Decompiled source of DistributeSpray v1.0.1

DistributeSpray.dll

Decompiled 5 days ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Threading;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using DysonSphereMods.Shared;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Valoneu")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright © 2026")]
[assembly: AssemblyDescription("Auto-spray items planet-wide using proliferator from station storage.")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1+f8914ec5d6c5105716cc35f47e78ae71109eb882")]
[assembly: AssemblyProduct("DysonSphereMods")]
[assembly: AssemblyTitle("DistributeSpray")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace DysonSphereMods.Shared
{
	public static class Log
	{
		private static ManualLogSource _logger;

		public static void Init(ManualLogSource logger)
		{
			_logger = logger;
		}

		public static void Debug(object data)
		{
			ManualLogSource logger = _logger;
			if (logger != null)
			{
				logger.LogDebug(data);
			}
		}

		public static void Info(object data)
		{
			ManualLogSource logger = _logger;
			if (logger != null)
			{
				logger.LogInfo(data);
			}
		}

		public static void Warning(object data)
		{
			ManualLogSource logger = _logger;
			if (logger != null)
			{
				logger.LogWarning(data);
			}
		}

		public static void Error(object data)
		{
			ManualLogSource logger = _logger;
			if (logger != null)
			{
				logger.LogError(data);
			}
		}

		public static void Fatal(object data)
		{
			ManualLogSource logger = _logger;
			if (logger != null)
			{
				logger.LogFatal(data);
			}
		}

		public static void Message(object data)
		{
			ManualLogSource logger = _logger;
			if (logger != null)
			{
				logger.LogMessage(data);
			}
		}

		public static void LogOnce(string msg, ref bool flag, params object[] args)
		{
			if (flag)
			{
				return;
			}
			flag = true;
			try
			{
				string[] array = ((args == null) ? Array.Empty<string>() : args.Select((object arg) => (arg != null) ? ((!(arg is int) && !(arg is string) && !arg.GetType().IsPrimitive) ? JsonUtility.ToJson(arg) : arg.ToString()) : "null").ToArray());
				object[] args2 = array;
				Info(string.Format(msg, args2));
			}
			catch (Exception arg2)
			{
				Warning($"LogOnce failed to format message: {msg}. Exception: {arg2}");
			}
		}
	}
	public static class MultiplierService
	{
		private static readonly Dictionary<string, float> _multipliers = new Dictionary<string, float>();

		private static bool _isDirty;

		public static event Action OnMultipliersChanged;

		public static void SetMultiplier(string key, float value)
		{
			if (!_multipliers.TryGetValue(key, out var value2) || Math.Abs(value2 - value) > 0.0001f)
			{
				_multipliers[key] = value;
				_isDirty = true;
			}
		}

		public static float GetMultiplier(string key, float defaultValue = 1f)
		{
			if (!_multipliers.TryGetValue(key, out var value))
			{
				return defaultValue;
			}
			return value;
		}

		public static void CommitChanges()
		{
			if (_isDirty)
			{
				_isDirty = false;
				MultiplierService.OnMultipliersChanged?.Invoke();
			}
		}
	}
	public static class TickManager
	{
		private static long _lastSlowTick = -1L;

		private static long _lastLazyTick = -1L;

		private static bool _patched = false;

		public static event Action OnSlowTick;

		public static event Action OnLazyTick;

		public static void Patch(Harmony harmony)
		{
			if (!_patched)
			{
				_patched = true;
				harmony.PatchAll(typeof(TickManager));
			}
		}

		[HarmonyPatch(typeof(GameMain), "Begin")]
		[HarmonyPostfix]
		public static void Init()
		{
			_lastSlowTick = -1L;
			_lastLazyTick = -1L;
		}

		[HarmonyPatch(typeof(GameLogic), "LogicFrame")]
		[HarmonyPostfix]
		public static void GameTick()
		{
			long gameTick = GameMain.gameTick;
			if (gameTick / 60 > _lastSlowTick)
			{
				_lastSlowTick = gameTick / 60;
				TickManager.OnSlowTick?.Invoke();
			}
			if (gameTick / 600 > _lastLazyTick)
			{
				_lastLazyTick = gameTick / 600;
				TickManager.OnLazyTick?.Invoke();
			}
		}
	}
	public abstract class WindowBase
	{
		public Rect WindowRect;

		protected Vector2 ScrollPos;

		private bool _isResizing;

		private Rect _resizeRect = new Rect(0f, 0f, 15f, 15f);

		public Vector2 MinSize = new Vector2(300f, 200f);

		public int WindowId { get; protected set; }

		public string Title { get; set; }

		public bool IsVisible { get; set; }

		protected WindowBase(int windowId, string title, Rect defaultRect)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			WindowId = windowId;
			Title = title;
			WindowRect = defaultRect;
		}

		public virtual void OnGUI()
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Expected O, but got Unknown
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			if (IsVisible)
			{
				GUI.backgroundColor = new Color(0.08f, 0.12f, 0.22f, 0.95f);
				WindowRect = GUILayout.Window(WindowId, WindowRect, new WindowFunction(DrawWindowInternal), Title, Array.Empty<GUILayoutOption>());
				GUI.backgroundColor = Color.white;
				((Rect)(ref WindowRect)).x = Mathf.Clamp(((Rect)(ref WindowRect)).x, 0f - ((Rect)(ref WindowRect)).width + 50f, (float)(Screen.width - 50));
				((Rect)(ref WindowRect)).y = Mathf.Clamp(((Rect)(ref WindowRect)).y, -20f, (float)(Screen.height - 50));
			}
		}

		private void DrawWindowInternal(int id)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Expected O, but got Unknown
			//IL_00dd: Expected O, but got Unknown
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_011b: Invalid comparison between Unknown and I4
			//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_012a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0130: Invalid comparison between Unknown and I4
			//IL_01cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_014d: Unknown result type (might be due to invalid IL or missing references)
			//IL_016a: Unknown result type (might be due to invalid IL or missing references)
			DrawWindowHeader();
			ScrollPos = GUILayout.BeginScrollView(ScrollPos, Array.Empty<GUILayoutOption>());
			DrawWindowContent();
			GUILayout.EndScrollView();
			DrawWindowFooter();
			((Rect)(ref _resizeRect)).x = ((Rect)(ref WindowRect)).width - 20f;
			((Rect)(ref _resizeRect)).y = ((Rect)(ref WindowRect)).height - 20f;
			((Rect)(ref _resizeRect)).width = 20f;
			((Rect)(ref _resizeRect)).height = 20f;
			GUI.Label(_resizeRect, "↘", new GUIStyle(GUI.skin.label)
			{
				alignment = (TextAnchor)4,
				fontSize = 20,
				normal = new GUIStyleState
				{
					textColor = new Color(0.6f, 0.6f, 0.6f, 0.8f)
				}
			});
			Event current = Event.current;
			bool flag = false;
			if ((int)current.type == 0 && ((Rect)(ref _resizeRect)).Contains(current.mousePosition))
			{
				_isResizing = true;
				flag = true;
				current.Use();
			}
			else if ((int)current.type == 1)
			{
				_isResizing = false;
			}
			else if ((int)current.type == 3 && _isResizing)
			{
				ref Rect windowRect = ref WindowRect;
				((Rect)(ref windowRect)).width = ((Rect)(ref windowRect)).width + current.delta.x;
				ref Rect windowRect2 = ref WindowRect;
				((Rect)(ref windowRect2)).height = ((Rect)(ref windowRect2)).height + current.delta.y;
				((Rect)(ref WindowRect)).width = Mathf.Max(MinSize.x, ((Rect)(ref WindowRect)).width);
				((Rect)(ref WindowRect)).height = Mathf.Max(MinSize.y, ((Rect)(ref WindowRect)).height);
				current.Use();
			}
			if ((int)current.type == 0 && !flag)
			{
				GUIUtility.keyboardControl = 0;
			}
			GUI.DragWindow();
		}

		protected virtual void DrawWindowHeader()
		{
		}

		protected abstract void DrawWindowContent();

		protected virtual void DrawWindowFooter()
		{
		}

		public virtual void Toggle()
		{
			IsVisible = !IsVisible;
		}
	}
}
namespace DistributeSpray
{
	[BepInPlugin("com.Valoneu.DistributeSpray", "DistributeSpray", "1.0.1")]
	[BepInProcess("DSPGAME.exe")]
	public class DistributeSprayPlugin : BaseUnityPlugin
	{
		public const string GUID = "com.Valoneu.DistributeSpray";

		public const string NAME = "DistributeSpray";

		public const string VERSION = "1.0.1";

		public static ConfigEntry<bool> ModEnabled;

		private void Awake()
		{
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Expected O, but got Unknown
			//IL_00f2: Expected O, but got Unknown
			//IL_017d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0192: Unknown result type (might be due to invalid IL or missing references)
			//IL_019f: Expected O, but got Unknown
			//IL_019f: Expected O, but got Unknown
			//IL_01fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0213: Unknown result type (might be due to invalid IL or missing references)
			//IL_0220: Expected O, but got Unknown
			//IL_0220: Expected O, but got Unknown
			Log.Init(((BaseUnityPlugin)this).Logger);
			ModEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Enable/disable automatic spraying.");
			Harmony val = new Harmony("com.Valoneu.DistributeSpray");
			val.PatchAll(typeof(GameBeginPatch));
			MethodInfo methodInfo = AccessTools.Method(typeof(PlanetFactory), "InsertInto", new Type[6]
			{
				typeof(uint),
				typeof(int),
				typeof(int),
				typeof(byte),
				typeof(byte),
				typeof(byte).MakeByRefType()
			}, (Type[])null);
			if (methodInfo != null)
			{
				val.Patch((MethodBase)methodInfo, new HarmonyMethod(typeof(InsertPatches), "InsertInto_Prefix", (Type[])null), new HarmonyMethod(typeof(InsertPatches), "InsertInto_Postfix", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			}
			MethodInfo methodInfo2 = AccessTools.Method(typeof(PlanetFactory), "InsertInto", new Type[6]
			{
				typeof(int),
				typeof(int),
				typeof(int),
				typeof(byte),
				typeof(byte),
				typeof(byte).MakeByRefType()
			}, (Type[])null);
			if (methodInfo2 != null)
			{
				val.Patch((MethodBase)methodInfo2, new HarmonyMethod(typeof(InsertPatches), "InsertInto_Prefix", (Type[])null), new HarmonyMethod(typeof(InsertPatches), "InsertInto_Postfix", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			}
			MethodInfo methodInfo3 = AccessTools.Method(typeof(StationComponent), "AddItem", new Type[3]
			{
				typeof(int),
				typeof(int),
				typeof(int)
			}, (Type[])null);
			if (methodInfo3 != null)
			{
				val.Patch((MethodBase)methodInfo3, new HarmonyMethod(typeof(StationPatches), "AddItem_Prefix", (Type[])null), new HarmonyMethod(typeof(StationPatches), "AddItem_Postfix", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			}
			Log.Info("DistributeSpray v1.0.1 loaded!");
		}
	}
	public static class StationPatches
	{
		public static void AddItem_Prefix(StationComponent __instance, int itemId, int count, ref int inc, ref bool __state)
		{
			if (!DistributeSprayPlugin.ModEnabled.Value || count <= 0 || itemId <= 0 || GameMain.data == null)
			{
				return;
			}
			PlanetFactory val = null;
			if (GameMain.data.factories != null)
			{
				PlanetFactory[] factories = GameMain.data.factories;
				foreach (PlanetFactory val2 in factories)
				{
					if (val2 != null && val2.planetId == __instance.planetId)
					{
						val = val2;
						break;
					}
				}
			}
			if (val == null)
			{
				return;
			}
			SprayStatus status = SprayLogic.GetStatus(val.index);
			if (status != null && status.incLevel > 0)
			{
				int num = count * status.incLevel - inc;
				if (num > 0)
				{
					__state = true;
					inc += num;
				}
			}
		}

		public static void AddItem_Postfix(StationComponent __instance, int __result, bool __state)
		{
			if (!__state || __result <= 0)
			{
				return;
			}
			PlanetFactory val = null;
			if (GameMain.data != null && GameMain.data.factories != null)
			{
				PlanetFactory[] factories = GameMain.data.factories;
				foreach (PlanetFactory val2 in factories)
				{
					if (val2 != null && val2.planetId == __instance.planetId)
					{
						val = val2;
						break;
					}
				}
			}
			if (val != null)
			{
				SprayStatus status = SprayLogic.GetStatus(val.index);
				if (status != null)
				{
					Interlocked.Add(ref status.incDebt, __result);
				}
			}
		}
	}
	public class SprayStatus
	{
		public int incLevel;

		public volatile int incDebt;

		public int bestProlIdx;
	}
	[HarmonyPatch]
	public static class GameBeginPatch
	{
		private static bool _subscribed;

		[HarmonyPostfix]
		[HarmonyPatch(typeof(GameMain), "Begin")]
		public static void OnGameBegin()
		{
			try
			{
				SprayLogic.InitStatusArray(GameMain.data.factories.Length);
				if (_subscribed)
				{
					GameMain.logic.onFactoryFrameEnd -= SprayLogic.OnFactoryFrameEnd;
					_subscribed = false;
				}
				GameMain.logic.onFactoryFrameEnd += SprayLogic.OnFactoryFrameEnd;
				_subscribed = true;
			}
			catch
			{
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(GameMain), "End")]
		public static void OnGameEnd()
		{
			try
			{
				if (_subscribed)
				{
					GameMain.logic.onFactoryFrameEnd -= SprayLogic.OnFactoryFrameEnd;
					_subscribed = false;
				}
			}
			catch
			{
			}
		}
	}
	public static class SprayLogic
	{
		private static SprayStatus[] _statusArr;

		public static readonly int[] ProlIds = new int[3] { 1143, 1142, 1141 };

		public static readonly int[] ProlInc = new int[3] { 4, 2, 1 };

		public static readonly int[] ProlSpray = new int[3] { 60, 24, 12 };

		public static void InitStatusArray(int size)
		{
			_statusArr = new SprayStatus[size];
			for (int i = 0; i < size; i++)
			{
				_statusArr[i] = new SprayStatus();
			}
		}

		public static SprayStatus GetStatus(int fi)
		{
			if (_statusArr == null || fi < 0 || fi >= _statusArr.Length)
			{
				return null;
			}
			return _statusArr[fi];
		}

		public static void OnFactoryFrameEnd()
		{
			try
			{
				if (!DistributeSprayPlugin.ModEnabled.Value || GameMain.data == null || _statusArr == null)
				{
					return;
				}
				NexusLogic.Init();
				GameData data = GameMain.data;
				HashSet<int> hashSet = new HashSet<int>();
				for (int i = 0; i < data.factoryCount; i++)
				{
					PlanetFactory val = data.factories[i];
					if (val?.transport == null || i >= _statusArr.Length)
					{
						continue;
					}
					SprayStatus sprayStatus = _statusArr[i];
					if (GameMain.instance.timei % 60 == 0)
					{
						int num = 0;
						int bestProlIdx = -1;
						for (int j = 1; j < val.transport.stationCursor; j++)
						{
							StationComponent val2 = val.transport.stationPool[j];
							if (val2 == null || val2.id != j || val2.isCollector)
							{
								continue;
							}
							for (int k = 0; k < val2.storage.Length; k++)
							{
								int itemId = val2.storage[k].itemId;
								int count = val2.storage[k].count;
								if (itemId <= 0 || count <= 0)
								{
									continue;
								}
								for (int l = 0; l < ProlIds.Length; l++)
								{
									if (itemId == ProlIds[l] && ProlInc[l] > num)
									{
										num = ProlInc[l];
										bestProlIdx = l;
									}
								}
								if (sprayStatus.incLevel > 0)
								{
									int num2 = count * sprayStatus.incLevel;
									if (val2.storage[k].inc < num2)
									{
										int value = (num2 - val2.storage[k].inc + sprayStatus.incLevel - 1) / sprayStatus.incLevel;
										val2.storage[k].inc = num2;
										Interlocked.Add(ref sprayStatus.incDebt, value);
									}
								}
							}
						}
						sprayStatus.incLevel = num;
						sprayStatus.bestProlIdx = bestProlIdx;
					}
					if (sprayStatus.incLevel > 0)
					{
						int num3 = val.planetId / 100 - 1;
						if (hashSet.Add(num3))
						{
							int incDebt = 0;
							NexusLogic.SprayNexus(num3, sprayStatus.incLevel, ref incDebt);
							if (incDebt > 0)
							{
								Interlocked.Add(ref sprayStatus.incDebt, incDebt);
							}
						}
					}
					if (sprayStatus.incDebt <= 0 || sprayStatus.bestProlIdx < 0)
					{
						continue;
					}
					_ = sprayStatus.incDebt;
					int num4 = ProlIds[sprayStatus.bestProlIdx];
					int num5 = ProlSpray[sprayStatus.bestProlIdx];
					GameStatData statistics = GameMain.statistics;
					object obj;
					if (statistics == null)
					{
						obj = null;
					}
					else
					{
						ProductionStatistics production = statistics.production;
						if (production == null)
						{
							obj = null;
						}
						else
						{
							FactoryProductionStat[] factoryStatPool = production.factoryStatPool;
							obj = ((factoryStatPool == null) ? null : factoryStatPool[val.index]?.consumeRegister);
						}
					}
					int[] array = (int[])obj;
					for (int m = 1; m < val.transport.stationCursor; m++)
					{
						if (sprayStatus.incDebt <= 0)
						{
							break;
						}
						StationComponent val3 = val.transport.stationPool[m];
						if (val3 == null || val3.id != m || val3.isCollector)
						{
							continue;
						}
						for (int n = 0; n < val3.storage.Length; n++)
						{
							if (sprayStatus.incDebt <= 0)
							{
								break;
							}
							if (val3.storage[n].itemId != num4 || val3.storage[n].count <= 0)
							{
								continue;
							}
							int num6 = Math.Min((sprayStatus.incDebt + num5 - 1) / num5, val3.storage[n].count);
							val3.storage[n].count -= num6;
							Interlocked.Add(ref sprayStatus.incDebt, -num6 * num5);
							if (array != null)
							{
								lock (array)
								{
									array[num4] += num6;
								}
							}
						}
					}
				}
			}
			catch
			{
			}
		}
	}
	public static class NexusLogic
	{
		private static Type _starAssemblyType;

		private static FieldInfo _productStorageField;

		private static FieldInfo _productStorageIncField;

		private static bool _initialized;

		public static void Init()
		{
			if (!_initialized)
			{
				_starAssemblyType = AccessTools.TypeByName("MoreMegaStructure.StarAssembly");
				if (_starAssemblyType != null)
				{
					_productStorageField = AccessTools.Field(_starAssemblyType, "productStorage");
					_productStorageIncField = AccessTools.Field(_starAssemblyType, "productStorageInc");
				}
				_initialized = true;
			}
		}

		public static void SprayNexus(int starIndex, int incLevel, ref int incDebt)
		{
			if (_starAssemblyType == null || _productStorageField == null || _productStorageIncField == null)
			{
				return;
			}
			Dictionary<int, Dictionary<int, int>> dictionary = _productStorageField.GetValue(null) as Dictionary<int, Dictionary<int, int>>;
			Dictionary<int, Dictionary<int, int>> dictionary2 = _productStorageIncField.GetValue(null) as Dictionary<int, Dictionary<int, int>>;
			if (dictionary == null || !dictionary.TryGetValue(starIndex, out var value) || !dictionary2.TryGetValue(starIndex, out var value2))
			{
				return;
			}
			int[] array = value.Keys.System_Collections_Generic_ICollection_int_ToArray();
			foreach (int num in array)
			{
				int num2 = value[num];
				if (num > 0 && num2 > 0)
				{
					int num3 = num2 * incLevel;
					value2.TryGetValue(num, out var value3);
					if (value3 < num3)
					{
						int num4 = num3 - value3;
						value2[num] = num3;
						incDebt += (num4 + incLevel - 1) / incLevel;
					}
				}
			}
		}
	}
	internal static class Extensions
	{
		public static T[] System_Collections_Generic_ICollection_int_ToArray<T>(this ICollection<T> collection)
		{
			T[] array = new T[collection.Count];
			collection.CopyTo(array, 0);
			return array;
		}
	}
	public static class InsertPatches
	{
		public static void InsertInto_Prefix(PlanetFactory __instance, byte itemCount, ref byte itemInc, ref bool __state)
		{
			if (!DistributeSprayPlugin.ModEnabled.Value)
			{
				return;
			}
			SprayStatus status = SprayLogic.GetStatus(__instance.index);
			if (status != null && status.incLevel > 0)
			{
				int num = itemCount * status.incLevel - itemInc;
				if (num > 0)
				{
					num = Math.Min(num, 255 - itemInc);
					__state = true;
					itemInc += (byte)num;
				}
			}
		}

		public static void InsertInto_Postfix(PlanetFactory __instance, int __result, bool __state)
		{
			if (__state && __result > 0)
			{
				SprayStatus status = SprayLogic.GetStatus(__instance.index);
				if (status != null)
				{
					Interlocked.Add(ref status.incDebt, __result);
				}
			}
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "com.Valoneu.DistributeSpray";

		public const string PLUGIN_NAME = "DistributeSpray";

		public const string PLUGIN_VERSION = "1.0.1";
	}
}