using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using DysonSphereMods.Shared;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Valoneu")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright © 2026")]
[assembly: AssemblyDescription("DistributeWarpers")]
[assembly: AssemblyFileVersion("1.1.0.0")]
[assembly: AssemblyInformationalVersion("1.1.0+31b1750490d034965cde15adfc56e59a7ba9b23f")]
[assembly: AssemblyProduct("DysonSphereMods")]
[assembly: AssemblyTitle("DistributeWarpers")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace DysonSphereMods.Shared
{
public static class Log
{
private static ManualLogSource _logger;
public static void Init(ManualLogSource logger)
{
_logger = logger;
}
public static void Debug(object data)
{
ManualLogSource logger = _logger;
if (logger != null)
{
logger.LogDebug(data);
}
}
public static void Info(object data)
{
ManualLogSource logger = _logger;
if (logger != null)
{
logger.LogInfo(data);
}
}
public static void Warning(object data)
{
ManualLogSource logger = _logger;
if (logger != null)
{
logger.LogWarning(data);
}
}
public static void Error(object data)
{
ManualLogSource logger = _logger;
if (logger != null)
{
logger.LogError(data);
}
}
public static void Fatal(object data)
{
ManualLogSource logger = _logger;
if (logger != null)
{
logger.LogFatal(data);
}
}
public static void Message(object data)
{
ManualLogSource logger = _logger;
if (logger != null)
{
logger.LogMessage(data);
}
}
public static void LogOnce(string msg, ref bool flag, params object[] args)
{
if (flag)
{
return;
}
flag = true;
try
{
string[] array = ((args == null) ? Array.Empty<string>() : args.Select((object arg) => (arg != null) ? ((!(arg is int) && !(arg is string) && !arg.GetType().IsPrimitive) ? JsonUtility.ToJson(arg) : arg.ToString()) : "null").ToArray());
object[] args2 = array;
Info(string.Format(msg, args2));
}
catch (Exception arg2)
{
Warning($"LogOnce failed to format message: {msg}. Exception: {arg2}");
}
}
}
public static class MultiplierService
{
private static readonly Dictionary<string, float> _multipliers = new Dictionary<string, float>();
private static bool _isDirty;
public static event Action OnMultipliersChanged;
public static void SetMultiplier(string key, float value)
{
if (!_multipliers.TryGetValue(key, out var value2) || Math.Abs(value2 - value) > 0.0001f)
{
_multipliers[key] = value;
_isDirty = true;
}
}
public static float GetMultiplier(string key, float defaultValue = 1f)
{
if (!_multipliers.TryGetValue(key, out var value))
{
return defaultValue;
}
return value;
}
public static void CommitChanges()
{
if (_isDirty)
{
_isDirty = false;
MultiplierService.OnMultipliersChanged?.Invoke();
}
}
}
public static class TickManager
{
private static long _lastSlowTick = -1L;
private static long _lastLazyTick = -1L;
private static bool _patched = false;
public static event Action OnSlowTick;
public static event Action OnLazyTick;
public static void Patch(Harmony harmony)
{
if (!_patched)
{
_patched = true;
harmony.PatchAll(typeof(TickManager));
}
}
[HarmonyPatch(typeof(GameMain), "Begin")]
[HarmonyPostfix]
public static void Init()
{
_lastSlowTick = -1L;
_lastLazyTick = -1L;
}
[HarmonyPatch(typeof(GameLogic), "LogicFrame")]
[HarmonyPostfix]
public static void GameTick()
{
long gameTick = GameMain.gameTick;
if (gameTick / 60 > _lastSlowTick)
{
_lastSlowTick = gameTick / 60;
TickManager.OnSlowTick?.Invoke();
}
if (gameTick / 600 > _lastLazyTick)
{
_lastLazyTick = gameTick / 600;
TickManager.OnLazyTick?.Invoke();
}
}
}
public abstract class WindowBase
{
public Rect WindowRect;
protected Vector2 ScrollPos;
private bool _isResizing;
private Rect _resizeRect = new Rect(0f, 0f, 15f, 15f);
public Vector2 MinSize = new Vector2(300f, 200f);
public int WindowId { get; protected set; }
public string Title { get; set; }
public bool IsVisible { get; set; }
protected WindowBase(int windowId, string title, Rect defaultRect)
{
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
WindowId = windowId;
Title = title;
WindowRect = defaultRect;
}
public virtual void OnGUI()
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Expected O, but got Unknown
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
if (IsVisible)
{
GUI.backgroundColor = new Color(0.08f, 0.12f, 0.22f, 0.95f);
WindowRect = GUILayout.Window(WindowId, WindowRect, new WindowFunction(DrawWindowInternal), Title, Array.Empty<GUILayoutOption>());
GUI.backgroundColor = Color.white;
((Rect)(ref WindowRect)).x = Mathf.Clamp(((Rect)(ref WindowRect)).x, 0f - ((Rect)(ref WindowRect)).width + 50f, (float)(Screen.width - 50));
((Rect)(ref WindowRect)).y = Mathf.Clamp(((Rect)(ref WindowRect)).y, -20f, (float)(Screen.height - 50));
}
}
private void DrawWindowInternal(int id)
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
//IL_009a: Unknown result type (might be due to invalid IL or missing references)
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
//IL_00af: Unknown result type (might be due to invalid IL or missing references)
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Expected O, but got Unknown
//IL_00dd: Expected O, but got Unknown
//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
//IL_0115: Unknown result type (might be due to invalid IL or missing references)
//IL_011b: Invalid comparison between Unknown and I4
//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
//IL_012a: Unknown result type (might be due to invalid IL or missing references)
//IL_0130: Invalid comparison between Unknown and I4
//IL_01cd: Unknown result type (might be due to invalid IL or missing references)
//IL_014d: Unknown result type (might be due to invalid IL or missing references)
//IL_016a: Unknown result type (might be due to invalid IL or missing references)
DrawWindowHeader();
ScrollPos = GUILayout.BeginScrollView(ScrollPos, Array.Empty<GUILayoutOption>());
DrawWindowContent();
GUILayout.EndScrollView();
DrawWindowFooter();
((Rect)(ref _resizeRect)).x = ((Rect)(ref WindowRect)).width - 20f;
((Rect)(ref _resizeRect)).y = ((Rect)(ref WindowRect)).height - 20f;
((Rect)(ref _resizeRect)).width = 20f;
((Rect)(ref _resizeRect)).height = 20f;
GUI.Label(_resizeRect, "↘", new GUIStyle(GUI.skin.label)
{
alignment = (TextAnchor)4,
fontSize = 20,
normal = new GUIStyleState
{
textColor = new Color(0.6f, 0.6f, 0.6f, 0.8f)
}
});
Event current = Event.current;
bool flag = false;
if ((int)current.type == 0 && ((Rect)(ref _resizeRect)).Contains(current.mousePosition))
{
_isResizing = true;
flag = true;
current.Use();
}
else if ((int)current.type == 1)
{
_isResizing = false;
}
else if ((int)current.type == 3 && _isResizing)
{
ref Rect windowRect = ref WindowRect;
((Rect)(ref windowRect)).width = ((Rect)(ref windowRect)).width + current.delta.x;
ref Rect windowRect2 = ref WindowRect;
((Rect)(ref windowRect2)).height = ((Rect)(ref windowRect2)).height + current.delta.y;
((Rect)(ref WindowRect)).width = Mathf.Max(MinSize.x, ((Rect)(ref WindowRect)).width);
((Rect)(ref WindowRect)).height = Mathf.Max(MinSize.y, ((Rect)(ref WindowRect)).height);
current.Use();
}
if ((int)current.type == 0 && !flag)
{
GUIUtility.keyboardControl = 0;
}
GUI.DragWindow();
}
protected virtual void DrawWindowHeader()
{
}
protected abstract void DrawWindowContent();
protected virtual void DrawWindowFooter()
{
}
public virtual void Toggle()
{
IsVisible = !IsVisible;
}
}
}
namespace DistributeWarpers
{
[BepInPlugin("com.Valoneu.DistributeWarpers", "DistributeWarpers", "1.1.0")]
[BepInProcess("DSPGAME.exe")]
public class DistributeWarpersPlugin : BaseUnityPlugin
{
public const string GUID = "com.Valoneu.DistributeWarpers";
public const string NAME = "DistributeWarpers";
public const string VERSION = "1.1.0";
public static ConfigEntry<bool> ModEnabled;
public static ConfigEntry<int> TargetWarperCount;
public static ConfigEntry<int> CheckInterval;
private void Awake()
{
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
Log.Init(((BaseUnityPlugin)this).Logger);
ModEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Enable/disable automatic warper distribution");
TargetWarperCount = ((BaseUnityPlugin)this).Config.Bind<int>("General", "TargetCount", 50, "How many warpers each station should try to maintain (max 50)");
CheckInterval = ((BaseUnityPlugin)this).Config.Bind<int>("General", "CheckInterval", 120, "How often (in ticks) to check and distribute");
new Harmony("com.Valoneu.DistributeWarpers").PatchAll(typeof(GameBeginPatch));
Log.Info("DistributeWarpers v1.1.0 loaded!");
}
}
[HarmonyPatch]
public static class GameBeginPatch
{
private static bool _subscribed;
[HarmonyPostfix]
[HarmonyPatch(typeof(GameMain), "Begin")]
public static void OnGameBegin()
{
try
{
if (_subscribed)
{
GameMain.logic.onFactoryFrameEnd -= WarperLogic.OnFactoryFrameEnd;
_subscribed = false;
}
GameMain.logic.onFactoryFrameEnd += WarperLogic.OnFactoryFrameEnd;
_subscribed = true;
}
catch
{
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(GameMain), "End")]
public static void OnGameEnd()
{
try
{
if (_subscribed)
{
GameMain.logic.onFactoryFrameEnd -= WarperLogic.OnFactoryFrameEnd;
_subscribed = false;
}
}
catch
{
}
}
}
public static class WarperLogic
{
private const int WARPER_ID = 1210;
public static void OnFactoryFrameEnd()
{
try
{
if (!DistributeWarpersPlugin.ModEnabled.Value || GameMain.data == null || GameMain.gameTick % DistributeWarpersPlugin.CheckInterval.Value != 0L)
{
return;
}
GameData data = GameMain.data;
for (int i = 0; i < data.factoryCount; i++)
{
PlanetFactory val = data.factories[i];
if (val?.transport == null)
{
continue;
}
GameStatData statistics = GameMain.statistics;
object obj;
if (statistics == null)
{
obj = null;
}
else
{
ProductionStatistics production = statistics.production;
if (production == null)
{
obj = null;
}
else
{
FactoryProductionStat[] factoryStatPool = production.factoryStatPool;
obj = ((factoryStatPool == null) ? null : factoryStatPool[val.index]?.consumeRegister);
}
}
int[] array = (int[])obj;
int num = 0;
for (int j = 1; j < val.transport.stationCursor; j++)
{
StationComponent val2 = val.transport.stationPool[j];
if (val2 == null || val2.id != j || val2.isCollector)
{
continue;
}
for (int k = 0; k < val2.storage.Length; k++)
{
if (val2.storage[k].itemId == 1210 && val2.storage[k].count > 0)
{
num += val2.storage[k].count;
}
}
}
if (num <= 0)
{
continue;
}
for (int l = 1; l < val.transport.stationCursor; l++)
{
StationComponent val3 = val.transport.stationPool[l];
if (val3 == null || val3.id != l || val3.isCollector || !val3.isStellar)
{
continue;
}
int num2 = Math.Min(DistributeWarpersPlugin.TargetWarperCount.Value, 50) - val3.warperCount;
if (num2 <= 0)
{
continue;
}
int count = Math.Min(num2, num);
int num3 = TakeWarpersFromDepot(val.transport, count);
if (num3 > 0)
{
val3.warperCount += num3;
num -= num3;
if (array != null)
{
lock (array)
{
array[1210] += num3;
}
}
}
if (num <= 0)
{
break;
}
}
}
}
catch
{
}
}
private static int TakeWarpersFromDepot(PlanetTransport transp, int count)
{
int num = count;
for (int i = 1; i < transp.stationCursor; i++)
{
StationComponent val = transp.stationPool[i];
if (val == null || val.id != i || val.isCollector)
{
continue;
}
for (int j = 0; j < val.storage.Length; j++)
{
if (val.storage[j].itemId == 1210 && val.storage[j].count > 0)
{
int num2 = Math.Min(num, val.storage[j].count);
val.storage[j].count -= num2;
num -= num2;
if (num <= 0)
{
return count;
}
}
}
}
return count - num;
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "com.Valoneu.DistributeWarpers";
public const string PLUGIN_NAME = "DistributeWarpers";
public const string PLUGIN_VERSION = "1.1.0";
}
}