OffGridConstruction
Place buildings off-grid and move the build grid around
Last updated | 2 years ago |
Total downloads | 1751 |
Total rating | 1 |
Categories | Environment |
Dependency string | Raptor-OffGridConstruction-0.1.2 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
CommonAPI-CommonAPI
A modding library for Dyson Sphere Program. Currently is under development.
Preferred version: 1.5.4README
OffGridConstruction Mod
This mod allows to place buildings off-grid and also do fine rotation when holding shift, just like miners. It also allows to move and rotate the build grid to your liking
How to use this mod
- Install the mod, and reboot the game.
- Now all buildings can be placed off-grid like Mining Machines
Moving and Rotating the build grid
- The mod adds a new keybind "Control Build Grid", which defaults to Z
- While holding the keybind
- Hover over a placed building to align the build grid with that building
- Press the "Jump" keybind to toggle between polar and equator modes
- When not hovering over a building
- Press the "Build Mode" key to restore the grid to it's initial state (Defaults to B)
- Hold the "Movement" keys to move the build grid (Defaults to WASD)
- Hold the "Ignore Grid" key to move the grid to the cursor location (Defaults to Shift)
- Hold the "Ignore Grid" + "Rotation" keys to rotate the build grid (Defaults to R and the arrow keys)
Changelog
v0.1.2
- Fix bug when copying a blueprint with a rotated build grid
v0.1.1
- Fix Thunderstore dependency list
v0.1.0
- Added ability to move and rotate the build grid freely
v0.0.1
- Initial release allowing all buildings to be placed off-grid
Contact / Feedback / Bug Reports
You can either find me on the DSP Discord's #modding channel
Or you can create an issue on GitHub
- Raptor#4825