Decompiled source of HideWarnings v1.0.0

HideWarnings.dll

Decompiled a day ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using CommonAPI;
using CommonAPI.Systems;
using DysonSphereMods.Shared;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Valoneu")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright © 2026")]
[assembly: AssemblyDescription("Hide specific in-game warnings with a toggleable UI.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+31b1750490d034965cde15adfc56e59a7ba9b23f")]
[assembly: AssemblyProduct("DysonSphereMods")]
[assembly: AssemblyTitle("HideWarnings")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace DysonSphereMods.Shared
{
	public static class Log
	{
		private static ManualLogSource _logger;

		public static void Init(ManualLogSource logger)
		{
			_logger = logger;
		}

		public static void Debug(object data)
		{
			ManualLogSource logger = _logger;
			if (logger != null)
			{
				logger.LogDebug(data);
			}
		}

		public static void Info(object data)
		{
			ManualLogSource logger = _logger;
			if (logger != null)
			{
				logger.LogInfo(data);
			}
		}

		public static void Warning(object data)
		{
			ManualLogSource logger = _logger;
			if (logger != null)
			{
				logger.LogWarning(data);
			}
		}

		public static void Error(object data)
		{
			ManualLogSource logger = _logger;
			if (logger != null)
			{
				logger.LogError(data);
			}
		}

		public static void Fatal(object data)
		{
			ManualLogSource logger = _logger;
			if (logger != null)
			{
				logger.LogFatal(data);
			}
		}

		public static void Message(object data)
		{
			ManualLogSource logger = _logger;
			if (logger != null)
			{
				logger.LogMessage(data);
			}
		}

		public static void LogOnce(string msg, ref bool flag, params object[] args)
		{
			if (flag)
			{
				return;
			}
			flag = true;
			try
			{
				string[] array = ((args == null) ? Array.Empty<string>() : args.Select((object arg) => (arg != null) ? ((!(arg is int) && !(arg is string) && !arg.GetType().IsPrimitive) ? JsonUtility.ToJson(arg) : arg.ToString()) : "null").ToArray());
				object[] args2 = array;
				Info(string.Format(msg, args2));
			}
			catch (Exception arg2)
			{
				Warning($"LogOnce failed to format message: {msg}. Exception: {arg2}");
			}
		}
	}
	public static class MultiplierService
	{
		private static readonly Dictionary<string, float> _multipliers = new Dictionary<string, float>();

		private static bool _isDirty;

		public static event Action OnMultipliersChanged;

		public static void SetMultiplier(string key, float value)
		{
			if (!_multipliers.TryGetValue(key, out var value2) || Math.Abs(value2 - value) > 0.0001f)
			{
				_multipliers[key] = value;
				_isDirty = true;
			}
		}

		public static float GetMultiplier(string key, float defaultValue = 1f)
		{
			if (!_multipliers.TryGetValue(key, out var value))
			{
				return defaultValue;
			}
			return value;
		}

		public static void CommitChanges()
		{
			if (_isDirty)
			{
				_isDirty = false;
				MultiplierService.OnMultipliersChanged?.Invoke();
			}
		}
	}
	public static class TickManager
	{
		private static long _lastSlowTick = -1L;

		private static long _lastLazyTick = -1L;

		private static bool _patched = false;

		public static event Action OnSlowTick;

		public static event Action OnLazyTick;

		public static void Patch(Harmony harmony)
		{
			if (!_patched)
			{
				_patched = true;
				harmony.PatchAll(typeof(TickManager));
			}
		}

		[HarmonyPatch(typeof(GameMain), "Begin")]
		[HarmonyPostfix]
		public static void Init()
		{
			_lastSlowTick = -1L;
			_lastLazyTick = -1L;
		}

		[HarmonyPatch(typeof(GameLogic), "LogicFrame")]
		[HarmonyPostfix]
		public static void GameTick()
		{
			long gameTick = GameMain.gameTick;
			if (gameTick / 60 > _lastSlowTick)
			{
				_lastSlowTick = gameTick / 60;
				TickManager.OnSlowTick?.Invoke();
			}
			if (gameTick / 600 > _lastLazyTick)
			{
				_lastLazyTick = gameTick / 600;
				TickManager.OnLazyTick?.Invoke();
			}
		}
	}
	public abstract class WindowBase
	{
		public Rect WindowRect;

		protected Vector2 ScrollPos;

		private bool _isResizing;

		private Rect _resizeRect = new Rect(0f, 0f, 15f, 15f);

		public Vector2 MinSize = new Vector2(300f, 200f);

		public int WindowId { get; protected set; }

		public string Title { get; set; }

		public bool IsVisible { get; set; }

		protected WindowBase(int windowId, string title, Rect defaultRect)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			WindowId = windowId;
			Title = title;
			WindowRect = defaultRect;
		}

		public virtual void OnGUI()
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Expected O, but got Unknown
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			if (IsVisible)
			{
				GUI.backgroundColor = new Color(0.08f, 0.12f, 0.22f, 0.95f);
				WindowRect = GUILayout.Window(WindowId, WindowRect, new WindowFunction(DrawWindowInternal), Title, Array.Empty<GUILayoutOption>());
				GUI.backgroundColor = Color.white;
				((Rect)(ref WindowRect)).x = Mathf.Clamp(((Rect)(ref WindowRect)).x, 0f - ((Rect)(ref WindowRect)).width + 50f, (float)(Screen.width - 50));
				((Rect)(ref WindowRect)).y = Mathf.Clamp(((Rect)(ref WindowRect)).y, -20f, (float)(Screen.height - 50));
			}
		}

		private void DrawWindowInternal(int id)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Expected O, but got Unknown
			//IL_00dd: Expected O, but got Unknown
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_011b: Invalid comparison between Unknown and I4
			//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_012a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0130: Invalid comparison between Unknown and I4
			//IL_01cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_014d: Unknown result type (might be due to invalid IL or missing references)
			//IL_016a: Unknown result type (might be due to invalid IL or missing references)
			DrawWindowHeader();
			ScrollPos = GUILayout.BeginScrollView(ScrollPos, Array.Empty<GUILayoutOption>());
			DrawWindowContent();
			GUILayout.EndScrollView();
			DrawWindowFooter();
			((Rect)(ref _resizeRect)).x = ((Rect)(ref WindowRect)).width - 20f;
			((Rect)(ref _resizeRect)).y = ((Rect)(ref WindowRect)).height - 20f;
			((Rect)(ref _resizeRect)).width = 20f;
			((Rect)(ref _resizeRect)).height = 20f;
			GUI.Label(_resizeRect, "↘", new GUIStyle(GUI.skin.label)
			{
				alignment = (TextAnchor)4,
				fontSize = 20,
				normal = new GUIStyleState
				{
					textColor = new Color(0.6f, 0.6f, 0.6f, 0.8f)
				}
			});
			Event current = Event.current;
			bool flag = false;
			if ((int)current.type == 0 && ((Rect)(ref _resizeRect)).Contains(current.mousePosition))
			{
				_isResizing = true;
				flag = true;
				current.Use();
			}
			else if ((int)current.type == 1)
			{
				_isResizing = false;
			}
			else if ((int)current.type == 3 && _isResizing)
			{
				ref Rect windowRect = ref WindowRect;
				((Rect)(ref windowRect)).width = ((Rect)(ref windowRect)).width + current.delta.x;
				ref Rect windowRect2 = ref WindowRect;
				((Rect)(ref windowRect2)).height = ((Rect)(ref windowRect2)).height + current.delta.y;
				((Rect)(ref WindowRect)).width = Mathf.Max(MinSize.x, ((Rect)(ref WindowRect)).width);
				((Rect)(ref WindowRect)).height = Mathf.Max(MinSize.y, ((Rect)(ref WindowRect)).height);
				current.Use();
			}
			if ((int)current.type == 0 && !flag)
			{
				GUIUtility.keyboardControl = 0;
			}
			GUI.DragWindow();
		}

		protected virtual void DrawWindowHeader()
		{
		}

		protected abstract void DrawWindowContent();

		protected virtual void DrawWindowFooter()
		{
		}

		public virtual void Toggle()
		{
			IsVisible = !IsVisible;
		}
	}
}
namespace HideWarnings
{
	[BepInPlugin("com.Valoneu.HideWarnings", "HideWarnings", "1.0.0")]
	[BepInProcess("DSPGAME.exe")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[CommonAPISubmoduleDependency(new string[] { "ProtoRegistry", "CustomKeyBindSystem" })]
	public class HideWarningsPlugin : BaseUnityPlugin
	{
		public const string GUID = "com.Valoneu.HideWarnings";

		public const string NAME = "HideWarnings";

		public const string VERSION = "1.0.0";

		public static ConfigEntry<bool> HideVeinDepleted;

		public static ConfigEntry<bool> HideNotEnoughResources;

		public static ConfigEntry<bool> HidePowerShutdown;

		public static ConfigEntry<bool> HidePowerInsufficient;

		public static ConfigEntry<bool> HideSorterBlocked;

		public static ConfigEntry<bool> HideBuildingDamaged;

		public static ConfigEntry<bool> HideDashboardAlerts;

		public static ConfigEntry<bool> HideTechCompletion;

		private static HideWarningsWindow _window;

		private void Awake()
		{
			//IL_0116: Unknown result type (might be due to invalid IL or missing references)
			//IL_011b: Unknown result type (might be due to invalid IL or missing references)
			Log.Init(((BaseUnityPlugin)this).Logger);
			HideVeinDepleted = ((BaseUnityPlugin)this).Config.Bind<bool>("Warnings", "HideVeinDepleted", false, "Hide vein depleted / insufficient resource warnings.");
			HideNotEnoughResources = ((BaseUnityPlugin)this).Config.Bind<bool>("Warnings", "HideNotEnoughResources", false, "Hide 'needs resources' warnings on unconstructed buildings.");
			HidePowerShutdown = ((BaseUnityPlugin)this).Config.Bind<bool>("Warnings", "HidePowerShutdown", false, "Hide power shutdown warnings.");
			HidePowerInsufficient = ((BaseUnityPlugin)this).Config.Bind<bool>("Warnings", "HidePowerInsufficient", false, "Hide power insufficient/low warnings.");
			HideSorterBlocked = ((BaseUnityPlugin)this).Config.Bind<bool>("Warnings", "HideSorterBlocked", false, "Hide sorter/inserter blocked warnings.");
			HideBuildingDamaged = ((BaseUnityPlugin)this).Config.Bind<bool>("Warnings", "HideBuildingDamaged", false, "Hide building damaged/repair warnings.");
			HideDashboardAlerts = ((BaseUnityPlugin)this).Config.Bind<bool>("Warnings", "HideDashboardAlerts", false, "Hide dashboard/statistics plan alerts.");
			HideTechCompletion = ((BaseUnityPlugin)this).Config.Bind<bool>("Warnings", "HideTechCompletion", false, "Hide tech research completion popup and banner.");
			RegisterKeyBinds();
			Harmony val = new Harmony("com.Valoneu.HideWarnings");
			val.PatchAll(typeof(WarningPatches));
			val.PatchAll(typeof(HideWarningsPlugin));
			Log.Info("HideWarnings v1.0.0 loaded!");
		}

		private void RegisterKeyBinds()
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			if (!CustomKeyBindSystem.HasKeyBind("ToggleHideWarningsUI"))
			{
				BuiltinKey val = default(BuiltinKey);
				val.id = 1250;
				val.key = new CombineKey(261, (byte)2, (ECombineKeyAction)0, false);
				val.conflictGroup = 2052;
				val.name = "ToggleHideWarningsUI";
				val.canOverride = true;
				CustomKeyBindSystem.RegisterKeyBind<PressKeyBind>(val);
			}
			ProtoRegistry.RegisterString("ToggleHideWarningsUI", "Toggle Hide Warnings UI");
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(GameMain), "Begin")]
		public static void GameMain_Begin_Postfix()
		{
			if (_window == null)
			{
				_window = new HideWarningsWindow();
			}
		}

		private void Update()
		{
			if (_window != null && CustomKeyBindSystem.GetKeyBind("ToggleHideWarningsUI").keyValue)
			{
				_window.Toggle();
			}
		}

		private void OnGUI()
		{
			if (_window != null)
			{
				_window.OnGUI();
			}
		}

		public static bool ShouldHideSignal(int signalId)
		{
			switch (signalId)
			{
			case 501:
			case 502:
				return HidePowerInsufficient.Value;
			case 503:
				return HidePowerShutdown.Value;
			case 510:
				return HideSorterBlocked.Value;
			case 512:
				return HideBuildingDamaged.Value;
			case 513:
				return HideBuildingDamaged.Value;
			case 405:
				return HideNotEnoughResources.Value;
			case 518:
				return HideDashboardAlerts.Value;
			default:
				if (signalId >= 504 && signalId <= 509)
				{
					return HideVeinDepleted.Value;
				}
				return false;
			}
		}
	}
	[HarmonyPatch]
	public static class WarningPatches
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(WarningSystem), "WarningLogic")]
		public static void WarningLogic_Postfix(WarningSystem __instance)
		{
			if (__instance.warningSignalCount <= 0)
			{
				return;
			}
			int num = 0;
			for (int i = 0; i < __instance.warningSignalCount; i++)
			{
				int num2 = __instance.warningSignals[i];
				if (HideWarningsPlugin.ShouldHideSignal(num2))
				{
					__instance.warningCounts[num2] = 0;
					continue;
				}
				__instance.warningSignals[num] = num2;
				num++;
			}
			for (int j = num; j < __instance.warningSignalCount; j++)
			{
				__instance.warningSignals[j] = 0;
			}
			__instance.warningSignalCount = num;
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(UIGeneralTips), "OnTechUnlocked")]
		public static bool OnTechUnlocked_Prefix()
		{
			return !HideWarningsPlugin.HideTechCompletion.Value;
		}
	}
	public class HideWarningsWindow : WindowBase
	{
		public HideWarningsWindow()
			: base(9930, "Hide Warnings", new Rect((float)Screen.width / 2f - 180f, (float)Screen.height / 2f - 200f, 360f, 400f))
		{
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			MinSize = new Vector2(300f, 300f);
		}

		protected override void DrawWindowHeader()
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Expected O, but got Unknown
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Expected O, but got Unknown
			GUIStyle val = new GUIStyle(GUI.skin.label)
			{
				richText = true,
				fontStyle = (FontStyle)1
			};
			val.normal.textColor = new Color(0.4f, 0.7f, 1f);
			GUILayout.Label("WARNING FILTERS", val, Array.Empty<GUILayoutOption>());
			GUILayout.Label("<size=11><color=#aaaaaa>Toggle which warnings to suppress</color></size>", new GUIStyle(GUI.skin.label)
			{
				richText = true
			}, Array.Empty<GUILayoutOption>());
			GUILayout.Space(10f);
		}

		protected override void DrawWindowContent()
		{
			DrawToggle("Vein Depleted / Insufficient", HideWarningsPlugin.HideVeinDepleted, "Hides warnings for depleted or low veins");
			DrawToggle("Needs Resources (Unconstructed)", HideWarningsPlugin.HideNotEnoughResources, "Hides 'needs resources' on unbuilt buildings");
			DrawToggle("Power Insufficient / Low", HideWarningsPlugin.HidePowerInsufficient, "Hides insufficient power warnings");
			DrawToggle("Power Shutdown", HideWarningsPlugin.HidePowerShutdown, "Hides full power shutdown warnings");
			DrawToggle("Sorter / Inserter Blocked", HideWarningsPlugin.HideSorterBlocked, "Hides sorter/inserter jam warnings");
			DrawToggle("Building Damaged / Repair", HideWarningsPlugin.HideBuildingDamaged, "Hides building damage and repair warnings");
			DrawToggle("Dashboard / Stat Alerts", HideWarningsPlugin.HideDashboardAlerts, "Hides dashboard and statistics plan alerts");
			DrawToggle("Tech Completion Popup", HideWarningsPlugin.HideTechCompletion, "Hides the research completion banner and popup");
		}

		private void DrawToggle(string label, ConfigEntry<bool> config, string desc)
		{
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Expected O, but got Unknown
			GUILayout.BeginVertical(GUI.skin.box, Array.Empty<GUILayoutOption>());
			config.Value = GUILayout.Toggle(config.Value, "  " + label, Array.Empty<GUILayoutOption>());
			GUILayout.Label("<size=10><color=#888888>" + desc + "</color></size>", new GUIStyle(GUI.skin.label)
			{
				richText = true
			}, Array.Empty<GUILayoutOption>());
			GUILayout.EndVertical();
			GUILayout.Space(2f);
		}

		protected override void DrawWindowFooter()
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			GUI.backgroundColor = new Color(0.8f, 0.4f, 0.1f, 0.8f);
			if (GUILayout.Button("CLOSE", Array.Empty<GUILayoutOption>()))
			{
				base.IsVisible = false;
			}
			GUI.backgroundColor = Color.white;
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "com.Valoneu.HideWarnings";

		public const string PLUGIN_NAME = "HideWarnings";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}