Decompiled source of BottleneckUI v1.0.0

BottleneckUI.dll

Decompiled 2 days ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using CommonAPI;
using CommonAPI.Systems;
using DysonSphereMods.Shared;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Valoneu")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright © 2026")]
[assembly: AssemblyDescription("BottleneckUI")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+31b1750490d034965cde15adfc56e59a7ba9b23f")]
[assembly: AssemblyProduct("DysonSphereMods")]
[assembly: AssemblyTitle("BottleneckUI")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace DysonSphereMods.Shared
{
	public static class Log
	{
		private static ManualLogSource _logger;

		public static void Init(ManualLogSource logger)
		{
			_logger = logger;
		}

		public static void Debug(object data)
		{
			ManualLogSource logger = _logger;
			if (logger != null)
			{
				logger.LogDebug(data);
			}
		}

		public static void Info(object data)
		{
			ManualLogSource logger = _logger;
			if (logger != null)
			{
				logger.LogInfo(data);
			}
		}

		public static void Warning(object data)
		{
			ManualLogSource logger = _logger;
			if (logger != null)
			{
				logger.LogWarning(data);
			}
		}

		public static void Error(object data)
		{
			ManualLogSource logger = _logger;
			if (logger != null)
			{
				logger.LogError(data);
			}
		}

		public static void Fatal(object data)
		{
			ManualLogSource logger = _logger;
			if (logger != null)
			{
				logger.LogFatal(data);
			}
		}

		public static void Message(object data)
		{
			ManualLogSource logger = _logger;
			if (logger != null)
			{
				logger.LogMessage(data);
			}
		}

		public static void LogOnce(string msg, ref bool flag, params object[] args)
		{
			if (flag)
			{
				return;
			}
			flag = true;
			try
			{
				string[] array = ((args == null) ? Array.Empty<string>() : args.Select((object arg) => (arg != null) ? ((!(arg is int) && !(arg is string) && !arg.GetType().IsPrimitive) ? JsonUtility.ToJson(arg) : arg.ToString()) : "null").ToArray());
				object[] args2 = array;
				Info(string.Format(msg, args2));
			}
			catch (Exception arg2)
			{
				Warning($"LogOnce failed to format message: {msg}. Exception: {arg2}");
			}
		}
	}
	public static class MultiplierService
	{
		private static readonly Dictionary<string, float> _multipliers = new Dictionary<string, float>();

		private static bool _isDirty;

		public static event Action OnMultipliersChanged;

		public static void SetMultiplier(string key, float value)
		{
			if (!_multipliers.TryGetValue(key, out var value2) || Math.Abs(value2 - value) > 0.0001f)
			{
				_multipliers[key] = value;
				_isDirty = true;
			}
		}

		public static float GetMultiplier(string key, float defaultValue = 1f)
		{
			if (!_multipliers.TryGetValue(key, out var value))
			{
				return defaultValue;
			}
			return value;
		}

		public static void CommitChanges()
		{
			if (_isDirty)
			{
				_isDirty = false;
				MultiplierService.OnMultipliersChanged?.Invoke();
			}
		}
	}
	public static class TickManager
	{
		private static long _lastSlowTick = -1L;

		private static long _lastLazyTick = -1L;

		private static bool _patched = false;

		public static event Action OnSlowTick;

		public static event Action OnLazyTick;

		public static void Patch(Harmony harmony)
		{
			if (!_patched)
			{
				_patched = true;
				harmony.PatchAll(typeof(TickManager));
			}
		}

		[HarmonyPatch(typeof(GameMain), "Begin")]
		[HarmonyPostfix]
		public static void Init()
		{
			_lastSlowTick = -1L;
			_lastLazyTick = -1L;
		}

		[HarmonyPatch(typeof(GameLogic), "LogicFrame")]
		[HarmonyPostfix]
		public static void GameTick()
		{
			long gameTick = GameMain.gameTick;
			if (gameTick / 60 > _lastSlowTick)
			{
				_lastSlowTick = gameTick / 60;
				TickManager.OnSlowTick?.Invoke();
			}
			if (gameTick / 600 > _lastLazyTick)
			{
				_lastLazyTick = gameTick / 600;
				TickManager.OnLazyTick?.Invoke();
			}
		}
	}
	public abstract class WindowBase
	{
		public Rect WindowRect;

		protected Vector2 ScrollPos;

		private bool _isResizing;

		private Rect _resizeRect = new Rect(0f, 0f, 15f, 15f);

		public Vector2 MinSize = new Vector2(300f, 200f);

		public int WindowId { get; protected set; }

		public string Title { get; set; }

		public bool IsVisible { get; set; }

		protected WindowBase(int windowId, string title, Rect defaultRect)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			WindowId = windowId;
			Title = title;
			WindowRect = defaultRect;
		}

		public virtual void OnGUI()
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Expected O, but got Unknown
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			if (IsVisible)
			{
				GUI.backgroundColor = new Color(0.08f, 0.12f, 0.22f, 0.95f);
				WindowRect = GUILayout.Window(WindowId, WindowRect, new WindowFunction(DrawWindowInternal), Title, Array.Empty<GUILayoutOption>());
				GUI.backgroundColor = Color.white;
				((Rect)(ref WindowRect)).x = Mathf.Clamp(((Rect)(ref WindowRect)).x, 0f - ((Rect)(ref WindowRect)).width + 50f, (float)(Screen.width - 50));
				((Rect)(ref WindowRect)).y = Mathf.Clamp(((Rect)(ref WindowRect)).y, -20f, (float)(Screen.height - 50));
			}
		}

		private void DrawWindowInternal(int id)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Expected O, but got Unknown
			//IL_00dd: Expected O, but got Unknown
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_011b: Invalid comparison between Unknown and I4
			//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_012a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0130: Invalid comparison between Unknown and I4
			//IL_01cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_014d: Unknown result type (might be due to invalid IL or missing references)
			//IL_016a: Unknown result type (might be due to invalid IL or missing references)
			DrawWindowHeader();
			ScrollPos = GUILayout.BeginScrollView(ScrollPos, Array.Empty<GUILayoutOption>());
			DrawWindowContent();
			GUILayout.EndScrollView();
			DrawWindowFooter();
			((Rect)(ref _resizeRect)).x = ((Rect)(ref WindowRect)).width - 20f;
			((Rect)(ref _resizeRect)).y = ((Rect)(ref WindowRect)).height - 20f;
			((Rect)(ref _resizeRect)).width = 20f;
			((Rect)(ref _resizeRect)).height = 20f;
			GUI.Label(_resizeRect, "↘", new GUIStyle(GUI.skin.label)
			{
				alignment = (TextAnchor)4,
				fontSize = 20,
				normal = new GUIStyleState
				{
					textColor = new Color(0.6f, 0.6f, 0.6f, 0.8f)
				}
			});
			Event current = Event.current;
			bool flag = false;
			if ((int)current.type == 0 && ((Rect)(ref _resizeRect)).Contains(current.mousePosition))
			{
				_isResizing = true;
				flag = true;
				current.Use();
			}
			else if ((int)current.type == 1)
			{
				_isResizing = false;
			}
			else if ((int)current.type == 3 && _isResizing)
			{
				ref Rect windowRect = ref WindowRect;
				((Rect)(ref windowRect)).width = ((Rect)(ref windowRect)).width + current.delta.x;
				ref Rect windowRect2 = ref WindowRect;
				((Rect)(ref windowRect2)).height = ((Rect)(ref windowRect2)).height + current.delta.y;
				((Rect)(ref WindowRect)).width = Mathf.Max(MinSize.x, ((Rect)(ref WindowRect)).width);
				((Rect)(ref WindowRect)).height = Mathf.Max(MinSize.y, ((Rect)(ref WindowRect)).height);
				current.Use();
			}
			if ((int)current.type == 0 && !flag)
			{
				GUIUtility.keyboardControl = 0;
			}
			GUI.DragWindow();
		}

		protected virtual void DrawWindowHeader()
		{
		}

		protected abstract void DrawWindowContent();

		protected virtual void DrawWindowFooter()
		{
		}

		public virtual void Toggle()
		{
			IsVisible = !IsVisible;
		}
	}
}
namespace BottleneckUI
{
	[BepInPlugin("com.Valoneu.BottleneckUI", "BottleneckUI", "1.0.0")]
	[BepInProcess("DSPGAME.exe")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[CommonAPISubmoduleDependency(new string[] { "ProtoRegistry", "CustomKeyBindSystem" })]
	public class BottleneckUIPlugin : BaseUnityPlugin
	{
		public static ConfigEntry<KeyboardShortcut> toggleKey;

		public static ConfigEntry<float> WindowX;

		public static ConfigEntry<float> WindowY;

		public static ConfigEntry<float> WindowW;

		public static ConfigEntry<float> WindowH;

		public static BottleneckNaviLine navi = new BottleneckNaviLine();

		private BottleneckScanner _scanner;

		private BottleneckWindow _window;

		private Harmony _harmony;

		private void Awake()
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fe: Expected O, but got Unknown
			Log.Init(((BaseUnityPlugin)this).Logger);
			toggleKey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("General", "ToggleKey", new KeyboardShortcut((KeyCode)260, (KeyCode[])(object)new KeyCode[1] { (KeyCode)306 }), "Key to toggle the Bottleneck UI");
			WindowX = ((BaseUnityPlugin)this).Config.Bind<float>("UI", "WindowX", 200f, "Window X Position");
			WindowY = ((BaseUnityPlugin)this).Config.Bind<float>("UI", "WindowY", 200f, "Window Y Position");
			WindowW = ((BaseUnityPlugin)this).Config.Bind<float>("UI", "WindowW", 500f, "Window Width");
			WindowH = ((BaseUnityPlugin)this).Config.Bind<float>("UI", "WindowH", 600f, "Window Height");
			_scanner = new BottleneckScanner();
			_window = new BottleneckWindow(_scanner);
			_harmony = new Harmony("com.Valoneu.BottleneckUI");
			TickManager.Patch(_harmony);
			TickManager.OnSlowTick += OnSlowTick;
			InitKeyBinds();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"BottleneckUI v1.0.0 loaded!");
		}

		private void OnDestroy()
		{
			TickManager.OnSlowTick -= OnSlowTick;
			Harmony harmony = _harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(PlayerControlGizmo), "GameTick")]
		public static void PlayerControlGizmo_GameTick_Postfix()
		{
			navi?.GameTick();
		}

		private void InitKeyBinds()
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Expected I4, but got Unknown
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			if (!CustomKeyBindSystem.HasKeyBind("ToggleBottleneckUI"))
			{
				BuiltinKey val = default(BuiltinKey);
				val.id = 1215;
				KeyboardShortcut value = toggleKey.Value;
				val.key = new CombineKey((int)((KeyboardShortcut)(ref value)).MainKey, (byte)2, (ECombineKeyAction)0, false);
				val.conflictGroup = 2052;
				val.name = "ToggleBottleneckUI";
				val.canOverride = true;
				CustomKeyBindSystem.RegisterKeyBind<PressKeyBind>(val);
			}
			ProtoRegistry.RegisterString("KEYToggleBottleneckUI", "Toggle Bottleneck UI");
		}

		private void Update()
		{
			if (CustomKeyBindSystem.GetKeyBind("ToggleBottleneckUI").keyValue)
			{
				_window.Toggle();
				if (_window.IsVisible)
				{
					_scanner.Scan();
				}
			}
			_window?.Update();
		}

		private void OnSlowTick()
		{
			if (_window.IsVisible)
			{
				_scanner.Scan();
			}
		}

		private void OnGUI()
		{
			_window.OnGUI();
		}
	}
	public class BottleneckScanner
	{
		public List<BottleneckInfo> Bottlenecks { get; private set; } = new List<BottleneckInfo>();


		public int TotalScanned { get; private set; }

		public void Scan()
		{
			Bottlenecks.Clear();
			TotalScanned = 0;
			if (GameMain.data == null || GameMain.data.factories == null)
			{
				return;
			}
			PlanetFactory[] factories = GameMain.data.factories;
			foreach (PlanetFactory val in factories)
			{
				if (val != null)
				{
					string displayName = val.planet.displayName;
					_ = val.factorySystem;
					ScanAssemblers(val, displayName);
					ScanLabs(val, displayName);
					ScanFractionators(val, displayName);
					ScanMiners(val, displayName);
					ScanEjectors(val, displayName);
					ScanSilos(val, displayName);
				}
			}
		}

		private void ScanAssemblers(PlanetFactory factory, string planetName)
		{
			FactorySystem factorySystem = factory.factorySystem;
			for (int i = 1; i < factorySystem.assemblerCursor; i++)
			{
				ref AssemblerComponent reference = ref factorySystem.assemblerPool[i];
				if (reference.id != i || reference.entityId == 0)
				{
					continue;
				}
				TotalScanned++;
				if (!reference.replicating)
				{
					string assemblerStatus = BottleneckHeuristics.GetAssemblerStatus(ref reference, factory);
					if (assemblerStatus != null && assemblerStatus != "Working" && assemblerStatus != "Idle" && !assemblerStatus.Contains("Output Full"))
					{
						Bottlenecks.Add(new BottleneckInfo
						{
							planetName = planetName,
							machineName = BottleneckHeuristics.GetMachineName(factory, reference.entityId),
							factory = factory,
							entityId = reference.entityId,
							status = assemblerStatus,
							protoId = factory.entityPool[reference.entityId].protoId
						});
					}
				}
			}
		}

		private void ScanLabs(PlanetFactory factory, string planetName)
		{
			FactorySystem factorySystem = factory.factorySystem;
			for (int i = 1; i < factorySystem.labCursor; i++)
			{
				ref LabComponent reference = ref factorySystem.labPool[i];
				if (reference.id != i || reference.entityId == 0 || (!reference.researchMode && reference.recipeId == 0))
				{
					continue;
				}
				TotalScanned++;
				if (!reference.replicating)
				{
					string labStatus = BottleneckHeuristics.GetLabStatus(ref reference, factory);
					if (labStatus != null && labStatus != "Working" && labStatus != "Idle" && !labStatus.Contains("Output Full"))
					{
						Bottlenecks.Add(new BottleneckInfo
						{
							planetName = planetName,
							machineName = BottleneckHeuristics.GetMachineName(factory, reference.entityId),
							factory = factory,
							entityId = reference.entityId,
							status = labStatus,
							protoId = factory.entityPool[reference.entityId].protoId
						});
					}
				}
			}
		}

		private void ScanFractionators(PlanetFactory factory, string planetName)
		{
			FactorySystem factorySystem = factory.factorySystem;
			for (int i = 1; i < factorySystem.fractionatorCursor; i++)
			{
				ref FractionatorComponent reference = ref factorySystem.fractionatorPool[i];
				if (reference.id != i || reference.entityId == 0 || reference.fluidId == 0)
				{
					continue;
				}
				TotalScanned++;
				if (!reference.isWorking)
				{
					string fracStatus = BottleneckHeuristics.GetFracStatus(ref reference, factory);
					if (fracStatus != null && fracStatus != "Working" && fracStatus != "Idle" && !fracStatus.Contains("Output Full"))
					{
						Bottlenecks.Add(new BottleneckInfo
						{
							planetName = planetName,
							machineName = BottleneckHeuristics.GetMachineName(factory, reference.entityId),
							factory = factory,
							entityId = reference.entityId,
							status = fracStatus,
							protoId = factory.entityPool[reference.entityId].protoId
						});
					}
				}
			}
		}

		private void ScanMiners(PlanetFactory factory, string planetName)
		{
			FactorySystem factorySystem = factory.factorySystem;
			for (int i = 1; i < factorySystem.minerCursor; i++)
			{
				ref MinerComponent reference = ref factorySystem.minerPool[i];
				if (reference.id == i && reference.entityId != 0)
				{
					TotalScanned++;
					string minerStatus = BottleneckHeuristics.GetMinerStatus(ref reference, factory);
					if (minerStatus != null && minerStatus != "Working" && minerStatus != "Idle" && !minerStatus.Contains("Output Full") && !minerStatus.Contains("No Node"))
					{
						Bottlenecks.Add(new BottleneckInfo
						{
							planetName = planetName,
							machineName = BottleneckHeuristics.GetMachineName(factory, reference.entityId),
							factory = factory,
							entityId = reference.entityId,
							status = minerStatus,
							protoId = factory.entityPool[reference.entityId].protoId
						});
					}
				}
			}
		}

		private void ScanEjectors(PlanetFactory factory, string planetName)
		{
			FactorySystem factorySystem = factory.factorySystem;
			for (int i = 1; i < factorySystem.ejectorCursor; i++)
			{
				ref EjectorComponent reference = ref factorySystem.ejectorPool[i];
				if (reference.id == i && reference.entityId != 0)
				{
					TotalScanned++;
					string ejectorStatus = BottleneckHeuristics.GetEjectorStatus(ref reference, factory);
					if (ejectorStatus != null && ejectorStatus != "Working" && ejectorStatus != "Idle" && !ejectorStatus.Contains("Output Full") && ejectorStatus != "No Orbit Set" && !ejectorStatus.Contains("No Node"))
					{
						Bottlenecks.Add(new BottleneckInfo
						{
							planetName = planetName,
							machineName = BottleneckHeuristics.GetMachineName(factory, reference.entityId),
							factory = factory,
							entityId = reference.entityId,
							status = ejectorStatus,
							protoId = factory.entityPool[reference.entityId].protoId
						});
					}
				}
			}
		}

		private void ScanSilos(PlanetFactory factory, string planetName)
		{
			FactorySystem factorySystem = factory.factorySystem;
			for (int i = 1; i < factorySystem.siloCursor; i++)
			{
				ref SiloComponent reference = ref factorySystem.siloPool[i];
				if (reference.id == i && reference.entityId != 0)
				{
					TotalScanned++;
					string siloStatus = BottleneckHeuristics.GetSiloStatus(ref reference, factory);
					if (siloStatus != null && siloStatus != "Working" && siloStatus != "Idle" && !siloStatus.Contains("Output Full") && !siloStatus.Contains("No Node"))
					{
						Bottlenecks.Add(new BottleneckInfo
						{
							planetName = planetName,
							machineName = BottleneckHeuristics.GetMachineName(factory, reference.entityId),
							factory = factory,
							entityId = reference.entityId,
							status = siloStatus,
							protoId = factory.entityPool[reference.entityId].protoId
						});
					}
				}
			}
		}
	}
	public struct BottleneckInfo
	{
		public string planetName;

		public string machineName;

		public PlanetFactory factory;

		public int entityId;

		public string status;

		public int protoId;
	}
	public static class BottleneckHeuristics
	{
		public static string GetMachineName(PlanetFactory factory, int entityId)
		{
			if (entityId <= 0 || entityId >= factory.entityCursor)
			{
				return "Unknown";
			}
			int protoId = factory.entityPool[entityId].protoId;
			ItemProto val = ((ProtoSet<ItemProto>)(object)LDB.items).Select(protoId);
			if (val == null)
			{
				return "Unknown Machine";
			}
			return Localization.Translate(((Proto)val).Name);
		}

		public static string GetPowerStatus(int pcId, PlanetFactory factory)
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			if (pcId <= 0)
			{
				return "No Power Connection";
			}
			if (pcId >= factory.powerSystem.consumerCursor)
			{
				return "Power Error";
			}
			PowerConsumerComponent val = factory.powerSystem.consumerPool[pcId];
			if (val.requiredEnergy <= 0)
			{
				return null;
			}
			float num = 1f;
			if (val.networkId > 0 && val.networkId < factory.powerSystem.networkServes.Length)
			{
				num = factory.powerSystem.networkServes[val.networkId];
			}
			if (num <= 0.001f)
			{
				return "No Power";
			}
			if (num < 0.98f)
			{
				return $"Low Power ({num:P0})";
			}
			return null;
		}

		public static string GetAssemblerStatus(ref AssemblerComponent assembler, PlanetFactory factory)
		{
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Invalid comparison between Unknown and I4
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Invalid comparison between Unknown and I4
			if (assembler.recipeId == 0)
			{
				return "No Recipe";
			}
			string powerStatus = GetPowerStatus(assembler.pcId, factory);
			if (powerStatus != null)
			{
				return powerStatus;
			}
			RecipeProto val = ((ProtoSet<RecipeProto>)(object)LDB.recipes).Select(assembler.recipeId);
			if (val != null)
			{
				for (int i = 0; i < val.Items.Length; i++)
				{
					int num = val.Items[i];
					if (num > 0 && assembler.served[i] < val.ItemCounts[i])
					{
						return "Missing " + Localization.Translate(((Proto)((ProtoSet<ItemProto>)(object)LDB.items).Select(num)).Name);
					}
				}
				for (int j = 0; j < val.Results.Length; j++)
				{
					int num2 = val.Results[j];
					if (num2 > 0)
					{
						int num3 = 0;
						ERecipeType recipeType = assembler.recipeType;
						num3 = (((int)recipeType == 1) ? 100 : (((int)recipeType != 4) ? (val.ResultCounts[j] * 19) : (val.ResultCounts[j] * 9)));
						if (assembler.produced[j] >= num3)
						{
							return "Output Full: " + Localization.Translate(((Proto)((ProtoSet<ItemProto>)(object)LDB.items).Select(num2)).Name);
						}
					}
				}
			}
			return "Idle";
		}

		public static string GetLabStatus(ref LabComponent lab, PlanetFactory factory)
		{
			string powerStatus = GetPowerStatus(lab.pcId, factory);
			if (powerStatus != null)
			{
				return powerStatus;
			}
			if (lab.researchMode)
			{
				for (int i = 0; i < 6; i++)
				{
					int num = LabComponent.matrixIds[i];
					if (lab.matrixPoints[i] > 0 && lab.matrixServed[i] < lab.matrixPoints[i])
					{
						return "Missing " + Localization.Translate(((Proto)((ProtoSet<ItemProto>)(object)LDB.items).Select(num)).Name);
					}
				}
			}
			else
			{
				if (lab.recipeId == 0)
				{
					return "No Recipe";
				}
				RecipeProto val = ((ProtoSet<RecipeProto>)(object)LDB.recipes).Select(lab.recipeId);
				if (val != null)
				{
					for (int j = 0; j < val.Items.Length; j++)
					{
						int num2 = val.Items[j];
						if (num2 > 0 && lab.served[j] < val.ItemCounts[j])
						{
							return "Missing " + Localization.Translate(((Proto)((ProtoSet<ItemProto>)(object)LDB.items).Select(num2)).Name);
						}
					}
					for (int k = 0; k < val.Results.Length; k++)
					{
						int num3 = val.Results[k];
						if (num3 > 0)
						{
							int num4 = 10 * ((lab.speedOverride + 9999) / 10000);
							if (lab.produced[k] >= num4)
							{
								return "Output Full: " + Localization.Translate(((Proto)((ProtoSet<ItemProto>)(object)LDB.items).Select(num3)).Name);
							}
						}
					}
				}
			}
			return "Idle";
		}

		public static string GetFracStatus(ref FractionatorComponent frac, PlanetFactory factory)
		{
			string powerStatus = GetPowerStatus(frac.pcId, factory);
			if (powerStatus != null)
			{
				return powerStatus;
			}
			if (frac.fluidInputCount <= 0)
			{
				return "Missing Input";
			}
			if (frac.productOutputCount >= frac.productOutputMax)
			{
				return "Output Full (Product)";
			}
			if (frac.fluidOutputCount >= frac.fluidOutputMax)
			{
				return "Output Full (Fluid)";
			}
			return "Idle";
		}

		public static string GetMinerStatus(ref MinerComponent miner, PlanetFactory factory)
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Invalid comparison between Unknown and I4
			string powerStatus = GetPowerStatus(miner.pcId, factory);
			if (powerStatus != null)
			{
				return powerStatus;
			}
			if ((int)miner.type != 1 && miner.veinCount == 0)
			{
				return "No Veins";
			}
			if (miner.productCount >= 50)
			{
				return "Output Full";
			}
			return "Working";
		}

		public static string GetEjectorStatus(ref EjectorComponent ejector, PlanetFactory factory)
		{
			string powerStatus = GetPowerStatus(ejector.pcId, factory);
			if (powerStatus != null)
			{
				return powerStatus;
			}
			if (ejector.bulletCount <= 0)
			{
				return "Missing Solar Sails";
			}
			if (ejector.orbitId == 0)
			{
				return "No Orbit Set";
			}
			return "Working";
		}

		public static string GetSiloStatus(ref SiloComponent silo, PlanetFactory factory)
		{
			string powerStatus = GetPowerStatus(silo.pcId, factory);
			if (powerStatus != null)
			{
				return powerStatus;
			}
			if (silo.bulletCount <= 0)
			{
				return "Missing Rockets";
			}
			if (!silo.hasNode)
			{
				return "No Node Available";
			}
			return "Working";
		}
	}
	public class BottleneckWindow : WindowBase
	{
		private readonly BottleneckScanner _scanner;

		private Dictionary<string, bool> _planetFolds = new Dictionary<string, bool>();

		private Dictionary<string, Dictionary<int, bool>> _protoFolds = new Dictionary<string, Dictionary<int, bool>>();

		public BottleneckWindow(BottleneckScanner scanner)
			: base(1215, "Bottleneck UI (Galactic)", new Rect(BottleneckUIPlugin.WindowX.Value, BottleneckUIPlugin.WindowY.Value, BottleneckUIPlugin.WindowW.Value, BottleneckUIPlugin.WindowH.Value))
		{
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			_scanner = scanner;
		}

		protected override void DrawWindowHeader()
		{
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			if (GUILayout.Button("Manual Scan", Array.Empty<GUILayoutOption>()))
			{
				_scanner.Scan();
			}
			if (GUILayout.Button("Close", Array.Empty<GUILayoutOption>()))
			{
				base.IsVisible = false;
			}
			GUILayout.EndHorizontal();
			GUILayout.Label($"Total Machines (All Planets): {_scanner.TotalScanned} | Bottlenecks: {_scanner.Bottlenecks.Count}", Array.Empty<GUILayoutOption>());
		}

		protected override void DrawWindowContent()
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			//IL_0047: Expected O, but got Unknown
			//IL_011e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0123: Unknown result type (might be due to invalid IL or missing references)
			//IL_0138: Expected O, but got Unknown
			//IL_017e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Unknown result type (might be due to invalid IL or missing references)
			//IL_018a: Unknown result type (might be due to invalid IL or missing references)
			//IL_019b: Expected O, but got Unknown
			//IL_02af: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c9: Expected O, but got Unknown
			//IL_0355: Unknown result type (might be due to invalid IL or missing references)
			//IL_035a: Unknown result type (might be due to invalid IL or missing references)
			//IL_036b: Expected O, but got Unknown
			//IL_03ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_0437: Unknown result type (might be due to invalid IL or missing references)
			//IL_04a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_04cf: Unknown result type (might be due to invalid IL or missing references)
			if (_scanner.Bottlenecks.Count == 0)
			{
				GUILayout.Label("All machines across all planets are working normally!", new GUIStyle(GUI.skin.label)
				{
					alignment = (TextAnchor)4,
					margin = new RectOffset(0, 0, 20, 0)
				}, Array.Empty<GUILayoutOption>());
				return;
			}
			foreach (IGrouping<string, BottleneckInfo> item in from b in _scanner.Bottlenecks
				group b by b.planetName)
			{
				if (!_planetFolds.ContainsKey(item.Key))
				{
					_planetFolds[item.Key] = false;
				}
				if (!_protoFolds.ContainsKey(item.Key))
				{
					_protoFolds[item.Key] = new Dictionary<int, bool>();
				}
				GUILayout.Space(5f);
				GUILayout.BeginHorizontal(GUI.skin.box, Array.Empty<GUILayoutOption>());
				if (GUILayout.Button(_planetFolds[item.Key] ? "▼" : "▶", new GUIStyle(GUI.skin.label)
				{
					fixedWidth = 20f
				}, Array.Empty<GUILayoutOption>()))
				{
					_planetFolds[item.Key] = !_planetFolds[item.Key];
				}
				GUILayout.Label("<b><size=16>" + item.Key + "</size></b>", new GUIStyle(GUI.skin.label)
				{
					richText = true,
					alignment = (TextAnchor)3
				}, Array.Empty<GUILayoutOption>());
				GUILayout.EndHorizontal();
				if (!_planetFolds[item.Key])
				{
					continue;
				}
				foreach (IGrouping<int, BottleneckInfo> item2 in from b in item
					group b by b.protoId)
				{
					BottleneckInfo bottleneckInfo = item2.First();
					int protoId = bottleneckInfo.protoId;
					if (!_protoFolds[item.Key].ContainsKey(protoId))
					{
						_protoFolds[item.Key][protoId] = false;
					}
					ItemProto obj = ((ProtoSet<ItemProto>)(object)LDB.items).Select(protoId);
					object obj2;
					if (obj == null)
					{
						obj2 = null;
					}
					else
					{
						Sprite iconSprite = obj.iconSprite;
						obj2 = ((iconSprite != null) ? iconSprite.texture : null);
					}
					Texture2D val = (Texture2D)obj2;
					GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
					GUILayout.Space(20f);
					GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
					GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
					if (GUILayout.Button(_protoFolds[item.Key][protoId] ? "▼" : "▶", new GUIStyle(GUI.skin.label)
					{
						fixedWidth = 20f
					}, Array.Empty<GUILayoutOption>()))
					{
						_protoFolds[item.Key][protoId] = !_protoFolds[item.Key][protoId];
					}
					if ((Object)(object)val != (Object)null)
					{
						GUILayout.Label((Texture)(object)val, (GUILayoutOption[])(object)new GUILayoutOption[2]
						{
							GUILayout.Width(20f),
							GUILayout.Height(20f)
						});
					}
					GUILayout.Label($"<b>{bottleneckInfo.machineName} ({item2.Count()})</b>", new GUIStyle(GUI.skin.label)
					{
						richText = true
					}, Array.Empty<GUILayoutOption>());
					GUILayout.EndHorizontal();
					if (_protoFolds[item.Key][protoId])
					{
						foreach (BottleneckInfo item3 in item2)
						{
							GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
							GUILayout.Space(20f);
							if (GUILayout.Button("►", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(25f) }))
							{
								FocusOnBuilding(item3.factory, item3.entityId);
							}
							Color contentColor = GUI.contentColor;
							if (item3.status.Contains("No Power") || item3.status.Contains("Missing") || item3.status.Contains("No Veins"))
							{
								GUI.contentColor = new Color(1f, 0.4f, 0.4f);
							}
							else if (item3.status.Contains("Low Power") || item3.status.Contains("No Recipe") || item3.status.Contains("No Orbit") || item3.status.Contains("No Node"))
							{
								GUI.contentColor = new Color(1f, 0.8f, 0.4f);
							}
							else if (item3.status.Contains("Output Full"))
							{
								GUI.contentColor = new Color(0.4f, 1f, 1f);
							}
							GUILayout.Label(item3.status, Array.Empty<GUILayoutOption>());
							GUI.contentColor = contentColor;
							GUILayout.EndHorizontal();
						}
					}
					GUILayout.EndVertical();
					GUILayout.EndHorizontal();
				}
			}
		}

		private void FocusOnBuilding(PlanetFactory targetFactory, int entityId)
		{
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			if (entityId > 0 && targetFactory != null)
			{
				if (entityId >= targetFactory.entityCursor || targetFactory.entityPool[entityId].id != entityId)
				{
					Log.Warning($"Invalid entityId: {entityId} for factory on {targetFactory.planet.displayName}");
					return;
				}
				BottleneckUIPlugin.navi.Disable(reset: true);
				BottleneckUIPlugin.navi.planetId = targetFactory.planetId;
				BottleneckUIPlugin.navi.entityId = entityId;
				Vector3 val = VectorLF3.op_Implicit(VectorLF3.op_Implicit(targetFactory.entityPool[entityId].pos));
				BottleneckUIPlugin.navi.endPoint = val + ((Vector3)(ref val)).normalized * 8f;
			}
		}

		public override void OnGUI()
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Invalid comparison between Unknown and I4
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Invalid comparison between Unknown and I4
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			if ((!((Object)(object)Camera.current != (Object)null) || (int)Camera.current.cameraType == 1) && !GameMain.isPaused && (int)UIGame.viewMode != 6 && base.IsVisible)
			{
				GUI.backgroundColor = new Color(0.12f, 0.15f, 0.2f, 0.95f);
				base.OnGUI();
				GUI.backgroundColor = Color.white;
				if (Mathf.Abs(((Rect)(ref WindowRect)).x - BottleneckUIPlugin.WindowX.Value) > 0.1f || Mathf.Abs(((Rect)(ref WindowRect)).y - BottleneckUIPlugin.WindowY.Value) > 0.1f || Mathf.Abs(((Rect)(ref WindowRect)).width - BottleneckUIPlugin.WindowW.Value) > 0.1f || Mathf.Abs(((Rect)(ref WindowRect)).height - BottleneckUIPlugin.WindowH.Value) > 0.1f)
				{
					BottleneckUIPlugin.WindowX.Value = ((Rect)(ref WindowRect)).x;
					BottleneckUIPlugin.WindowY.Value = ((Rect)(ref WindowRect)).y;
					BottleneckUIPlugin.WindowW.Value = ((Rect)(ref WindowRect)).width;
					BottleneckUIPlugin.WindowH.Value = ((Rect)(ref WindowRect)).height;
				}
			}
		}

		public void Update()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Invalid comparison between Unknown and I4
			if (GameMain.isPaused || (int)UIGame.viewMode == 6)
			{
				BottleneckUIPlugin.navi.Disable();
				return;
			}
			if (Input.GetKeyDown((KeyCode)27))
			{
				BottleneckUIPlugin.navi.Disable();
			}
			BottleneckUIPlugin.navi.Draw();
		}
	}
	public class BottleneckNaviLine
	{
		public Vector3 endPoint;

		public int planetId;

		public int entityId;

		public LineGizmo lineGizmo;

		public void GameTick()
		{
			if (planetId > 0)
			{
				Draw();
			}
		}

		public void Draw()
		{
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			if (planetId <= 0)
			{
				return;
			}
			if (GameMain.localPlanet != null && GameMain.localPlanet.id == planetId)
			{
				if ((Object)(object)lineGizmo == (Object)null)
				{
					Enable();
				}
				else
				{
					((GizmoBase)lineGizmo).Open();
				}
				Vector3 position = GameMain.mainPlayer.position;
				Vector3 val = position + ((Vector3)(ref position)).normalized * 4f;
				if (Time.frameCount % 30 == 0)
				{
					Vector3 val2 = val - endPoint;
					if (((Vector3)(ref val2)).sqrMagnitude < 2000f)
					{
						Disable(reset: true);
						return;
					}
				}
				if ((Object)(object)lineGizmo != (Object)null)
				{
					lineGizmo.startPoint = val;
					lineGizmo.endPoint = endPoint;
				}
			}
			else if ((Object)(object)lineGizmo != (Object)null)
			{
				Disable();
			}
		}

		public void Enable()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)lineGizmo != (Object)null))
			{
				lineGizmo = LineGizmo.Create(1, Vector3.zero, Vector3.zero);
				lineGizmo.autoRefresh = true;
				lineGizmo.multiplier = 5f;
				lineGizmo.alphaMultiplier = 0.6f;
				lineGizmo.width = 3f;
				lineGizmo.color = Configs.builtin.gizmoColors[4];
				lineGizmo.spherical = true;
				((GizmoBase)lineGizmo).Open();
				((Component)lineGizmo).gameObject.SetActive(true);
			}
		}

		public void Disable(bool reset = false)
		{
			if ((Object)(object)lineGizmo != (Object)null)
			{
				((GizmoBase)lineGizmo).Close();
				lineGizmo = null;
			}
			if (reset)
			{
				planetId = 0;
				entityId = 0;
			}
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "com.Valoneu.BottleneckUI";

		public const string PLUGIN_NAME = "BottleneckUI";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}