VanillaPlusPlusGenerator
A more vanilla-like generator for Galactic Scale 2 that uses many of the GS2 features to spice up the game, including binary stars, custom planetary themes and more.
Last updated | 2 years ago |
Total downloads | 6844 |
Total rating | 3 |
Categories | |
Dependency string | NHunter-VanillaPlusPlusGenerator-0.0.9 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
README
Vanilla++ Galaxy Generator
version 0.9
- Fix a bug that caused binary/trinary systems to be a bit more common than intended
- Add overwrites for minimal and maximal levels of solar power on planets
version 0.8
- Rebuild for Galactic Scale 2.4.6
- Update habitable zone calculation for giant stars
- Add the option to use alternative logic for calculation of solar power levels for terrestrial planets
- The option for boosting luminosity of blue stars has been redone:
- Boost can be 'linear' or 'exponential'. In both cases, it can be additionally fine-tuned by setting boost coefficient with higher values providing bigger luminosity boost
- 'Realistic' solar power level options is NOT affected by luminosity boost
- Some further adjustments for binary/trinary stars generation.
version 0.7
- Rebuild for Galactic Scale 2.2.10
- Adjust code for determining habitable zone to reduce the size of giant stars' systems.
version 0.6
- Rebuild for Galactic Scale 2.2.5
- Adjust frequencies of tidally-locked planets, resonant planets and planets with high axial tilt
- Update binary/trinary star generation algorithm.
version 0.5
- Rebuild for Galactic Scale 2.2.0
- Fix a typo that caused a wrong type of planet being added if starter system was generated without Silicon and/or Titanium veins.
version 0.4
- Fix potential NRE if starter system generated with exactly one (telluric) planet and no moons.
version 0.3
- Fix wrong GS2 preferred version in manifest.json. Now Vanilla++ correctly asks for GS2.1 b19.
version 0.2
- Rebuild generator against Galactic Scale v2.1 b19
- Some tweaks to binary/trinary star generation.
- Some tweaks to boosting luminosity of blue stars.
- Imported GS2 fixes to silicon/titanium vein generation on the home planet if option is enabled.
- Imported GS2 option to control the spawning chance of rare resource veins.
- Imported GS2 option to disable rare resource vein spawning on the home planet.
version 0.1
- Allows creation of customizable star clusters between 16 and 96 stars in size.
- Allows to define probabilities with which each star type may generate.
- Allows generation of binary and trinary star systems.
- Allows for making the cluster more or less dense.
- Allows to set minimal and maximal sizes of terrestrial planets.
- Allows to explicitly set the size of the birth planet.
- Allows for generation of gas giants that are beyond vanilla in size.
- Allows for generation of half-sized moons.
- Various other tweaks for cluster generation.