		}
		int num = 0;
		foreach (StorageSource storageSource in GetStorageSources())
		{
			int num2 = 0;
			switch (storageSource.Source)
			{
			case Source.Inventory:
				num2 = RemoveFromPlayer(mainPlayer, item, desiredAmount);
				break;
			case Source.Storage:
				num2 = RemoveFromStorage(val, item, desiredAmount);
				break;
			case Source.Stations:
				num2 = RemoveFromStations(val, item, desiredAmount);
				break;
			}
			num += num2;
			desiredAmount -= num2;
			if (desiredAmount <= 0)
			{
				break;
			}
		}
		return num;
	}

	private int RemoveFromPlayer(Player player, Item item, int desiredAmount)
	{
		//IL_0025: Unknown result type (might be due to invalid IL or missing references)
		//IL_002f: Expected O, but got Unknown
		if (player == null || player.package == null)
		{
			return 0;
		}
		if (PlayerPackageUtility == null || PlayerPackageUtility.player != player)
		{
			PlayerPackageUtility = new PlayerPackageUtility(player);
		}
		int id = item.Id;
		int num = 0;
		int num2 = desiredAmount;
		PlayerPackageUtility.TryTakeItemFromAllPackages(ref id, ref num2, ref num, true);
		if (num2 > 0)
		{
			Logger.Instance.LogInfo(string.Format("Removed {0} {1}{2} from player", num2, item.Name, (num2 == 1) ? "" : "s"));
		}
		return num2;
	}

	private int RemoveFromStorage(PlanetFactory factory, Item item, int desiredAmount)
	{
		int num = 0;
		for (int i = 0; i < factory.factoryStorage.storageCursor; i++)
		{
			if (num >= desiredAmount)
			{
				break;
			}
			StorageComponent val = factory.factoryStorage.storagePool[i];
			if (val != null && val.id == i)
			{
				int id = item.Id;
				int num2 = 0;
				int num3 = desiredAmount - num;
				val.TakeTailItems(ref id, ref num3, ref num2, false);
				num += num3;
				if (num3 > 0)
				{
					Logger.Instance.LogInfo(string.Format("Removed {0} {1}{2} from storage", num3, item.Name, (num3 == 1) ? "" : "s"));
				}
			}
		}
		return num;
	}

	private int RemoveFromStations(PlanetFactory factory, Item item, int desiredAmount)
	{
		int num = 0;
		for (int i = 0; i < factory.transport.stationCursor; i++)
		{
			if (num >= desiredAmount)
			{
				break;
			}
			StationComponent val = factory.transport.stationPool[i];
			if (val != null && val.id == i)
			{
				int id = item.Id;
				int num2 = desiredAmount - num;
				int num3 = 0;
				val.TakeItem(ref id, ref num2, ref num3);
				num += num2;
				if (num2 > 0)
				{
					Logger.Instance.LogInfo(string.Format("Removed {0} {1}{2} from station", num2, item.Name, (num2 == 1) ? "" : "s"));
				}
			}
		}
		return num;
	}
}