Decompiled source of DSPOptimizations v1.1.17

patchers/DSPOptimizationsPreloader.dll

Decompiled 3 months ago
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx.Logging;
using Mono.Cecil;
using Mono.Cecil.Rocks;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("DSPOptimizationsPreloader")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("DSPOptimizationsPreloader")]
[assembly: AssemblyCopyright("Copyright ©  2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("ee4a6510-8720-40df-8810-7c2d3b93c650")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace DSPOptimizations;

public class Preloader
{
	public static ManualLogSource logSource;

	public static IEnumerable<string> TargetDLLs { get; } = new string[1] { "Assembly-CSharp.dll" };


	public static void Initialize()
	{
		logSource = Logger.CreateLogSource("DSPOptimizations Preloader");
	}

	private static TypeDefinition GetType(AssemblyDefinition assembly, string type)
	{
		TypeDefinition type2 = assembly.MainModule.GetType(type);
		if (type2 == null)
		{
			logSource.LogError((object)("Preloader patch failed: unable to get type " + type));
		}
		return type2;
	}

	public static void Patch(AssemblyDefinition assembly)
	{
		TypeSystem typeSystem = assembly.MainModule.TypeSystem;
		GetType(assembly, "DysonShell")?.AddField("vertsqOffset_lowRes", (TypeReference)(object)TypeReferenceRocks.MakeArrayType(typeSystem.Int32), (FieldAttributes)6)?.AddField("radius_lowRes", typeSystem.Single, (FieldAttributes)6)?.AddField("surfaceAreaUnitSphere", typeSystem.Single, (FieldAttributes)6);
		GetType(assembly, "DysonSphereLayer")?.AddField("radius_lowRes", typeSystem.Single, (FieldAttributes)6)?.AddField("surfaceAreaUnitSphere", typeSystem.Single, (FieldAttributes)6)?.AddField("totalNodeSP", typeSystem.Int64, (FieldAttributes)6)?.AddField("totalFrameSP", typeSystem.Int64, (FieldAttributes)6)?.AddField("totalCP", typeSystem.Int64, (FieldAttributes)6);
		GetType(assembly, "DysonSphereSegmentRenderer")?.AddField("layersDirtyMask", (TypeReference)(object)TypeReferenceRocks.MakeArrayType(typeSystem.Int32), (FieldAttributes)6);
		GetType(assembly, "PowerSystem")?.AddField("receiverCursor", typeSystem.Int32, (FieldAttributes)6)?.AddField("receiverPool", (TypeReference)(object)TypeReferenceRocks.MakeArrayType(typeSystem.Int32), (FieldAttributes)6)?.AddField("chargerCursor", typeSystem.Int32, (FieldAttributes)6)?.AddField("chargerPool", (TypeReference)(object)TypeReferenceRocks.MakeArrayType(typeSystem.Int32), (FieldAttributes)6)?.AddField("poleCursor", typeSystem.Int32, (FieldAttributes)6)?.AddField("polePool", (TypeReference)(object)TypeReferenceRocks.MakeArrayType(typeSystem.Int32), (FieldAttributes)6)?.AddField("substationEnergyDemand", typeSystem.Int64, (FieldAttributes)6);
		GetType(assembly, "AssemblerComponent")?.AddField("needsDirty", typeSystem.Boolean, (FieldAttributes)6);
		GetType(assembly, "MonitorComponent")?.AddField("startIdx", typeSystem.Int32, (FieldAttributes)6);
		logSource.LogInfo((object)"Successfully ran preloader patch");
	}
}
public static class PreloaderExtensions
{
	public static TypeDefinition AddField(this TypeDefinition type, string name, TypeReference fieldType, FieldAttributes attr = 6)
	{
		//IL_0007: Unknown result type (might be due to invalid IL or missing references)
		//IL_0009: Unknown result type (might be due to invalid IL or missing references)
		//IL_0013: Expected O, but got Unknown
		type.Fields.Add(new FieldDefinition(name, attr, fieldType));
		return type;
	}
}

plugins/DSPOptimizations.dll

Decompiled 3 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Threading;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using PowerNetworkStructures;
using UnityEngine;
using crecheng.DSPModSave;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("DSPOptimizations")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("DSPOptimizations")]
[assembly: AssemblyCopyright("Copyright ©  2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("08c4e686-b111-425e-b9eb-c8fc72bda1f7")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace DSPOptimizations;

[Optimization("ConstructionDroneOpt", "Optimizes the logic for construction drones", false, new Type[] { })]
internal class ConstructionDroneOpt : OptimizationSet
{
	private class Patch
	{
	}
}
[RunPatches(typeof(Patch))]
internal class DysonBPOpt : OptimizationSet
{
	private class Patch
	{
		[HarmonyPrefix]
		[HarmonyPatch(typeof(DysonBlueprintData), "CheckValidType")]
		public static bool DysonBPTest(ref string str64Data, out EDysonBlueprintType readType, ref bool __result)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Expected I4, but got Unknown
			int hashCode = str64Data.GetHashCode();
			if (hashCode == lastHash)
			{
				readType = (EDysonBlueprintType)(int)lastType;
				__result = lastReturn;
				return false;
			}
			readType = (EDysonBlueprintType)0;
			lastHash = hashCode;
			return true;
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(DysonBlueprintData), "CheckValidType")]
		public static void DysonBPTest2(EDysonBlueprintType readType, ref bool __result)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			lastType = readType;
			lastReturn = __result;
		}
	}

	private static int lastHash;

	private static EDysonBlueprintType lastType;

	private static bool lastReturn;
}
[RunPatches(typeof(Patch))]
[Optimization("DysonNodeOpt", "Optimizes the game logic for dyson nodes", false, new Type[] { })]
internal class DysonNodeOpt : OptimizationSet
{
	private class Patch
	{
		[HarmonyTranspiler]
		[HarmonyPatch(typeof(DysonSphereLayer), "GameTick")]
		private static IEnumerable<CodeInstruction> NodeIterSkipPatch(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Expected O, but got Unknown
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Expected O, but got Unknown
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Expected O, but got Unknown
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Expected O, but got Unknown
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Expected O, but got Unknown
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e5: Expected O, but got Unknown
			//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f9: Expected O, but got Unknown
			//IL_0107: Unknown result type (might be due to invalid IL or missing references)
			//IL_010d: Expected O, but got Unknown
			//IL_011b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0125: Expected O, but got Unknown
			//IL_0151: Unknown result type (might be due to invalid IL or missing references)
			//IL_0157: Expected O, but got Unknown
			//IL_0164: Unknown result type (might be due to invalid IL or missing references)
			//IL_016e: Expected O, but got Unknown
			CodeMatcher val = new CodeMatcher(instructions, generator);
			val.MatchForward(true, (CodeMatch[])(object)new CodeMatch[3]
			{
				new CodeMatch((OpCode?)OpCodes.Ldfld, (object)AccessTools.Field(typeof(DysonNode), "id"), (string)null),
				new CodeMatch((OpCode?)OpCodes.Ldc_I4_S, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Rem, (object)null, (string)null)
			}).Advance(-1);
			OpCode opcode = val.Opcode;
			object operand = val.Operand;
			val.Advance(2);
			OpCode opcode2 = val.Opcode;
			object operand2 = val.Operand;
			val.Start().MatchForward(true, (CodeMatch[])(object)new CodeMatch[5]
			{
				new CodeMatch((OpCode?)OpCodes.Ldarg_1, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Ldc_I4_S, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Conv_I8, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Rem, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Conv_I4, (object)null, (string)null)
			}).Advance(2)
				.SetInstructionAndAdvance(new CodeInstruction(opcode2, operand2));
			val.MatchForward(true, (CodeMatch[])(object)new CodeMatch[1]
			{
				new CodeMatch((OpCode?)OpCodes.Callvirt, (object)AccessTools.Method(typeof(DysonNode), "OrderConstructCp", (Type[])null, (Type[])null), (string)null)
			}).Advance(2).SetInstructionAndAdvance(new CodeInstruction(opcode, operand));
			return val.InstructionEnumeration();
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(DysonSphere), "UpdateProgress", new Type[] { typeof(DysonNode) })]
		public static void DysonSphere_UpdateProgress_Postfix1(DysonSphere __instance, DysonNode node)
		{
			lock (__instance)
			{
				DysonSphereLayer obj = __instance.layersIdBased[node.layerId];
				obj.totalNodeSP++;
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(DysonSphere), "UpdateProgress", new Type[] { typeof(DysonFrame) })]
		public static void DysonSphere_UpdateProgress_Postfix1(DysonSphere __instance, DysonFrame frame)
		{
			lock (__instance)
			{
				DysonSphereLayer obj = __instance.layersIdBased[frame.layerId];
				obj.totalFrameSP++;
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(DysonShell), "Construct")]
		public static void DysonShell_Construct_Postfix(DysonShell __instance, bool __result)
		{
			if (__result)
			{
				DysonSphereLayer parentLayer = __instance.parentLayer;
				parentLayer.totalCP++;
			}
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(DysonSphereLayer), "RemoveDysonNode")]
		public static void DysonSphereLayer_RemoveDysonNode_Prefix(ref DysonSphereLayer __instance, int nodeId)
		{
			if (__instance.nodePool[nodeId].id != 0)
			{
				DysonSphereLayer obj = __instance;
				obj.totalNodeSP -= __instance.nodePool[nodeId].sp;
			}
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(DysonSphereLayer), "RemoveDysonFrame")]
		public static void DysonSphereLayer_RemoveDysonFrame_Prefix(ref DysonSphereLayer __instance, int frameId)
		{
			if (__instance.framePool[frameId].id != 0)
			{
				DysonSphereLayer obj = __instance;
				obj.totalFrameSP -= __instance.framePool[frameId].spA + __instance.framePool[frameId].spB;
			}
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(DysonSphereLayer), "RemoveDysonShell")]
		public static void DysonSphereLayer_RemoveDysonShell_Prefix(ref DysonSphereLayer __instance, int shellId)
		{
			if (__instance.shellPool[shellId].id != 0)
			{
				DysonSphereLayer obj = __instance;
				obj.totalCP -= __instance.shellPool[shellId].cellPoint;
			}
		}

		[HarmonyTranspiler]
		[HarmonyPatch(typeof(DysonSphere), "BeforeGameTick")]
		private static IEnumerable<CodeInstruction> SpherePowerPatch(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Expected O, but got Unknown
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Expected O, but got Unknown
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Expected O, but got Unknown
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Expected O, but got Unknown
			//IL_00da: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Expected O, but got Unknown
			//IL_0103: Unknown result type (might be due to invalid IL or missing references)
			//IL_0109: Expected O, but got Unknown
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			//IL_013e: Expected O, but got Unknown
			//IL_0142: Unknown result type (might be due to invalid IL or missing references)
			//IL_0148: Expected O, but got Unknown
			//IL_017c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0182: Expected O, but got Unknown
			//IL_01bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c5: Expected O, but got Unknown
			//IL_01d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d9: Expected O, but got Unknown
			//IL_01fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0200: Expected O, but got Unknown
			CodeMatcher val = new CodeMatcher(instructions, generator);
			val.MatchForward(false, (CodeMatch[])(object)new CodeMatch[3]
			{
				new CodeMatch((OpCode?)OpCodes.Callvirt, (object)AccessTools.Method(typeof(DysonSphereLayer), "set_energyGenCurrentTick", (Type[])null, (Type[])null), (string)null),
				new CodeMatch((OpCode?)OpCodes.Ldarg_0, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Ldarg_0, (object)null, (string)null)
			});
			val.MatchForward(false, (CodeMatch[])(object)new CodeMatch[1]
			{
				new CodeMatch((OpCode?)OpCodes.Stfld, (object)AccessTools.Field(typeof(DysonSphere), "energyGenCurrentTick"), (string)null)
			}).Advance(1);
			Label label = default(Label);
			val.CreateLabel(ref label);
			val.Start().MatchForward(false, (CodeMatch[])(object)new CodeMatch[3]
			{
				new CodeMatch((OpCode?)OpCodes.Ldc_I4_0, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Conv_I8, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Callvirt, (object)AccessTools.Method(typeof(DysonSphereLayer), "set_energyGenCurrentTick", (Type[])null, (Type[])null), (string)null)
			}).Advance(-1);
			OpCode opcode = val.Opcode;
			object operand = val.Operand;
			Label label2 = default(Label);
			val.Insert((CodeInstruction[])(object)new CodeInstruction[4]
			{
				new CodeInstruction(OpCodes.Ldarg_0, (object)null),
				new CodeInstruction(opcode, operand),
				Transpilers.EmitDelegate<Action<DysonSphere, DysonSphereLayer>>((Action<DysonSphere, DysonSphereLayer>)delegate(DysonSphere sphere, DysonSphereLayer layer)
				{
					layer.energyGenCurrentTick = layer.totalNodeSP * sphere.energyGenPerNode + layer.totalFrameSP * sphere.energyGenPerFrame + layer.totalCP * sphere.energyGenPerShell;
					sphere.energyGenCurrentTick += layer.energyGenCurrentTick;
				}),
				new CodeInstruction(OpCodes.Br, (object)label)
			}).CreateLabel(ref label2);
			val.Start().MatchForward(true, (CodeMatch[])(object)new CodeMatch[3]
			{
				new CodeMatch((OpCode?)OpCodes.Callvirt, (object)AccessTools.Method(typeof(DysonSphereLayer), "get_grossRadius", (Type[])null, (Type[])null), (string)null),
				new CodeMatch((OpCode?)OpCodes.Ldarg_0, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Ldfld, (object)AccessTools.Field(typeof(DysonSphere), "grossRadius"), (string)null)
			}).Advance(1)
				.SetOperandAndAdvance((object)label2);
			return val.InstructionEnumeration();
		}

		public static void UpdateColourPostfix(DysonSphere __instance, DysonNode node)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			float num = default(float);
			float num2 = default(float);
			float num3 = default(float);
			Color.RGBToHSV(Color32.op_Implicit(node.color), ref num, ref num2, ref num3);
			__instance.nrdPool[node.rid].color = new Vector4(num, num2, num3, (float)(int)node.color.a);
		}

		private static IEnumerable<CodeInstruction> SphereGameTickPatch(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Expected O, but got Unknown
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Expected O, but got Unknown
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a9: Expected O, but got Unknown
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d2: Expected O, but got Unknown
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Expected O, but got Unknown
			//IL_012d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Expected O, but got Unknown
			//IL_0150: Unknown result type (might be due to invalid IL or missing references)
			//IL_0156: Expected O, but got Unknown
			//IL_0163: Unknown result type (might be due to invalid IL or missing references)
			//IL_0169: Expected O, but got Unknown
			CodeMatcher val = new CodeMatcher(instructions, generator);
			val.MatchForward(false, (CodeMatch[])(object)new CodeMatch[1]
			{
				new CodeMatch((OpCode?)OpCodes.Call, (object)AccessTools.Method(typeof(DysonSphere), "FindNode", (Type[])null, (Type[])null), (string)null)
			}).Advance(3);
			Label label = (Label)val.Operand;
			val.Advance(-10).InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1]
			{
				new CodeInstruction(OpCodes.Br, (object)label)
			});
			Label label2 = default(Label);
			val.MatchForward(false, (CodeMatch[])(object)new CodeMatch[2]
			{
				new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction x) => CodeInstructionExtensions.LoadsConstant(x)), (string)null),
				new CodeMatch((OpCode?)OpCodes.Call, (object)AccessTools.Method(typeof(PerformanceMonitor), "BeginSample", (Type[])null, (Type[])null), (string)null)
			}).CreateLabel(ref label2);
			val.Start().MatchForward(false, (CodeMatch[])(object)new CodeMatch[1]
			{
				new CodeMatch((OpCode?)OpCodes.Ldfld, (object)AccessTools.Field(typeof(DysonSphere), "nrdPool"), (string)null)
			}).Advance(-4)
				.InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[3]
				{
					new CodeInstruction(OpCodes.Ldarg_0, (object)null),
					new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(DysonNodeOpt), "SailsVisible", (Type[])null, (Type[])null)),
					new CodeInstruction(OpCodes.Brfalse_S, (object)label2)
				});
			return val.InstructionEnumeration();
		}
	}

	public static void InitSPAndCPCounts()
	{
		DysonSphere[] dysonSpheres = GameMain.data.dysonSpheres;
		foreach (DysonSphere val in dysonSpheres)
		{
			if (val == null)
			{
				continue;
			}
			for (int j = 1; j < val.layersIdBased.Length; j++)
			{
				DysonSphereLayer val2 = val.layersIdBased[j];
				if (val2 == null || val2.id != j)
				{
					continue;
				}
				val2.totalNodeSP = 0L;
				val2.totalFrameSP = 0L;
				val2.totalCP = 0L;
				DysonNode[] nodePool = val2.nodePool;
				for (int k = 1; k < val2.nodeCursor; k++)
				{
					if (nodePool[k] != null && nodePool[k].id == k)
					{
						val2.totalNodeSP += nodePool[k].sp;
					}
				}
				DysonFrame[] framePool = val2.framePool;
				for (int l = 1; l < val2.frameCursor; l++)
				{
					if (framePool[l] != null && framePool[l].id == l)
					{
						val2.totalFrameSP += framePool[l].spA + framePool[l].spB;
					}
				}
				DysonShell[] shellPool = val2.shellPool;
				for (int m = 1; m < val2.shellCursor; m++)
				{
					if (shellPool[m] != null && shellPool[m].id == m)
					{
						val2.totalCP += shellPool[m].cellPoint;
					}
				}
			}
		}
	}

	private static bool SailsVisible(DysonSphere sphere)
	{
		//IL_0028: Unknown result type (might be due to invalid IL or missing references)
		//IL_002d: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0040: Expected I4, but got Unknown
		if (sphere?.swarm == null)
		{
			return false;
		}
		GameData data = GameMain.data;
		UIGame uiGame = UIRoot.instance.uiGame;
		UIDysonEditor dysonEditor = uiGame.dysonEditor;
		ERenderPlace renderPlace = DysonSphere.renderPlace;
		switch ((int)renderPlace)
		{
		case 0:
			if (data.localStar == sphere.starData)
			{
				return sphere.inGameRenderMaskS != 0;
			}
			return false;
		case 1:
			if (!UIStarmap.isChangingToMilkyWay && uiGame.starmap.viewStarSystem == sphere.starData)
			{
				return sphere.inGameRenderMaskS != 0;
			}
			return false;
		case 2:
			if (dysonEditor.selection.viewDysonSphere == sphere)
			{
				return sphere.inEditorRenderMaskS != 0;
			}
			return false;
		default:
			return true;
		}
	}
}
[RunPatches(typeof(Patch))]
internal class LowResShellsLegacySupport
{
	private class Patch
	{
		[HarmonyPrefix]
		[HarmonyPatch(typeof(GameData), "Import")]
		public static void ResetShellUpdateListPatch()
		{
			shellsToUpdate = new List<DysonShell>();
		}

		[HarmonyTranspiler]
		[HarmonyPatch(typeof(DysonShell), "Import")]
		private static IEnumerable<CodeInstruction> ShellUpdateTranspiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Expected O, but got Unknown
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Expected O, but got Unknown
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Expected O, but got Unknown
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Expected O, but got Unknown
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Expected O, but got Unknown
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Expected O, but got Unknown
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0103: Expected O, but got Unknown
			//IL_0132: Unknown result type (might be due to invalid IL or missing references)
			//IL_0138: Expected O, but got Unknown
			CodeMatcher val = new CodeMatcher(instructions, generator);
			val.Start();
			val.MatchForward(false, (CodeMatch[])(object)new CodeMatch[1]
			{
				new CodeMatch((OpCode?)OpCodes.Call, (object)AccessTools.Method(typeof(DysonShell), "GenerateGeometry", (Type[])null, (Type[])null), (string)null)
			}).MatchForward(false, (CodeMatch[])(object)new CodeMatch[3]
			{
				new CodeMatch((OpCode?)OpCodes.Ldarg_0, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Ldnull, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Stfld, (object)AccessTools.Field(typeof(DysonShell), "vertsqOffset"), (string)null)
			}).RemoveInstructions(6)
				.MatchForward(false, (CodeMatch[])(object)new CodeMatch[2]
				{
					new CodeMatch((OpCode?)OpCodes.Ldarg_0, (object)null, (string)null),
					new CodeMatch((OpCode?)OpCodes.Call, (object)AccessTools.Method(typeof(DysonShell), "GenerateGeometry", (Type[])null, (Type[])null), (string)null)
				})
				.InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[3]
				{
					new CodeInstruction(OpCodes.Ldarg_0, (object)null),
					Transpilers.EmitDelegate<Action<DysonShell>>((Action<DysonShell>)delegate(DysonShell shell)
					{
						shellsToUpdate.Add(shell);
					}),
					new CodeInstruction(OpCodes.Ret, (object)null)
				});
			return val.InstructionEnumeration();
		}
	}

	private static List<DysonShell> shellsToUpdate;

	public static void UpdateShells()
	{
		if (shellsToUpdate == null)
		{
			return;
		}
		foreach (DysonShell item in shellsToUpdate)
		{
			double[] array = new double[item.nodes.Count];
			for (int i = 0; i < item.nodes.Count; i++)
			{
				array[i] = (double)item.nodecps[i] / (double)((item.vertsqOffset[i + 1] - item.vertsqOffset[i]) * 2);
			}
			item.vertsqOffset = null;
			item.nodecps = null;
			item.GenerateGeometry();
			int num = 0;
			item.nodecps = new int[item.nodes.Count + 1];
			for (int j = 0; j < item.nodes.Count; j++)
			{
				item.nodecps[j] = (int)(array[j] * (double)((item.vertsqOffset[j + 1] - item.vertsqOffset[j]) * item.cpPerVertex) + 0.1);
				num += item.nodecps[j];
			}
			item.nodecps[item.nodes.Count] = num;
			item.GenerateModelObjects();
		}
		shellsToUpdate = null;
	}
}
internal class PatchManager
{
	public static void Init(Harmony harmony)
	{
		Type[] types = Assembly.GetExecutingAssembly().GetTypes();
		for (int i = 0; i < types.Length; i++)
		{
			foreach (Attribute customAttribute in types[i].GetCustomAttributes())
			{
				if (customAttribute is RunPatchesAttribute)
				{
					harmony.PatchAll((customAttribute as RunPatchesAttribute).Patches);
				}
			}
		}
	}
}
[RunPatches(typeof(Patch))]
internal class PerformanceStatsFix
{
	private class Patch
	{
		[HarmonyTranspiler]
		[HarmonyPatch(typeof(GameData), "GameTick")]
		private static IEnumerable<CodeInstruction> StatsFixPatch(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Expected O, but got Unknown
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Expected O, but got Unknown
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Expected O, but got Unknown
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Expected O, but got Unknown
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Expected O, but got Unknown
			//IL_0118: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: Expected O, but got Unknown
			//IL_012c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0132: Expected O, but got Unknown
			CodeMatcher val = new CodeMatcher(instructions, generator);
			MethodInfo methodInfo = AccessTools.Method(typeof(PerformanceMonitor), "BeginSample", (Type[])null, (Type[])null);
			MethodInfo methodInfo2 = AccessTools.Method(typeof(PerformanceMonitor), "EndSample", (Type[])null, (Type[])null);
			val.MatchForward(false, (CodeMatch[])(object)new CodeMatch[2]
			{
				new CodeMatch((OpCode?)OpCodes.Ldc_I4_S, (object)(sbyte)12, (string)null),
				new CodeMatch((OpCode?)OpCodes.Call, (object)methodInfo, (string)null)
			}).RemoveInstructions(2);
			val.MatchForward(false, (CodeMatch[])(object)new CodeMatch[2]
			{
				new CodeMatch((OpCode?)OpCodes.Ldc_I4_S, (object)(sbyte)12, (string)null),
				new CodeMatch((OpCode?)OpCodes.Call, (object)methodInfo2, (string)null)
			}).RemoveInstructions(2);
			val.MatchForward(false, (CodeMatch[])(object)new CodeMatch[2]
			{
				new CodeMatch((OpCode?)OpCodes.Ldc_I4_S, (object)(sbyte)10, (string)null),
				new CodeMatch((OpCode?)OpCodes.Call, (object)methodInfo, (string)null)
			}).RemoveInstructions(2);
			val.MatchForward(false, (CodeMatch[])(object)new CodeMatch[2]
			{
				new CodeMatch((OpCode?)OpCodes.Ldc_I4_S, (object)(sbyte)10, (string)null),
				new CodeMatch((OpCode?)OpCodes.Call, (object)methodInfo2, (string)null)
			}).RemoveInstructions(2);
			return val.InstructionEnumeration();
		}
	}
}
[Optimization("EntityNeedsOpt", "", false, new Type[] { })]
internal class EntityNeedsOpt : OptimizationSet
{
	private class Patch
	{
		[HarmonyTranspiler]
		[HarmonyPatch(typeof(AssemblerComponent), "InternalUpdate")]
		private static IEnumerable<CodeInstruction> NeedsDirtyPatch1(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Expected O, but got Unknown
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Expected O, but got Unknown
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Expected O, but got Unknown
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Expected O, but got Unknown
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Expected O, but got Unknown
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Expected O, but got Unknown
			CodeMatcher val = new CodeMatcher(instructions, generator);
			val.MatchForward(true, (CodeMatch[])(object)new CodeMatch[3]
			{
				new CodeMatch((OpCode?)OpCodes.Ldarg_0, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Ldc_I4_1, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Stfld, (object)AccessTools.Field(typeof(AssemblerComponent), "replicating"), (string)null)
			}).Advance(1).InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[3]
			{
				new CodeInstruction(OpCodes.Ldarg_0, (object)null),
				new CodeInstruction(OpCodes.Ldc_I4_1, (object)null),
				new CodeInstruction(OpCodes.Stfld, (object)AccessTools.Field(typeof(AssemblerComponent), "needsDirty"))
			});
			return val.InstructionEnumeration();
		}

		[HarmonyTranspiler]
		[HarmonyPatch(typeof(UIAssemblerWindow), "OnManualServingContentChange")]
		private static IEnumerable<CodeInstruction> NeedsDirtyPatch2(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Expected O, but got Unknown
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Expected O, but got Unknown
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Expected O, but got Unknown
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Expected O, but got Unknown
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Expected O, but got Unknown
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Expected O, but got Unknown
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Expected O, but got Unknown
			//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00da: Expected O, but got Unknown
			//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fb: Expected O, but got Unknown
			CodeMatcher val = new CodeMatcher(instructions, generator);
			val.End().MatchBack(true, (CodeMatch[])(object)new CodeMatch[1]
			{
				new CodeMatch((OpCode?)OpCodes.Ret, (object)null, (string)null)
			}).InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[8]
			{
				new CodeInstruction(OpCodes.Ldarg_0, (object)null),
				new CodeInstruction(OpCodes.Ldfld, (object)AccessTools.Field(typeof(UIAssemblerWindow), "factorySystem")),
				new CodeInstruction(OpCodes.Ldfld, (object)AccessTools.Field(typeof(FactorySystem), "assemblerPool")),
				new CodeInstruction(OpCodes.Ldarg_0, (object)null),
				new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(UIAssemblerWindow), "get_assemblerId", (Type[])null, (Type[])null)),
				new CodeInstruction(OpCodes.Ldelema, (object)typeof(AssemblerComponent)),
				new CodeInstruction(OpCodes.Ldc_I4_1, (object)null),
				new CodeInstruction(OpCodes.Stfld, (object)AccessTools.Field(typeof(AssemblerComponent), "needsDirty"))
			});
			return val.InstructionEnumeration();
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(PlanetFactory), "InsertInto")]
		public static void NeedsDirtyPatch3(PlanetFactory __instance, int __result, int entityId)
		{
			if (__result != 0)
			{
				int assemblerId = __instance.entityPool[entityId].assemblerId;
				if (assemblerId > 0)
				{
					__instance.factorySystem.assemblerPool[assemblerId].needsDirty = true;
				}
			}
		}

		[HarmonyTranspiler]
		[HarmonyPatch(typeof(PlanetFactory), "EntityFastFillIn")]
		private static IEnumerable<CodeInstruction> NeedsDirtyPatch4(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Expected O, but got Unknown
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Expected O, but got Unknown
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Expected O, but got Unknown
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Expected O, but got Unknown
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Expected O, but got Unknown
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Expected O, but got Unknown
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Expected O, but got Unknown
			//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ee: Expected O, but got Unknown
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Expected O, but got Unknown
			//IL_0120: Unknown result type (might be due to invalid IL or missing references)
			//IL_0126: Expected O, but got Unknown
			//IL_012f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0135: Expected O, but got Unknown
			//IL_0151: Unknown result type (might be due to invalid IL or missing references)
			//IL_0157: Expected O, but got Unknown
			CodeMatcher val = new CodeMatcher(instructions, generator);
			val.MatchForward(true, (CodeMatch[])(object)new CodeMatch[1]
			{
				new CodeMatch((OpCode?)OpCodes.Ldfld, (object)AccessTools.Field(typeof(AssemblerComponent), "requires"), (string)null)
			}).Advance(-3).InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[11]
			{
				new CodeInstruction(OpCodes.Ldarg_0, (object)null),
				new CodeInstruction(OpCodes.Ldfld, (object)AccessTools.Field(typeof(PlanetFactory), "factorySystem")),
				new CodeInstruction(OpCodes.Ldfld, (object)AccessTools.Field(typeof(FactorySystem), "assemblerPool")),
				new CodeInstruction(OpCodes.Ldarg_0, (object)null),
				new CodeInstruction(OpCodes.Ldfld, (object)AccessTools.Field(typeof(PlanetFactory), "entityPool")),
				new CodeInstruction(OpCodes.Ldarg_1, (object)null),
				new CodeInstruction(OpCodes.Ldelema, (object)typeof(EntityData)),
				new CodeInstruction(OpCodes.Ldfld, (object)AccessTools.Field(typeof(EntityData), "assemblerId")),
				new CodeInstruction(OpCodes.Ldelema, (object)typeof(AssemblerComponent)),
				new CodeInstruction(OpCodes.Ldc_I4_1, (object)null),
				new CodeInstruction(OpCodes.Stfld, (object)AccessTools.Field(typeof(AssemblerComponent), "needsDirty"))
			});
			return val.InstructionEnumeration();
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(AssemblerComponent), "Import")]
		[HarmonyPatch(typeof(AssemblerComponent), "SetEmpty")]
		[HarmonyPatch(typeof(AssemblerComponent), "SetRecipe")]
		public static void NeedsDirtyPatch5(ref AssemblerComponent __instance)
		{
			__instance.needsDirty = true;
		}
	}
}
[RunPatches(typeof(Patch))]
[Optimization("LayerDismantleOpt", "", false, new Type[] { })]
public class LayerDismantleOpt
{
	private class Patch
	{
		[HarmonyTranspiler]
		[HarmonyPatch(typeof(DysonSphereLayer), "RemoveDysonFrame")]
		[HarmonyPatch(typeof(DysonSphereLayer), "RemoveDysonNode")]
		private static IEnumerable<CodeInstruction> RemoveRebuildModelsCall(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Expected O, but got Unknown
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Expected O, but got Unknown
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Expected O, but got Unknown
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Expected O, but got Unknown
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Expected O, but got Unknown
			//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ee: Expected O, but got Unknown
			CodeMatcher val = new CodeMatcher(instructions, generator);
			Label label = default(Label);
			val.MatchForward(true, (CodeMatch[])(object)new CodeMatch[4]
			{
				new CodeMatch((OpCode?)OpCodes.Ldarg_0, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Ldfld, (object)AccessTools.Field(typeof(DysonSphereLayer), "dysonSphere"), (string)null),
				new CodeMatch((OpCode?)OpCodes.Ldfld, (object)AccessTools.Field(typeof(DysonSphere), "modelRenderer"), (string)null),
				new CodeMatch((OpCode?)OpCodes.Callvirt, (object)AccessTools.Method(typeof(DysonSphereSegmentRenderer), "RebuildModels", (Type[])null, (Type[])null), (string)null)
			}).Advance(1).CreateLabel(ref label)
				.Advance(-4)
				.InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[2]
				{
					new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(LayerDismantleOpt), "dismantling")),
					new CodeInstruction(OpCodes.Brtrue, (object)label)
				});
			return val.InstructionEnumeration();
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(DysonSphereLayer), "RemoveAllStructure")]
		public static void DismantlePrefix(DysonSphereLayer __instance)
		{
			dismantling = true;
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(DysonSphereLayer), "RemoveAllStructure")]
		public static void DismantlePostfix(DysonSphereLayer __instance)
		{
			__instance.dysonSphere.modelRenderer.RebuildModels();
			dismantling = false;
		}
	}

	public static bool dismantling;
}
[RunPatches(typeof(Patch))]
[Optimization("MonitorOpt", "Optimizes the game logic for traffic monitors", false, new Type[] { })]
internal class MonitorOpt : OptimizationSet
{
	private class Patch
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(MonitorComponent), "SetEmpty")]
		[HarmonyPatch(typeof(MonitorComponent), "Import")]
		public static void InitIdxPatch(ref MonitorComponent __instance)
		{
			__instance.startIdx = 0;
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(MonitorComponent), "Export")]
		[HarmonyPatch(typeof(MonitorComponent), "SetPeriodTickCount")]
		public static void ResizeArraysPatch(ref MonitorComponent __instance)
		{
			ResetArrays(ref __instance);
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(UIMonitorWindow), "_OnUpdate")]
		public static void WindowPatch(UIMonitorWindow __instance)
		{
			if (__instance.monitorAvailable && __instance.monitorId != 0 && __instance.factory != null)
			{
				ResetArrays(ref __instance.cargoTraffic.monitorPool[__instance.monitorId]);
			}
		}

		[HarmonyTranspiler]
		[HarmonyPatch(typeof(MonitorComponent), "InternalUpdate")]
		private static IEnumerable<CodeInstruction> UpdatePatch(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Expected O, but got Unknown
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Expected O, but got Unknown
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Expected O, but got Unknown
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Expected O, but got Unknown
			//IL_012d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Expected O, but got Unknown
			//IL_016e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0174: Expected O, but got Unknown
			//IL_017c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0182: Expected O, but got Unknown
			//IL_019d: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a3: Expected O, but got Unknown
			//IL_01ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b1: Expected O, but got Unknown
			//IL_01b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bf: Expected O, but got Unknown
			//IL_01c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cd: Expected O, but got Unknown
			//IL_01e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ee: Expected O, but got Unknown
			//IL_01f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fc: Expected O, but got Unknown
			//IL_0217: Unknown result type (might be due to invalid IL or missing references)
			//IL_021d: Expected O, but got Unknown
			//IL_0242: Unknown result type (might be due to invalid IL or missing references)
			//IL_0248: Expected O, but got Unknown
			//IL_0272: Unknown result type (might be due to invalid IL or missing references)
			//IL_0278: Expected O, but got Unknown
			//IL_0299: Unknown result type (might be due to invalid IL or missing references)
			//IL_029f: Expected O, but got Unknown
			//IL_02c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_02cb: Expected O, but got Unknown
			CodeMatcher val = new CodeMatcher(instructions, generator);
			LocalBuilder localBuilder = generator.DeclareLocal(typeof(int));
			val.MatchForward(false, (CodeMatch[])(object)new CodeMatch[1]
			{
				new CodeMatch((OpCode?)OpCodes.Ldfld, (object)AccessTools.Field(typeof(MonitorComponent), "cargoFlow"), (string)null)
			}).Advance(-2).InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[3]
			{
				new CodeInstruction(OpCodes.Ldarg_0, (object)null),
				new CodeInstruction(OpCodes.Ldfld, (object)AccessTools.Field(typeof(MonitorComponent), "startIdx")),
				new CodeInstruction(OpCodes.Stloc_S, (object)localBuilder)
			});
			val.Advance(5).SetInstruction(new CodeInstruction(OpCodes.Ldloc_S, (object)localBuilder));
			for (int i = 0; i < 2; i++)
			{
				val.MatchForward(false, (CodeMatch[])(object)new CodeMatch[1]
				{
					new CodeMatch((OpCode?)OpCodes.Call, (object)AccessTools.Method(typeof(Array), "Copy", new Type[5]
					{
						typeof(Array),
						typeof(int),
						typeof(Array),
						typeof(int),
						typeof(int)
					}, (Type[])null), (string)null)
				});
				val.Advance(-10).SetOpcodeAndAdvance(OpCodes.Nop).RemoveInstructions(10);
			}
			val.InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[9]
			{
				new CodeInstruction(OpCodes.Ldarg_0, (object)null),
				new CodeInstruction(OpCodes.Ldarg_0, (object)null),
				new CodeInstruction(OpCodes.Ldfld, (object)AccessTools.Field(typeof(MonitorComponent), "startIdx")),
				new CodeInstruction(OpCodes.Ldc_I4_1, (object)null),
				new CodeInstruction(OpCodes.Add, (object)null),
				new CodeInstruction(OpCodes.Ldarg_0, (object)null),
				new CodeInstruction(OpCodes.Ldfld, (object)AccessTools.Field(typeof(MonitorComponent), "periodTickCount")),
				new CodeInstruction(OpCodes.Rem, (object)null),
				new CodeInstruction(OpCodes.Stfld, (object)AccessTools.Field(typeof(MonitorComponent), "startIdx"))
			});
			for (int j = 0; j < 2; j++)
			{
				val.Advance(2).RemoveInstructions(4).InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1]
				{
					new CodeInstruction(OpCodes.Ldloc_S, (object)localBuilder)
				})
					.Advance(2);
			}
			val.MatchForward(false, (CodeMatch[])(object)new CodeMatch[2]
			{
				new CodeMatch((OpCode?)OpCodes.Ldarg_0, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Ldfld, (object)AccessTools.Field(typeof(MonitorComponent), "cargoBytesArray"), (string)null)
			});
			for (int k = 0; k < 2; k++)
			{
				val.Advance(2).RemoveInstructions(4).InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1]
				{
					new CodeInstruction(OpCodes.Ldloc_S, (object)localBuilder)
				})
					.Advance(3);
			}
			return val.InstructionEnumeration();
		}
	}

	private const int MAX_TICK_COUNT = 3600;

	private static int[] COPY_BUFFER = new int[3600];

	private static sbyte[] COPY_BUFFER_2 = new sbyte[3600];

	private static void ResetArrays(ref MonitorComponent monitor)
	{
		if (monitor.startIdx != 0)
		{
			int num = monitor.periodTickCount - monitor.startIdx;
			Array.Copy(monitor.periodCargoBytesArray, monitor.startIdx, COPY_BUFFER, 0, num);
			Array.Copy(monitor.periodCargoBytesArray, 0, COPY_BUFFER, num, monitor.startIdx);
			Array.Copy(COPY_BUFFER, monitor.periodCargoBytesArray, monitor.periodTickCount);
			Array.Copy(monitor.cargoBytesArray, monitor.startIdx, COPY_BUFFER_2, 0, num);
			Array.Copy(monitor.cargoBytesArray, 0, COPY_BUFFER_2, num, monitor.startIdx);
			Array.Copy(COPY_BUFFER_2, monitor.cargoBytesArray, monitor.periodTickCount);
			monitor.startIdx = 0;
		}
	}
}
[Optimization("ChargerOpt", "", false, new Type[] { })]
internal class ChargerOpt
{
	private class Patch
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(PowerSystem), "Import")]
		public static void ImportPatch(PowerSystem __instance)
		{
			__instance.substationEnergyDemand = 0L;
			for (int i = 1; i < __instance.netCursor; i++)
			{
				PowerNetwork val = __instance.netPool[i];
				if (val == null || val.id != i)
				{
					continue;
				}
				foreach (Node node in val.nodes)
				{
					int id = node.id;
					if (__instance.nodePool[id].id == id && __instance.nodePool[id].isCharger)
					{
						if (IsSubstation(__instance, id))
						{
							__instance.substationEnergyDemand += __instance.nodePool[id].idleEnergyPerTick;
						}
						else
						{
							AddCharger(__instance, id);
						}
					}
				}
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(PowerSystem), "NewNodeComponent")]
		public static void AddNodePatch(PowerSystem __instance, int __result)
		{
			if (__instance.nodePool[__result].isCharger)
			{
				if (IsSubstation(__instance, __result))
				{
					__instance.substationEnergyDemand += __instance.nodePool[__result].idleEnergyPerTick;
				}
				else
				{
					AddCharger(__instance, __result);
				}
			}
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(PowerSystem), "RemoveNodeComponent")]
		public static void RemoveNodePatch(PowerSystem __instance, int id)
		{
			if (__instance.nodePool[id].isCharger)
			{
				if (IsSubstation(__instance, id))
				{
					__instance.substationEnergyDemand -= __instance.nodePool[id].idleEnergyPerTick;
				}
				else
				{
					RemoveCharger(__instance, id);
				}
			}
		}
	}

	private const int INITIAL_CHARGER_POOL_SIZE = 8;

	private static void SetChargerCapacity(PowerSystem powerSystem, int newCapacity)
	{
		int[] chargerPool = powerSystem.chargerPool;
		powerSystem.chargerPool = new int[newCapacity];
		if (chargerPool != null)
		{
			int num = chargerPool.Length;
			Array.Copy(chargerPool, powerSystem.chargerPool, (newCapacity > num) ? num : newCapacity);
		}
	}

	private static void AddCharger(PowerSystem powerSystem, int nodeId)
	{
		if (powerSystem.chargerPool == null)
		{
			SetChargerCapacity(powerSystem, 8);
			powerSystem.chargerCursor = 0;
		}
		else if (powerSystem.chargerCursor == powerSystem.chargerPool.Length)
		{
			SetChargerCapacity(powerSystem, powerSystem.chargerCursor * 2);
		}
		powerSystem.chargerPool[powerSystem.chargerCursor] = nodeId;
		powerSystem.chargerCursor++;
	}

	private static void RemoveCharger(PowerSystem powerSystem, int nodeId)
	{
		int i;
		for (i = 0; i < powerSystem.chargerCursor && powerSystem.chargerPool[i] != nodeId; i++)
		{
		}
		if (i != powerSystem.chargerCursor)
		{
			int num = powerSystem.chargerCursor - 1;
			if (i < num)
			{
				powerSystem.chargerPool[i] = powerSystem.chargerPool[num];
			}
			powerSystem.chargerPool[num] = 0;
			powerSystem.chargerCursor--;
		}
	}

	private static bool IsSubstation(PowerSystem powerSystem, int nodeId)
	{
		return powerSystem.nodePool[nodeId].coverRadius >= 15f;
	}
}
[Optimization("PCStateOpt", "", false, new Type[] { })]
internal class PCStateOpt
{
	private class Patch
	{
	}
}
[Optimization("ReceiverOpt", "", false, new Type[] { })]
internal class ReceiverOpt : OptimizationSet
{
	private class Patch
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(PowerSystem), "Import")]
		public static void ImportPatch(PowerSystem __instance)
		{
			for (int i = 1; i < __instance.genCursor; i++)
			{
				if (__instance.genPool[i].gamma)
				{
					AddReceiver(__instance, i);
				}
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(PowerSystem), "NewGeneratorComponent")]
		public static void AddGenPatch(PowerSystem __instance, int __result)
		{
			if (__instance.genPool[__result].gamma)
			{
				AddReceiver(__instance, __result);
			}
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(PowerSystem), "RemoveGeneratorComponent")]
		public static void RemoveGenPatch(PowerSystem __instance, int id)
		{
			if (__instance.genPool[id].gamma)
			{
				RemoveReceiver(__instance, id);
			}
		}
	}

	private const int INITIAL_RECEIVER_POOL_SIZE = 8;

	private static void SetReceiverCapacity(PowerSystem powerSystem, int newCapacity)
	{
		int[] receiverPool = powerSystem.receiverPool;
		powerSystem.receiverPool = new int[newCapacity];
		if (receiverPool != null)
		{
			int num = receiverPool.Length;
			Array.Copy(receiverPool, powerSystem.receiverPool, (newCapacity > num) ? num : newCapacity);
		}
	}

	private static void AddReceiver(PowerSystem powerSystem, int genId)
	{
		if (powerSystem.receiverPool == null)
		{
			SetReceiverCapacity(powerSystem, 8);
			powerSystem.receiverCursor = 0;
		}
		else if (powerSystem.receiverCursor == powerSystem.receiverPool.Length)
		{
			SetReceiverCapacity(powerSystem, powerSystem.receiverCursor * 2);
		}
		powerSystem.receiverPool[powerSystem.receiverCursor] = genId;
		powerSystem.receiverCursor++;
	}

	private static void RemoveReceiver(PowerSystem powerSystem, int genId)
	{
		int i;
		for (i = 0; i < powerSystem.receiverCursor && powerSystem.receiverPool[i] != genId; i++)
		{
		}
		if (i != powerSystem.receiverCursor)
		{
			int num = powerSystem.receiverCursor - 1;
			if (i < num)
			{
				powerSystem.receiverPool[i] = powerSystem.receiverPool[num];
			}
			powerSystem.receiverPool[num] = 0;
			powerSystem.receiverCursor--;
		}
	}
}
internal class ShipRendererOpt : OptimizationSet
{
	private class Patch
	{
		[HarmonyTranspiler]
		[HarmonyPatch(typeof(StationComponent), "ShipRenderersOnTick")]
		private static IEnumerable<CodeInstruction> IdleShipPoseFix(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Expected O, but got Unknown
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Expected O, but got Unknown
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Expected O, but got Unknown
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e7: Expected O, but got Unknown
			//IL_0121: Unknown result type (might be due to invalid IL or missing references)
			//IL_0127: Expected O, but got Unknown
			//IL_0166: Unknown result type (might be due to invalid IL or missing references)
			//IL_016c: Expected O, but got Unknown
			//IL_017a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0180: Expected O, but got Unknown
			//IL_0188: Unknown result type (might be due to invalid IL or missing references)
			//IL_018e: Expected O, but got Unknown
			//IL_01a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01af: Expected O, but got Unknown
			//IL_01b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ba: Expected O, but got Unknown
			//IL_01cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d1: Expected O, but got Unknown
			//IL_01ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f2: Expected O, but got Unknown
			//IL_0203: Unknown result type (might be due to invalid IL or missing references)
			//IL_0209: Expected O, but got Unknown
			//IL_0224: Unknown result type (might be due to invalid IL or missing references)
			//IL_022a: Expected O, but got Unknown
			//IL_0238: Unknown result type (might be due to invalid IL or missing references)
			//IL_023e: Expected O, but got Unknown
			CodeMatcher val = new CodeMatcher(instructions, generator);
			LocalBuilder localBuilder = generator.DeclareLocal(typeof(bool));
			val.MatchForward(false, (CodeMatch[])(object)new CodeMatch[1]
			{
				new CodeMatch((OpCode?)OpCodes.Call, (object)AccessTools.Method(typeof(Assert), "Zero", new Type[1] { typeof(int) }, (Type[])null), (string)null)
			}).Advance(1).InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[3]
			{
				new CodeInstruction(OpCodes.Ldarg_0, (object)null),
				Transpilers.EmitDelegate<Func<StationComponent, bool>>((Func<StationComponent, bool>)delegate(StationComponent station)
				{
					PlanetData localPlanet = GameMain.data.localPlanet;
					return localPlanet != null && localPlanet.id == station.planetId;
				}),
				new CodeInstruction(OpCodes.Stloc_S, (object)localBuilder)
			});
			Label label = default(Label);
			val.MatchForward(true, (CodeMatch[])(object)new CodeMatch[1]
			{
				new CodeMatch((OpCode?)OpCodes.Call, (object)AccessTools.Method(typeof(ShipRenderingData), "SetPose", (Type[])null, (Type[])null), (string)null)
			}).Advance(1).CreateLabel(ref label)
				.MatchBack(true, (CodeMatch[])(object)new CodeMatch[1]
				{
					new CodeMatch((OpCode?)OpCodes.Stfld, (object)AccessTools.Field(typeof(ShipRenderingData), "gid"), (string)null)
				})
				.Advance(-4);
			OpCode opcode = val.Opcode;
			object operand = val.Operand;
			Label label2 = default(Label);
			val.Advance(5).CreateLabel(ref label2).InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[10]
			{
				new CodeInstruction(OpCodes.Ldloc_S, (object)localBuilder),
				new CodeInstruction(OpCodes.Brtrue, (object)label2),
				new CodeInstruction(OpCodes.Ldarg_0, (object)null),
				new CodeInstruction(OpCodes.Ldfld, (object)AccessTools.Field(typeof(StationComponent), "shipRenderers")),
				new CodeInstruction(opcode, operand),
				new CodeInstruction(OpCodes.Ldelema, (object)typeof(ShipRenderingData)),
				new CodeInstruction(OpCodes.Ldflda, (object)AccessTools.Field(typeof(ShipRenderingData), "pos")),
				new CodeInstruction(OpCodes.Ldc_R4, (object)1E+09f),
				new CodeInstruction(OpCodes.Stfld, (object)AccessTools.Field(typeof(Vector3), "x")),
				new CodeInstruction(OpCodes.Br, (object)label)
			});
			return val.InstructionEnumeration();
		}
	}
}
[BepInPlugin("com.Selsion.DSPOptimizations", "DSPOptimizations", "1.1.17")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin, IModCanSave
{
	public const string MOD_GUID = "com.Selsion.DSPOptimizations";

	public const string MOD_NAME = "DSPOptimizations";

	public const string MOD_VERSION = "1.1.17";

	private static Harmony harmony;

	public static ManualLogSource logger;

	internal void Awake()
	{
		//IL_001c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0026: Expected O, but got Unknown
		logger = ((BaseUnityPlugin)this).Logger;
		CommandManager.QueueInit();
		OptimizationSetManager.Init((BaseUnityPlugin)(object)this);
		harmony = new Harmony("com.Selsion.DSPOptimizations");
		PatchManager.Init(harmony);
		if (((BaseUnityPlugin)this).Config.Bind<bool>("General", "disableShadows", false, "Set to true to disable shadows.").Value)
		{
			QualitySettings.shadows = (ShadowQuality)0;
		}
	}

	public void OnDestroy()
	{
		OptimizationSetManager.OnDestroy();
		CommandManager.OnDestroy();
		Harmony obj = harmony;
		if (obj != null)
		{
			obj.UnpatchSelf();
		}
	}

	void IModCanSave.Export(BinaryWriter w)
	{
		int value = 2;
		w.Write(value);
	}

	void IModCanSave.Import(BinaryReader r)
	{
		if (r.ReadInt32() == 1)
		{
			LowResShellsSaveManager.ImportWrapper(r);
		}
		LowResShellsLegacySupport.UpdateShells();
		DysonNodeOpt.InitSPAndCPCounts();
	}

	void IModCanSave.IntoOtherSave()
	{
		LowResShellsLegacySupport.UpdateShells();
		DysonNodeOpt.InitSPAndCPCounts();
		_ = DSPGame.IsMenuDemo;
	}
}
public class LowResShellsSaveManager
{
	private class Patch
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(GameSave), "LoadCurrentGame")]
		[HarmonyAfter(new string[] { "crecheng.DSPModSave" })]
		public static void DSPModSaveLoadingFix()
		{
			if (!DSPGame.IsMenuDemo)
			{
				if (!loaded)
				{
					Plugin.logger.LogWarning((object)"The mod initialization was not called properly for this save, but will now be loaded. Are you using the correct version of DSPModSave?");
					IntoOtherSave();
				}
				loaded = false;
			}
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(GameData), "Export")]
		[HarmonyPatch(typeof(GameData), "Import")]
		public static void ClearErrorCounts()
		{
			shellImportFailCount = 0;
			shellExportFailCount = 0;
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(GameData), "Export")]
		[HarmonyPatch(typeof(GameData), "Import")]
		public static void CheckForErrors()
		{
			if (shellExportFailCount > 0)
			{
				Plugin.logger.LogError((object)$"{shellExportFailCount} shells had a null vertsqOffset_lowRes array");
				shellExportFailCount = 0;
			}
			if (shellImportFailCount > 0)
			{
				Plugin.logger.LogError((object)$"{shellImportFailCount} shells required a full regen (includes vanilla cp counts)");
				shellImportFailCount = 0;
			}
		}
	}

	private static MemoryStream stream;

	public static bool loaded;

	private static int shellImportFailCount;

	private static int shellExportFailCount;

	public static void ExportWrapper(BinaryWriter w)
	{
		try
		{
			MemoryStream memoryStream = new MemoryStream();
			BinaryWriter binaryWriter = new BinaryWriter(memoryStream);
			Export(binaryWriter);
			binaryWriter.Flush();
			memoryStream.Position = 0L;
			stream = memoryStream;
			w.Write(1);
		}
		catch (Exception ex)
		{
			Plugin.logger.LogError((object)("Failed to export current low res shells data to buffer. Error message: " + ex.InnerException));
			w.Write(-1);
		}
		if (stream == null)
		{
			w.Write(0);
			return;
		}
		w.Write((int)stream.Length);
		try
		{
			stream.WriteTo(w.BaseStream);
			Plugin.logger.LogDebug((object)$"Wrote {stream.Length} bytes to disk for LowResShells");
		}
		catch
		{
			Plugin.logger.LogError((object)"CRITICAL ERROR: Failed to write LowResShells export buffer to output stream");
			throw;
		}
	}

	public static void ImportWrapper(BinaryReader r)
	{
		r.ReadInt32();
		int num = r.ReadInt32();
		Plugin.logger.LogDebug((object)$"LowResShells has {num} bytes to import");
		if (num > 0)
		{
			stream = new MemoryStream();
			stream.Write(r.ReadBytes(num), 0, num);
			stream.Position = 0L;
			try
			{
				Import(new BinaryReader(stream), num);
			}
			catch (EndOfStreamException)
			{
				Plugin.logger.LogError((object)"Reached the end of the low res shells save data when reading. The data is likely either corrupt or invalid and will be ignored. New data will be generated.");
				IntoOtherSave();
			}
			catch (Exception ex2)
			{
				Plugin.logger.LogError((object)("Unhandled exception when loading low res shells data. New data will be generated in place of the old data. Error message:\n" + ex2.InnerException));
				IntoOtherSave();
			}
		}
		else
		{
			stream = null;
			Plugin.logger.LogWarning((object)"No low res shells save data exists. New data will be generated.");
			IntoOtherSave();
		}
		if (!loaded)
		{
			RecalcAllCpReq();
			loaded = true;
		}
	}

	public static void Export(BinaryWriter w)
	{
		int value = 1;
		w.Write(value);
		DysonSphere[] dysonSpheres = GameMain.data.dysonSpheres;
		int num = dysonSpheres.Length;
		w.Write(num);
		for (int i = 0; i < num; i++)
		{
			DysonSphere val = dysonSpheres[i];
			if (val != null)
			{
				w.Write(1);
				int num2 = val.layersIdBased.Length;
				w.Write(num2);
				for (int j = 1; j < num2; j++)
				{
					DysonSphereLayer val2 = val.layersIdBased[j];
					if (val2 != null && val2.id == j)
					{
						w.Write(val2.orbitRadius);
						w.Write(val2.id);
						w.Write(val2.radius_lowRes);
						w.Write(val2.shellCursor);
						for (int k = 1; k < val2.shellCursor; k++)
						{
							DysonShell val3 = val2.shellPool[k];
							if (val3 != null && val3.id == k)
							{
								w.Write(val3.id);
								w.Write(val3.radius_lowRes);
								w.Write(val3.surfaceAreaUnitSphere);
								w.Write(val3.vertsqOffset.Length);
								for (int l = 0; l < val3.vertsqOffset.Length; l++)
								{
									w.Write(val3.vertsqOffset[l]);
								}
								w.Write(val3.vertsqOffset_lowRes.Length);
								for (int m = 0; m < val3.vertsqOffset_lowRes.Length; m++)
								{
									w.Write(val3.vertsqOffset_lowRes[m]);
								}
							}
							else
							{
								w.Write(0);
							}
						}
					}
					else
					{
						w.Write(-1f);
						w.Write(0);
					}
				}
			}
			else
			{
				w.Write(0);
			}
		}
	}

	public static void Import(BinaryReader r, int streamLength)
	{
		int num = r.ReadInt32();
		if (num == 1)
		{
			DysonSphere[] dysonSpheres = GameMain.data.dysonSpheres;
			int num2 = r.ReadInt32();
			for (int i = 0; i < num2; i++)
			{
				DysonSphere val = dysonSpheres[i];
				int num3 = r.ReadInt32();
				if (val != null && num3 == 1)
				{
					ImportSphere(r, val);
				}
				else if (val != null && num3 == 0)
				{
					ImportSphereGenerate(val);
				}
				else if (val == null && num3 == 1)
				{
					ImportSphereIgnore(r);
				}
			}
		}
		else
		{
			Plugin.logger.LogError((object)$"Invalid shell save version: {num}. Shell save data will be discarded. New data will be generated.");
			r.ReadBytes(streamLength - 4);
			IntoOtherSave();
		}
	}

	private static void ImportSphere(BinaryReader r, DysonSphere sphere)
	{
		int num = r.ReadInt32();
		for (int i = 1; i < num; i++)
		{
			DysonSphereLayer val = sphere.layersIdBased[i];
			float num2 = r.ReadSingle();
			int num3 = r.ReadInt32();
			if (val != null && val.id == i && val.orbitRadius != num2)
			{
				if (num3 != 0)
				{
					ImportLayerIgnore(r);
				}
				ImportLayerGenerate(val);
			}
			if (val != null && val.id == i && num3 == i)
			{
				ImportLayer(r, val);
			}
			else if (val != null && val.id == i && num3 != i)
			{
				ImportLayerGenerate(val);
			}
			else if (num3 == i)
			{
				ImportLayerIgnore(r);
			}
		}
	}

	private static void ImportSphereIgnore(BinaryReader r)
	{
		int num = r.ReadInt32();
		for (int i = 1; i < num; i++)
		{
			r.ReadSingle();
			if (r.ReadInt32() == i)
			{
				ImportLayerIgnore(r);
			}
		}
	}

	private static void ImportSphereGenerate(DysonSphere sphere)
	{
		int num = sphere.layersIdBased.Length;
		for (int i = 1; i < num; i++)
		{
			DysonSphereLayer val = sphere.layersIdBased[i];
			if (val != null && val.id == i)
			{
				ImportLayerGenerate(val);
			}
		}
	}

	private static void ImportLayer(BinaryReader r, DysonSphereLayer layer)
	{
		layer.radius_lowRes = r.ReadSingle();
		if (layer.radius_lowRes <= 0f || layer.radius_lowRes > layer.orbitRadius)
		{
			layer.radius_lowRes = layer.orbitRadius;
		}
		int num = r.ReadInt32();
		int shellCursor = layer.shellCursor;
		int num2 = Math.Min(num, shellCursor);
		for (int i = 1; i < num2; i++)
		{
			DysonShell val = layer.shellPool[i];
			int num3 = r.ReadInt32();
			if (val != null && val.id == i && num3 == i)
			{
				ImportShell(r, val);
			}
			else if (val != null && val.id == i && num3 != i)
			{
				ImportShellGenerate(val);
			}
			else if (num3 == i)
			{
				ImportShellIgnore(r);
			}
		}
		if (num < shellCursor)
		{
			for (int j = num2; j < shellCursor; j++)
			{
				DysonShell val2 = layer.shellPool[j];
				if (val2 != null && val2.id == j)
				{
					ImportShellGenerate(val2);
				}
			}
		}
		else
		{
			if (shellCursor >= num)
			{
				return;
			}
			for (int k = num2; k < num; k++)
			{
				if (r.ReadInt32() == k)
				{
					ImportShellIgnore(r);
				}
			}
		}
	}

	private static void ImportLayerIgnore(BinaryReader r)
	{
		r.ReadSingle();
		int num = r.ReadInt32();
		for (int i = 1; i < num; i++)
		{
			if (r.ReadInt32() == i)
			{
				ImportShellIgnore(r);
			}
		}
	}

	private static void ImportLayerGenerate(DysonSphereLayer layer)
	{
		layer.radius_lowRes = layer.orbitRadius;
		int shellCursor = layer.shellCursor;
		for (int i = 1; i < shellCursor; i++)
		{
			DysonShell val = layer.shellPool[i];
			if (val != null && val.id == i)
			{
				ImportShellGenerate(val);
			}
		}
	}

	private static void ImportShell(BinaryReader r, DysonShell shell)
	{
		shell.radius_lowRes = r.ReadSingle();
		r.ReadSingle();
		int num = r.ReadInt32();
		int[] array = new int[num];
		for (int i = 0; i < num; i++)
		{
			array[i] = r.ReadInt32();
		}
		int num2 = r.ReadInt32();
		int[] array2 = new int[num2];
		for (int j = 0; j < num2; j++)
		{
			array2[j] = r.ReadInt32();
		}
		int num3 = shell.vertsqOffset.Length;
		bool flag = num == num3 && num2 == num3;
		if (flag)
		{
			for (int k = 0; k < num3; k++)
			{
				if (shell.vertsqOffset[k] != array2[k])
				{
					flag = false;
					break;
				}
			}
			if (array2[num3 - 1] > array[num3 - 1])
			{
				flag = false;
			}
		}
		if (flag)
		{
			shell.vertsqOffset_lowRes = array2;
			shell.vertsqOffset = array;
		}
		else
		{
			ImportShellGenerate(shell, overrideFlag: true);
		}
	}

	private static void ImportShellIgnore(BinaryReader r)
	{
		r.ReadSingle();
		r.ReadSingle();
		int num = r.ReadInt32();
		for (int i = 0; i < num; i++)
		{
			r.ReadInt32();
		}
		int num2 = r.ReadInt32();
		for (int j = 0; j < num2; j++)
		{
			r.ReadInt32();
		}
	}

	private static void ImportShellGenerate(DysonShell shell, bool overrideFlag = false)
	{
	}

	public static void IntoOtherSave()
	{
		Plugin.logger.LogWarning((object)"Calling IntoOtherSave(). If this is your first time loading this save with LowResShells enabled, then ignore this warning.");
		DysonSphere[] array = GameMain.data?.dysonSpheres;
		if (array != null)
		{
			DysonSphere[] array2 = array;
			foreach (DysonSphere val in array2)
			{
				if (val != null)
				{
					ImportSphereGenerate(val);
				}
			}
		}
		RecalcAllCpReq();
		loaded = true;
	}

	private static void RecalcAllCpReq()
	{
		DysonSphere[] dysonSpheres = GameMain.data.dysonSpheres;
		if (dysonSpheres == null)
		{
			return;
		}
		DysonSphere[] array = dysonSpheres;
		foreach (DysonSphere val in array)
		{
			if (val?.layersIdBased == null)
			{
				continue;
			}
			DysonSphereLayer[] layersIdBased = val.layersIdBased;
			foreach (DysonSphereLayer val2 in layersIdBased)
			{
				if (val2 == null)
				{
					continue;
				}
				for (int k = 1; k < val2.nodeCursor; k++)
				{
					if (val2.nodePool[k] != null && val2.nodePool[k].id == k)
					{
						val2.nodePool[k].RecalcCpReq();
					}
				}
			}
		}
	}

	public static void SwapVertOffsetArrays(DysonShell shell)
	{
		int[] vertsqOffset = shell.vertsqOffset;
		shell.vertsqOffset = shell.vertsqOffset_lowRes;
		shell.vertsqOffset_lowRes = vertsqOffset;
	}
}
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = false)]
internal class ConfigValueAttribute : Attribute
{
	private string description;

	private object defaultValue;

	public string Description => description;

	public object DefaultValue => defaultValue;

	public ConfigValueAttribute(object defaultValue, string description)
	{
		this.description = description;
		this.defaultValue = defaultValue;
	}
}
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = false)]
internal class OptimizationAttribute : Attribute
{
	private string name;

	private string description;

	private bool hasSaveData;

	private Type[] subModules;

	public string Name => name;

	public string Description => description;

	public Type[] SubModules => subModules;

	public bool HasSaveData => hasSaveData;

	public OptimizationAttribute(string name, string description, bool hasSaveData, Type[] subModules = null)
	{
		this.name = name;
		this.description = description;
		this.hasSaveData = hasSaveData;
		this.subModules = subModules;
	}
}
public abstract class OptimizationSet
{
	protected bool enabled = true;

	public bool Enabled
	{
		get
		{
			return enabled;
		}
		set
		{
			enabled = value;
		}
	}

	public virtual void Init(BaseUnityPlugin plugin)
	{
	}

	public virtual void OnDestroy()
	{
	}
}
internal class OptimizationSetManager
{
	private static List<OptimizationSet> optSetInstances;

	public static void Init(BaseUnityPlugin plugin)
	{
		optSetInstances = new List<OptimizationSet>();
		int num = 0;
		Type[] types = Assembly.GetExecutingAssembly().GetTypes();
		for (int i = 0; i < types.Length; i++)
		{
			if (RegisterOptimization(types[i], isSubModule: false))
			{
				num++;
			}
		}
		Plugin.logger.LogInfo((object)string.Format("{0} optimization set{1} loaded", num, (num == 1) ? "" : "s"));
		foreach (OptimizationSet optSetInstance in optSetInstances)
		{
			optSetInstance.Init(plugin);
		}
	}

	private static bool RegisterOptimization(Type type, bool isSubModule)
	{
		if (!type.IsSubclassOf(typeof(OptimizationSet)))
		{
			return false;
		}
		OptimizationSet item = (OptimizationSet)Activator.CreateInstance(type);
		optSetInstances.Add(item);
		return true;
	}

	public static void OnDestroy()
	{
		foreach (OptimizationSet optSetInstance in optSetInstances)
		{
			optSetInstance.OnDestroy();
		}
		optSetInstances.Clear();
	}
}
[AttributeUsage(AttributeTargets.Class, AllowMultiple = true, Inherited = false)]
internal class RunPatchesAttribute : Attribute
{
	private Type patches;

	public Type Patches => patches;

	public RunPatchesAttribute(Type patches)
	{
		this.patches = patches;
	}
}
[Optimization("PrebuildOpt", "Reduces permanent lag caused by placing large blueprints", false, new Type[] { })]
internal class PrebuildOpt : OptimizationSet
{
	private class Patch
	{
	}
}
[RunPatches(typeof(Patch))]
[Optimization("SailBulletOpt", "Optimizes logic for ejected sails", false, new Type[] { })]
internal class SailBulletOpt : OptimizationSet
{
	private class Patch
	{
		[HarmonyTranspiler]
		[HarmonyPatch(typeof(DysonSwarm), "GameTick")]
		private static IEnumerable<CodeInstruction> SailBulletBufferPatch(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Expected O, but got Unknown
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Expected O, but got Unknown
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Expected O, but got Unknown
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Expected O, but got Unknown
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Expected O, but got Unknown
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Expected O, but got Unknown
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Expected O, but got Unknown
			//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e9: Expected O, but got Unknown
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Expected O, but got Unknown
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Expected O, but got Unknown
			//IL_012d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Expected O, but got Unknown
			//IL_0141: Unknown result type (might be due to invalid IL or missing references)
			//IL_0147: Expected O, but got Unknown
			//IL_0155: Unknown result type (might be due to invalid IL or missing references)
			//IL_015b: Expected O, but got Unknown
			//IL_0169: Unknown result type (might be due to invalid IL or missing references)
			//IL_016f: Expected O, but got Unknown
			//IL_0190: Unknown result type (might be due to invalid IL or missing references)
			//IL_0196: Expected O, but got Unknown
			//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01aa: Expected O, but got Unknown
			//IL_01d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d8: Expected O, but got Unknown
			//IL_01e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ec: Expected O, but got Unknown
			//IL_01fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0200: Expected O, but got Unknown
			//IL_0221: Unknown result type (might be due to invalid IL or missing references)
			//IL_0227: Expected O, but got Unknown
			//IL_0244: Unknown result type (might be due to invalid IL or missing references)
			//IL_024a: Expected O, but got Unknown
			//IL_0257: Unknown result type (might be due to invalid IL or missing references)
			//IL_025d: Expected O, but got Unknown
			//IL_0278: Unknown result type (might be due to invalid IL or missing references)
			//IL_027e: Expected O, but got Unknown
			//IL_029a: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a0: Expected O, but got Unknown
			//IL_02c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c7: Expected O, but got Unknown
			//IL_02d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_02db: Expected O, but got Unknown
			//IL_02fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0302: Expected O, but got Unknown
			//IL_0337: Unknown result type (might be due to invalid IL or missing references)
			//IL_033d: Expected O, but got Unknown
			//IL_036e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0374: Expected O, but got Unknown
			//IL_0381: Unknown result type (might be due to invalid IL or missing references)
			//IL_0387: Expected O, but got Unknown
			//IL_038f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0395: Expected O, but got Unknown
			CodeMatcher val = new CodeMatcher(instructions, generator);
			LocalBuilder localBuilder = generator.DeclareLocal(typeof(bool));
			val.MatchForward(true, (CodeMatch[])(object)new CodeMatch[5]
			{
				new CodeMatch((OpCode?)OpCodes.Ldfld, (object)AccessTools.Field(typeof(GameHistoryData), "solarSailLife"), (string)null),
				new CodeMatch((OpCode?)OpCodes.Ldc_R4, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Mul, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Ldc_R4, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Add, (object)null, (string)null)
			}).Advance(11).InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[3]
			{
				new CodeInstruction(OpCodes.Ldarg_0, (object)null),
				new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(SailBulletOpt), "SailBulletsVisible", (Type[])null, (Type[])null)),
				new CodeInstruction(OpCodes.Stloc_S, (object)localBuilder)
			});
			Label label = default(Label);
			val.MatchForward(false, (CodeMatch[])(object)new CodeMatch[8]
			{
				new CodeMatch((OpCode?)OpCodes.Ldloc_S, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Ldc_I4_1, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Add, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Stloc_S, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Ldloc_S, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Ldarg_0, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Ldfld, (object)AccessTools.Field(typeof(DysonSwarm), "bulletCursor"), (string)null),
				new CodeMatch((OpCode?)OpCodes.Blt, (object)null, (string)null)
			}).CreateLabel(ref label);
			val.Start().MatchForward(true, (CodeMatch[])(object)new CodeMatch[4]
			{
				new CodeMatch((OpCode?)OpCodes.Ldelema, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Ldc_I4_0, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Stfld, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Ldsfld, (object)AccessTools.Field(typeof(DysonSphere), "renderPlace"), (string)null)
			}).SetOpcodeAndAdvance(OpCodes.Nop)
				.InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[3]
				{
					new CodeInstruction(OpCodes.Ldloc_S, (object)localBuilder),
					new CodeInstruction(OpCodes.Brfalse_S, (object)label),
					new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(DysonSphere), "renderPlace"))
				});
			Label label2 = default(Label);
			val.MatchForward(true, (CodeMatch[])(object)new CodeMatch[5]
			{
				new CodeMatch((OpCode?)OpCodes.Ldarg_0, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Ldfld, (object)AccessTools.Field(typeof(DysonSwarm), "bulletBuffer"), (string)null),
				new CodeMatch((OpCode?)OpCodes.Ldarg_0, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Ldfld, (object)AccessTools.Field(typeof(DysonSwarm), "bulletPool"), (string)null),
				new CodeMatch((OpCode?)OpCodes.Callvirt, (object)AccessTools.Method(typeof(ComputeBuffer), "SetData", new Type[1] { typeof(Array) }, (Type[])null), (string)null)
			}).Advance(1).CreateLabel(ref label2)
				.Advance(-5)
				.SetOpcodeAndAdvance(OpCodes.Nop)
				.InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[3]
				{
					new CodeInstruction(OpCodes.Ldloc_S, (object)localBuilder),
					new CodeInstruction(OpCodes.Brfalse_S, (object)label2),
					new CodeInstruction(OpCodes.Ldarg_0, (object)null)
				});
			return val.InstructionEnumeration();
		}

		[HarmonyTranspiler]
		[HarmonyPatch(typeof(DysonSwarm), "DrawPost")]
		private static IEnumerable<CodeInstruction> SailBulletHidePatch(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Expected O, but got Unknown
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Expected O, but got Unknown
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Expected O, but got Unknown
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Expected O, but got Unknown
			//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f9: Expected O, but got Unknown
			//IL_0106: Unknown result type (might be due to invalid IL or missing references)
			//IL_010c: Expected O, but got Unknown
			//IL_0114: Unknown result type (might be due to invalid IL or missing references)
			//IL_011a: Expected O, but got Unknown
			CodeMatcher val = new CodeMatcher(instructions, generator);
			Label label = default(Label);
			val.MatchForward(false, (CodeMatch[])(object)new CodeMatch[2]
			{
				new CodeMatch((OpCode?)OpCodes.Ldarg_0, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Call, (object)AccessTools.Method(typeof(DysonSwarm), "GpuAnalysisPost", (Type[])null, (Type[])null), (string)null)
			}).CreateLabel(ref label).Start()
				.MatchForward(false, (CodeMatch[])(object)new CodeMatch[2]
				{
					new CodeMatch((OpCode?)OpCodes.Ldarg_0, (object)null, (string)null),
					new CodeMatch((OpCode?)OpCodes.Ldfld, (object)AccessTools.Field(typeof(DysonSwarm), "bulletMaterial"), (string)null)
				})
				.SetOpcodeAndAdvance(OpCodes.Nop)
				.InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[4]
				{
					new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(SailBulletOpt), "ejectedSailsVisible")),
					new CodeInstruction(OpCodes.Callvirt, (object)AccessTools.Method(typeof(ConfigEntry<bool>), "get_Value", (Type[])null, (Type[])null)),
					new CodeInstruction(OpCodes.Brfalse_S, (object)label),
					new CodeInstruction(OpCodes.Ldarg_0, (object)null)
				});
			return val.InstructionEnumeration();
		}
	}

	private static ConfigEntry<bool> ejectedSailsVisible;

	public override void Init(BaseUnityPlugin plugin)
	{
		ejectedSailsVisible = plugin.Config.Bind<bool>("Spheres and Swarms", "EjectedSailsVisible", true, "Set to false to hide sails being ejected, which can improve UPS");
	}

	private static bool SailBulletsVisible(DysonSwarm swarm)
	{
		//IL_002b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0030: Unknown result type (might be due to invalid IL or missing references)
		//IL_0031: Unknown result type (might be due to invalid IL or missing references)
		//IL_0043: Expected I4, but got Unknown
		if (swarm == null)
		{
			return false;
		}
		if (!ejectedSailsVisible.Value)
		{
			return false;
		}
		GameData data = GameMain.data;
		UIGame uiGame = UIRoot.instance.uiGame;
		UIDysonEditor dysonEditor = uiGame.dysonEditor;
		ERenderPlace renderPlace = DysonSphere.renderPlace;
		switch ((int)renderPlace)
		{
		case 0:
			return data.localStar == swarm.starData;
		case 1:
			if (!UIStarmap.isChangingToMilkyWay)
			{
				return uiGame.starmap.viewStarSystem == swarm.starData;
			}
			return false;
		case 2:
			return dysonEditor.selection.viewDysonSphere == swarm.dysonSphere;
		default:
			return true;
		}
	}
}
[RunPatches(typeof(Patch))]
[Optimization("ShellShaderVarOpt", "Improves fps when rendering dyson shells", false, new Type[] { })]
internal class ShellShaderVarOpt : OptimizationSet
{
	private class Patch
	{
		[HarmonyPatch(typeof(DysonShell), "GenerateModelObjects")]
		public static void ShellMatInitPostfix(DysonShell __instance)
		{
			__instance.material.SetFloat("_State", (float)__instance.state);
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(DysonSphere), "UpdateStates", new Type[]
		{
			typeof(DysonShell),
			typeof(uint),
			typeof(bool),
			typeof(bool)
		})]
		public static void UpdateStatePostfix(DysonShell shell)
		{
			Material material = shell.material;
			if (material != null)
			{
				material.SetFloat("_State", (float)shell.state);
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(DysonShell), "Construct")]
		public static void UpdateCPProgressPostfix(DysonShell __instance)
		{
			__instance.SetMaterialDynamicVars();
		}

		[HarmonyTranspiler]
		[HarmonyPatch(typeof(DysonSphereSegmentRenderer), "DrawModels")]
		private static IEnumerable<CodeInstruction> RemoveShaderVarCall(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Expected O, but got Unknown
			CodeMatcher val = new CodeMatcher(instructions, generator);
			val.MatchForward(false, (CodeMatch[])(object)new CodeMatch[1]
			{
				new CodeMatch((OpCode?)OpCodes.Callvirt, (object)AccessTools.Method(typeof(DysonShell), "SetMaterialDynamicVars", (Type[])null, (Type[])null), (string)null)
			}).Advance(-1).SetOpcodeAndAdvance(OpCodes.Nop)
				.SetOpcodeAndAdvance(OpCodes.Nop);
			return val.InstructionEnumeration();
		}

		[HarmonyTranspiler]
		[HarmonyPatch(typeof(DysonShell), "SetMaterialDynamicVars")]
		private static IEnumerable<CodeInstruction> RemoveSetFloatCall(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Expected O, but got Unknown
			CodeMatcher val = new CodeMatcher(instructions, generator);
			val.MatchForward(false, (CodeMatch[])(object)new CodeMatch[1]
			{
				new CodeMatch((OpCode?)OpCodes.Callvirt, (object)AccessTools.Method(typeof(Material), "SetFloat", new Type[2]
				{
					typeof(string),
					typeof(float)
				}, (Type[])null), (string)null)
			}).Advance(-7).SetOpcodeAndAdvance(OpCodes.Nop)
				.RemoveInstructions(7);
			return val.InstructionEnumeration();
		}

		[HarmonyTranspiler]
		[HarmonyPatch(typeof(UIDEToolbox), "OnColorChange")]
		private static IEnumerable<CodeInstruction> UpdateShellColourPatch1(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Expected O, but got Unknown
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Expected O, but got Unknown
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Expected O, but got Unknown
			CodeMatcher val = new CodeMatcher(instructions, generator);
			val.MatchForward(true, (CodeMatch[])(object)new CodeMatch[1]
			{
				new CodeMatch((OpCode?)OpCodes.Stfld, (object)AccessTools.Field(typeof(DysonShell), "color"), (string)null)
			}).Advance(-1).InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1]
			{
				new CodeInstruction(OpCodes.Dup, (object)null)
			})
				.Advance(2)
				.InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1]
				{
					new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(DysonShell), "SetMaterialDynamicVars", (Type[])null, (Type[])null))
				});
			return val.InstructionEnumeration();
		}

		[HarmonyTranspiler]
		[HarmonyPatch(typeof(UIDysonBrush_Paint), "_OnUpdate")]
		private static IEnumerable<CodeInstruction> UpdateShellColourPatch2(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Expected O, but got Unknown
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Expected O, but got Unknown
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Expected O, but got Unknown
			CodeMatcher val = new CodeMatcher(instructions, generator);
			val.MatchForward(true, (CodeMatch[])(object)new CodeMatch[1]
			{
				new CodeMatch((OpCode?)OpCodes.Stfld, (object)AccessTools.Field(typeof(DysonShell), "color"), (string)null)
			}).Advance(-12);
			OpCode opcode = val.Opcode;
			object operand = val.Operand;
			val.Advance(13).InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[2]
			{
				new CodeInstruction(opcode, operand),
				new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(DysonShell), "SetMaterialDynamicVars", (Type[])null, (Type[])null))
			});
			return val.InstructionEnumeration();
		}
	}
}
[RunPatches(typeof(Patch))]
[Optimization("SphereBufferOpt", "Reduces lag for hidden layers under construction", false, new Type[] { })]
internal class SphereBufferOpt : OptimizationSet
{
	private class Patch
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(DysonSphereSegmentRenderer), "Init")]
		public static void InitBatchMasks_Postfix(DysonSphereSegmentRenderer __instance)
		{
			__instance.layersDirtyMask = new int[DysonSphereSegmentRenderer.protoMeshes.Length];
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(DysonSphere), "UpdateProgress", new Type[] { typeof(DysonNode) })]
		public static void BatchMask_UpdateProgress_Postfix1(DysonSphere __instance, DysonNode node)
		{
			__instance.modelRenderer.layersDirtyMask[node.protoId] |= 1 << node.layerId;
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(DysonSphere), "UpdateProgress", new Type[] { typeof(DysonFrame) })]
		public static void BatchMask_UpdateProgress_Postfix2(DysonSphere __instance, DysonFrame frame)
		{
			__instance.modelRenderer.layersDirtyMask[frame.protoId] |= 1 << frame.layerId;
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(DysonSphereSegmentRenderer), "RebuildModels")]
		public static void DysonSphereSegmentRenderer_RebuildModels_Postfix(DysonSphereSegmentRenderer __instance)
		{
			for (int i = 0; i < DysonSphereSegmentRenderer.totalProtoCount; i++)
			{
				__instance.layersDirtyMask[i] = -1;
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(DysonSphere), "UpdateStates", new Type[]
		{
			typeof(DysonNode),
			typeof(uint),
			typeof(bool),
			typeof(bool)
		})]
		public static void DysonSphere_UpdateStates_Postfix1(DysonSphere __instance, DysonNode node)
		{
			__instance.modelRenderer.layersDirtyMask[node.protoId] |= 1 << node.layerId;
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(DysonSphere), "UpdateStates", new Type[]
		{
			typeof(DysonFrame),
			typeof(uint),
			typeof(bool),
			typeof(bool)
		})]
		public static void DysonSphere_UpdateStates_Postfix2(DysonSphere __instance, DysonFrame frame)
		{
			__instance.modelRenderer.layersDirtyMask[frame.protoId] |= 1 << frame.layerId;
		}

		[HarmonyTranspiler]
		[HarmonyPatch(typeof(DysonSphereSegmentRenderer), "DrawModels")]
		private static IEnumerable<CodeInstruction> DrawModels_SyncBuffers_Patch(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Expected O, but got Unknown
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Expected O, but got Unknown
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Expected O, but got Unknown
			CodeMatcher val = new CodeMatcher(instructions, generator);
			val.MatchForward(false, (CodeMatch[])(object)new CodeMatch[1]
			{
				new CodeMatch((OpCode?)OpCodes.Callvirt, (object)AccessTools.Method(typeof(Batch), "SyncBufferData", (Type[])null, (Type[])null), (string)null)
			}).Advance(-3).SetOpcodeAndAdvance(OpCodes.Nop)
				.Advance(1)
				.RemoveInstructions(2)
				.InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[3]
				{
					new CodeInstruction(OpCodes.Ldarg_2, (object)null),
					new CodeInstruction(OpCodes.Ldarg_3, (object)null),
					Transpilers.EmitDelegate<Action<DysonSphereSegmentRenderer, int, int, int>>((Action<DysonSphereSegmentRenderer, int, int, int>)delegate(DysonSphereSegmentRenderer renderer, int batchIdx, int editorMask, int gameMask)
					{
						//IL_0000: Unknown result type (might be due to invalid IL or missing references)
						//IL_0006: Invalid comparison between Unknown and I4
						if (((((int)DysonSphere.renderPlace == 2) ? editorMask : gameMask) & renderer.layersDirtyMask[batchIdx]) != 0)
						{
							renderer.batches[batchIdx].SyncBufferData();
							renderer.layersDirtyMask[batchIdx] = 0;
						}
					})
				});
			return val.InstructionEnumeration();
		}
	}
}
[RunPatches(typeof(Patch))]
[Optimization("StationStorageOpt", "Adds multithreading to station storage logic", false, new Type[] { })]
internal class StationStorageOpt : OptimizationSet
{
	private class WorkerThread
	{
		private int id;

		public WaitCallback callback;

		public AutoResetEvent completeEvent;

		public WorkerThread(int id)
		{
			this.id = id;
			callback = ThreadCallback;
			completeEvent = new AutoResetEvent(initialState: true);
		}

		private void ThreadCallback(object state = null)
		{
			bool flag = (bool)state;
			bool sandboxToolsEnabled = GameMain.sandboxToolsEnabled;
			int num = (stationIdMap.Length - 1) / numThreads + 1;
			int num2 = num * id;
			int num3 = Math.Min(num2 + num, stationIdMap.Length);
			for (int i = num2; i < num3; i++)
			{
				int num4 = stationIdMap[i];
				int num5 = Utils.LowerBound(factorySizesPrefixSum, num4 + 1, 0, GameMain.data.factoryCount);
				int num6 = num4 - ((num5 > 0) ? factorySizesPrefixSum[num5 - 1] : 0);
				PlanetFactory val = GameMain.data.factories[num5];
				StationComponent val2 = val.transport.stationPool[num6];
				bool flag2 = (GameMain.instance.timei + num5) % 30 == 0L || val.planet == GameMain.data.localPlanet;
				if (val2 == null || val2.id != num6)
				{
					continue;
				}
				CargoTraffic cargoTraffic = val.cargoTraffic;
				SignData[] entitySignPool = val.entitySignPool;
				if (flag)
				{
					val2.UpdateInputSlots(cargoTraffic, entitySignPool, flag2);
					continue;
				}
				val2.UpdateOutputSlots(cargoTraffic, entitySignPool, GameMain.history.stationPilerLevel, flag2);
				if (sandboxToolsEnabled)
				{
					val2.UpdateKeepMode();
				}
			}
			completeEvent.Set();
		}
	}

	private class Patch
	{
		[HarmonyPrefix]
		[HarmonyPatch(typeof(PlanetTransport), "SetStationCapacity")]
		public static void SetStationCapacityPostfix(PlanetTransport __instance, int newCapacity)
		{
			int index = __instance.factory.index;
			if (index >= 0 && index < factorySizes.Length)
			{
				int num = stationIdMap.Length + newCapacity - factorySizes[index];
				stationIdMap = new int[num];
				for (int i = 0; i < num; i++)
				{
					stationIdMap[i] = i;
				}
				stationIdMap.Shuffle();
				int factoryCount = GameMain.data.factoryCount;
				factorySizes[index] = newCapacity;
				int num2 = Math.Min(factoryCount + 1, factorySizes.Length);
				for (int j = index; j < num2; j++)
				{
					factorySizesPrefixSum[j] = ((j > 0) ? factorySizesPrefixSum[j - 1] : 0) + factorySizes[j];
				}
			}
		}

		private static void ReplaceCall(CodeMatcher matcher, bool isInput)
		{
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Expected O, but got Unknown
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d5: Expected O, but got Unknown
			string text = (isInput ? "GameTick_InputFromBelt" : "GameTick_OutputToBelt");
			matcher.MatchForward(false, (CodeMatch[])(object)new CodeMatch[1]
			{
				new CodeMatch((OpCode?)OpCodes.Callvirt, (object)AccessTools.Method(typeof(PlanetTransport), text, (Type[])null, (Type[])null), (string)null)
			}).Advance(isInput ? (-15) : (-19)).RemoveInstructions(isInput ? 3 : 6)
				.SetOpcodeAndAdvance(OpCodes.Nop)
				.RemoveInstructions(isInput ? 12 : 19)
				.SetOpcodeAndAdvance(OpCodes.Nop)
				.RemoveInstructions(3)
				.SetOpcodeAndAdvance(OpCodes.Nop)
				.RemoveInstructions(3)
				.InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[2]
				{
					new CodeInstruction(isInput ? OpCodes.Ldc_I4_1 : OpCodes.Ldc_I4_0, (object)null),
					new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(StationStorageOpt), "RunStorageLogic", (Type[])null, (Type[])null))
				});
		}

		[HarmonyTranspiler]
		[HarmonyPatch(typeof(GameData), "GameTick")]
		private static IEnumerable<CodeInstruction> StorageCallSkipPatch(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Expected O, but got Unknown
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Expected O, but got Unknown
			CodeMatcher val = new CodeMatcher(instructions, generator);
			ReplaceCall(val, isInput: true);
			ReplaceCall(val, isInput: false);
			return val.InstructionEnumeration();
		}

		[HarmonyTranspiler]
		[HarmonyPatch(typeof(GameData), "NewGame")]
		[HarmonyPatch(typeof(GameData), "Import")]
		private static IEnumerable<CodeInstruction> InitFactoryInfoPatch(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Expected O, but got Unknown
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Expected O, but got Unknown
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Expected O, but got Unknown
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Expected O, but got Unknown
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Expected O, but got Unknown
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Expected O, but got Unknown
			CodeMatcher val = new CodeMatcher(instructions, generator);
			val.MatchForward(true, (CodeMatch[])(object)new CodeMatch[4]
			{
				new CodeMatch((OpCode?)OpCodes.Ldc_I4_6, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Mul, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Newarr, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Stfld, (object)AccessTools.Field(typeof(GameData), "factories"), (string)null)
			}).Advance(1).InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[2]
			{
				new CodeInstruction(OpCodes.Ldarg_0, (object)null),
				new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(StationStorageOpt), "InitFactoryInfo", (Type[])null, (Type[])null))
			});
			return val.InstructionEnumeration();
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(MultithreadSystem), "Init")]
		[HarmonyPatch(typeof(MultithreadSystem), "ResetUsedThreadCnt")]
		public static void SetThreadCount(MultithreadSystem __instance)
		{
			numThreads = __instance.usedThreadCnt;
		}
	}

	private static int[] stationIdMap;

	private static int[] factorySizes;

	private static int[] factorySizesPrefixSum;

	private static int numThreads;

	private static WorkerThread[] threads;

	public override void Init(BaseUnityPlugin plugin)
	{
		threads = new WorkerThread[128];
		for (int i = 0; i < 128; i++)
		{
			threads[i] = new WorkerThread(i);
		}
	}

	private static void InitFactoryInfo(GameData data)
	{
		int num = data.factories.Length;
		factorySizes = new int[num];
		factorySizesPrefixSum = new int[num];
		stationIdMap = new int[0];
	}

	private static void RunStorageLogic(bool isInput)
	{
		for (int i = 0; i < numThreads; i++)
		{
			threads[i].completeEvent.Reset();
			ThreadPool.QueueUserWorkItem(threads[i].callback, isInput);
		}
		for (int j = 0; j < numThreads; j++)
		{
			threads[j].completeEvent.WaitOne();
		}
	}
}
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = false)]
public class CommandAttribute : Attribute
{
	private string name;

	public string Name => name;

	public CommandAttribute(string name)
	{
		this.name = name;
	}
}
[RunPatches(typeof(Patch))]
public class CommandManager
{
	private class Patch
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(XConsole), "InitCommands")]
		public static void InitCommandsPostfix()
		{
			foreach (Assembly item in initQueue)
			{
				Init(item);
			}
			initQueue.Clear();
			initialized = true;
		}
	}

	private static List<string> cmds;

	private static List<Assembly> srcAssm;

	private static List<Assembly> initQueue;

	private static bool initialized;

	public static void QueueInit(Assembly assm = null)
	{
		if (initialized)
		{
			Init(assm);
			return;
		}
		if (initQueue == null)
		{
			initQueue = new List<Assembly>();
		}
		initQueue.Add(assm);
	}

	private static void Init(Assembly assm)
	{
		if (assm == null)
		{
			assm = Assembly.GetExecutingAssembly();
		}
		if (cmds == null)
		{
			cmds = new List<string>();
		}
		if (srcAssm == null)
		{
			srcAssm = new List<Assembly>();
		}
		int num = FindCommands(assm);
		Plugin.logger.LogInfo((object)string.Format("{0} command{1} loaded from {2}", num, (num == 1) ? "" : "s", assm.GetName().Name));
	}

	public static void OnDestroy(Assembly assm = null)
	{
		if (cmds == null || cmds.Count == 0)
		{
			return;
		}
		for (int i = 0; i < cmds.Count; i++)
		{
			string text = cmds[i];
			Assembly assembly = srcAssm[i];
			if (assm == null || assm == assembly)
			{
				XConsole.UnregisterCommand(text);
				cmds.RemoveAt(i);
				srcAssm.RemoveAt(i);
				i--;
			}
		}
	}

	private static void AddCommand(string name, Func<string, string> cmd, Assembly assm)
	{
		//IL_0008: Unknown result type (might be due to invalid IL or missing references)
		//IL_0012: Expected O, but got Unknown
		XConsole.RegisterCommand(name, new DCommandFunc(cmd.Invoke));
		cmds.Add(name);
		srcAssm.Add(assm);
	}

	private static bool IsValidCommand(MethodInfo method)
	{
		if (method.ReturnType != typeof(string))
		{
			return false;
		}
		ParameterInfo[] parameters = method.GetParameters();
		if (parameters.Length == 1 && !parameters[0].IsOut)
		{
			return parameters[0].ParameterType == typeof(string);
		}
		return false;
	}

	private static int FindCommands(Assembly assm)
	{
		int num = 0;
		Type[] types = assm.GetTypes();
		foreach (Type type in types)
		{
			MethodInfo[] methods = type.GetMethods();
			foreach (MethodInfo methodInfo in methods)
			{
				CommandAttribute commandAttribute = (CommandAttribute)methodInfo.GetCustomAttribute(typeof(CommandAttribute));
				if (commandAttribute != null)
				{
					if (IsValidCommand(methodInfo))
					{
						AddCommand(commandAttribute.Name, (Func<string, string>)methodInfo.CreateDelegate(typeof(Func<string, string>)), assm);
						num++;
					}
					else
					{
						Plugin.logger.LogError((object)$"{type.Name}.{methodInfo.Name} from {assm.GetName().Name} is not a valid command");
					}
				}
			}
		}
		return num;
	}
}
internal class FactoryCommands
{
	private static Dictionary<int, int> planetIdToFactoryIdx;

	public static string CmdResetLocalPlanet(string param)
	{
		PlanetData localPlanet = GameMain.localPlanet;
		if (localPlanet == null)
		{
			return "no local planet";
		}
		ResetPlanet(localPlanet);
		return "successfully reset local planet";
	}

	[Command("resetLocalFactory")]
	public static string CmdResetLocalFactory(string param)
	{
		PlanetData localPlanet = GameMain.localPlanet;
		if (localPlanet == null)
		{
			return "no local planet";
		}
		if (localPlanet.factory == null)
		{
			return "local factory is null";
		}
		ResetFactory(localPlanet);
		return "successfully reset local factory";
	}

	private static void PrepareReset(PlanetData planet)
	{
		//IL_0086: Unknown result type (might be due to invalid IL or missing references)
		//IL_008b: Unknown result type (might be due to invalid IL or missing references)
		//IL_008d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0098: Un