Decompiled source of DistributeWarpers v1.1.0

DistributeWarpers.dll

Decompiled 6 days ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using DysonSphereMods.Shared;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Valoneu")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright © 2026")]
[assembly: AssemblyDescription("DistributeWarpers")]
[assembly: AssemblyFileVersion("1.1.0.0")]
[assembly: AssemblyInformationalVersion("1.1.0+31b1750490d034965cde15adfc56e59a7ba9b23f")]
[assembly: AssemblyProduct("DysonSphereMods")]
[assembly: AssemblyTitle("DistributeWarpers")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace DysonSphereMods.Shared
{
	public static class Log
	{
		private static ManualLogSource _logger;

		public static void Init(ManualLogSource logger)
		{
			_logger = logger;
		}

		public static void Debug(object data)
		{
			ManualLogSource logger = _logger;
			if (logger != null)
			{
				logger.LogDebug(data);
			}
		}

		public static void Info(object data)
		{
			ManualLogSource logger = _logger;
			if (logger != null)
			{
				logger.LogInfo(data);
			}
		}

		public static void Warning(object data)
		{
			ManualLogSource logger = _logger;
			if (logger != null)
			{
				logger.LogWarning(data);
			}
		}

		public static void Error(object data)
		{
			ManualLogSource logger = _logger;
			if (logger != null)
			{
				logger.LogError(data);
			}
		}

		public static void Fatal(object data)
		{
			ManualLogSource logger = _logger;
			if (logger != null)
			{
				logger.LogFatal(data);
			}
		}

		public static void Message(object data)
		{
			ManualLogSource logger = _logger;
			if (logger != null)
			{
				logger.LogMessage(data);
			}
		}

		public static void LogOnce(string msg, ref bool flag, params object[] args)
		{
			if (flag)
			{
				return;
			}
			flag = true;
			try
			{
				string[] array = ((args == null) ? Array.Empty<string>() : args.Select((object arg) => (arg != null) ? ((!(arg is int) && !(arg is string) && !arg.GetType().IsPrimitive) ? JsonUtility.ToJson(arg) : arg.ToString()) : "null").ToArray());
				object[] args2 = array;
				Info(string.Format(msg, args2));
			}
			catch (Exception arg2)
			{
				Warning($"LogOnce failed to format message: {msg}. Exception: {arg2}");
			}
		}
	}
	public static class MultiplierService
	{
		private static readonly Dictionary<string, float> _multipliers = new Dictionary<string, float>();

		private static bool _isDirty;

		public static event Action OnMultipliersChanged;

		public static void SetMultiplier(string key, float value)
		{
			if (!_multipliers.TryGetValue(key, out var value2) || Math.Abs(value2 - value) > 0.0001f)
			{
				_multipliers[key] = value;
				_isDirty = true;
			}
		}

		public static float GetMultiplier(string key, float defaultValue = 1f)
		{
			if (!_multipliers.TryGetValue(key, out var value))
			{
				return defaultValue;
			}
			return value;
		}

		public static void CommitChanges()
		{
			if (_isDirty)
			{
				_isDirty = false;
				MultiplierService.OnMultipliersChanged?.Invoke();
			}
		}
	}
	public static class TickManager
	{
		private static long _lastSlowTick = -1L;

		private static long _lastLazyTick = -1L;

		private static bool _patched = false;

		public static event Action OnSlowTick;

		public static event Action OnLazyTick;

		public static void Patch(Harmony harmony)
		{
			if (!_patched)
			{
				_patched = true;
				harmony.PatchAll(typeof(TickManager));
			}
		}

		[HarmonyPatch(typeof(GameMain), "Begin")]
		[HarmonyPostfix]
		public static void Init()
		{
			_lastSlowTick = -1L;
			_lastLazyTick = -1L;
		}

		[HarmonyPatch(typeof(GameLogic), "LogicFrame")]
		[HarmonyPostfix]
		public static void GameTick()
		{
			long gameTick = GameMain.gameTick;
			if (gameTick / 60 > _lastSlowTick)
			{
				_lastSlowTick = gameTick / 60;
				TickManager.OnSlowTick?.Invoke();
			}
			if (gameTick / 600 > _lastLazyTick)
			{
				_lastLazyTick = gameTick / 600;
				TickManager.OnLazyTick?.Invoke();
			}
		}
	}
	public abstract class WindowBase
	{
		public Rect WindowRect;

		protected Vector2 ScrollPos;

		private bool _isResizing;

		private Rect _resizeRect = new Rect(0f, 0f, 15f, 15f);

		public Vector2 MinSize = new Vector2(300f, 200f);

		public int WindowId { get; protected set; }

		public string Title { get; set; }

		public bool IsVisible { get; set; }

		protected WindowBase(int windowId, string title, Rect defaultRect)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			WindowId = windowId;
			Title = title;
			WindowRect = defaultRect;
		}

		public virtual void OnGUI()
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Expected O, but got Unknown
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			if (IsVisible)
			{
				GUI.backgroundColor = new Color(0.08f, 0.12f, 0.22f, 0.95f);
				WindowRect = GUILayout.Window(WindowId, WindowRect, new WindowFunction(DrawWindowInternal), Title, Array.Empty<GUILayoutOption>());
				GUI.backgroundColor = Color.white;
				((Rect)(ref WindowRect)).x = Mathf.Clamp(((Rect)(ref WindowRect)).x, 0f - ((Rect)(ref WindowRect)).width + 50f, (float)(Screen.width - 50));
				((Rect)(ref WindowRect)).y = Mathf.Clamp(((Rect)(ref WindowRect)).y, -20f, (float)(Screen.height - 50));
			}
		}

		private void DrawWindowInternal(int id)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Expected O, but got Unknown
			//IL_00dd: Expected O, but got Unknown
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_011b: Invalid comparison between Unknown and I4
			//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_012a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0130: Invalid comparison between Unknown and I4
			//IL_01cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_014d: Unknown result type (might be due to invalid IL or missing references)
			//IL_016a: Unknown result type (might be due to invalid IL or missing references)
			DrawWindowHeader();
			ScrollPos = GUILayout.BeginScrollView(ScrollPos, Array.Empty<GUILayoutOption>());
			DrawWindowContent();
			GUILayout.EndScrollView();
			DrawWindowFooter();
			((Rect)(ref _resizeRect)).x = ((Rect)(ref WindowRect)).width - 20f;
			((Rect)(ref _resizeRect)).y = ((Rect)(ref WindowRect)).height - 20f;
			((Rect)(ref _resizeRect)).width = 20f;
			((Rect)(ref _resizeRect)).height = 20f;
			GUI.Label(_resizeRect, "↘", new GUIStyle(GUI.skin.label)
			{
				alignment = (TextAnchor)4,
				fontSize = 20,
				normal = new GUIStyleState
				{
					textColor = new Color(0.6f, 0.6f, 0.6f, 0.8f)
				}
			});
			Event current = Event.current;
			bool flag = false;
			if ((int)current.type == 0 && ((Rect)(ref _resizeRect)).Contains(current.mousePosition))
			{
				_isResizing = true;
				flag = true;
				current.Use();
			}
			else if ((int)current.type == 1)
			{
				_isResizing = false;
			}
			else if ((int)current.type == 3 && _isResizing)
			{
				ref Rect windowRect = ref WindowRect;
				((Rect)(ref windowRect)).width = ((Rect)(ref windowRect)).width + current.delta.x;
				ref Rect windowRect2 = ref WindowRect;
				((Rect)(ref windowRect2)).height = ((Rect)(ref windowRect2)).height + current.delta.y;
				((Rect)(ref WindowRect)).width = Mathf.Max(MinSize.x, ((Rect)(ref WindowRect)).width);
				((Rect)(ref WindowRect)).height = Mathf.Max(MinSize.y, ((Rect)(ref WindowRect)).height);
				current.Use();
			}
			if ((int)current.type == 0 && !flag)
			{
				GUIUtility.keyboardControl = 0;
			}
			GUI.DragWindow();
		}

		protected virtual void DrawWindowHeader()
		{
		}

		protected abstract void DrawWindowContent();

		protected virtual void DrawWindowFooter()
		{
		}

		public virtual void Toggle()
		{
			IsVisible = !IsVisible;
		}
	}
}
namespace DistributeWarpers
{
	[BepInPlugin("com.Valoneu.DistributeWarpers", "DistributeWarpers", "1.1.0")]
	[BepInProcess("DSPGAME.exe")]
	public class DistributeWarpersPlugin : BaseUnityPlugin
	{
		public const string GUID = "com.Valoneu.DistributeWarpers";

		public const string NAME = "DistributeWarpers";

		public const string VERSION = "1.1.0";

		public static ConfigEntry<bool> ModEnabled;

		public static ConfigEntry<int> TargetWarperCount;

		public static ConfigEntry<int> CheckInterval;

		private void Awake()
		{
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			Log.Init(((BaseUnityPlugin)this).Logger);
			ModEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Enable/disable automatic warper distribution");
			TargetWarperCount = ((BaseUnityPlugin)this).Config.Bind<int>("General", "TargetCount", 50, "How many warpers each station should try to maintain (max 50)");
			CheckInterval = ((BaseUnityPlugin)this).Config.Bind<int>("General", "CheckInterval", 120, "How often (in ticks) to check and distribute");
			new Harmony("com.Valoneu.DistributeWarpers").PatchAll(typeof(GameBeginPatch));
			Log.Info("DistributeWarpers v1.1.0 loaded!");
		}
	}
	[HarmonyPatch]
	public static class GameBeginPatch
	{
		private static bool _subscribed;

		[HarmonyPostfix]
		[HarmonyPatch(typeof(GameMain), "Begin")]
		public static void OnGameBegin()
		{
			try
			{
				if (_subscribed)
				{
					GameMain.logic.onFactoryFrameEnd -= WarperLogic.OnFactoryFrameEnd;
					_subscribed = false;
				}
				GameMain.logic.onFactoryFrameEnd += WarperLogic.OnFactoryFrameEnd;
				_subscribed = true;
			}
			catch
			{
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(GameMain), "End")]
		public static void OnGameEnd()
		{
			try
			{
				if (_subscribed)
				{
					GameMain.logic.onFactoryFrameEnd -= WarperLogic.OnFactoryFrameEnd;
					_subscribed = false;
				}
			}
			catch
			{
			}
		}
	}
	public static class WarperLogic
	{
		private const int WARPER_ID = 1210;

		public static void OnFactoryFrameEnd()
		{
			try
			{
				if (!DistributeWarpersPlugin.ModEnabled.Value || GameMain.data == null || GameMain.gameTick % DistributeWarpersPlugin.CheckInterval.Value != 0L)
				{
					return;
				}
				GameData data = GameMain.data;
				for (int i = 0; i < data.factoryCount; i++)
				{
					PlanetFactory val = data.factories[i];
					if (val?.transport == null)
					{
						continue;
					}
					GameStatData statistics = GameMain.statistics;
					object obj;
					if (statistics == null)
					{
						obj = null;
					}
					else
					{
						ProductionStatistics production = statistics.production;
						if (production == null)
						{
							obj = null;
						}
						else
						{
							FactoryProductionStat[] factoryStatPool = production.factoryStatPool;
							obj = ((factoryStatPool == null) ? null : factoryStatPool[val.index]?.consumeRegister);
						}
					}
					int[] array = (int[])obj;
					int num = 0;
					for (int j = 1; j < val.transport.stationCursor; j++)
					{
						StationComponent val2 = val.transport.stationPool[j];
						if (val2 == null || val2.id != j || val2.isCollector)
						{
							continue;
						}
						for (int k = 0; k < val2.storage.Length; k++)
						{
							if (val2.storage[k].itemId == 1210 && val2.storage[k].count > 0)
							{
								num += val2.storage[k].count;
							}
						}
					}
					if (num <= 0)
					{
						continue;
					}
					for (int l = 1; l < val.transport.stationCursor; l++)
					{
						StationComponent val3 = val.transport.stationPool[l];
						if (val3 == null || val3.id != l || val3.isCollector || !val3.isStellar)
						{
							continue;
						}
						int num2 = Math.Min(DistributeWarpersPlugin.TargetWarperCount.Value, 50) - val3.warperCount;
						if (num2 <= 0)
						{
							continue;
						}
						int count = Math.Min(num2, num);
						int num3 = TakeWarpersFromDepot(val.transport, count);
						if (num3 > 0)
						{
							val3.warperCount += num3;
							num -= num3;
							if (array != null)
							{
								lock (array)
								{
									array[1210] += num3;
								}
							}
						}
						if (num <= 0)
						{
							break;
						}
					}
				}
			}
			catch
			{
			}
		}

		private static int TakeWarpersFromDepot(PlanetTransport transp, int count)
		{
			int num = count;
			for (int i = 1; i < transp.stationCursor; i++)
			{
				StationComponent val = transp.stationPool[i];
				if (val == null || val.id != i || val.isCollector)
				{
					continue;
				}
				for (int j = 0; j < val.storage.Length; j++)
				{
					if (val.storage[j].itemId == 1210 && val.storage[j].count > 0)
					{
						int num2 = Math.Min(num, val.storage[j].count);
						val.storage[j].count -= num2;
						num -= num2;
						if (num <= 0)
						{
							return count;
						}
					}
				}
			}
			return count - num;
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "com.Valoneu.DistributeWarpers";

		public const string PLUGIN_NAME = "DistributeWarpers";

		public const string PLUGIN_VERSION = "1.1.0";
	}
}