Decompiled source of StacksizeMultiplier v1.1.0

StacksizeMultiplier.dll

Decompiled 3 weeks ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using CommonAPI;
using CommonAPI.Systems;
using DysonSphereMods.Shared;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Valoneu")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright © 2026")]
[assembly: AssemblyDescription("Multiplies the maximum stack size of all items and buildings.")]
[assembly: AssemblyFileVersion("1.1.0.0")]
[assembly: AssemblyInformationalVersion("1.1.0+31b1750490d034965cde15adfc56e59a7ba9b23f")]
[assembly: AssemblyProduct("DysonSphereMods")]
[assembly: AssemblyTitle("StacksizeMultiplier")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace DysonSphereMods.Shared
{
	public static class Log
	{
		private static ManualLogSource _logger;

		public static void Init(ManualLogSource logger)
		{
			_logger = logger;
		}

		public static void Debug(object data)
		{
			ManualLogSource logger = _logger;
			if (logger != null)
			{
				logger.LogDebug(data);
			}
		}

		public static void Info(object data)
		{
			ManualLogSource logger = _logger;
			if (logger != null)
			{
				logger.LogInfo(data);
			}
		}

		public static void Warning(object data)
		{
			ManualLogSource logger = _logger;
			if (logger != null)
			{
				logger.LogWarning(data);
			}
		}

		public static void Error(object data)
		{
			ManualLogSource logger = _logger;
			if (logger != null)
			{
				logger.LogError(data);
			}
		}

		public static void Fatal(object data)
		{
			ManualLogSource logger = _logger;
			if (logger != null)
			{
				logger.LogFatal(data);
			}
		}

		public static void Message(object data)
		{
			ManualLogSource logger = _logger;
			if (logger != null)
			{
				logger.LogMessage(data);
			}
		}

		public static void LogOnce(string msg, ref bool flag, params object[] args)
		{
			if (flag)
			{
				return;
			}
			flag = true;
			try
			{
				string[] array = ((args == null) ? Array.Empty<string>() : args.Select((object arg) => (arg != null) ? ((!(arg is int) && !(arg is string) && !arg.GetType().IsPrimitive) ? JsonUtility.ToJson(arg) : arg.ToString()) : "null").ToArray());
				object[] args2 = array;
				Info(string.Format(msg, args2));
			}
			catch (Exception arg2)
			{
				Warning($"LogOnce failed to format message: {msg}. Exception: {arg2}");
			}
		}
	}
	public static class MultiplierService
	{
		private static readonly Dictionary<string, float> _multipliers = new Dictionary<string, float>();

		private static bool _isDirty;

		public static event Action OnMultipliersChanged;

		public static void SetMultiplier(string key, float value)
		{
			if (!_multipliers.TryGetValue(key, out var value2) || Math.Abs(value2 - value) > 0.0001f)
			{
				_multipliers[key] = value;
				_isDirty = true;
			}
		}

		public static float GetMultiplier(string key, float defaultValue = 1f)
		{
			if (!_multipliers.TryGetValue(key, out var value))
			{
				return defaultValue;
			}
			return value;
		}

		public static void CommitChanges()
		{
			if (_isDirty)
			{
				_isDirty = false;
				MultiplierService.OnMultipliersChanged?.Invoke();
			}
		}
	}
	public static class TickManager
	{
		private static long _lastSlowTick = -1L;

		private static long _lastLazyTick = -1L;

		private static bool _patched = false;

		public static event Action OnSlowTick;

		public static event Action OnLazyTick;

		public static void Patch(Harmony harmony)
		{
			if (!_patched)
			{
				_patched = true;
				harmony.PatchAll(typeof(TickManager));
			}
		}

		[HarmonyPatch(typeof(GameMain), "Begin")]
		[HarmonyPostfix]
		public static void Init()
		{
			_lastSlowTick = -1L;
			_lastLazyTick = -1L;
		}

		[HarmonyPatch(typeof(GameLogic), "LogicFrame")]
		[HarmonyPostfix]
		public static void GameTick()
		{
			long gameTick = GameMain.gameTick;
			if (gameTick / 60 > _lastSlowTick)
			{
				_lastSlowTick = gameTick / 60;
				TickManager.OnSlowTick?.Invoke();
			}
			if (gameTick / 600 > _lastLazyTick)
			{
				_lastLazyTick = gameTick / 600;
				TickManager.OnLazyTick?.Invoke();
			}
		}
	}
	public abstract class WindowBase
	{
		public Rect WindowRect;

		protected Vector2 ScrollPos;

		private bool _isResizing;

		private Rect _resizeRect = new Rect(0f, 0f, 15f, 15f);

		public Vector2 MinSize = new Vector2(300f, 200f);

		public int WindowId { get; protected set; }

		public string Title { get; set; }

		public bool IsVisible { get; set; }

		protected WindowBase(int windowId, string title, Rect defaultRect)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			WindowId = windowId;
			Title = title;
			WindowRect = defaultRect;
		}

		public virtual void OnGUI()
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Expected O, but got Unknown
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			if (IsVisible)
			{
				GUI.backgroundColor = new Color(0.08f, 0.12f, 0.22f, 0.95f);
				WindowRect = GUILayout.Window(WindowId, WindowRect, new WindowFunction(DrawWindowInternal), Title, Array.Empty<GUILayoutOption>());
				GUI.backgroundColor = Color.white;
				((Rect)(ref WindowRect)).x = Mathf.Clamp(((Rect)(ref WindowRect)).x, 0f - ((Rect)(ref WindowRect)).width + 50f, (float)(Screen.width - 50));
				((Rect)(ref WindowRect)).y = Mathf.Clamp(((Rect)(ref WindowRect)).y, -20f, (float)(Screen.height - 50));
			}
		}

		private void DrawWindowInternal(int id)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Expected O, but got Unknown
			//IL_00dd: Expected O, but got Unknown
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_011b: Invalid comparison between Unknown and I4
			//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_012a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0130: Invalid comparison between Unknown and I4
			//IL_01cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_014d: Unknown result type (might be due to invalid IL or missing references)
			//IL_016a: Unknown result type (might be due to invalid IL or missing references)
			DrawWindowHeader();
			ScrollPos = GUILayout.BeginScrollView(ScrollPos, Array.Empty<GUILayoutOption>());
			DrawWindowContent();
			GUILayout.EndScrollView();
			DrawWindowFooter();
			((Rect)(ref _resizeRect)).x = ((Rect)(ref WindowRect)).width - 20f;
			((Rect)(ref _resizeRect)).y = ((Rect)(ref WindowRect)).height - 20f;
			((Rect)(ref _resizeRect)).width = 20f;
			((Rect)(ref _resizeRect)).height = 20f;
			GUI.Label(_resizeRect, "↘", new GUIStyle(GUI.skin.label)
			{
				alignment = (TextAnchor)4,
				fontSize = 20,
				normal = new GUIStyleState
				{
					textColor = new Color(0.6f, 0.6f, 0.6f, 0.8f)
				}
			});
			Event current = Event.current;
			bool flag = false;
			if ((int)current.type == 0 && ((Rect)(ref _resizeRect)).Contains(current.mousePosition))
			{
				_isResizing = true;
				flag = true;
				current.Use();
			}
			else if ((int)current.type == 1)
			{
				_isResizing = false;
			}
			else if ((int)current.type == 3 && _isResizing)
			{
				ref Rect windowRect = ref WindowRect;
				((Rect)(ref windowRect)).width = ((Rect)(ref windowRect)).width + current.delta.x;
				ref Rect windowRect2 = ref WindowRect;
				((Rect)(ref windowRect2)).height = ((Rect)(ref windowRect2)).height + current.delta.y;
				((Rect)(ref WindowRect)).width = Mathf.Max(MinSize.x, ((Rect)(ref WindowRect)).width);
				((Rect)(ref WindowRect)).height = Mathf.Max(MinSize.y, ((Rect)(ref WindowRect)).height);
				current.Use();
			}
			if ((int)current.type == 0 && !flag)
			{
				GUIUtility.keyboardControl = 0;
			}
			GUI.DragWindow();
		}

		protected virtual void DrawWindowHeader()
		{
		}

		protected abstract void DrawWindowContent();

		protected virtual void DrawWindowFooter()
		{
		}

		public virtual void Toggle()
		{
			IsVisible = !IsVisible;
		}
	}
}
namespace StacksizeMultiplier
{
	[BepInPlugin("com.Valoneu.StacksizeMultiplier", "StacksizeMultiplier", "1.1.0")]
	[BepInProcess("DSPGAME.exe")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[CommonAPISubmoduleDependency(new string[] { "ProtoRegistry", "CustomKeyBindSystem" })]
	public class StacksizeMultiplierPlugin : BaseUnityPlugin
	{
		public const string MOD_GUID = "com.Valoneu.StacksizeMultiplier";

		public const string MOD_NAME = "StacksizeMultiplier";

		public const string MOD_VERSION = "1.1.0";

		public static ConfigEntry<float> GlobalItemMultiplier;

		public static ConfigEntry<float> GlobalBuildingMultiplier;

		public static ConfigEntry<float> GlobalUsefulMultiplier;

		public static ConfigEntry<string> ItemOverridesRaw;

		public static ConfigEntry<float> WindowX;

		public static ConfigEntry<float> WindowY;

		public static ConfigEntry<float> WindowW;

		public static ConfigEntry<float> WindowH;

		private StacksizeMultiplierWindow _window;

		private static Dictionary<int, int> _originalStackSizes = new Dictionary<int, int>();

		private static Dictionary<int, float> _itemOverrides = new Dictionary<int, float>();

		private bool _lastKeyState;

		private void Awake()
		{
			//IL_013c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Unknown result type (might be due to invalid IL or missing references)
			GlobalItemMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("Internal", "GlobalItemMultiplier", 1f, "Global multiplier for non-building items.");
			GlobalBuildingMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("Internal", "GlobalBuildingMultiplier", 1f, "Global multiplier for buildings/facilities.");
			GlobalUsefulMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("Internal", "GlobalUsefulMultiplier", 1f, "Global multiplier for drones and vessels.");
			ItemOverridesRaw = ((BaseUnityPlugin)this).Config.Bind<string>("Internal", "ItemOverrides", "", "Stored per-item overrides (ID:Value,ID:Value)");
			WindowX = ((BaseUnityPlugin)this).Config.Bind<float>("UI", "WindowX", 100f, "Window X position.");
			WindowY = ((BaseUnityPlugin)this).Config.Bind<float>("UI", "WindowY", 100f, "Window Y position.");
			WindowW = ((BaseUnityPlugin)this).Config.Bind<float>("UI", "WindowW", 450f, "Window width.");
			WindowH = ((BaseUnityPlugin)this).Config.Bind<float>("UI", "WindowH", 600f, "Window height.");
			LoadOverrides();
			RegisterKeyBinds();
			Log.Init(((BaseUnityPlugin)this).Logger);
			new Harmony("com.Valoneu.StacksizeMultiplier").PatchAll(typeof(StacksizeMultiplierPlugin));
			_window = new StacksizeMultiplierWindow(9933, "Stacksize Multiplier", new Rect(WindowX.Value, WindowY.Value, WindowW.Value, WindowH.Value), ApplyMultiplier, SaveOverrides, _originalStackSizes, _itemOverrides, IsUsefulItem);
			Log.Info("StacksizeMultiplier v1.1.0 loaded!");
		}

		private void RegisterKeyBinds()
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			if (!CustomKeyBindSystem.HasKeyBind("ToggleStacksizeUI"))
			{
				BuiltinKey val = default(BuiltinKey);
				val.id = 1230;
				val.key = new CombineKey(258, (byte)2, (ECombineKeyAction)0, false);
				val.conflictGroup = 0;
				val.name = "ToggleStacksizeUI";
				val.canOverride = true;
				CustomKeyBindSystem.RegisterKeyBind<PressKeyBind>(val);
			}
			ProtoRegistry.RegisterString("ToggleStacksizeUI", "Toggle Stacksize Multiplier UI");
		}

		private void LoadOverrides()
		{
			_itemOverrides.Clear();
			string value = ItemOverridesRaw.Value;
			if (string.IsNullOrEmpty(value))
			{
				return;
			}
			string[] array = value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries);
			for (int i = 0; i < array.Length; i++)
			{
				string[] array2 = array[i].Split(':');
				if (array2.Length == 2 && int.TryParse(array2[0], out var result) && float.TryParse(array2[1], out var result2))
				{
					_itemOverrides[result] = result2;
				}
			}
		}

		public static void SaveOverrides()
		{
			string value = string.Join(",", _itemOverrides.Select((KeyValuePair<int, float> kvp) => $"{kvp.Key}:{kvp.Value:F1}"));
			ItemOverridesRaw.Value = value;
			if (GlobalItemMultiplier != null && ((ConfigEntryBase)GlobalItemMultiplier).ConfigFile != null)
			{
				((ConfigEntryBase)GlobalItemMultiplier).ConfigFile.Save();
			}
		}

		private void Update()
		{
			bool keyValue = CustomKeyBindSystem.GetKeyBind("ToggleStacksizeUI").keyValue;
			if (keyValue && !_lastKeyState)
			{
				Log.Info("ToggleStacksizeUI keybind pressed!");
				_window.Toggle();
			}
			_lastKeyState = keyValue;
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(VFPreload), "InvokeOnLoadWorkEnded")]
		public static void VFPreload_InvokeOnLoadWorkEnded_Postfix()
		{
			ApplyMultiplier();
		}

		public static void ApplyMultiplier()
		{
			if ((Object)(object)LDB.items == (Object)null)
			{
				return;
			}
			ItemProto[] dataArray;
			if (_originalStackSizes.Count == 0)
			{
				dataArray = ((ProtoSet<ItemProto>)(object)LDB.items).dataArray;
				foreach (ItemProto val in dataArray)
				{
					if (val != null)
					{
						_originalStackSizes[((Proto)val).ID] = val.StackSize;
					}
				}
				Log.Info($"Captured {_originalStackSizes.Count} original stack sizes.");
			}
			float value = GlobalItemMultiplier.Value;
			float value2 = GlobalBuildingMultiplier.Value;
			float value3 = GlobalUsefulMultiplier.Value;
			int num = 0;
			dataArray = ((ProtoSet<ItemProto>)(object)LDB.items).dataArray;
			foreach (ItemProto val2 in dataArray)
			{
				if (val2 != null && _originalStackSizes.TryGetValue(((Proto)val2).ID, out var value4))
				{
					float num2 = ((!IsUsefulItem(val2)) ? (val2.CanBuild ? value2 : value) : value3);
					float value5;
					float num3 = (_itemOverrides.TryGetValue(((Proto)val2).ID, out value5) ? value5 : num2);
					int num4 = Mathf.RoundToInt((float)value4 * num3);
					if (num4 < 1)
					{
						num4 = 1;
					}
					if (num4 > 1000000)
					{
						num4 = 1000000;
					}
					if (val2.StackSize != num4)
					{
						val2.StackSize = num4;
						num++;
					}
					if (StorageComponent.itemStackCount != null && ((Proto)val2).ID < StorageComponent.itemStackCount.Length)
					{
						StorageComponent.itemStackCount[((Proto)val2).ID] = num4;
					}
				}
			}
			Log.Info($"Applied multiplier to {num} items.");
			if (GameMain.mainPlayer != null && GameMain.mainPlayer.package != null)
			{
				StorageComponent package = GameMain.mainPlayer.package;
				for (int j = 0; j < package.size; j++)
				{
					int itemId = package.grids[j].itemId;
					if (itemId > 0)
					{
						ItemProto val3 = ((ProtoSet<ItemProto>)(object)LDB.items).Select(itemId);
						if (val3 != null)
						{
							package.grids[j].stackSize = val3.StackSize;
						}
					}
				}
				package.NotifyStorageChange();
			}
			if ((Object)(object)UIRoot.instance != (Object)null && (Object)(object)UIRoot.instance.uiGame != (Object)null && (Object)(object)UIRoot.instance.uiGame.inventoryWindow != (Object)null && ((ManualBehaviour)UIRoot.instance.uiGame.inventoryWindow).active)
			{
				((ManualBehaviour)UIRoot.instance.uiGame.inventoryWindow)._OnUpdate();
			}
		}

		public static bool IsUsefulItem(ItemProto item)
		{
			if (((Proto)item).ID == 5001 || ((Proto)item).ID == 5002)
			{
				return true;
			}
			if (((Proto)item).ID >= 5101 && ((Proto)item).ID <= 5111)
			{
				return true;
			}
			return false;
		}

		private void OnGUI()
		{
			_window.OnGUI();
		}
	}
	public class StacksizeMultiplierWindow : WindowBase
	{
		private string _searchText = "";

		private string _lastSearch;

		private List<ItemProto> _displayItems = new List<ItemProto>();

		private int _displayColumns = 1;

		private float _lastWidth;

		private readonly Action _applyMultiplier;

		private readonly Action _saveOverrides;

		private readonly Dictionary<int, int> _originalStackSizes;

		private readonly Dictionary<int, float> _itemOverrides;

		private readonly Func<ItemProto, bool> _isUsefulItem;

		public StacksizeMultiplierWindow(int windowId, string title, Rect defaultRect, Action applyMultiplier, Action saveOverrides, Dictionary<int, int> originalStackSizes, Dictionary<int, float> itemOverrides, Func<ItemProto, bool> isUsefulItem)
			: base(windowId, title, defaultRect)
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			_applyMultiplier = applyMultiplier;
			_saveOverrides = saveOverrides;
			_originalStackSizes = originalStackSizes;
			_itemOverrides = itemOverrides;
			_isUsefulItem = isUsefulItem;
		}

		protected override void DrawWindowContent()
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Invalid comparison between Unknown and I4
			//IL_0156: Unknown result type (might be due to invalid IL or missing references)
			//IL_015b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0163: Expected O, but got Unknown
			//IL_0164: Unknown result type (might be due to invalid IL or missing references)
			//IL_0169: Unknown result type (might be due to invalid IL or missing references)
			//IL_0171: Expected O, but got Unknown
			//IL_0186: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0214: Unknown result type (might be due to invalid IL or missing references)
			//IL_05bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_070e: Unknown result type (might be due to invalid IL or missing references)
			//IL_076c: Unknown result type (might be due to invalid IL or missing references)
			float num = 280f;
			if ((int)Event.current.type == 8 && (_lastSearch != _searchText || Mathf.Abs(_lastWidth - ((Rect)(ref WindowRect)).width) > 5f || _displayItems.Count == 0))
			{
				_lastSearch = _searchText;
				_lastWidth = ((Rect)(ref WindowRect)).width;
				if ((Object)(object)LDB.items != (Object)null && ((ProtoSet<ItemProto>)(object)LDB.items).dataArray != null)
				{
					List<ItemProto> list = ((ProtoSet<ItemProto>)(object)LDB.items).dataArray.Where((ItemProto i) => i != null && ((Proto)i).ID > 0).ToList();
					string searchLower = _searchText?.ToLower() ?? "";
					if (!string.IsNullOrEmpty(searchLower))
					{
						_displayItems = list.Where((ItemProto i) => ((Proto)i).name.ToLower().Contains(searchLower)).ToList();
					}
					else
					{
						_displayItems = list;
					}
				}
				_displayColumns = Mathf.Max(1, Mathf.FloorToInt((((Rect)(ref WindowRect)).width - 40f) / num));
			}
			GUIStyle val = new GUIStyle(GUI.skin.label)
			{
				richText = true
			};
			GUIStyle val2 = new GUIStyle(val)
			{
				fontStyle = (FontStyle)1
			};
			val2.normal.textColor = new Color(0.4f, 0.7f, 1f);
			GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			GUILayout.Label("GLOBAL SETTINGS", val2, Array.Empty<GUILayoutOption>());
			GUILayout.FlexibleSpace();
			GUI.backgroundColor = new Color(0.2f, 0.8f, 0.2f, 0.8f);
			if (GUILayout.Button("REFRESH ALL STACKS", (GUILayoutOption[])(object)new GUILayoutOption[2]
			{
				GUILayout.Width(150f),
				GUILayout.Height(22f)
			}))
			{
				_applyMultiplier?.Invoke();
			}
			GUI.backgroundColor = Color.white;
			GUILayout.EndHorizontal();
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			GUILayout.Label($"Items Multiplier: {StacksizeMultiplierPlugin.GlobalItemMultiplier.Value:F1}x", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(160f) });
			float num2 = GUILayout.HorizontalSlider(StacksizeMultiplierPlugin.GlobalItemMultiplier.Value, 1f, 10f, Array.Empty<GUILayoutOption>());
			if (Mathf.Abs(num2 - StacksizeMultiplierPlugin.GlobalItemMultiplier.Value) > 0.01f)
			{
				StacksizeMultiplierPlugin.GlobalItemMultiplier.Value = Mathf.Round(num2 * 2f) / 2f;
				_applyMultiplier?.Invoke();
				((ConfigEntryBase)StacksizeMultiplierPlugin.GlobalItemMultiplier).ConfigFile.Save();
			}
			GUILayout.EndHorizontal();
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			GUILayout.Label($"Buildings Multiplier: {StacksizeMultiplierPlugin.GlobalBuildingMultiplier.Value:F1}x", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(160f) });
			float num3 = GUILayout.HorizontalSlider(StacksizeMultiplierPlugin.GlobalBuildingMultiplier.Value, 1f, 10f, Array.Empty<GUILayoutOption>());
			if (Mathf.Abs(num3 - StacksizeMultiplierPlugin.GlobalBuildingMultiplier.Value) > 0.01f)
			{
				StacksizeMultiplierPlugin.GlobalBuildingMultiplier.Value = Mathf.Round(num3 * 2f) / 2f;
				_applyMultiplier?.Invoke();
				((ConfigEntryBase)StacksizeMultiplierPlugin.GlobalBuildingMultiplier).ConfigFile.Save();
			}
			GUILayout.EndHorizontal();
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			GUILayout.Label($"Useful Items Multiplier: {StacksizeMultiplierPlugin.GlobalUsefulMultiplier.Value:F1}x", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(160f) });
			float num4 = GUILayout.HorizontalSlider(StacksizeMultiplierPlugin.GlobalUsefulMultiplier.Value, 1f, 10f, Array.Empty<GUILayoutOption>());
			if (Mathf.Abs(num4 - StacksizeMultiplierPlugin.GlobalUsefulMultiplier.Value) > 0.01f)
			{
				StacksizeMultiplierPlugin.GlobalUsefulMultiplier.Value = Mathf.Round(num4 * 2f) / 2f;
				_applyMultiplier?.Invoke();
				((ConfigEntryBase)StacksizeMultiplierPlugin.GlobalUsefulMultiplier).ConfigFile.Save();
			}
			GUILayout.EndHorizontal();
			GUILayout.Space(10f);
			GUILayout.Label("INDIVIDUAL OVERRIDES", val2, Array.Empty<GUILayoutOption>());
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			GUILayout.Label("Search:", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(50f) });
			_searchText = GUILayout.TextField(_searchText, Array.Empty<GUILayoutOption>());
			if (GUILayout.Button("Clear", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(50f) }))
			{
				_searchText = "";
			}
			GUILayout.EndHorizontal();
			GUILayout.Space(5f);
			for (int j = 0; j < _displayItems.Count; j += _displayColumns)
			{
				GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
				for (int k = 0; j + k < _displayItems.Count && k < _displayColumns; k++)
				{
					ItemProto val3 = _displayItems[j + k];
					if (!_originalStackSizes.TryGetValue(((Proto)val3).ID, out var value))
					{
						continue;
					}
					float value2;
					bool flag = _itemOverrides.TryGetValue(((Proto)val3).ID, out value2);
					bool flag2 = _isUsefulItem(val3);
					float num5 = (flag2 ? StacksizeMultiplierPlugin.GlobalUsefulMultiplier.Value : (val3.CanBuild ? StacksizeMultiplierPlugin.GlobalBuildingMultiplier.Value : StacksizeMultiplierPlugin.GlobalItemMultiplier.Value));
					float num6 = (flag ? value2 : num5);
					GUILayout.BeginHorizontal(GUI.skin.box, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(num) });
					Sprite iconSprite = val3.iconSprite;
					if ((Object)(object)((iconSprite != null) ? iconSprite.texture : null) != (Object)null)
					{
						GUI.DrawTexture(GUILayoutUtility.GetRect(32f, 32f), (Texture)(object)val3.iconSprite.texture);
					}
					GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
					string text = (flag2 ? "<color=#ffff00>[U]</color>" : (val3.CanBuild ? "<color=#00ffaa>[B]</color>" : "<color=#aaaaaa>[I]</color>"));
					GUILayout.Label("<b>" + ((Proto)val3).name + "</b> " + text, val, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.MaxWidth(num - 60f) });
					GUILayout.Label($"<color=#aaaaaa>{value} -> </color><color=#66b2ff><b>{val3.StackSize}</b></color>", val, Array.Empty<GUILayoutOption>());
					GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
					float num7 = Mathf.Round(GUILayout.HorizontalSlider(num6, 1f, 10f, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(100f) }) * 2f) / 2f;
					if (Mathf.Abs(num7 - num6) > 0.01f)
					{
						_itemOverrides[((Proto)val3).ID] = num7;
						_applyMultiplier?.Invoke();
						_saveOverrides?.Invoke();
					}
					GUILayout.Label($"{num6:F1}x", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(40f) });
					if (flag)
					{
						GUI.backgroundColor = Color.red;
						if (GUILayout.Button("X", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(25f) }))
						{
							_itemOverrides.Remove(((Proto)val3).ID);
							_applyMultiplier?.Invoke();
							_saveOverrides?.Invoke();
						}
						GUI.backgroundColor = Color.white;
					}
					GUILayout.EndHorizontal();
					GUILayout.EndVertical();
					GUILayout.EndHorizontal();
				}
				GUILayout.EndHorizontal();
			}
			GUILayout.EndVertical();
		}

		protected override void DrawWindowFooter()
		{
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			GUILayout.Space(5f);
			GUI.backgroundColor = new Color(0.8f, 0.4f, 0.1f, 0.8f);
			if (GUILayout.Button("CLOSE", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Height(30f) }))
			{
				base.IsVisible = false;
			}
			GUI.backgroundColor = Color.white;
		}

		public override void OnGUI()
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Invalid comparison between Unknown and I4
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Invalid comparison between Unknown and I4
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			if (base.IsVisible && (!((Object)(object)Camera.current != (Object)null) || (int)Camera.current.cameraType == 1) && !GameMain.isPaused && (int)UIGame.viewMode != 6)
			{
				GUI.backgroundColor = new Color(0.12f, 0.15f, 0.2f, 0.95f);
				base.OnGUI();
				if (Mathf.Abs(((Rect)(ref WindowRect)).x - StacksizeMultiplierPlugin.WindowX.Value) > 0.1f || Mathf.Abs(((Rect)(ref WindowRect)).y - StacksizeMultiplierPlugin.WindowY.Value) > 0.1f)
				{
					StacksizeMultiplierPlugin.WindowX.Value = ((Rect)(ref WindowRect)).x;
					StacksizeMultiplierPlugin.WindowY.Value = ((Rect)(ref WindowRect)).y;
					StacksizeMultiplierPlugin.WindowW.Value = ((Rect)(ref WindowRect)).width;
					StacksizeMultiplierPlugin.WindowH.Value = ((Rect)(ref WindowRect)).height;
					((ConfigEntryBase)StacksizeMultiplierPlugin.WindowX).ConfigFile.Save();
				}
			}
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "com.Valoneu.StacksizeMultiplier";

		public const string PLUGIN_NAME = "StacksizeMultiplier";

		public const string PLUGIN_VERSION = "1.1.0";
	}
}