Decompiled source of PlanetFinder v1.1.4
PlanetFinder.dll
Decompiled 11 months ago
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using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Threading; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using PlanetFinder; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.Events; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("PlanetFinder")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("PlanetFinder")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("43cacced-1c08-475c-80c9-8a77158a4bd9")] [assembly: AssemblyFileVersion("1.1.4.0")] [assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = "")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.1.4.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class IsReadOnlyAttribute : Attribute { } } namespace PlanetFinderMod { public class CruiseAssistIntg { public MethodInfo _selectPlanetOrStar; public readonly bool canSelectPlanet; public CruiseAssistIntg() { canSelectPlanet = false; _selectPlanetOrStar = null; try { if (Chainloader.PluginInfos.TryGetValue("tanu.CruiseAssist", out var value) && (Object)(object)value.Instance != (Object)null) { Type type = ((object)value.Instance).GetType().Assembly.GetType("tanu.CruiseAssist.CruiseAssistStarListUI"); _selectPlanetOrStar = type.GetMethod("SelectStar", new Type[2] { typeof(StarData), typeof(PlanetData) }); canSelectPlanet = _selectPlanetOrStar != null; } } catch (Exception) { } } public void SelectPlanetOrStar(PlanetData planet, StarData star = null) { if (!(_selectPlanetOrStar == null)) { if (planet != null && star == null) { star = planet.star; } if (_selectPlanetOrStar != null && (planet != null || star != null)) { object[] parameters = new object[2] { star, planet }; _selectPlanetOrStar.Invoke(null, parameters); } } } } public class DSPStarMapMemoIntg { public readonly bool canGetSignalIconId; public readonly bool canGetDesc; private FieldInfo _memoPool; private FieldInfo _signalIconIdField; private FieldInfo _descField; public DSPStarMapMemoIntg() { canGetSignalIconId = false; canGetDesc = false; try { if (Chainloader.PluginInfos.TryGetValue("Appun.DSP.plugin.StarMapMemo", out var value) && (Object)(object)value.Instance != (Object)null) { Type type = ((object)value.Instance).GetType().Assembly.GetType("DSPStarMapMemo.MemoPool"); Type type2 = ((object)value.Instance).GetType().Assembly.GetType("DSPStarMapMemo.MemoPool+Memo"); if (type != null && type2 != null) { _signalIconIdField = type2.GetField("signalIconId"); _descField = type2.GetField("desc"); _memoPool = type.GetField("memoPool", BindingFlags.Static | BindingFlags.Public); } canGetSignalIconId = _memoPool != null && _signalIconIdField != null; canGetDesc = _memoPool != null && _descField != null; } } catch (Exception) { } } public int GetSignalIconId(int planetId) { if (_memoPool != null && _signalIconIdField != null) { object value = _memoPool.GetValue(null); if (value == null) { return 0; } object[] array = new object[2] { planetId, null }; if ((bool)value.GetType().InvokeMember("TryGetValue", BindingFlags.InvokeMethod, null, value, array) && array.Length == 2 && array[1] != null) { object value2 = _signalIconIdField.GetValue(array[1]); if (value2 != null) { int[] array2 = value2 as int[]; for (int i = 0; i < array2.Length; i++) { if (array2[i] != 0) { return array2[i]; } } } } } return 0; } public string GetDesc(int planetId) { if (_memoPool != null && _descField != null) { object value = _memoPool.GetValue(null); if (value == null) { return null; } object[] array = new object[2] { planetId, null }; if ((bool)value.GetType().InvokeMember("TryGetValue", BindingFlags.InvokeMethod, null, value, array) && array.Length == 2 && array[1] != null) { object value2 = _descField.GetValue(array[1]); if (value2 != null) { return value2 as string; } } } return null; } } public class LSTMIntg { public MethodInfo _openPlanetId; public readonly bool canOpenPlanetId; public LSTMIntg() { canOpenPlanetId = false; _openPlanetId = null; try { if (Chainloader.PluginInfos.TryGetValue("com.hetima.dsp.LSTM", out var value) && (Object)(object)value.Instance != (Object)null) { _openPlanetId = ((object)value.Instance).GetType().GetMethod("IntegrationOpenPlanetId", new Type[1] { typeof(int) }); canOpenPlanetId = _openPlanetId != null; } } catch (Exception) { } } public void OpenPlanetId(int planetId) { if (_openPlanetId != null) { object[] parameters = new object[1] { planetId }; _openPlanetId.Invoke(null, parameters); } } } public class MyCheckBox : MonoBehaviour { public UIButton uiButton; public Image checkImage; public RectTransform rectTrans; public Text labelText; public ConfigEntry<bool> config; public static RectTransform CreateCheckBox(ConfigEntry<bool> config, string label = "", int fontSize = 17) { //IL_0076: Unknown result type (might be due to invalid IL or missing references) GameObject val = Object.Instantiate<GameObject>(((Component)UIRoot.instance.uiGame.buildMenu.uxFacilityCheck).gameObject); ((Object)val).name = "my-checkbox"; MyCheckBox cb = val.AddComponent<MyCheckBox>(); cb.config = config; Transform transform = val.transform; RectTransform val2 = (RectTransform)(object)((transform is RectTransform) ? transform : null); cb.rectTrans = val2; ResetAnchor(val2); val2.anchoredPosition3D = new Vector3(0f, 0f, 0f); cb.uiButton = val.GetComponent<UIButton>(); MyCheckBox myCheckBox = cb; Transform obj = val.transform.Find("checked"); myCheckBox.checkImage = ((obj != null) ? ((Component)obj).GetComponent<Image>() : null); Transform val3 = val.transform.Find("text"); if ((Object)(object)val3 != (Object)null) { Object.DestroyImmediate((Object)(object)((Component)val3).GetComponent<Localizer>()); cb.labelText = ((Component)val3).GetComponent<Text>(); cb.labelText.fontSize = fontSize; cb.SetLabelText(label); } cb.uiButton.onClick += cb.OnClick; cb.SettingChanged(); config.SettingChanged += delegate { cb.SettingChanged(); }; return cb.rectTrans; static void ResetAnchor(RectTransform rect_) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) rect_.anchorMax = Vector2.zero; rect_.anchorMin = Vector2.zero; } } public void SetLabelText(string val) { if ((Object)(object)labelText != (Object)null) { labelText.text = val; } } public void SettingChanged() { if (config.Value != ((Behaviour)checkImage).enabled) { ((Behaviour)checkImage).enabled = config.Value; } } public void OnClick(int obj) { config.Value = !config.Value; } } public class MyKeyBinder : MonoBehaviour { public ConfigEntry<KeyboardShortcut> config; [SerializeField] public Text functionText; [SerializeField] public Text keyText; [SerializeField] public InputField setTheKeyInput; [SerializeField] public Toggle setTheKeyToggle; [SerializeField] public RectTransform rectTrans; [SerializeField] public UIButton inputUIButton; [SerializeField] public Text conflictText; [SerializeField] public Text waitingText; [SerializeField] public UIButton setDefaultUIButton; [SerializeField] public UIButton setNoneKeyUIButton; private bool nextNotOn; private KeyCode _lastKey; private static KeyCode[] modKeys; public static RectTransform CreateKeyBinder(ConfigEntry<KeyboardShortcut> config, string label = "") { //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_0182: Unknown result type (might be due to invalid IL or missing references) //IL_01ab: Unknown result type (might be due to invalid IL or missing references) //IL_01d4: Unknown result type (might be due to invalid IL or missing references) UIKeyEntry val = Object.Instantiate<UIKeyEntry>(UIRoot.instance.optionWindow.entryPrefab); ((Component)val).gameObject.SetActive(true); GameObject gameObject = ((Component)val).gameObject; ((Object)gameObject).name = "my-keybinder"; MyKeyBinder kb = gameObject.AddComponent<MyKeyBinder>(); kb.config = config; kb.functionText = val.functionText; kb.keyText = val.keyText; kb.setTheKeyInput = val.setTheKeyInput; kb.setTheKeyToggle = val.setTheKeyToggle; kb.rectTrans = val.rectTrans; kb.inputUIButton = val.inputUIButton; kb.conflictText = val.conflictText; kb.waitingText = val.waitingText; kb.setDefaultUIButton = val.setDefaultUIButton; kb.setNoneKeyUIButton = val.setNoneKeyUIButton; kb.functionText.text = label; kb.functionText.fontSize = 17; Transform transform = ((Component)kb.keyText).transform; ((RectTransform)((transform is RectTransform) ? transform : null)).anchoredPosition = new Vector2(20f, -22f); kb.keyText.fontSize = 17; Transform transform2 = ((Component)((Component)kb.inputUIButton).transform.parent).transform; ((RectTransform)((transform2 is RectTransform) ? transform2 : null)).anchoredPosition = new Vector2(20f, -52f); Transform transform3 = ((Component)kb.setDefaultUIButton).transform; ((RectTransform)((transform3 is RectTransform) ? transform3 : null)).anchoredPosition = new Vector2(160f, -52f); Transform transform4 = ((Component)kb.setNoneKeyUIButton).transform; ((RectTransform)((transform4 is RectTransform) ? transform4 : null)).anchoredPosition = new Vector2(260f, -52f); Transform transform5 = gameObject.transform; Transform obj = ((transform5 is RectTransform) ? transform5 : null); ResetAnchor((RectTransform)(object)obj); Object.Destroy((Object)(object)val); ((Component)kb.setNoneKeyUIButton).gameObject.SetActive(false); kb.SettingChanged(); config.SettingChanged += delegate { kb.SettingChanged(); }; kb.inputUIButton.onClick += kb.OnInputUIButtonClick; kb.setDefaultUIButton.onClick += kb.OnSetDefaultKeyClick; return (RectTransform)(object)obj; static void ResetAnchor(RectTransform rect_) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) rect_.anchorMax = Vector2.zero; rect_.anchorMin = Vector2.zero; } } private void Update() { if (!setTheKeyToggle.isOn && inputUIButton.highlighted) { setTheKeyToggle.isOn = true; } if (!setTheKeyToggle.isOn) { return; } if (!inputUIButton._isPointerEnter && Input.GetKeyDown((KeyCode)323)) { inputUIButton.highlighted = false; setTheKeyToggle.isOn = false; Reset(); return; } if (!inputUIButton.highlighted) { setTheKeyToggle.isOn = false; Reset(); return; } ((Component)waitingText).gameObject.SetActive(true); if (TrySetValue()) { setTheKeyToggle.isOn = false; inputUIButton.highlighted = false; Reset(); } } public bool TrySetValue() { //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) if (Input.GetKey((KeyCode)27)) { VFInput.UseEscape(); return true; } if (Input.GetKey((KeyCode)323) || Input.GetKey((KeyCode)324)) { return true; } if (!GetIunptKeys() && (int)_lastKey != 0) { string pressedKey = GetPressedKey(); if (string.IsNullOrEmpty(pressedKey)) { return false; } _lastKey = (KeyCode)0; config.Value = KeyboardShortcut.Deserialize(pressedKey); return true; } return false; } public string GetPressedKey() { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) string text = ((object)(KeyCode)(ref _lastKey)).ToString(); if (string.IsNullOrEmpty(text)) { return null; } string text2 = ""; KeyCode[] array = modKeys; for (int i = 0; i < array.Length; i++) { KeyCode val = array[i]; if (Input.GetKey(val)) { text2 = text2 + "+" + ((object)(KeyCode)(ref val)).ToString(); } } if (!string.IsNullOrEmpty(text2)) { text += text2; } return text; } public bool GetIunptKeys() { //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) bool result = false; new List<KeyCode>(); foreach (KeyCode value in Enum.GetValues(typeof(KeyCode))) { if ((int)value != 0 && !modKeys.Contains(value) && Input.GetKey(value)) { _lastKey = value; result = true; } } return result; } public void Reset() { //IL_0034: Unknown result type (might be due to invalid IL or missing references) ((Component)conflictText).gameObject.SetActive(false); ((Component)waitingText).gameObject.SetActive(false); ((Selectable)setDefaultUIButton.button).Select(); _lastKey = (KeyCode)0; } public void OnInputUIButtonClick(int data) { inputUIButton.highlighted = true; if (nextNotOn) { nextNotOn = false; inputUIButton.highlighted = false; setTheKeyToggle.isOn = false; ((Component)waitingText).gameObject.SetActive(false); } } public void OnSetDefaultKeyClick(int data) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) config.Value = (KeyboardShortcut)((ConfigEntryBase)config).DefaultValue; Text obj = keyText; KeyboardShortcut value = config.Value; obj.text = ((KeyboardShortcut)(ref value)).Serialize(); } public void OnSetNoneKeyClick(int data) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) config.Value = (KeyboardShortcut)((ConfigEntryBase)config).DefaultValue; Text obj = keyText; KeyboardShortcut value = config.Value; obj.text = ((KeyboardShortcut)(ref value)).Serialize(); } public void SettingChanged() { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) Text obj = keyText; KeyboardShortcut value = config.Value; obj.text = ((KeyboardShortcut)(ref value)).Serialize(); } static MyKeyBinder() { KeyCode[] array = new KeyCode[12]; RuntimeHelpers.InitializeArray(array, (RuntimeFieldHandle)/*OpCode not supported: LdMemberToken*/); modKeys = (KeyCode[])(object)array; } } public class MyListView : MonoBehaviour { public RecyclingListView recyclingListView; public ScrollRect m_ScrollRect; public static MyListView CreateListView(MonoBehaviour preFab, RecyclingListView.ItemDelegate dlgt, string goName = "", Transform parent = null, float vsWidth = 16f) { //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_016e: Unknown result type (might be due to invalid IL or missing references) //IL_0138: Unknown result type (might be due to invalid IL or missing references) GameObject val = Object.Instantiate<GameObject>(((Component)UIRoot.instance.uiGame.tutorialWindow.entryList).gameObject); if ((Object)(object)parent != (Object)null) { val.transform.SetParent(parent, false); } if (!string.IsNullOrEmpty(goName)) { ((Object)val).name = goName; } UIListView component = val.GetComponent<UIListView>(); GameObject gameObject = ((Component)component.m_ContentPanel).gameObject; MyListView myListView = val.AddComponent<MyListView>(); myListView.recyclingListView = gameObject.AddComponent<RecyclingListView>(); Object.Destroy((Object)(object)gameObject.transform.GetChild(0)); gameObject.transform.DetachChildren(); myListView.recyclingListView.ChildPrefab = preFab; myListView.recyclingListView.ItemCallback = dlgt; myListView.m_ScrollRect = component.m_ScrollRect; myListView.recyclingListView.scrollRect = myListView.m_ScrollRect; ((Component)myListView.recyclingListView.scrollRect.horizontalScrollbar).gameObject.SetActive(false); ((Component)myListView.recyclingListView.scrollRect.verticalScrollbar).gameObject.SetActive(true); myListView.recyclingListView.RowPadding = 4f; Image component2 = ((Component)myListView.recyclingListView.scrollRect.verticalScrollbar).GetComponent<Image>(); if ((Object)(object)component2 != (Object)null) { ((Graphic)component2).color = new Color(0f, 0f, 0f, 0.62f); } Transform transform = ((Component)myListView.recyclingListView.scrollRect.verticalScrollbar).transform; RectTransform val2 = (RectTransform)(object)((transform is RectTransform) ? transform : null); val2.sizeDelta = new Vector2(vsWidth, val2.sizeDelta.y); Object.Destroy((Object)(object)component.m_ContentPanel); Object.Destroy((Object)(object)component); return myListView; } public void Clear() { recyclingListView.Clear(); } public void SetItemCount(int num) { recyclingListView.RowCount = num; } } public class MySlider : MonoBehaviour { public Slider slider; public RectTransform rectTrans; public Text labelText; public string labelFormat; public ConfigEntry<float> config; private bool _sliderEventLock; public static RectTransform CreateSlider(ConfigEntry<float> config, float minValue, float maxValue, string format = "0", float width = 0f) { //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_017a: Unknown result type (might be due to invalid IL or missing references) //IL_01d5: Unknown result type (might be due to invalid IL or missing references) //IL_0216: Unknown result type (might be due to invalid IL or missing references) GameObject val = Object.Instantiate<GameObject>(((Component)UIRoot.instance.optionWindow.audioVolumeComp).gameObject); ((Object)val).name = "my-slider"; val.SetActive(true); MySlider sl = val.AddComponent<MySlider>(); sl.config = config; Transform transform = val.transform; RectTransform val2 = (RectTransform)(object)((transform is RectTransform) ? transform : null); sl.rectTrans = val2; ResetAnchor(val2); if (width > 0f) { val2.sizeDelta = new Vector2(width, val2.sizeDelta.y); } sl.slider = val.GetComponent<Slider>(); sl.slider.minValue = minValue; sl.slider.maxValue = maxValue; ((UnityEventBase)sl.slider.onValueChanged).RemoveAllListeners(); ((UnityEvent<float>)(object)sl.slider.onValueChanged).AddListener((UnityAction<float>)sl.SliderChanged); MySlider mySlider = sl; Slider obj = sl.slider; object obj2; if (obj == null) { obj2 = null; } else { RectTransform handleRect = obj.handleRect; if (handleRect == null) { obj2 = null; } else { Transform obj3 = ((Transform)handleRect).Find("Text"); obj2 = ((obj3 != null) ? ((Component)obj3).GetComponent<Text>() : null); } } mySlider.labelText = (Text)obj2; if ((Object)(object)sl.labelText != (Object)null) { sl.labelText.fontSize = 14; Transform transform2 = ((Component)sl.labelText).transform; ((RectTransform)((transform2 is RectTransform) ? transform2 : null)).sizeDelta = new Vector2(22f, 22f); } sl.labelFormat = format; Transform obj4 = ((Component)sl.slider).transform.Find("Background"); Image val3 = ((obj4 != null) ? ((Component)obj4).GetComponent<Image>() : null); if ((Object)(object)val3 != (Object)null) { ((Graphic)val3).color = new Color(0.5f, 0.5f, 0.5f, 0.5f); } Image component = ((Component)sl.slider.fillRect).GetComponent<Image>(); if ((Object)(object)component != (Object)null) { ((Graphic)component).color = new Color(1f, 1f, 1f, 0.28f); } sl.SettingChanged(); sl.UpdateLabel(); config.SettingChanged += delegate { sl.SettingChanged(); }; return sl.rectTrans; static void ResetAnchor(RectTransform rect_) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) rect_.anchorMax = Vector2.zero; rect_.anchorMin = Vector2.zero; rect_.anchoredPosition3D = new Vector3(0f, 0f, 0f); } } public void SettingChanged() { if (_sliderEventLock) { return; } _sliderEventLock = true; if (config.Value != slider.value) { float num = config.Value; if (num > slider.maxValue) { num = slider.maxValue; } else if (num < slider.minValue) { num = slider.minValue; } slider.value = num; UpdateLabel(); } _sliderEventLock = false; } public void UpdateLabel() { if ((Object)(object)labelText != (Object)null) { labelText.text = config.Value.ToString(labelFormat); } } public void SliderChanged(float val) { if (!_sliderEventLock) { _sliderEventLock = true; float value = Mathf.Round(slider.value); config.Value = value; UpdateLabel(); _sliderEventLock = false; } } } public interface MyWindow { void TryClose(); bool isFunctionWindow(); } public static class MyWindowCtl { public static class Patch { [HarmonyPostfix] [HarmonyPatch(typeof(UIGame), "_OnCreate")] public static void UIGame__OnCreate_Postfix() { _created = true; } [HarmonyPostfix] [HarmonyPatch(typeof(UIGame), "_OnDestroy")] public static void UIGame__OnDestroy_Postfix() { foreach (ManualBehaviour window in _windows) { window._Destroy(); } _windows.Clear(); } [HarmonyPostfix] [HarmonyPatch(typeof(UIGame), "_OnInit")] public static void UIGame__OnInit_Postfix(UIGame __instance) { foreach (ManualBehaviour window in _windows) { window._Init(window.data); } _inited = true; } [HarmonyPostfix] [HarmonyPatch(typeof(UIGame), "_OnFree")] public static void UIGame__OnFree_Postfix() { foreach (ManualBehaviour window in _windows) { window._Free(); } } [HarmonyPostfix] [HarmonyPatch(typeof(UIGame), "_OnUpdate")] public static void UIGame__OnUpdate_Postfix() { if (GameMain.isPaused || !GameMain.isRunning) { return; } foreach (ManualBehaviour window in _windows) { window._Update(); } } [HarmonyPostfix] [HarmonyPatch(typeof(UIGame), "ShutAllFunctionWindow")] public static void UIGame_ShutAllFunctionWindow_Postfix() { foreach (ManualBehaviour window in _windows) { if (useMyWindowInterface) { if ((window as MyWindow).isFunctionWindow()) { (window as MyWindow).TryClose(); } } else { window._Close(); } } } } public static bool useMyWindowInterface = true; public static List<ManualBehaviour> _windows = new List<ManualBehaviour>(4); internal static bool _created = false; internal static bool _inited = false; public static T CreateWindow<T>(string name, string title = "") where T : Component { //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Expected O, but got Unknown UITankWindow tankWindow = UIRoot.instance.uiGame.tankWindow; GameObject val = Object.Instantiate<GameObject>(((Component)tankWindow).gameObject, ((Component)tankWindow).transform.parent); ((Object)val).name = name; val.SetActive(false); Object.Destroy((Object)(object)val.GetComponent<UITankWindow>()); object obj = val.AddComponent<T>(); ManualBehaviour val2 = (ManualBehaviour)((obj is ManualBehaviour) ? obj : null); for (int i = 0; i < val.transform.childCount; i++) { GameObject gameObject = ((Component)val.transform.GetChild(i)).gameObject; if (((Object)gameObject).name == "panel-bg") { Button componentInChildren = gameObject.GetComponentInChildren<Button>(); if ((Object)(object)componentInChildren != (Object)null) { ((UnityEvent)componentInChildren.onClick).AddListener(new UnityAction(val2._Close)); } } else if (((Object)gameObject).name != "shadow" && ((Object)gameObject).name != "panel-bg") { Object.Destroy((Object)(object)gameObject); } } SetTitle(val2, title); val2._Create(); if (_inited) { val2._Init(val2.data); } _windows.Add(val2); return (T)(object)((val2 is T) ? val2 : null); } public static void SetTitle(ManualBehaviour win, string title) { Text titleText = GetTitleText(win); if (Object.op_Implicit((Object)(object)titleText)) { titleText.text = title; } } public static Text GetTitleText(ManualBehaviour win) { Transform obj = ((Component)win).gameObject.transform.Find("panel-bg/title-text"); if (obj == null) { return null; } return ((Component)obj).gameObject.GetComponent<Text>(); } public static RectTransform GetRectTransform(ManualBehaviour win) { return ((Component)win).GetComponent<RectTransform>(); } public static void SetRect(ManualBehaviour win, RectTransform rect) { ((Component)win).GetComponent<RectTransform>(); } public static void OpenWindow(ManualBehaviour win) { win._Open(); ((Component)win).transform.SetAsLastSibling(); } public static void CloseWindow(ManualBehaviour win) { win._Close(); } } [BepInPlugin("com.jclark.dsp.PlanetFinder", "PlanetFinder", "1.1.4")] public class PLFN : BaseUnityPlugin { private static class Patch { internal static bool _initialized; [HarmonyPrefix] [HarmonyPatch(typeof(GameMain), "Begin")] public static void GameMain_Begin_Prefix() { if (!_initialized) { _initialized = true; aLSTMIntg = new LSTMIntg(); aDSPStarMapMemoIntg = new DSPStarMapMemoIntg(); aCruiseAssistIntg = new CruiseAssistIntg(); planetFinder = UIPlanetFinderWindow.CreateInstance(); _configWin = UIConfigWindow.CreateWindow(); recentPlanets = new List<PlanetData>(100); CreateUI(); } planetFinder?.BeginGame(); } [HarmonyPrefix] [HarmonyPatch(typeof(DSPGame), "EndGame")] public static void DSPGame_EndGame_Prefix() { planetFinder?.EndGame(); } [HarmonyPostfix] [HarmonyPatch(typeof(GameData), "ArrivePlanet")] public static void GameData_ArrivePlanet(PlanetData planet) { AddRecentPlanet(planet); } [HarmonyPostfix] [HarmonyPatch(typeof(UIPlanetDetail), "RefreshDynamicProperties")] public static void UIPlanetDetail_RefreshDynamicProperties(UIPlanetDetail __instance) { if (showFavButtonInStarmap.Value && favBtnGO.activeSelf) { favBtnGO.GetComponent<UIButton>().highlighted = IsFavPlanet(__instance.planet); } } } public const string __NAME__ = "PlanetFinder"; public const string __GUID__ = "com.jclark.dsp.PlanetFinder"; internal static ManualLogSource Logger; public static UIPlanetFinderWindow planetFinder; public static UIConfigWindow _configWin; public static List<PlanetData> recentPlanets; public static ConfigEntry<KeyboardShortcut> mainWindowHotkey; public static ConfigEntry<bool> showButtonInMainPanel; public static ConfigEntry<bool> showButtonInStarmap; public static ConfigEntry<bool> showFavButtonInStarmap; public static ConfigEntry<bool> showPowerState; public static ConfigEntry<bool> showPrefix; public static ConfigEntry<string> gasGiantPrefix; public static ConfigEntry<string> tidalLockedPrefix; public static ConfigEntry<float> mainWindowSize; public static ConfigEntry<bool> integrationWithDSPStarMapMemo; public static ConfigEntry<bool> integrationWithLSTM; public static ConfigEntry<bool> integrationWithCruiseAssist; public static GameObject panelButtonGO; public static GameObject starmapButtonGO; public static GameObject favBtnGO; public static LSTMIntg aLSTMIntg; public static DSPStarMapMemoIntg aDSPStarMapMemoIntg; public static CruiseAssistIntg aCruiseAssistIntg; private void Awake() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_01be: Unknown result type (might be due to invalid IL or missing references) //IL_01ce: Unknown result type (might be due to invalid IL or missing references) Logger = ((BaseUnityPlugin)this).Logger; ModLogs.SetLogger(Logger); ModLogs.Trace("PlanetFinder - Started Up"); Harmony val = new Harmony("com.jclark.dsp.PlanetFinder"); mainWindowHotkey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Keyboard Shortcuts", "mainWindowHotkey", KeyboardShortcut.Deserialize("F + LeftControl"), "Hotkey to open/close window"); showButtonInMainPanel = ((BaseUnityPlugin)this).Config.Bind<bool>("UI", "showButtonInMainPanel", true, "show open/close button in main panel"); showButtonInStarmap = ((BaseUnityPlugin)this).Config.Bind<bool>("UI", "showButtonInStarmap", true, "show open/close button in starmap"); showFavButtonInStarmap = ((BaseUnityPlugin)this).Config.Bind<bool>("UI", "showFavButtonInStarmap", false, "show toggle favorited button in starmap planet detail panel"); showPowerState = ((BaseUnityPlugin)this).Config.Bind<bool>("UI", "showPowerState", true, "show power consumption"); showPrefix = ((BaseUnityPlugin)this).Config.Bind<bool>("UI", "showPrefix", true, "show prefix [GAS] and [TL]"); gasGiantPrefix = ((BaseUnityPlugin)this).Config.Bind<string>("UI", "gasGiantPrefix", "[GAS]", "gas giant prefix default is [GAS]"); tidalLockedPrefix = ((BaseUnityPlugin)this).Config.Bind<string>("UI", "tidalLockedPrefix", "[TL]", "tidal locked prefix default is [TL]"); mainWindowSize = ((BaseUnityPlugin)this).Config.Bind<float>("UI", "mainWindowSize", 8f, "Main window row size (4-16)"); integrationWithDSPStarMapMemo = ((BaseUnityPlugin)this).Config.Bind<bool>("Integration", "integrationWithDSPStarMapMemo", false, "Display icons set by DSPStarMapMemo"); integrationWithLSTM = ((BaseUnityPlugin)this).Config.Bind<bool>("Integration", "integrationWithLSTM", false, "open LSTM from context menu"); integrationWithCruiseAssist = ((BaseUnityPlugin)this).Config.Bind<bool>("Integration", "integrationWithCruiseAssist", false, "set CruiseAssist from context menu"); val.PatchAll(typeof(Patch)); val.PatchAll(typeof(MyWindowCtl.Patch)); val.PatchAll(typeof(StarDistance.Patch)); } public static void Log(string str) { ModLogs.Log(str); } public static void UniverseExplorationRequired() { UIMessageBox.Show(Localization.Translate("Upgrades Required"), Localization.Translate("To use this feature, Universe Exploration 4 is required."), "OK", 0); } public static void LocatePlanet(int planetId, int starId = 0) { if (planetId <= 0 && starId <= 0) { return; } if (GameMain.history.universeObserveLevel >= 4) { UIRoot.instance.uiGame.ShutPlayerInventory(); UIRoot.instance.uiGame.ShutAllFunctionWindow(); UIRoot.instance.uiGame.OpenStarmap(); int num = ((planetId > 0) ? (planetId / 100) : starId); int num2 = ((planetId > 0) ? (planetId % 100) : 0); UIStarmap starmap = UIRoot.instance.uiGame.starmap; starmap.focusPlanet = null; starmap.focusStar = starmap.starUIs[num - 1]; starmap.OnCursorFunction2Click(0); if (num2 > 0 && (Object)(object)starmap.focusStar == (Object)null) { starmap.focusPlanet = starmap.planetUIs[num2 - 1]; starmap.OnCursorFunction2Click(0); starmap.focusPlanet = starmap.planetUIs[num2 - 1]; starmap.focusStar = null; } } else { UniverseExplorationRequired(); } } public static void TogglePlanetFinderWindow() { if (((ManualBehaviour)planetFinder).active) { ((ManualBehaviour)planetFinder)._Close(); } else { planetFinder.SetUpAndOpen(); } } public static void AddRecentPlanet(PlanetData planetData) { if (recentPlanets.Contains(planetData)) { recentPlanets.Remove(planetData); } recentPlanets.Insert(0, planetData); if (recentPlanets.Count > 99) { recentPlanets.RemoveAt(recentPlanets.Count - 1); } } public static bool IsFavPlanet(PlanetData planetData) { string overrideName = planetData.overrideName; if (string.IsNullOrEmpty(overrideName)) { return false; } if (overrideName.Contains("★")) { return true; } return false; } public static void SetFavPlanet(PlanetData planetData, bool flag) { if (flag) { if (!IsFavPlanet(planetData)) { string displayName = planetData.displayName; displayName += "★"; planetData.overrideName = displayName; GameScenarioLogic gameScenario = GameMain.gameScenario; if (gameScenario != null) { gameScenario.NotifyOnPlanetNameChange(); } planetData.NotifyOnDisplayNameChange(); GameMain.galaxy.NotifyAstroNameChange(); } } else { if (!IsFavPlanet(planetData)) { return; } string overrideName = planetData.overrideName; overrideName = overrideName.Replace("★", "").Trim(); if (!string.Equals(overrideName, planetData.overrideName)) { if (string.Equals(overrideName, planetData.name)) { planetData.overrideName = ""; } else { planetData.overrideName = overrideName; } GameScenarioLogic gameScenario2 = GameMain.gameScenario; if (gameScenario2 != null) { gameScenario2.NotifyOnPlanetNameChange(); } planetData.NotifyOnDisplayNameChange(); GameMain.galaxy.NotifyAstroNameChange(); } } } private void Update() { //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) if (GameMain.isRunning && !GameMain.isPaused && !GameMain.instance.isMenuDemo && !VFInput.inputing) { KeyboardShortcut value = mainWindowHotkey.Value; if (((KeyboardShortcut)(ref value)).IsDown()) { TogglePlanetFinderWindow(); } else if (VFInput._closePanelE && ((ManualBehaviour)planetFinder).active) { ((ManualBehaviour)planetFinder)._Close(); } } } private void FixedUpdate() { if ((Object)(object)planetFinder != (Object)null && planetFinder.isPointEnter) { VFInput.inScrollView = true; } } public static void CreateUI() { //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Unknown result type (might be due to invalid IL or missing references) //IL_0181: Unknown result type (might be due to invalid IL or missing references) //IL_0186: Unknown result type (might be due to invalid IL or missing references) //IL_026a: Unknown result type (might be due to invalid IL or missing references) //IL_026f: Unknown result type (might be due to invalid IL or missing references) //IL_028f: Unknown result type (might be due to invalid IL or missing references) //IL_02a4: Unknown result type (might be due to invalid IL or missing references) //IL_02b9: Unknown result type (might be due to invalid IL or missing references) //IL_02ce: Unknown result type (might be due to invalid IL or missing references) Button button = UIRoot.instance.uiGame.planetGlobe.button2; UIButton dfIconButton = UIRoot.instance.uiGame.gameMenu.dfIconButton; object obj; if (dfIconButton == null) { obj = null; } else { Transform obj2 = ((Component)dfIconButton).transform.Find("icon"); if (obj2 == null) { obj = null; } else { Image component = ((Component)obj2).GetComponent<Image>(); obj = ((component != null) ? component.sprite : null); } } Sprite sprite = (Sprite)obj; Button val = Object.Instantiate<Button>(button, ((Component)button).transform.parent); panelButtonGO = ((val != null) ? ((Component)val).gameObject : null); Transform transform = panelButtonGO.transform; RectTransform val2 = (RectTransform)(object)((transform is RectTransform) ? transform : null); UIButton component2 = panelButtonGO.GetComponent<UIButton>(); Transform obj3 = panelButtonGO.transform.Find("button-2/icon"); Image val3 = ((obj3 != null) ? ((Component)obj3).GetComponent<Image>() : null); if ((Object)(object)val3 != (Object)null) { val3.sprite = sprite; } if ((Object)(object)panelButtonGO != (Object)null && (Object)(object)component2 != (Object)null) { ((Object)panelButtonGO).name = "open-planet-finder"; ((Transform)val2).localScale = new Vector3(0.6f, 0.6f, 0.6f); val2.anchoredPosition3D = new Vector3(136f, -60f, 0f); ((UnityEventBase)val.onClick).RemoveAllListeners(); component2.onClick += OnShowWindowButtonClick; component2.tips.tipTitle = "Planet Finder"; component2.tips.tipText = "open/close Planet Finder Window"; component2.tips.corner = 9; component2.tips.offset = new Vector2(-20f, -20f); Transform transform2 = panelButtonGO.transform; val2 = (RectTransform)(object)((transform2 is RectTransform) ? transform2 : null); panelButtonGO.SetActive(showButtonInMainPanel.Value); showButtonInMainPanel.SettingChanged += delegate { panelButtonGO.SetActive(showButtonInMainPanel.Value); }; } UIButton northButton = UIRoot.instance.uiGame.starmap.northButton; Transform val4 = ((northButton != null) ? ((Component)northButton).transform.parent : null); if ((Object)(object)val4 != (Object)null) { starmapButtonGO = Object.Instantiate<GameObject>(panelButtonGO, val4); starmapButtonGO.SetActive(showButtonInStarmap.Value); component2 = starmapButtonGO.GetComponent<UIButton>(); component2.onClick += OnShowWindowButtonClick; component2.tips.corner = 7; component2.tips.offset = new Vector2(25f, -8f); Transform transform3 = starmapButtonGO.transform; val2 = (RectTransform)(object)((transform3 is RectTransform) ? transform3 : null); val2.anchorMin = new Vector2(1f, 0f); val2.anchorMax = new Vector2(1f, 0f); val2.pivot = new Vector2(1f, 0f); val2.anchoredPosition = new Vector2(-16f, 48f); showButtonInStarmap.SettingChanged += delegate { starmapButtonGO.SetActive(showButtonInStarmap.Value); }; } UIPlanetDetail planetDetail = UIRoot.instance.uiGame.planetDetail; val4 = ((planetDetail != null) ? ((Component)planetDetail).transform : null); if ((Object)(object)val4 != (Object)null) { UIButton obj4 = Util.MakeHiliteTextButton("★", 18f, 18f); obj4.onClick += OnStarmapFavButtonClick; Util.NormalizeRectWithTopLeft((Component)(object)obj4, 218f, 38f, val4); favBtnGO = ((Component)obj4).gameObject; ((Object)favBtnGO).name = "planetfinder-fav"; favBtnGO.SetActive(showFavButtonInStarmap.Value); showFavButtonInStarmap.SettingChanged += delegate { favBtnGO.SetActive(showFavButtonInStarmap.Value); }; } } public static void OnStarmapFavButtonClick(int obj) { UIPlanetDetail planetDetail = UIRoot.instance.uiGame.planetDetail; PlanetData planet = planetDetail.planet; SetFavPlanet(planet, !IsFavPlanet(planet)); favBtnGO.GetComponent<UIButton>().highlighted = IsFavPlanet(planet); if (!planetDetail.nameInput.isFocused) { planetDetail.nameInput.text = planetDetail.planet.displayName; } } public static void OnShowWindowButtonClick(int obj) { TogglePlanetFinderWindow(); } } public class RecyclingListView : MonoBehaviour { public delegate void ItemDelegate(MonoBehaviour item, int rowIndex); [Tooltip("Prefab for all the child view objects in the list")] public MonoBehaviour ChildPrefab; [Tooltip("The amount of vertical padding to add between items")] public float RowPadding = 4f; [Tooltip("Minimum height to pre-allocate list items for. Use to prevent allocations on resizing.")] public float PreAllocHeight = 100f; protected int rowCount; public ItemDelegate ItemCallback; public ScrollRect scrollRect; public MonoBehaviour[] childItems; protected int childBufferStart; protected int sourceDataRowStart; protected bool ignoreScrollChange; protected float previousBuildHeight; protected const int rowsAboveBelow = 1; public float VerticalNormalizedPosition { get { return scrollRect.verticalNormalizedPosition; } set { scrollRect.verticalNormalizedPosition = value; } } public int RowCount { get { return rowCount; } set { if (rowCount != value) { rowCount = value; ignoreScrollChange = true; UpdateContentHeight(); ignoreScrollChange = false; ReorganiseContent(clearContents: true); } } } public virtual void Refresh() { ReorganiseContent(clearContents: true); } public virtual void Refresh(int rowStart, int count) { int num = sourceDataRowStart + childItems.Length; for (int i = 0; i < count; i++) { int num2 = rowStart + i; if (num2 >= sourceDataRowStart && num2 < num) { int num3 = WrapChildIndex(childBufferStart + num2 - sourceDataRowStart); if ((Object)(object)childItems[num3] != (Object)null) { UpdateChild(childItems[num3], num2); } } } } public virtual void Refresh(MonoBehaviour item) { for (int i = 0; i < childItems.Length; i++) { int num = WrapChildIndex(childBufferStart + i); if ((Object)(object)childItems[num] != (Object)null && (Object)(object)childItems[num] == (Object)(object)item) { UpdateChild(childItems[i], sourceDataRowStart + i); break; } } } public virtual void Clear() { RowCount = 0; } public virtual void ScrollToRow(int row) { scrollRect.verticalNormalizedPosition = GetRowScrollPosition(row); } public float GetRowScrollPosition(int row) { //IL_003d: Unknown result type (might be due to invalid IL or missing references) float num = ((float)row + 0.5f) * RowHeight(); float num2 = ViewportHeight(); float num3 = num2 * 0.5f; float num4 = Mathf.Max(0f, num - num3); float num5 = num4 + num2; float y = scrollRect.content.sizeDelta.y; if (num5 > y) { num4 = Mathf.Max(0f, num4 - (num5 - y)); } return Mathf.InverseLerp(y - num2, 0f, num4); } public MonoBehaviour GetRowItem(int row) { if (childItems != null && row >= sourceDataRowStart && row < sourceDataRowStart + childItems.Length && row < rowCount) { return childItems[WrapChildIndex(childBufferStart + row - sourceDataRowStart)]; } return null; } protected virtual void Awake() { } protected virtual bool CheckChildItems() { float num = Mathf.Max(ViewportHeight(), PreAllocHeight); bool flag = childItems == null || num > previousBuildHeight; if (flag) { int num2 = Mathf.RoundToInt(0.5f + num / RowHeight()); num2 += 2; if (childItems == null) { childItems = (MonoBehaviour[])(object)new MonoBehaviour[num2]; } else if (num2 > childItems.Length) { Array.Resize(ref childItems, num2); } for (int i = 0; i < childItems.Length; i++) { if ((Object)(object)childItems[i] == (Object)null) { childItems[i] = Object.Instantiate<MonoBehaviour>(ChildPrefab); } ((Transform)((Component)childItems[i]).GetComponent<RectTransform>()).SetParent((Transform)(object)scrollRect.content, false); ((Component)childItems[i]).gameObject.SetActive(false); } previousBuildHeight = num; } return flag; } protected virtual void OnEnable() { ScrollRect obj = scrollRect; if (obj != null) { ((UnityEvent<Vector2>)(object)obj.onValueChanged).AddListener((UnityAction<Vector2>)OnScrollChanged); } ignoreScrollChange = false; } protected virtual void OnDisable() { ScrollRect obj = scrollRect; if (obj != null) { ((UnityEvent<Vector2>)(object)obj.onValueChanged).RemoveListener((UnityAction<Vector2>)OnScrollChanged); } } protected virtual void OnScrollChanged(Vector2 normalisedPos) { if (!ignoreScrollChange) { ReorganiseContent(clearContents: false); } } protected virtual void ReorganiseContent(bool clearContents) { //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) if (clearContents) { scrollRect.StopMovement(); scrollRect.verticalNormalizedPosition = 1f; } bool num = CheckChildItems() || clearContents; float y = ((Transform)scrollRect.content).localPosition.y; Transform transform = ((Component)scrollRect).transform; Rect rect = ((RectTransform)((transform is RectTransform) ? transform : null)).rect; int num2 = (int)((y - ((Rect)(ref rect)).height / 2f) / RowHeight()) - 1; int num3 = num2 - sourceDataRowStart; if (num || Mathf.Abs(num3) >= childItems.Length) { sourceDataRowStart = num2; childBufferStart = 0; int num4 = num2; MonoBehaviour[] array = childItems; foreach (MonoBehaviour child in array) { UpdateChild(child, num4++); } } else { if (num3 == 0) { return; } int num5 = (childBufferStart + num3) % childItems.Length; if (num3 < 0) { for (int j = 1; j <= -num3; j++) { int num6 = WrapChildIndex(childBufferStart - j); int rowIdx = sourceDataRowStart - j; UpdateChild(childItems[num6], rowIdx); } } else { int num7 = childBufferStart + childItems.Length - 1; int num8 = sourceDataRowStart + childItems.Length - 1; for (int k = 1; k <= num3; k++) { int num9 = WrapChildIndex(num7 + k); int rowIdx2 = num8 + k; UpdateChild(childItems[num9], rowIdx2); } } sourceDataRowStart = num2; childBufferStart = num5; } } private int WrapChildIndex(int idx) { while (idx < 0) { idx += childItems.Length; } return idx % childItems.Length; } private float RowHeight() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) float rowPadding = RowPadding; Rect rect = ((Component)ChildPrefab).GetComponent<RectTransform>().rect; return rowPadding + ((Rect)(ref rect)).height; } private float ViewportHeight() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) Transform transform = ((Component)scrollRect).transform; Rect rect = ((RectTransform)((transform is RectTransform) ? transform : null)).rect; return ((Rect)(ref rect)).height * 1.5f; } protected virtual void UpdateChild(MonoBehaviour child, int rowIdx) { //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) if (rowIdx < 0 || rowIdx >= rowCount) { ((Component)child).gameObject.SetActive(false); } else if (ItemCallback != null) { Rect rect = ((Component)ChildPrefab).GetComponent<RectTransform>().rect; Vector2 pivot = ((Component)ChildPrefab).GetComponent<RectTransform>().pivot; float num = RowHeight() * (float)rowIdx + (1f - pivot.y) * ((Rect)(ref rect)).height; float num2 = 0f + pivot.x * ((Rect)(ref rect)).width; ((Component)child).GetComponent<RectTransform>().anchoredPosition = new Vector2(num2, 0f - num); ItemCallback(child, rowIdx); ((Component)child).gameObject.SetActive(true); } } protected virtual void UpdateContentHeight() { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) Rect rect = ((Component)ChildPrefab).GetComponent<RectTransform>().rect; float num = ((Rect)(ref rect)).height * (float)rowCount + (float)(rowCount - 1) * RowPadding; Vector2 sizeDelta = scrollRect.content.sizeDelta; scrollRect.content.sizeDelta = new Vector2(sizeDelta.x, num); } protected virtual void DisableAllChildren() { if (childItems != null) { for (int i = 0; i < childItems.Length; i++) { ((Component)childItems[i]).gameObject.SetActive(false); } } } } public class StarDistance { public static class Patch { [HarmonyPrefix] [HarmonyPatch(typeof(GameMain), "Begin")] public static void GameMain_Begin_Prefix() { if (_distances != null) { _distances.Clear(); } _distances = new Dictionary<int, Dictionary<int, float>>(GameMain.galaxy.starCount); InitDistances(); } } public static Dictionary<int, Dictionary<int, float>> _distances; public static float DistanceFromHere(int star, int nearStar = 0) { int num = ((GameMain.localPlanet == null) ? nearStar : GameMain.localPlanet.star.id); if (num != 0) { return Distance(star, num); } return -1f; } public static float Distance(int star, int star2) { if (star == star2) { return 0f; } int key; int key2; if (star > star2) { key = star2; key2 = star; } else { key = star; key2 = star2; } _distances.TryGetValue(key, out var value); if (value != null) { value.TryGetValue(key2, out var value2); return value2; } return -1f; } internal static void InitDistances() { //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) _distances.Clear(); if (GameMain.instance.isMenuDemo) { return; } GalaxyData galaxy = GameMain.galaxy; for (int i = 0; i < galaxy.starCount; i++) { StarData val = galaxy.stars[i]; Dictionary<int, float> dictionary = new Dictionary<int, float>(galaxy.starCount - i); for (int j = i + 1; j < galaxy.starCount; j++) { StarData val2 = galaxy.stars[j]; VectorLF3 val3 = val.uPosition - val2.uPosition; double magnitude = ((VectorLF3)(ref val3)).magnitude; dictionary.Add(value: (!(magnitude < 2400000.0)) ? ((float)(magnitude / 2400000.0)) : 1f, key: val2.id); } _distances.Add(val.id, dictionary); } } } public class UIConfigWindow : ManualBehaviour, MyWindow { public RectTransform windowTrans; public RectTransform tab1; public UIButton tabBtn1; public static UIConfigWindow CreateWindow() { return MyWindowCtl.CreateWindow<UIConfigWindow>("PLFDConfigWindow", "PlanetFinder Config"); } public void TryClose() { ((ManualBehaviour)this)._Close(); } public bool isFunctionWindow() { return true; } public void OpenWindow() { MyWindowCtl.OpenWindow((ManualBehaviour)(object)this); } public override void _OnCreate() { //IL_001c: Unknown result type (might be due to invalid IL or missing references) windowTrans = MyWindowCtl.GetRectTransform((ManualBehaviour)(object)this); windowTrans.sizeDelta = new Vector2(640f, 376f); CreateUI(); } internal void CreateUI() { RectTransform base_ = windowTrans; float y_ = 54f; float x_ = 36f; float tabx_ = 36f; int tabIndex_ = 1; tab1 = AddTab("General", out tabBtn1); ((Component)tabBtn1).gameObject.SetActive(false); base_ = tab1; y_ = 0f; x_ = 0f; RectTransform rect_2 = MyKeyBinder.CreateKeyBinder(PLFN.mainWindowHotkey, "Main Hotkey"); AddElement(rect_2, 90f); rect_2 = MyCheckBox.CreateCheckBox(PLFN.showButtonInMainPanel, "Show Button In Main Panel"); AddElement(rect_2, 26f); rect_2 = MyCheckBox.CreateCheckBox(PLFN.showButtonInStarmap, "Show Button In Starmap"); AddElement(rect_2, 26f); Text val = CreateText("Window Size"); Transform transform = ((Component)val).transform; AddElement((RectTransform)(object)((transform is RectTransform) ? transform : null), 32f); rect_2 = MySlider.CreateSlider(PLFN.mainWindowSize, 4f, 12f, "0", 200f); AddElement(rect_2, 26f); rect_2 = MyCheckBox.CreateCheckBox(PLFN.showPowerState, "Show Power State In List"); AddElement(rect_2, 26f); rect_2 = MyCheckBox.CreateCheckBox(PLFN.showPrefix, "Show [GAS] [TL] Prefix"); AddElement(rect_2, 26f); x_ = 290f; y_ = 0f; rect_2 = MyCheckBox.CreateCheckBox(PLFN.showFavButtonInStarmap, "Show Fav Button In Starmap"); AddElement(rect_2, 26f); if (PLFN.aDSPStarMapMemoIntg.canGetSignalIconId) { rect_2 = MyCheckBox.CreateCheckBox(PLFN.integrationWithDSPStarMapMemo, "Integration With DSPStarMapMemo"); AddElement(rect_2, 22f); x_ += 32f; val = CreateText("Display Icons / Search Memo"); val.fontSize = 14; AddElement(((Graphic)val).rectTransform, 24f); x_ -= 32f; } if (PLFN.aLSTMIntg.canOpenPlanetId) { rect_2 = MyCheckBox.CreateCheckBox(PLFN.integrationWithLSTM, "Integration With LSTM"); AddElement(rect_2, 22f); x_ += 32f; val = CreateText("Open LSTM From Context Panel"); val.fontSize = 14; AddElement(((Graphic)val).rectTransform, 24f); x_ -= 32f; } if (PLFN.aCruiseAssistIntg.canSelectPlanet) { rect_2 = MyCheckBox.CreateCheckBox(PLFN.integrationWithCruiseAssist, "Integration With CruiseAssist"); AddElement(rect_2, 22f); x_ += 32f; val = CreateText("Set CruiseAssist From Context Panel"); val.fontSize = 14; AddElement(((Graphic)val).rectTransform, 24f); x_ -= 32f; } y_ = 0f; x_ = 0f; void AddElement(RectTransform rect_, float height) { if ((Object)(object)rect_ != (Object)null) { Util.NormalizeRectWithTopLeft((Component)(object)rect_, x_, y_, (Transform)(object)base_); } y_ += height; } RectTransform AddTab(string label, out UIButton outBtn) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_00e7: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0133: Unknown result type (might be due to invalid IL or missing references) //IL_0154: Unknown result type (might be due to invalid IL or missing references) //IL_0159: Unknown result type (might be due to invalid IL or missing references) GameObject val3 = new GameObject(); RectTransform val4 = val3.AddComponent<RectTransform>(); Util.NormalizeRectWithMargin((Component)(object)val4, 82f, 36f, 0f, 0f, (Transform)(object)windowTrans); ((Object)val3).name = "tab-" + tabIndex_; UIButton val5 = Object.Instantiate<UIButton>(UIRoot.instance.uiGame.dysonEditor.controlPanel.hierarchy.swarmPanel.orbitButtons[0]); Util.NormalizeRectWithTopLeft((Component)(object)val5, tabx_, 54f, (Transform)(object)windowTrans).sizeDelta = new Vector2(100f, 24f); ((Component)((Component)val5).transform.Find("frame")).gameObject.SetActive(false); if (val5.transitions.Length >= 3) { val5.transitions[0].normalColor = new Color(0.1f, 0.1f, 0.1f, 0.68f); val5.transitions[0].highlightColorOverride = new Color(0.9906f, 0.5897f, 0.3691f, 0.4f); val5.transitions[1].normalColor = new Color(1f, 1f, 1f, 0.6f); val5.transitions[1].highlightColorOverride = new Color(0.2f, 0.1f, 0.1f, 0.9f); } Text component = ((Component)((Component)val5).transform.Find("Text")).GetComponent<Text>(); component.text = label; component.fontSize = 16; val5.data = tabIndex_; tabIndex_++; tabx_ += 100f; outBtn = val5; return val4; } Text CreateText(string label_) { //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) Text val2 = Object.Instantiate<Text>(MyWindowCtl.GetTitleText((ManualBehaviour)(object)this)); ((Object)((Component)val2).gameObject).name = "label"; val2.text = label_; ((Graphic)val2).color = new Color(1f, 1f, 1f, 0.38f); Transform transform2 = ((Component)val2).transform; ((RectTransform)((transform2 is RectTransform) ? transform2 : null)).sizeDelta = new Vector2(val2.preferredWidth + 40f, 30f); return val2; } } public override void _OnDestroy() { } public override bool _OnInit() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) windowTrans.anchoredPosition = new Vector2(0f, 0f); return true; } public override void _OnFree() { } public override void _OnRegEvent() { } public override void _OnUnregEvent() { } public override void _OnOpen() { } public override void _OnClose() { } public override void _OnUpdate() { if (VFInput.escape && !VFInput.inputing) { VFInput.UseEscape(); ((ManualBehaviour)this)._Close(); } } } public class UIItemSelection : MonoBehaviour { public static UIButton buttonPrefab; public static Sprite emptyImage; public UIPlanetFinderWindow planetFinderWindow; public RectTransform rectTrans; public List<UIButton> buttons; public List<string> buttonNames; public static int[] additionalMaterials = new int[13] { 1000, 1116, 0, 1120, 1121, 1011, 0, 5206, 5201, 5203, 5202, 5204, 5205 }; public HashSet<int> items; public int lastSelectedItemId; public static UIButton CreatePrefab() { //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Expected O, but got Unknown //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0126: Unknown result type (might be due to invalid IL or missing references) //IL_0133: Unknown result type (might be due to invalid IL or missing references) //IL_0138: Unknown result type (might be due to invalid IL or missing references) UIButton val = null; UIButton[] buildingWarnButtons = UIRoot.instance.optionWindow.buildingWarnButtons; if (buildingWarnButtons != null && buildingWarnButtons.Length != 0) { val = Object.Instantiate<UIButton>(buildingWarnButtons[0]); val.onClick += null; ((Object)((Component)val).gameObject).name = "item-button"; val.tips.tipText = ""; val.tips.tipTitle = ""; val.tips.delay = 0.6f; val.tips.corner = 8; Transform transform = ((Component)val).transform; Transform obj = ((transform is RectTransform) ? transform : null); ((RectTransform)obj).sizeDelta = new Vector2(28f, 28f); foreach (Transform item in obj) { Transform val2 = item; ((RectTransform)((val2 is RectTransform) ? val2 : null)).sizeDelta = new Vector2(28f, 28f); if (((Object)((Component)val2).gameObject).name == "image") { ((Graphic)((Component)val2).GetComponent<Image>()).color = Color.white; } } if (val.transitions.Length > 1) { val.transitions[1].mouseoverColor = Color.white; val.transitions[1].normalColor = Color.white; } } return val; } public static UIButton CreateSelectButton(UIItemSelection owner) { if ((Object)(object)buttonPrefab == (Object)null) { Image iconTagImage = UIRoot.instance.uiGame.beltWindow.iconTagImage; emptyImage = ((iconTagImage != null) ? iconTagImage.sprite : null); buttonPrefab = CreatePrefab(); } UIButton obj = Object.Instantiate<UIButton>(buttonPrefab); obj.onClick += owner.OnSelectButtonClick; obj.onRightClick += owner.OnSelectButtonRightClick; return obj; } public static void SetButtonIcon(UIButton btn, Sprite sprite, string name, int obj) { //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) Transform obj2 = ((Component)btn).transform.Find("image"); Image val = ((obj2 != null) ? ((Component)obj2).GetComponent<Image>() : null); if ((Object)(object)val != (Object)null) { val.sprite = sprite; } btn.data = obj; if (name != null) { btn.tips.tipTitle = name; btn.tips.corner = 9; btn.tips.offset = new Vector2(-26f, 4f); } } public Sprite GetIconForItemId(int itemId) { if (itemId == 0) { return null; } foreach (UIButton button in buttons) { if (button.data == itemId) { Transform obj = ((Component)button).transform.Find("image"); Image val = ((obj != null) ? ((Component)obj).GetComponent<Image>() : null); if ((Object)(object)val != (Object)null) { return val.sprite; } } } return null; } public string MouseOverButtonName() { for (int i = 0; i < buttons.Count; i++) { if (buttons[i]._isPointerEnter) { return buttonNames[i]; } } return null; } public static UIItemSelection CreateInstance() { UIItemSelection uIItemSelection = Util.CreateGameObject<UIItemSelection>("item-selection", 500f, 30f); uIItemSelection.Init(); return uIItemSelection; } private void Init() { items = new HashSet<int>(); ref RectTransform reference = ref rectTrans; Transform transform = ((Component)this).transform; reference = (RectTransform)(object)((transform is RectTransform) ? transform : null); float top = 4f; float num = 0f; buttons = new List<UIButton>(40); buttonNames = new List<string>(40); for (int i = 1; i < ((ProtoTable)LDB.veins).Length; i++) { VeinProto val = ((ProtoSet<VeinProto>)(object)LDB.veins).Select(i); ItemProto val2 = ((ProtoSet<ItemProto>)(object)LDB.items).Select(val.MiningItem); if (val != null && val2 != null) { UIButton val3 = CreateSelectButton(this); Util.NormalizeRectWithTopLeft((Component)(object)val3, num, top, (Transform)(object)rectTrans); ((Selectable)val3.button).interactable = true; SetButtonIcon(val3, val.iconSprite, ((Proto)val).name, ((Proto)val).ID); buttons.Add(val3); buttonNames.Add(((Proto)val).name); num += 30f; } } num += 6f; int[] array = additionalMaterials; foreach (int num2 in array) { if (num2 == 0) { num += 6f; continue; } ItemProto val4 = ((ProtoSet<ItemProto>)(object)LDB.items).Select(num2); if (val4 != null) { UIButton val5 = CreateSelectButton(this); Util.NormalizeRectWithTopLeft((Component)(object)val5, num, top, (Transform)(object)rectTrans); ((Selectable)val5.button).interactable = true; SetButtonIcon(val5, val4.iconSprite, ((Proto)val4).name, num2); buttons.Add(val5); buttonNames.Add(((Proto)val4).name); num += 30f; } } } public void RefreshButtons() { foreach (UIButton button in buttons) { button.highlighted = items.Contains(button.data); } } public void ToggleItemSelected(int itemId, bool multiple = false) { if (items.Contains(itemId)) { if (!multiple) { items.Clear(); lastSelectedItemId = 0; } else { items.Remove(itemId); if (lastSelectedItemId == itemId) { if (items.Count > 0) { foreach (int item in items) { lastSelectedItemId = item; } } else { lastSelectedItemId = 0; } } } } else { if (!multiple) { items.Clear(); } items.Add(itemId); lastSelectedItemId = itemId; } RefreshButtons(); planetFinderWindow.SetUpData(); } public void OnSelectButtonClick(int obj) { if (obj != 0) { ToggleItemSelected(obj, VFInput.shift); } } public void OnSelectButtonRightClick(int obj) { } public int NextTargetItemId(int targetItemId, bool includesEmpty = false) { if (items.Count == 0) { return targetItemId; } int num = int.MaxValue; int num2 = int.MaxValue; foreach (int item in items) { if (targetItemId >= item && num > item) { num = item; } if (targetItemId < item && num2 > item) { num2 = item; } } if (num2 != int.MaxValue) { return num2; } if (includesEmpty) { return 0; } if (num != int.MaxValue) { return num; } return targetItemId; } } public class UIPlanetFinderListItem : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerExitHandler, IPointerClickHandler { public static Sprite circleSprite; public static Color valueTextNormalColor; public static Color valueTextMiningColor; public UIPlanetFinderWindow window; public bool firstRefleshed; public PlanetListData listData; public PlanetData planetData; public StarData starData; public string distanceStr; public Color planetColor; private int _itemId; [SerializeField] public Text nameText; [SerializeField] public Text valueText; [SerializeField] public Text valueSketchText; [SerializeField] public Image labelIcon; [SerializeField] public Image veinIcon; [SerializeField] public Sprite iconHide; [SerializeField] public UIButton iconButton; [SerializeField] public UIButton locateBtn; [SerializeField] public GameObject baseObj; public StringBuilder sb; public static int veinCount = 15; public bool disableUIAction; public string planetName { get { return nameText.text; } set { nameText.text = value; } } public int itemId { get { return _itemId; } set { if (_itemId != value) { _itemId = value; sb = ((_itemId == 7) ? window.sbOil : window.sb); veinIcon.sprite = window.itemSelection.GetIconForItemId(_itemId); ((Behaviour)veinIcon).enabled = (Object)(object)veinIcon.sprite != (Object)null; } } } public static UIPlanetFinderListItem CreateListViewPrefab() { //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_01ce: Unknown result type (might be due to invalid IL or missing references) //IL_0200: Unknown result type (might be due to invalid IL or missing references) //IL_023c: Unknown result type (might be due to invalid IL or missing references) //IL_024c: Unknown result type (might be due to invalid IL or missing references) //IL_0251: Unknown result type (might be due to invalid IL or missing references) //IL_026f: Unknown result type (might be due to invalid IL or missing references) //IL_0274: Unknown result type (might be due to invalid IL or missing references) //IL_02e1: Unknown result type (might be due to invalid IL or missing references) //IL_017b: Unknown result type (might be due to invalid IL or missing references) //IL_0180: Unknown result type (might be due to invalid IL or missing references) //IL_0379: Unknown result type (might be due to invalid IL or missing references) //IL_038e: Unknown result type (might be due to invalid IL or missing references) //IL_03a7: Unknown result type (might be due to invalid IL or missing references) UIPlanetFinderListItem uIPlanetFinderListItem = Util.CreateGameObject<UIPlanetFinderListItem>("list-item", 600f, 24f); Image val = Util.CreateGameObject<Image>("list-item", 600f, 24f); ((Component)val).gameObject.SetActive(true); RectTransform val2 = Util.NormalizeRectWithTopLeft((Component)(object)val, 0f, 0f, ((Component)uIPlanetFinderListItem).transform); uIPlanetFinderListItem.baseObj = ((Component)val).gameObject; ((Graphic)val).color = new Color(0.2f, 0.2f, 0.2f, 0.1f); Transform transform = ((Component)uIPlanetFinderListItem).transform; ((RectTransform)((transform is RectTransform) ? transform : null)).sizeDelta = new Vector2(600f, 24f); val2.sizeDelta = new Vector2(600f, 24f); ((Transform)val2).localScale = Vector3.one; UIResAmountEntry val3 = Object.Instantiate<UIResAmountEntry>(UIRoot.instance.uiGame.planetDetail.entryPrafab, (Transform)(object)val2); ((Component)val3).gameObject.SetActive(true); float num = 0f; float num2 = 22f; UIButton val4 = Util.MakeIconButtonB(Util.astroIndicatorIcon, 22f); if ((Object)(object)val4 != (Object)null) { ((Object)((Component)val4).gameObject).name = "locate-btn"; Util.NormalizeRectWithTopLeft((Component)(object)val4, 538f - num, 3f, (Transform)(object)val2); val4.tips.tipTitle = Localization.Translate("Locate Planet"); val4.tips.tipText = Localization.Translate("Show the planet on the starmap."); val4.tips.corner = 3; val4.tips.offset = new Vector2(18f, -20f); uIPlanetFinderListItem.locateBtn = val4; } uIPlanetFinderListItem.nameText = val3.labelText; uIPlanetFinderListItem.nameText.text = ""; uIPlanetFinderListItem.nameText.fontSize = 16; ((Graphic)uIPlanetFinderListItem.nameText).rectTransform.anchoredPosition = new Vector2(8f + num2, 0f); uIPlanetFinderListItem.valueText = val3.valueText; uIPlanetFinderListItem.valueText.text = ""; ((Graphic)uIPlanetFinderListItem.valueText).color = ((Graphic)uIPlanetFinderListItem.nameText).color; uIPlanetFinderListItem.valueText.supportRichText = true; Util.NormalizeRectWithTopLeft((Component)(object)uIPlanetFinderListItem.valueText, 380f - num - num2, 2f).sizeDelta = new Vector2(100f, 24f); valueTextNormalColor = ((Graphic)uIPlanetFinderListItem.valueText).color; valueTextMiningColor = new Color(0.1f, 0.7f, 0.8f, valueTextNormalColor.a); uIPlanetFinderListItem.valueSketchText = Object.Instantiate<Text>(uIPlanetFinderListItem.valueText, ((Component)uIPlanetFinderListItem.valueText).transform.parent); ((Object)((Component)uIPlanetFinderListItem.valueSketchText).gameObject).name = "valueSketchText"; uIPlanetFinderListItem.valueSketchText.alignment = (TextAnchor)3; Util.NormalizeRectWithTopLeft((Component)(object)uIPlanetFinderListItem.valueSketchText, 504f - num - num2, 2f).sizeDelta = new Vector2(24f, 24f); uIPlanetFinderListItem.veinIcon = val3.iconImage; if ((Object)(object)uIPlanetFinderListItem.veinIcon != (Object)null) { Util.NormalizeRectWithTopLeft((Component)(object)uIPlanetFinderListItem.veinIcon, 482f - num - num2, 2f); ((Behaviour)uIPlanetFinderListItem.veinIcon).enabled = false; uIPlanetFinderListItem.labelIcon = Object.Instantiate<Image>(uIPlanetFinderListItem.veinIcon, (Transform)(object)val2); ((Object)((Component)uIPlanetFinderListItem.labelIcon).gameObject).name = "labelIcon"; RectTransform obj = Util.NormalizeRectWithTopLeft((Component)(object)uIPlanetFinderListItem.labelIcon, 16f, 12f); obj.pivot = new Vector2(0.5f, 0.5f); obj.sizeDelta = new Vector2(24f, 24f); ((Transform)obj).localScale = new Vector3(0.3f, 0.3f, 1f); ((Graphic)uIPlanetFinderListItem.labelIcon).material = null; Transform obj2 = ((Component)UIRoot.instance.uiGame.stationWindow.storageUIPrefab).transform.Find("storage-icon-empty/white"); object obj3; if (obj2 == null) { obj3 = null; } else { Image component = ((Component)obj2).GetComponent<Image>(); obj3 = ((component != null) ? component.sprite : null); } circleSprite = (Sprite)obj3; uIPlanetFinderListItem.labelIcon.sprite = circleSprite; ((Behaviour)uIPlanetFinderListItem.labelIcon).enabled = true; } uIPlanetFinderListItem.iconHide = val3.iconHide; uIPlanetFinderListItem.iconButton = val3.iconButton; Object.Destroy((Object)(object)val3); Util.NormalizeRectWithTopLeft((Component)(object)uIPlanetFinderListItem, 0f, 0f); return uIPlanetFinderListItem; } private void Start() { locateBtn.onClick += OnLocateButtonClick; ((Component)locateBtn).gameObject.SetActive(false); } public void SetUpDisplayName() { //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Invalid comparison between Unknown and I4 //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) if (starData != null) { planetName = starData.displayName + distanceStr; } else { if (planetData == null) { return; } string text = ""; if (PLFN.showPrefix.Value) { if ((int)planetData.type == 5) { text += PLFN.gasGiantPrefix.Value; } if ((planetData.singularity & 1) != 0) { text += PLFN.tidalLockedPrefix.Value; } if (!string.IsNullOrEmpty(text)) { text += " "; } } planetName = text + planetData.displayName + distanceStr; } } public void SetUpPlanetColor() { //IL_0175: Unknown result type (might be due to invalid IL or missing references) //IL_017a: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Invalid comparison between Unknown and I4 //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Invalid comparison between Unknown and I4 //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_0112: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_013b: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Invalid comparison between Unknown and I4 //IL_0129: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0145: Unknown result type (might be due to invalid IL or missing references) //IL_014a: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) if (planetData != null) { ThemeProto val = ((ProtoSet<ThemeProto>)(object)LDB.themes).Select(planetData.theme); if (val != null && val.thumbMat != null) { Color color = val.thumbMat[planetData.style % val.thumbMat.Length].GetColor("_Color"); if (color.a < 0.5f) { color.a = 0.5f; } float num = Mathf.Max(new float[3] { color.r, color.g, color.b }); if (num > 0.6f) { color.a = 1.6f - num; } color.a /= 1.4f; planetColor = color; } } else if (starData != null) { UIVirtualStarmap starmap = UIRoot.instance.galaxySelect.starmap; planetColor = starmap.starColors.Evaluate(starData.color); if ((int)starData.type == 3) { planetColor = starmap.neutronStarColor; } else if ((int)starData.type == 2) { planetColor = starmap.whiteDwarfColor; } else if ((int)starData.type == 4) { planetColor = starmap.blackholeColor; } planetColor.a = 0.8f; } else { planetColor = new Color(1f, 1f, 1f, 0.6f); } } public void Init(in PlanetListData d, UIPlanetFinderWindow window_) { //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_011e: Unknown result type (might be due to invalid IL or missing references) //IL_0152: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Unknown result type (might be due to invalid IL or missing references) listData = d; firstRefleshed = false; window = window_; distanceStr = d.distanceStr; itemId = d.itemId; planetData = d.planetData; starData = d.starData; SetUpDisplayName(); SetUpPlanetColor(); labelIcon.sprite = null; ((Graphic)valueText).color = valueTextNormalColor; int num = 0; if (planetData != null) { num = planetData.id; } else if (starData != null) { num = starData.id; } if (num > 0 && PLFN.aDSPStarMapMemoIntg.canGetSignalIconId && PLFN.integrationWithDSPStarMapMemo.Value) { int signalIconId = PLFN.aDSPStarMapMemoIntg.GetSignalIconId(num); if (signalIconId != 0) { labelIcon.sprite = LDB.signals.IconSprite(signalIconId); ((Transform)((Graphic)labelIcon).rectTransform).localScale = Vector3.one; ((Graphic)labelIcon).color = Color.white; } } if ((Object)(object)labelIcon.sprite == (Object)null) { ((Graphic)labelIcon).color = planetColor; labelIcon.sprite = circleSprite; ((Transform)((Graphic)labelIcon).rectTransform).localScale = new Vector3(0.3f, 0.3f, 1f); } } private void OnLocateButtonClick(int obj) { if (planetData != null) { PLFN.LocatePlanet(planetData.id); } else if (starData != null) { PLFN.LocatePlanet(0, starData.id); } } public long TargetItemAmount() { long result = 0L; if (planetData != null) { return TargetItemAmountForPlanet(listData); } if (starData != null) { return TargetItemAmountForStar(listData); } return result; } public long TargetItemAmountForStar(PlanetListData ld) { long num = 0L; if (ld.starData != null) { if (itemId > veinCount) { return 0L; } foreach (PlanetListData planet in ld.planetList) { num += TargetItemAmountForPlanet(planet); } } return num; } public long TargetItemAmountForPlanet(PlanetListData ld) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Invalid comparison between Unknown and I4 PlanetData val = ld.planetData; long result = 0L; if (val != null) { if ((int)val.type == 5) { return 0L; } if (val.waterItemId >= 1000 && val.waterItemId == itemId) { return 0L; } if (itemId <= veinCount) { return ld.ItemCount(itemId); } if (Constants.IsDark(itemId)) { int? planetEnemyLevel = val.GetPlanetEnemyLevel(); if (planetEnemyLevel.HasValue) { return planetEnemyLevel.Value; } } } return result; } public int TargetItemAmountSketch() { if (planetData != null) { return TargetItemAmountSketchForPlanet(listData); } if (starData != null) { return TargetItemAmountSketchForStar(listData); } return 0; } public int TargetItemAmountSketchForStar(PlanetListData ld) { int num = 0; if (ld.starData != null) { if (itemId > veinCount) { if (Constants.IsDark(itemId)) { return ld.planetList.Max((PlanetListData i) => i.planetData.GetPlanetEnemyLevel()).GetValueOrDefault(); } return 0; } foreach (PlanetListData planet in ld.planetList) { num += TargetItemAmountSketchForPlanet(planet); } } return num; } public int TargetItemAmountSketchForPlanet(PlanetListData ld) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Invalid comparison between Unknown and I4 PlanetData val = ld.planetData; int result = 0; if (val != null) { if ((int)val.type == 5) { return 0; } if (val.waterItemId >= 1000 && val.waterItemId == itemId) { return 0; } if (itemId <= veinCount) { return ld.ItemCountSketch(itemId); } if (Constants.IsDark(itemId)) { int? planetEnemyLevel = val.GetPlanetEnemyLevel(); if (planetEnemyLevel.HasValue) { return planetEnemyLevel.Value; } } } return result; } public void Update() { if ((planetData != null || starData != null) && (Time.frameCount % 30 == 0 || window.needsReflesh)) { RefreshValues(); } } public void RefreshValues() { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_00fb: Unknown result type (might be due to invalid IL or missing references) if (!baseObj.activeSelf) { return; } int num = _itemId; ((Graphic)valueText).color = valueTextNormalColor; itemId = window.targetItemId; if (itemId != 0) { if (!GameMain.data.gameDesc.isInfiniteResource) { long num2 = TargetItemAmount(); if (num2 > 0) { if (itemId == 7) { double num3 = (double)num2 * (double)VeinData.oilSpeedMultiplier; StringBuilderUtility.WritePositiveFloat(sb, 0, 8, (float)num3, 2, ' '); } else if (num2 < 1000000000) { StringBuilderUtility.WriteCommaULong(sb, 0, 16, (ulong)num2, 1, ' '); } else { StringBuilderUtility.WriteKMG(sb, 15, num2, false); } string text = sb.ToString(); if (firstRefleshed && num == _itemId) { if (text != valueText.text) { valueText.text = text; ((Graphic)valueText).color = valueTextMiningColor; } } else { valueText.text = text; } } else { valueText.text = ""; } } int num4 = TargetItemAmountSketch(); if (num4 > 0) { valueSketchText.text = "(" + num4 + ")"; } else { valueSketchText.text = ""; } } else if (PLFN.showPowerState.Value && planetData?.factory?.powerSystem != null) { valueText.text = PowerState(out var networkCount); if (networkCount > 1) { valueSketchText.text = "(" + networkCount + ")"; } else { valueSketchText.text = ""; } } else { valueText.text = ""; valueSketchText.text = ""; } firstRefleshed = true; } public string PowerState(out int networkCount) { string result = ""; networkCount = 0; if (planetData == null) { return result; } long num = 0L; long num2 = 0L; long num3 = 0L; PowerSystem powerSystem = planetData.factory.powerSystem; for (int i = 1; i < powerSystem.netCursor; i++) { PowerNetwork val = powerSystem.netPool[i]; if (val != null && val.id == i) { networkCount++; num += val.energyCapacity; num2 += val.energyRequired; if (val.energyExchanged < 0) { num3 -= val.energyExchanged; } } } if (num > 0 || num3 > 0) { StringBuilderUtility.WriteKMG(window.sbWatt, 8, num2 * 60, false); result = window.sbWatt.ToString(); StringBuilderUtility.WriteKMG(window.sbWatt, 8, num * 60, false); result = result + " / " + window.sbWatt.ToString().Trim(); if (num3 > 0) { StringBuilderUtility.WriteKMG(window.sbWatt, 8, num3 * 60, false); result = result + " + " + window.sbWatt.ToString().Trim(); } double num4 = (double)num2 / (double)(num + num3); if (num4 > 0.8999999761581421) { result = result + " (" + num4.ToString("P1") + ")"; if (num3 <= 0) { result = ((!(num4 > 0.9900000095367432)) ? ("<color=#DB883E85>" + result + "</color>") : ("<color=#FF404D99>" + result + "</color>")); } } } else { result = "--"; } return result; } public void OnPointerClick(PointerEventData eventData) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Invalid comparison between Unknown and I4 if (!disableUIAction && (int)eventData.button == 1) { window.ShowMenu(this); } } public void OnPointerEnter(PointerEventData _eventData) { if (!disableUIAction) { ((Component)locateBtn).gameObject.SetActive(true); } } public void OnPointerExit(PointerEventData _eventData) { if (!disableUIAction) { ((Component)locateBtn).gameObject.SetActive(false); } } public void LockAppearance() { Button component = ((Component)this).GetComponent<Button>(); if ((Object)(object)component != (Object)null) { ((Behaviour)component).enabled = false; } } public void UnlockAppearance() { Button component = ((Component)this).GetComponent<Button>(); if ((Object)(object)component != (Object)null) { ((Behaviour)component).enabled = true; } } } public enum Scope { None, CurrentStar, Planet, HasFactory, Fav, Recent, Gas, System } public class PlanetListData { public int distanceForSort; public string distanceStr; public PlanetData planetData; public StarData starData; public List<PlanetListData> planetList; public int itemId; public long amount; public bool shouldShow; public VeinGroup[] cachedVeinGroups; public static int CalculatedOrLoadedCount(List<PlanetListData> list) { int num = 0; foreach (PlanetListData item in list) { if (item.IsCalculatedOrLoaded()) { num++; } } return num; } public bool IsCalculatedOrLoaded() { if (!planetData.calculated) { return cachedVeinGroups != null; } return true; } public VeinGroup[] VeinGroups() { if (!planetData.calculated) { return cachedVeinGroups; } return planetData.runtimeVeinGroups; } public bool IsContainItem(int itemId) { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Invalid comparison between Unknown and I4 VeinGroup[] array = VeinGroups(); if (array == null) { return false; } for (int i = 1; i < array.Length; i++) { if ((int)array[i].type == itemId && array[i].amount > 0) { return true; } } return false; } public long ItemCount(int itemId) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Invalid comparison between Unknown and I4 long num = 0L; VeinGroup[] array = VeinGroups(); if (array == null) { return 0L; } for (int i = 1; i < array.Length; i++) { if ((int)array[i].type == itemId) { num += array[i].amount; } } return num; } public int ItemCountSketch(int itemId) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Invalid comparison between Unknown and I4 int num = 0; VeinGroup[] array = VeinGroups(); if (array == null) { return 0; } for (int i = 1; i < array.Length; i++) { if ((int)array[i].type == itemId) { num += array[i].count; } } return num; } } public class UIPlanetFinderWindow : ManualBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerExitHandler, MyWindow { public enum EMenuCommand { Close, OpenStarmap, Fav, OpenLSTM, SetCruiseAssist } public RectTransform windowTrans; public RectTransform contentTrans; public bool needsReflesh; public Scope scope; public List<UIButton> scopeButtons; public int targetItemId; public UIItemSelection itemSelection; public MyListView planetListView; public Text countText; public InputField searchField; public string searchString; public UIButton searchFieldClearBtn; public StringBuilder sb; public StringBuilder sbOil; public StringBuilder sbWatt; internal bool _eventLock; public bool isPointEnter; private bool focusPointEnter; public List<PlanetListData> _allPlanetList = new List<PlanetListData>(800); public List<PlanetListData> _allStarList = new List<PlanetListData>(80); public List<PlanetListData> _planetList = new List<PlanetListData>(800); private static Thread _planetCalculateThread; public bool _stopThread; private static UIPlanetFinderWindow _instance; public const int veinCount = 15; public GameObject popupMenuBase; public UIPlanetFinderListItem popupMenuListItem; public UIPlanetFinderListItem menuTarget; public UIButton favBtn; public const float popupMenuTopMargin = 30f; private static void PlanetCalculateThreadMain() { long seedKey = GameMain.data.gameDesc.seedKey64; int num = _instance._allPlanetList?.Count ?? 0; Thread.Sleep(3000); MyWindowCtl.SetTitle((ManualBehaviour)(object)_instance, "Planet Finder"); for (int i = 0; i < num; i++) { if (_instance._stopThread || num != _instance._allPlanetList.Count || seedKey != GameMain.data.gameDesc.seedKey64) { return; } PlanetListData planetListData = _instance._allPlanetList[i]; MyWindowCtl.SetTitle((ManualBehaviour)(object)_instance, "Init... (" + PlanetListData.CalculatedOrLoadedCount(_instance._allPlanetList) + "/" + num + ")"); if (!planetListData.IsCalculatedOrLoaded()) { bool flag = true; if (planetListData.planetData.calculating) { flag = false; } else { if (_instance._stopThread) { return; } PlanetModelingManager.RequestCalcPlanet(planetListData.planetData); } do { Thread.Sleep(100); if (_instance._stopThread) { return; } } while (!planetListData.planetData.calculated); VeinGroup[] runtimeVeinGroups = planetListData.planetData.runtimeVeinGroups; int num2 = runtimeVeinGroups.Length; int num3 = ((num2 < 1) ? 1 : num2); planetListData.cachedVeinGroups = (VeinGroup[])(object)new VeinGroup[num3]; Array.Copy(runtimeVeinGroups, planetListData.cachedVeinGroups, num2); ((VeinGroup)(ref planetListData.cachedVeinGroups[0])).SetNull(); if (flag) { int num4 = GameMain.localStar?.id ?? 0; if (planetListData.planetData.id / 100 != num4) { planetListData.planetData.data.Free(); planetListData.planetData.data = null; planetListData.planetData.modData = null; planetListData.planetData.aux = null; planetListData.planetData.calculated = false; } } } else { VeinGroup[] runtimeVeinGroups2 = planetListData.planetData.runtimeVeinGroups; int num5 = runtimeVeinGroups2.Length; int num6 = ((num5 < 1) ? 1 : num5); planetListData.cachedVeinGroups = (VeinGroup[])(object)new VeinGroup[num6]; Array.Copy(runtimeVeinGroups2, planetListData.cachedVeinGroups, num5); ((VeinGroup)(ref planetListData.cachedVeinGroups[0])).SetNull(); } } MyWindowCtl.SetTitle((ManualBehaviour)(object)_instance, "Planet Finder"); PLFN.Log("loading vein data completed"); } public static UIPlanetFinderWindow CreateInstance() { if ((Object)(object)_instance != (Object)null) { return _instance; } _instance = MyWindowCtl.CreateWindow<UIPlanetFinderWindow>("PlanetFinderWindow", "Planet Finder"); return _instance; } public void BeginGame() { if (DSPGame.IsMenuDemo) { return; } _eventLock = true; GalaxyData galaxy = GameMain.galaxy; _allPlanetList.Clear(); _allStarList.Clear(); _planetList.Clear(); for (int i = 0; i < galaxy.starCount; i++) { StarData val = galaxy.stars[i]; PlanetListData planetListData = new PlanetListData { planetData = null, starData = val, distanceForSort = 0, distanceStr = null, itemId = targetItemId, shouldShow = false, planetList = new List<PlanetListData>() }; _allStarList.Add(planetListData); for (int j = 0; j < val.planetCount; j++) { PlanetData planetData = val.planets[j]; PlanetListData item = new PlanetListData { planetData = planetData, starData = null, distanceForSort = 0, distanceStr = null, itemId = targetItemId, shouldShow = false }; _allPlanetList.Add(item); planetListData.planetList.Add(item); } } searchField.text = ""; searchString = null; _stopThread = false; _planetCalculateThread = new Thread(PlanetCalculateThreadMain); _planetCalculateThread.Start(); _eventLock = false; } public void EndGame() { if (_planetCalculateThread != null) { _stopThread = true; _planetCalculateThread.Abort(); _planetCalculateThread = null; } MyWindowCtl.SetTitle((ManualBehaviour)(object)this, "Planet Finder"); } public void SetUpAndOpen(int _itemId = 0) { SetUpData(); MyWindowCtl.OpenWindow((ManualBehaviour)(object)this); } public bool isFunctionWindow() { return false; } public Vector2 WindowSize() { //IL_003e: Unknown result type (might be due to invalid IL or missing references) float num = Mathf.Round(PLFN.mainWindowSize.Value); if (num < 4f) { num = 4f; } if (num > 16f) { num = 16f; } return new Vector2(793f, 174f + 28f * num); } private void PopulateItem(MonoBehaviour item, int rowIndex) { UIPlanetFinderListItem obj = item as UIPlanetFinderListItem; PlanetListData d = _planetList[rowIndex]; obj.Init(in d, this); obj.RefreshValues(); } public override void _OnCreate() { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Expected O, but got Unknown //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_033e: Unknown result type (might be due to invalid IL or missing references) //IL_0348: Expected O, but got Unknown //IL_039e: Unknown result type (might be due to invalid IL or missing references) //IL_048e: Unknown result type (might be due to invalid IL or missing references) //IL_04bb: Unknown result type (might be due to invalid IL or missing references) //IL_04c5: Unknown result type (might be due to invalid IL or missing references) //IL_03cf: Unknown result type (might be due to invalid IL or missing references) //IL_03d4: Unknown result type (might be due to invalid IL or missing references) //IL_03f6: Unknown result type (might be due to invalid IL or missing references) //IL_03fb: Unknown result type (might be due to invalid IL or missing references) //IL_041d: Unknown result type (might be due to invalid IL or missing references) //IL_0422: Unknown result type (might be due to invalid IL or missing references) _eventLock = true; windowTrans = MyWindowCtl.GetRectTransform((ManualBehaviour)(object)this); windowTrans.sizeDelta = WindowSize(); GameObject val = new GameObject("content"); contentTrans = val.AddComponent<RectTransform>(); Util.NormalizeRectWithMargin((Component)(object)contentTrans, 60f, 28f, 20f, 28f, (Transform)(object)windowTrans); Image val2 = Util.CreateGameObject<Image>("list-bg", 100f, 100f); ((Graphic)val2).color = new Color(0f, 0f, 0f, 0.56f); Util.NormalizeRectWithMargin((Component)(object)val2, 70f, 0f, 20f, 16f, (Transform)(object)contentTrans); planetListView = MyListView.CreateListView((MonoBehaviour)(object)UIPlanetFinderListItem.CreateListViewPrefab(), PopulateItem, "list-view"); Util.NormalizeRectWithMargin((Component)(object)((Component)planetListView).transform, 0f, 0f, 0f, 0f, ((Component)val2).transform); planetListView.m_ScrollRect.scrollSensitivity = 28f; float scopex_ = 4f; scopeButtons = new List<UIButton>(8); scopeButtons.Add(AddScope("Sys", 7)); scopeButtons.Add(AddScope("All Planet", 2)); scopeButtons.Add(AddScope("Current Star", 1)); scopeButtons.Add(AddScope("Has Factory", 3)); scopeButtons.Add(AddScope("★", 4)); scopeButtons.Add(AddScope("Recent", 5)); scope = Scope.Planet; foreach (UIButton scopeButton in scopeButtons) { scopeButton.highlighted = scopeButton.data == (int)scope; } itemSelection = UIItemSelection.CreateInstance(); RectTransform val3 = Util.NormalizeRectWithTopLeft((Component)(object)itemSelection, 0f, 28f, (Transform)(object)contentTrans); itemSelection.planetFinderWindow = this; countText = Util.CreateText("", 14, "result-count"); Util.NormalizeRectWithBottomLeft((Component)(object)countText, 2f, 0f, (Transform)(object)contentTrans); string text = " "; sb = new StringBuilder(text, text.Length + 2); text = " /s"; sbOil = new StringBuilder(text, text.Length + 2); sbWatt = new StringBuilder(" W", 12); Sprite sprite = null; UIButton[] buildingWarnButtons = UIRoot.instance.optionWindow.buildingWarnButtons; if (buildingWarnButtons.Length >= 4) { Transform obj = ((Component)buildingWarnButtons[3]).transform.Find("image"); Image val4 = ((obj != null) ? ((Component)obj).GetComponent<Image>() : null); if ((Object)(object)val4 != (Object)null) { sprite = val4.sprite; } } UIButton val5 = Util.MakeIconButtonC(sprite, 32f); ((UnityEvent)val5.button.onClick).AddListener(new UnityAction(OnConfigButtonClick)); val3 = Util.NormalizeRectWithTopLeft((Component)(object)val5, 158f, 20f, (Transform)(object)windowTrans); ((Object)((Component)val5).gameObject).name = "config-button"; ((Component)val5).gameObject.SetActive(true); ((Graphic)((Component)val5).gameObject.GetComponent<Image>()).color = new Color(1f, 1f, 1f, 0.17f); if (val5.transitions.Length != 0) { val5.transitions[0].mouseoverColor = new Color(1f, 1f, 1f, 0.67f); val5.transitions[0].normalColor = new Color(1f, 1f, 1f, 0.17f); val5.transitions[0].pressedColor = new Color(1f, 1f, 1f, 0.5f); } UIStationWindow stationWindow = UIRoot.instance.uiGame.stationWindow; searchField = Object.Instantiate<InputField>(stationWindow.nameInput); ((Object)((Component)searchFiel