Decompiled source of MoreStatInfo v1.5.8
MoreStatInfo.dll
Decompiled 2 weeks ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Text; using System.Text.RegularExpressions; using BepInEx; using BepInEx.Configuration; using MoreStatInfo.Model; using MoreStatInfo.Utils; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("SuperStation")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("SuperStation")] [assembly: AssemblyCopyright("Copyright © 2021")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("061d45a7-58d9-4049-b964-4de2ac7ab0af")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace MoreStatInfo { internal class GUIDraw { public string[] columnsbuttonstr = new string[11] { "物品", "实时产量", "实时消耗", "理论产量", "需求产量", "生产者", "消费者", "总计", "本地提供", "本地需求", "本地仓储" }; public int cursortcolumnindex; public int cursortrule; public int heightdis; public float MainWindow_x = 200f; public float MainWindow_y = 200f; public float MainWindowHeight = 700f; public float MainWindowWidth = 1150f; public bool OnGUIInited; public float PanelMaskWidth; public bool[] Productsearchcondition; public int switchheight; public int switchwitdh; private GUIStyle buttonstyleblue = null; private GUIStyle buttonstyleyellow = null; private GUILayoutOption[] doubleiconoptions; private GUIStyle emptyStyle; private GUILayoutOption[] iconoptions; private Texture2D mytexture; private GUIStyle normalPlanetButtonStyle; private GUIStyle selectedPlanetButtonStyle; private GUIStyle styleboldblue; private GUIStyle styleitemname = null; private GUIStyle stylenormalblue; private GUIStyle stylesmallblue; private GUIStyle stylesmallyellow; private GUIStyle styleyellow; private GUIStyle whiteStyle; private static GameObject ui_morestatinfopanel; private bool _filtercondition; private bool _multplanetproduct; private bool _PlanetorSum; private bool _refreshfactoryinfo; private bool _refreshPlanetinfo; private bool _RemoteorLocal; private bool _ShowGUIWindow; private bool _sortbyPlanetDataDis; private bool _sortbypointproduct; private bool _sortbyVeinCount; private bool _TGMKinttostringMode; private int baseSize; private bool bottomscaling; private bool building = true; private int[] ColumnWidth; private bool compound = true; private bool comsumeimittoggle; private int comsumelowerlimit; private string comsumelowerlimitstr = "0"; private bool dropdownbutton; private Dictionary<int, int> factoryinfoshow = new Dictionary<int, int>(); private List<int> iteminfoshow = new List<int>(); private int ItemInfoShowIndex = 1; private bool leftscaling; private float MainWindow_x_move = 200f; private float MainWindow_y_move = 200f; private bool moving; private bool noreachneedproduce; private bool noreachtheoryproduce; private bool onlyseechose; private int pdselectinfoindex = 1; private Vector2 pdselectscrollPosition; private List<int> planetinfoshow = new List<int>(); private List<int> planetsproductinfoshow = new List<int>(); private int pointPlanetId; private StringBuilder[] Powerenergyinfoshow; private bool producelimittoggle; private int producelowerlimit; private string producelowerlimitstr = "0"; private bool rawmaterial = true; private bool RefreshBaseSize; private bool rightscaling; private StringBuilder sb; private Vector2 scrollPosition; private bool[] searchcondition_bool = new bool[40]; private string searchcondition_TypeName; private bool secondrawmaterial = true; private int selectitemId; private bool StopRefresh; private float temp_MainWindow_x = 10f; private float temp_MainWindow_y = 200f; private bool theorycomsumelimittoggle; private int theorycomsumelowerlimit; private string theorycomsumelowerlimitstr = "0"; private bool theorynoreachneedproduce; private bool theoryproducelimittoggle; private int theoryproducelowerlimit; private string theoryproducelowerlimitstr = "0"; private int unloadPlanetNum; public int BaseSize { get { return baseSize; } set { if (baseSize != value) { baseSize = value; MoreStatInfo.scale.Value = value; RefreshBaseSize = true; heightdis = value * 2; } } } public bool Filtercondition { get { return _filtercondition; } set { if (value != _filtercondition) { _filtercondition = value; if (value) { RefreshPlanetinfo = false; Refreshfactoryinfo = false; } } } } public bool Multplanetproduct { get { return _multplanetproduct; } set { if (value != _multplanetproduct) { _multplanetproduct = value; if (value) { Refreshfactoryinfo = false; RefreshPlanetinfo = false; PlanetorSum = true; } } } } public bool PlanetorSum { get { return _PlanetorSum; } set { if (value != _PlanetorSum) { _PlanetorSum = value; if (!value) { pointPlanetId = 0; } } } } public bool Refreshfactoryinfo { get { return _refreshfactoryinfo; } set { if (value != _refreshfactoryinfo) { _refreshfactoryinfo = value; if (value) { Filtercondition = false; RefreshPlanetinfo = false; Multplanetproduct = false; RefreshFactory(pointPlanetId); } } } } public bool RefreshPlanetinfo { get { return _refreshPlanetinfo; } set { if (value != _refreshPlanetinfo) { _refreshPlanetinfo = value; if (value) { Refreshfactoryinfo = false; Filtercondition = false; Multplanetproduct = false; } } } } public bool RemoteorLocal { get { return _RemoteorLocal; } set { if (value == _RemoteorLocal) { return; } _RemoteorLocal = value; columnsbuttonstr[8] = ((!RemoteorLocal) ? "本地提供".GetTranslate() : "远程提供".GetTranslate()); columnsbuttonstr[9] = ((!RemoteorLocal) ? "本地需求".GetTranslate() : "远程需求".GetTranslate()); columnsbuttonstr[10] = ((!RemoteorLocal) ? "本地仓储".GetTranslate() : "远程仓储".GetTranslate()); if (cursortcolumnindex >= 8 && cursortcolumnindex <= 10) { switch (cursortrule) { case 1: columnsbuttonstr[cursortcolumnindex] += "↑"; break; case -1: columnsbuttonstr[cursortcolumnindex] += "↓"; break; case 0: columnsbuttonstr[cursortcolumnindex] += "-"; break; } } } } public bool ShowGUIWindow { get { return _ShowGUIWindow; } set { _ShowGUIWindow = value; ui_morestatinfopanel.SetActive(value); } } public bool SortbyPointProduct { get { return _sortbypointproduct; } set { if (value == _sortbypointproduct) { return; } _sortbypointproduct = value; if (value) { int[] itemIds = ItemProto.itemIds; foreach (int num in itemIds) { Productsearchcondition[num] = false; } if (selectitemId > 0) { Productsearchcondition[selectitemId] = true; } } } } public bool TGMKinttostringMode { get { return _TGMKinttostringMode; } set { if (value != _TGMKinttostringMode) { _TGMKinttostringMode = value; } } } public GUIDraw(int baseFontSize) { BaseSize = baseFontSize; Powerenergyinfoshow = new StringBuilder[5]; GameObject val = AssetBundle.LoadFromStream(Assembly.GetExecutingAssembly().GetManifestResourceStream("MoreStatInfo.morestatinfopanel")).LoadAsset<GameObject>("MoreStatInfoPanel"); ui_morestatinfopanel = Object.Instantiate<GameObject>(val, ((Component)UIRoot.instance.overlayCanvas).transform); } public void ChangeSort(int columnnum) { if (cursortrule != 0) { columnsbuttonstr[cursortcolumnindex] = columnsbuttonstr[cursortcolumnindex].Substring(0, columnsbuttonstr[cursortcolumnindex].Length - 1); } if (columnnum != cursortcolumnindex) { cursortrule = 1; } else { cursortrule++; if (cursortrule > 1) { cursortrule = -1; } } cursortcolumnindex = columnnum; switch (cursortrule) { case 1: columnsbuttonstr[columnnum] += "↑"; break; case -1: columnsbuttonstr[columnnum] += "↓"; break; case 0: cursortcolumnindex = 0; break; } } public void Draw() { if (Input.GetKey((KeyCode)306)) { int num = (int)(Input.GetAxis("Mouse Wheel") * 10f); int num2 = BaseSize + num; if (Input.GetKeyDown((KeyCode)273)) { num2++; } if (Input.GetKeyDown((KeyCode)274)) { num2--; } num2 = Math.Max(5, Math.Min(num2, 35)); BaseSize = num2; } if (!OnGUIInited) { OnGUIInited = true; Init(); } if (RefreshBaseSize) { RefreshBaseSize = false; RefreshFontSize(); } if (!ShowGUIWindow) { return; } PanelMaskWidth = MainWindowWidth; SwitchWindowShowFun(); MainWindowShowFun(); if (PlanetorSum || RefreshPlanetinfo) { PanelMaskWidth += heightdis * 7; PlanetWindowShowFun(); } UIPanelSet(); if (!StopRefresh && MoreStatInfo.OneSecondElapsed) { MoreStatInfo.allstatinfo.TargetPlanetIds = planetsproductinfoshow; MoreStatInfo.allstatinfo.TargetPlanetId = pointPlanetId; PanelMode panelMode = PanelMode.GalaxyStatInfo; if (PlanetorSum) { if (Multplanetproduct) { panelMode = PanelMode.MultiplePlanetStatInfo; } else if (pointPlanetId != 0) { panelMode = PanelMode.TargetSinglePlanetStatInfo; } } MoreStatInfo.allstatinfo.RefreshProperty(panelMode); SortItemIndex(MoreStatInfo.allstatinfo.ProductCount, MoreStatInfo.allstatinfo.ProductExist, cursortcolumnindex, cursortrule); RefreshPlanet(); } if (MoreStatInfo.OneSecondElapsed) { MoreStatInfo.OneSecondElapsed = false; } } public void RefreshFontSize() { GUI.skin.label.fontSize = BaseSize; GUI.skin.button.fontSize = BaseSize; GUI.skin.toggle.fontSize = BaseSize; GUI.skin.textField.fontSize = BaseSize; GUI.skin.textArea.fontSize = BaseSize; buttonstyleblue.fontSize = BaseSize; buttonstyleyellow.fontSize = BaseSize; selectedPlanetButtonStyle.fontSize = BaseSize; normalPlanetButtonStyle.fontSize = BaseSize; styleboldblue.fontSize = BaseSize + 5; stylesmallblue.fontSize = BaseSize; styleyellow.fontSize = BaseSize + 5; stylesmallyellow.fontSize = BaseSize; styleitemname.fontSize = BaseSize; switchwitdh = (MoreStatInfo.IsEnglish ? (7 * heightdis) : (4 * heightdis)); switchheight = heightdis * 10; iconoptions = (GUILayoutOption[])(object)new GUILayoutOption[2] { GUILayout.Width((float)heightdis), GUILayout.Height((float)heightdis) }; doubleiconoptions = (GUILayoutOption[])(object)new GUILayoutOption[2] { GUILayout.Width((float)(2 * heightdis)), GUILayout.Height((float)(2 * heightdis)) }; } public void SortItemIndex(long[][] itemsmap, bool[] productexist, int columnnum, int sortrules) { iteminfoshow.Clear(); for (int i = 0; i < ItemProto.itemIds.Length; i++) { int num = ItemProto.itemIds[i]; if (!productexist[num] || num == 1030 || num == 1031 || (((num >= 1000 && num < 1030) || num == 1208) && !rawmaterial) || (num > 1100 && num < 1200 && !secondrawmaterial)) { continue; } ItemProto val = ItemProto.itemProtoById[num]; if (val == null || (val.CanBuild && !building)) { continue; } if (val.recipes.Count > 0) { switch (num) { default: if (val.BuildIndex == 0 && !compound) { continue; } break; case 1003: case 1101: case 1102: case 1103: case 1104: case 1105: case 1106: case 1107: case 1108: case 1109: case 1110: case 1111: case 1112: case 1113: case 1114: case 1115: case 1116: case 1117: case 1118: case 1119: case 1120: case 1121: case 1122: case 1123: case 1124: case 1125: case 1126: case 1127: case 1128: case 1129: case 1130: case 1131: case 1132: case 1133: case 1134: case 1135: case 1136: case 1137: case 1138: case 1139: case 1140: case 1141: case 1142: case 1143: case 1144: case 1145: case 1146: case 1147: case 1148: case 1149: case 1150: case 1151: case 1152: case 1153: case 1154: case 1155: case 1156: case 1157: case 1158: case 1159: case 1160: case 1161: case 1162: case 1163: case 1164: case 1165: case 1166: case 1167: case 1168: case 1169: case 1170: case 1171: case 1172: case 1173: case 1174: case 1175: case 1176: case 1177: case 1178: case 1179: case 1180: case 1181: case 1182: case 1183: case 1184: case 1185: case 1186: case 1187: case 1188: case 1189: case 1190: case 1191: case 1192: case 1193: case 1194: case 1195: case 1196: case 1197: case 1198: case 1199: break; } } if ((!onlyseechose || Productsearchcondition[num]) && (!noreachtheoryproduce || (productexist[num] && itemsmap[num][0] < itemsmap[num][2])) && (!noreachneedproduce || (productexist[num] && itemsmap[num][0] < itemsmap[num][3])) && (!theorynoreachneedproduce || (productexist[num] && itemsmap[num][2] < itemsmap[num][3])) && (!producelimittoggle || (productexist[num] && itemsmap[num][0] > producelowerlimit)) && (!comsumeimittoggle || (productexist[num] && itemsmap[num][1] > comsumelowerlimit)) && (!theoryproducelimittoggle || (productexist[num] && itemsmap[num][2] > theoryproducelowerlimit)) && (!theorycomsumelimittoggle || (productexist[num] && itemsmap[num][3] > theorycomsumelowerlimit))) { iteminfoshow.Add(num); } } if (sortrules == 0) { return; } if (columnnum == 0) { if (sortrules == 1) { iteminfoshow.Reverse(); } return; } columnnum--; int count = iteminfoshow.Count; for (int j = 0; j < count; j++) { for (int k = j + 1; k < count; k++) { int num2 = iteminfoshow[k]; if (sortrules == 1) { if (itemsmap[iteminfoshow[j]][columnnum] > itemsmap[num2][columnnum]) { List<int> list = iteminfoshow; int index = j; List<int> list2 = iteminfoshow; int index2 = k; int value = iteminfoshow[k]; int value2 = iteminfoshow[j]; list[index] = value; list2[index2] = value2; } } else if (itemsmap[iteminfoshow[j]][columnnum] < itemsmap[num2][columnnum]) { List<int> list = iteminfoshow; int index2 = j; List<int> list3 = iteminfoshow; int index = k; int value2 = iteminfoshow[k]; int value = iteminfoshow[j]; list[index2] = value2; list3[index] = value; } } } } private bool CheckItemConditions(int itemId, long[][] tempDiction) { if (((itemId >= 1000 && itemId < 1030) || itemId == 1208) && !rawmaterial) { return false; } if (itemId > 1100 && itemId < 1200 && !secondrawmaterial) { return false; } if (((ProtoSet<ItemProto>)(object)LDB.items).Select(itemId).CanBuild && !building) { return false; } if (((ProtoSet<ItemProto>)(object)LDB.items).Select(itemId).recipes.Count > 0) { switch (itemId) { default: if (((ProtoSet<ItemProto>)(object)LDB.items).Select(itemId).BuildIndex == 0 && !compound) { return false; } break; case 1003: case 1101: case 1102: case 1103: case 1104: case 1105: case 1106: case 1107: case 1108: case 1109: case 1110: case 1111: case 1112: case 1113: case 1114: case 1115: case 1116: case 1117: case 1118: case 1119: case 1120: case 1121: case 1122: case 1123: case 1124: case 1125: case 1126: case 1127: case 1128: case 1129: case 1130: case 1131: case 1132: case 1133: case 1134: case 1135: case 1136: case 1137: case 1138: case 1139: case 1140: case 1141: case 1142: case 1143: case 1144: case 1145: case 1146: case 1147: case 1148: case 1149: case 1150: case 1151: case 1152: case 1153: case 1154: case 1155: case 1156: case 1157: case 1158: case 1159: case 1160: case 1161: case 1162: case 1163: case 1164: case 1165: case 1166: case 1167: case 1168: case 1169: case 1170: case 1171: case 1172: case 1173: case 1174: case 1175: case 1176: case 1177: case 1178: case 1179: case 1180: case 1181: case 1182: case 1183: case 1184: case 1185: case 1186: case 1187: case 1188: case 1189: case 1190: case 1191: case 1192: case 1193: case 1194: case 1195: case 1196: case 1197: case 1198: case 1199: break; } } if (noreachtheoryproduce && tempDiction[itemId][0] >= tempDiction[itemId][2]) { return false; } if (noreachneedproduce && tempDiction[itemId][0] >= tempDiction[itemId][3]) { return false; } if (theorynoreachneedproduce && tempDiction[itemId][2] >= tempDiction[itemId][3]) { return false; } if (producelimittoggle && tempDiction[itemId][0] <= producelowerlimit) { return false; } if (comsumeimittoggle && tempDiction[itemId][1] <= comsumelowerlimit) { return false; } if (theoryproducelimittoggle && tempDiction[itemId][2] <= theoryproducelowerlimit) { return false; } if (theorycomsumelimittoggle && tempDiction[itemId][3] <= theorycomsumelowerlimit) { return false; } return true; } private bool CheckProductCondition(int pdid) { return (from selectedItem in Productsearchcondition.Select((bool isSelected, int itemId) => new { isSelected, itemId }) where selectedItem.isSelected select selectedItem).All(selectedItem => MoreStatInfo.allstatinfo.planetstatinfoDic[pdid].ProductExist[selectedItem.itemId] && CheckItemConditions(selectedItem.itemId, MoreStatInfo.allstatinfo.planetstatinfoDic[pdid].ProductCount)); } private string ClampString(string str, int minLength, int maxLength) { if (str.Length < minLength) { return new string('0', minLength); } return (str.Length > maxLength) ? str.Substring(0, maxLength) : str; } private void Init() { //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_00f8: Expected O, but got Unknown //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Expected O, but got Unknown //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_0124: Expected O, but got Unknown //IL_012f: Unknown result type (might be due to invalid IL or missing references) //IL_0145: Unknown result type (might be due to invalid IL or missing references) //IL_014f: Expected O, but got Unknown //IL_015a: Unknown result type (might be due to invalid IL or missing references) //IL_0164: Expected O, but got Unknown //IL_016f: Unknown result type (might be due to invalid IL or missing references) //IL_0179: Expected O, but got Unknown //IL_0184: Unknown result type (might be due to invalid IL or missing references) //IL_018e: Expected O, but got Unknown //IL_01ad: Unknown result type (might be due to invalid IL or missing references) //IL_01b2: Unknown result type (might be due to invalid IL or missing references) //IL_01c8: Unknown result type (might be due to invalid IL or missing references) //IL_01c9: Unknown result type (might be due to invalid IL or missing references) //IL_01df: Unknown result type (might be due to invalid IL or missing references) //IL_01e0: Unknown result type (might be due to invalid IL or missing references) //IL_01f1: Unknown result type (might be due to invalid IL or missing references) //IL_01fb: Expected O, but got Unknown //IL_0202: Unknown result type (might be due to invalid IL or missing references) //IL_020c: Expected O, but got Unknown //IL_0213: Unknown result type (might be due to invalid IL or missing references) //IL_021d: Expected O, but got Unknown //IL_0224: Unknown result type (might be due to invalid IL or missing references) //IL_022e: Expected O, but got Unknown //IL_0234: Unknown result type (might be due to invalid IL or missing references) //IL_023e: Expected O, but got Unknown //IL_02b4: Unknown result type (might be due to invalid IL or missing references) //IL_02b9: Unknown result type (might be due to invalid IL or missing references) //IL_02c1: Unknown result type (might be due to invalid IL or missing references) //IL_02cf: Expected O, but got Unknown //IL_02d0: Unknown result type (might be due to invalid IL or missing references) //IL_02d5: Unknown result type (might be due to invalid IL or missing references) //IL_02dd: Unknown result type (might be due to invalid IL or missing references) //IL_02eb: Expected O, but got Unknown //IL_02ec: Unknown result type (might be due to invalid IL or missing references) //IL_02f1: Unknown result type (might be due to invalid IL or missing references) //IL_02f9: Unknown result type (might be due to invalid IL or missing references) //IL_0307: Expected O, but got Unknown //IL_0312: Unknown result type (might be due to invalid IL or missing references) //IL_0313: Unknown result type (might be due to invalid IL or missing references) //IL_0329: Unknown result type (might be due to invalid IL or missing references) //IL_032a: Unknown result type (might be due to invalid IL or missing references) //IL_0340: Unknown result type (might be due to invalid IL or missing references) //IL_0341: Unknown result type (might be due to invalid IL or missing references) //IL_034d: Unknown result type (might be due to invalid IL or missing references) //IL_0352: Unknown result type (might be due to invalid IL or missing references) //IL_035a: Unknown result type (might be due to invalid IL or missing references) //IL_0368: Expected O, but got Unknown //IL_0369: Unknown result type (might be due to invalid IL or missing references) //IL_036e: Unknown result type (might be due to invalid IL or missing references) //IL_0376: Unknown result type (might be due to invalid IL or missing references) //IL_0384: Expected O, but got Unknown //IL_038f: Unknown result type (might be due to invalid IL or missing references) //IL_0390: Unknown result type (might be due to invalid IL or missing references) //IL_03a6: Unknown result type (might be due to invalid IL or missing references) //IL_03a7: Unknown result type (might be due to invalid IL or missing references) //IL_0266: Unknown result type (might be due to invalid IL or missing references) switchwitdh = (MoreStatInfo.IsEnglish ? (7 * heightdis) : (4 * heightdis)); switchheight = heightdis * 10; for (int i = 0; i < 5; i++) { if (i == 2) { Powerenergyinfoshow[i] = new StringBuilder(" J", 16); } else { Powerenergyinfoshow[i] = new StringBuilder(" W", 16); } } sb = new StringBuilder(" ", 16); ColumnWidth = new int[11]; factoryinfoshow = new Dictionary<int, int>(); Productsearchcondition = new bool[12000]; _TGMKinttostringMode = true; Color32 val = default(Color32); ((Color32)(ref val))..ctor((byte)167, byte.MaxValue, byte.MaxValue, byte.MaxValue); Color32 val2 = default(Color32); ((Color32)(ref val2))..ctor((byte)240, (byte)191, (byte)103, byte.MaxValue); emptyStyle = new GUIStyle(); whiteStyle = new GUIStyle(); whiteStyle.normal.background = Texture2D.whiteTexture; styleitemname = new GUIStyle(); styleitemname.normal.textColor = Color.white; buttonstyleblue = new GUIStyle(GUI.skin.button); buttonstyleyellow = new GUIStyle(GUI.skin.button); normalPlanetButtonStyle = new GUIStyle(GUI.skin.button); selectedPlanetButtonStyle = new GUIStyle(GUI.skin.button); selectedPlanetButtonStyle.normal.textColor = Color32.op_Implicit(new Color32((byte)215, (byte)186, (byte)245, byte.MaxValue)); buttonstyleblue.normal.textColor = Color32.op_Implicit(val); buttonstyleyellow.normal.textColor = Color32.op_Implicit(val2); buttonstyleblue.margin = new RectOffset(); buttonstyleyellow.margin = new RectOffset(); normalPlanetButtonStyle.margin = new RectOffset(); selectedPlanetButtonStyle.margin = new RectOffset(); mytexture = new Texture2D(10, 10); for (int j = 0; j < ((Texture)mytexture).width; j++) { for (int k = 0; k < ((Texture)mytexture).height; k++) { mytexture.SetPixel(j, k, new Color(0f, 0f, 0f, 1f)); } } mytexture.Apply(); styleboldblue = new GUIStyle { fontStyle = (FontStyle)1, fontSize = 20 }; stylesmallblue = new GUIStyle { fontStyle = (FontStyle)0, fontSize = 15 }; stylenormalblue = new GUIStyle { fontStyle = (FontStyle)0, fontSize = 20 }; stylesmallblue.normal.textColor = Color32.op_Implicit(val); styleboldblue.normal.textColor = Color32.op_Implicit(val); stylenormalblue.normal.textColor = Color32.op_Implicit(val); styleyellow = new GUIStyle { fontStyle = (FontStyle)1, fontSize = 20 }; stylesmallyellow = new GUIStyle { fontStyle = (FontStyle)0, fontSize = 15 }; styleyellow.normal.textColor = Color32.op_Implicit(val2); stylesmallyellow.normal.textColor = Color32.op_Implicit(val2); iconoptions = (GUILayoutOption[])(object)new GUILayoutOption[2] { GUILayout.Width((float)heightdis), GUILayout.Height((float)heightdis) }; doubleiconoptions = (GUILayoutOption[])(object)new GUILayoutOption[2] { GUILayout.Width((float)(2 * heightdis)), GUILayout.Height((float)(2 * heightdis)) }; } private void RefreshFactory(int pdid) { //IL_014c: Unknown result type (might be due to invalid IL or missing references) //IL_0151: Unknown result type (might be due to invalid IL or missing references) //IL_0154: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) factoryinfoshow.Clear(); if (pdid == 0) { StarData[] stars = GameMain.galaxy.stars; foreach (StarData val in stars) { PlanetData[] planets = val.planets; foreach (PlanetData val2 in planets) { if (val2.factory == null) { continue; } EntityData[] entityPool = val2.factory.entityPool; foreach (EntityData val3 in entityPool) { int protoId = val3.protoId; if (protoId > 0) { if (!factoryinfoshow.ContainsKey(protoId)) { factoryinfoshow.Add(protoId, 0); } factoryinfoshow[protoId]++; } } } } return; } PlanetData val4 = GameMain.galaxy.PlanetById(pdid); if (val4.factory == null) { return; } EntityData[] entityPool2 = val4.factory.entityPool; foreach (EntityData val5 in entityPool2) { int protoId2 = val5.protoId; if (protoId2 > 0) { if (!factoryinfoshow.ContainsKey(protoId2)) { factoryinfoshow.Add(protoId2, 0); } factoryinfoshow[protoId2]++; } } } private void RefreshPlanet() { //IL_0348: Unknown result type (might be due to invalid IL or missing references) //IL_034e: Invalid comparison between Unknown and I4 //IL_0367: Unknown result type (might be due to invalid IL or missing references) //IL_036d: Invalid comparison between Unknown and I4 //IL_0386: Unknown result type (might be due to invalid IL or missing references) //IL_038c: Invalid comparison between Unknown and I4 //IL_03a5: Unknown result type (might be due to invalid IL or missing references) //IL_03ab: Invalid comparison between Unknown and I4 //IL_03c4: Unknown result type (might be due to invalid IL or missing references) //IL_03cb: Invalid comparison between Unknown and I4 //IL_03e4: Unknown result type (might be due to invalid IL or missing references) //IL_03eb: Invalid comparison between Unknown and I4 planetinfoshow.Clear(); unloadPlanetNum = 0; StarData[] stars = GameMain.galaxy.stars; foreach (StarData val in stars) { PlanetData[] planets = val.planets; foreach (PlanetData val2 in planets) { unloadPlanetNum += ((val2.data == null && val2.factory == null) ? 1 : 0); PlanetStatInfo planetStatInfo = MoreStatInfo.allstatinfo.planetstatinfoDic[val2.id]; if ((PlanetorSum && ((!RefreshPlanetinfo && planetStatInfo.productCursor == 0) || (Refreshfactoryinfo && !planetStatInfo.Existfactory))) || ((Filtercondition || Refreshfactoryinfo) && (!planetStatInfo.Existfactory || !CheckProductCondition(val2.id)))) { continue; } bool flag = true; for (int k = 1; k <= 30 && flag; k++) { if (searchcondition_bool[k]) { if (k <= 14 && planetStatInfo.planetsveinSpotsSketch[k] == 0) { flag = false; } if (k == 15 && ((val2.gasItems == null && val2.orbitAroundPlanet == null) || (val2.gasItems != null && val2.gasItems[0] != 1011 && val2.gasItems[1] != 1011) || (val2.orbitAroundPlanet != null && val2.orbitAroundPlanet.gasItems[0] != 1011 && val2.orbitAroundPlanet.gasItems[1] != 1011))) { flag = false; } if (k == 16 && ((val2.gasItems == null && val2.orbitAroundPlanet == null) || (val2.gasItems != null && val2.gasItems[0] != 1120 && val2.gasItems[1] != 1120) || (val2.orbitAroundPlanet != null && val2.orbitAroundPlanet.gasItems[0] != 1120 && val2.orbitAroundPlanet.gasItems[1] != 1120))) { flag = false; } if (k == 17 && ((val2.gasItems == null && val2.orbitAroundPlanet == null) || (val2.gasItems != null && val2.gasItems[0] != 1121 && val2.gasItems[1] != 1121) || (val2.orbitAroundPlanet != null && val2.orbitAroundPlanet.gasItems[0] != 1121 && val2.orbitAroundPlanet.gasItems[1] != 1121))) { flag = false; } if (k == 18 && val2.waterItemId != 1000) { flag = false; } if (k == 19 && val2.waterItemId != 1116) { flag = false; } if (k == 20 && (int)val2.singularity != 1) { flag = false; } if (k == 21 && (int)val2.singularity != 2) { flag = false; } if (k == 22 && (int)val2.singularity != 4) { flag = false; } if (k == 23 && (int)val2.singularity != 8) { flag = false; } if (k == 24 && (int)val2.singularity != 16) { flag = false; } if (k == 25 && (int)val2.singularity != 32) { flag = false; } if (k == 26 && !planetStatInfo.Existfactory) { flag = false; } if (k == 27 && planetStatInfo.Existfactory) { flag = false; } if (k == 28 && planetStatInfo.Lackofelectricity) { flag = false; } if (k == 29 && val2.data == null) { flag = false; } if (k == 30 && val2.data != null) { flag = false; } } } if (!string.IsNullOrEmpty(searchcondition_TypeName) && val2.typeString != searchcondition_TypeName) { flag = false; } if (flag) { planetinfoshow.Add(val2.id); } } } if (_sortbyPlanetDataDis) { planetinfoshow.Sort(delegate(int a, int b) { double num8 = DistancecalCulate.PlayerToPlanetDis(GameMain.galaxy.PlanetById(a)) - DistancecalCulate.PlayerToPlanetDis(GameMain.galaxy.PlanetById(b)); if (num8 > 0.0) { return 1; } return (num8 != 0.0) ? (-1) : 0; }); } if (_sortbyVeinCount) { planetinfoshow.Sort(delegate(int a, int b) { int num6 = MoreStatInfo.allstatinfo.planetstatinfoDic[a].planetsveinSpotsSketch.Where((int n, int index) => searchcondition_bool[index]).Sum(); int num7 = MoreStatInfo.allstatinfo.planetstatinfoDic[b].planetsveinSpotsSketch.Where((int n, int index) => searchcondition_bool[index]).Sum(); if (num7 - num6 > 0) { return 1; } return (num7 - num6 != 0) ? (-1) : 0; }); } if (!SortbyPointProduct || !Filtercondition) { return; } int num = 0; for (int l = 0; l < ItemProto.itemIds.Length; l++) { int num2 = ItemProto.itemIds[l]; if (Productsearchcondition[num2]) { num = num2; break; } } if (num == 0) { return; } int count = planetinfoshow.Count; for (int m = 0; m < count; m++) { int num3 = planetinfoshow[m]; for (int num4 = m + 1; num4 < count; num4++) { int num5 = planetinfoshow[num4]; if (MoreStatInfo.allstatinfo.planetstatinfoDic[num3].ProductCount[num][0] < MoreStatInfo.allstatinfo.planetstatinfoDic[num5].ProductCount[num][0]) { List<int> list = planetinfoshow; int index2 = m; List<int> list2 = planetinfoshow; int index3 = num4; int value = planetinfoshow[num4]; int value2 = planetinfoshow[m]; list[index2] = value; list2[index3] = value2; } } } } public void FactoryInfoPanel() { GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); int count = factoryinfoshow.Count; int num = (int)((MainWindowWidth - 20f) / (float)(heightdis * 3)); int num2 = count / num + ((count % num > 0) ? 1 : 0); for (int i = 0; i < num2; i++) { GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); for (int j = 0; j < num; j++) { int num3 = i * num + j; if (num3 == count) { break; } KeyValuePair<int, int> keyValuePair = factoryinfoshow.ElementAt(num3); ItemProto val = ItemProto.itemProtoById[keyValuePair.Key]; GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); if (j % 2 == 0) { GUILayout.Button((Texture)(object)val.iconSprite.texture, emptyStyle, doubleiconoptions); GUILayout.Label(keyValuePair.Value.ToString() ?? "", stylesmallblue, Array.Empty<GUILayoutOption>()); } else { GUILayout.Label(keyValuePair.Value.ToString() ?? "", stylesmallblue, Array.Empty<GUILayoutOption>()); GUILayout.Button((Texture)(object)val.iconSprite.texture, emptyStyle, doubleiconoptions); } GUILayout.EndVertical(); GUILayout.Space((float)heightdis); } GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); GUILayout.Space(50f); } GUIStyle val2 = styleboldblue; for (int k = 0; k < 5; k++) { if (TGMKinttostringMode) { StringBuilderUtility.WriteKMG(Powerenergyinfoshow[k], 9, MoreStatInfo.allstatinfo.Powerenergyinfoshow[k], false); } else { val2 = stylesmallblue; } } GUILayout.Label("发电性能".GetTranslate() + ":" + (TGMKinttostringMode ? Powerenergyinfoshow[0].ToString() : (MoreStatInfo.allstatinfo.Powerenergyinfoshow[0] + "W")), val2, Array.Empty<GUILayoutOption>()); GUILayout.Label("耗电需求".GetTranslate() + ":" + (TGMKinttostringMode ? Powerenergyinfoshow[1].ToString() : (MoreStatInfo.allstatinfo.Powerenergyinfoshow[1] + "W")), val2, Array.Empty<GUILayoutOption>()); GUILayout.Label("总耗能".GetTranslate() + ":" + (TGMKinttostringMode ? Powerenergyinfoshow[2].ToString() : (MoreStatInfo.allstatinfo.Powerenergyinfoshow[2] + "J")), val2, Array.Empty<GUILayoutOption>()); GUILayout.Label("放电功率".GetTranslate() + ":" + (TGMKinttostringMode ? Powerenergyinfoshow[3].ToString() : (MoreStatInfo.allstatinfo.Powerenergyinfoshow[3] + "W")), val2, Array.Empty<GUILayoutOption>()); GUILayout.Label("充电功率".GetTranslate() + ":" + (TGMKinttostringMode ? Powerenergyinfoshow[4].ToString() : (MoreStatInfo.allstatinfo.Powerenergyinfoshow[4] + "W")), val2, Array.Empty<GUILayoutOption>()); GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); if (GUILayout.Button("导出数据".GetTranslate(), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Height((float)heightdis) })) { OutputDataUtil.OutputFactoryBuildInfo(); } GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); GUILayout.EndVertical(); } public void MainWindow(int id) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) try { GUILayout.BeginArea(new Rect(10f, 20f, MainWindowWidth - 20f, MainWindowHeight - 30f)); scrollPosition = GUILayout.BeginScrollView(scrollPosition, Array.Empty<GUILayoutOption>()); GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); if (Refreshfactoryinfo) { FactoryInfoPanel(); } else if (RefreshPlanetinfo) { PlanetInfoPanel(); } else { StatInfoPanel(); } if (Filtercondition) { FilterUI(); } GUILayout.EndVertical(); GUILayout.EndScrollView(); GUILayout.EndArea(); } catch { } } public void PlanetInfoPanel() { GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); GUILayout.Label("附属气态星产物".GetTranslate(), Array.Empty<GUILayoutOption>()); for (int i = 15; i <= 17; i++) { searchcondition_bool[i] = GUILayout.Toggle(searchcondition_bool[i], i.GetSearchchinese(), Array.Empty<GUILayoutOption>()); } GUILayout.Label("星球特殊性".GetTranslate(), Array.Empty<GUILayoutOption>()); for (int j = 18; j <= 25; j++) { searchcondition_bool[j] = GUILayout.Toggle(searchcondition_bool[j], j.GetSearchchinese(), Array.Empty<GUILayoutOption>()); } if (searchcondition_bool[26] != GUILayout.Toggle(searchcondition_bool[26], "具有工厂".GetTranslate(), Array.Empty<GUILayoutOption>())) { searchcondition_bool[26] = !searchcondition_bool[26]; if (searchcondition_bool[26]) { searchcondition_bool[27] = false; } } if (searchcondition_bool[27] != GUILayout.Toggle(searchcondition_bool[27], "不具有工厂".GetTranslate(), Array.Empty<GUILayoutOption>())) { searchcondition_bool[27] = !searchcondition_bool[27]; if (searchcondition_bool[27]) { searchcondition_bool[26] = false; } } if (searchcondition_bool[28] != GUILayout.Toggle(searchcondition_bool[28], "电力不足".GetTranslate(), Array.Empty<GUILayoutOption>())) { searchcondition_bool[28] = !searchcondition_bool[28]; if (searchcondition_bool[28]) { searchcondition_bool[26] = true; } } if (searchcondition_bool[29] != GUILayout.Toggle(searchcondition_bool[29], "已加载星球".GetTranslate(), Array.Empty<GUILayoutOption>())) { searchcondition_bool[29] = !searchcondition_bool[29]; if (searchcondition_bool[29]) { searchcondition_bool[30] = false; } } if (searchcondition_bool[30] != GUILayout.Toggle(searchcondition_bool[30], "未加载星球".GetTranslate(), Array.Empty<GUILayoutOption>())) { searchcondition_bool[30] = !searchcondition_bool[30]; if (searchcondition_bool[30]) { searchcondition_bool[29] = false; } } GUILayout.EndVertical(); GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); GUILayout.Label("目标星球矿物".GetTranslate(), Array.Empty<GUILayoutOption>()); for (int k = 1; k <= 14; k++) { searchcondition_bool[k] = GUILayout.Toggle(searchcondition_bool[k], k.GetSearchchinese(), Array.Empty<GUILayoutOption>()); } _sortbyPlanetDataDis = GUILayout.Toggle(_sortbyPlanetDataDis, "依照离玩家距离排序".GetTranslate(), Array.Empty<GUILayoutOption>()); _sortbyVeinCount = GUILayout.Toggle(_sortbyVeinCount, "依矿脉数量排序".GetTranslate(), Array.Empty<GUILayoutOption>()); if (GUILayout.Button("取消所有条件".GetTranslate(), Array.Empty<GUILayoutOption>())) { for (int num = searchcondition_bool.Length - 1; num >= 0; num--) { searchcondition_bool[num] = false; } } GUILayout.Label("未加载星球".GetTranslate() + $"{unloadPlanetNum}", Array.Empty<GUILayoutOption>()); if (GUILayout.Button("加载全部星球".GetTranslate(), Array.Empty<GUILayoutOption>())) { PlanetLoad.LoadAllPlanet(); } if (PlanetModelingManager.calPlanetReqList.Count > 0) { GUILayout.Label($"{PlanetModelingManager.calPlanetReqList.Count}" + "个星球加载中".GetTranslate(), Array.Empty<GUILayoutOption>()); GUILayout.Label("请勿切换存档".GetTranslate(), Array.Empty<GUILayoutOption>()); } GUILayout.EndVertical(); GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); GUILayout.Label("星球类型".GetTranslate(), Array.Empty<GUILayoutOption>()); if (GUILayout.Button(string.IsNullOrEmpty(searchcondition_TypeName) ? "未选择".GetTranslate() : searchcondition_TypeName, Array.Empty<GUILayoutOption>())) { dropdownbutton = !dropdownbutton; } if (dropdownbutton) { if (GUILayout.Button("取消选择", Array.Empty<GUILayoutOption>())) { dropdownbutton = !dropdownbutton; searchcondition_TypeName = string.Empty; } for (int l = 0; l < PlanetLoad.PlanetType.Count; l++) { string text = PlanetLoad.PlanetType[l]; if (GUILayout.Button(text, Array.Empty<GUILayoutOption>())) { dropdownbutton = !dropdownbutton; searchcondition_TypeName = text; } } } GUILayout.EndVertical(); GUILayout.Space((float)heightdis); PlanetData val; if (pointPlanetId > 0 && (val = GameMain.galaxy.PlanetById(pointPlanetId)) != null) { GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); GUILayout.Label("行星信息".GetTranslate() + ":", styleboldblue, Array.Empty<GUILayoutOption>()); GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); GUILayout.Space(20f); GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); string text2 = GUILayout.TextArea(val.displayName, Array.Empty<GUILayoutOption>()); if (!text2.Equals(val.displayName)) { val.overrideName = text2; val.NotifyOnDisplayNameChange(); } if (val.gasItems == null) { string itemText = val.waterItemId.GetItemText(); GUILayout.Space(5f); GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); GUILayout.Label("海洋类型".GetTranslate() + ":", stylenormalblue, Array.Empty<GUILayoutOption>()); GUILayout.Space(20f); GUILayout.Label(itemText, stylenormalblue, Array.Empty<GUILayoutOption>()); GUILayout.EndHorizontal(); GUILayout.Space(5f); GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); GUILayout.Label("星球类型".GetTranslate() + ":", stylenormalblue, Array.Empty<GUILayoutOption>()); GUILayout.Space(20f); GUILayout.Label(val.typeString, stylenormalblue, Array.Empty<GUILayoutOption>()); GUILayout.EndHorizontal(); if (val.singularityString.Length > 0) { GUILayout.Space(5f); GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); GUILayout.Label("星球特殊性".GetTranslate() + ": ", stylenormalblue, Array.Empty<GUILayoutOption>()); GUILayout.Space(20f); GUILayout.Label(val.singularityString, stylenormalblue, Array.Empty<GUILayoutOption>()); GUILayout.EndHorizontal(); } } GUILayout.Space(5f); GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); GUILayout.Label("工厂状态".GetTranslate() + ":", stylenormalblue, Array.Empty<GUILayoutOption>()); GUILayout.Space(20f); GUILayout.Label(MoreStatInfo.allstatinfo.planetstatinfoDic[val.id].Existfactory ? "有".GetTranslate() : "无".GetTranslate(), stylenormalblue, Array.Empty<GUILayoutOption>()); GUILayout.EndHorizontal(); GUILayout.Space(5f); GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); GUILayout.Label("距离玩家".GetTranslate() + ":", stylenormalblue, Array.Empty<GUILayoutOption>()); GUILayout.Space(20f); GUILayout.Label(DistancecalCulate.PlayerToPlanetDisTranslate(val), stylenormalblue, Array.Empty<GUILayoutOption>()); GUILayout.EndHorizontal(); if (GUILayout.Button("方向指引".GetTranslate(), Array.Empty<GUILayoutOption>())) { GameMain.mainPlayer.navigation._indicatorAstroId = val.id; } GUILayout.Space(20f); if (val.gasItems != null) { for (int m = 0; m < val.gasItems.Length; m++) { ItemProto val2 = ItemProto.itemProtoById[val.gasItems[m]]; GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); GUILayout.Button((Texture)(object)val2.iconSprite.texture, emptyStyle, iconoptions); GUILayout.Label(((Proto)val2).name + ":" + $"{val.gasSpeeds[m]:N2}", stylenormalblue, Array.Empty<GUILayoutOption>()); GUILayout.EndHorizontal(); } } else { VeinSearch.CalcVeinAmounts(val); int[] array = VeinSearch.veinSpotsSketch(val); int num2 = 1; while (array != null && num2 <= 14) { if (array[num2] != 0) { long num3 = VeinSearch.veinAmounts[num2]; ItemProto val3 = ItemProto.itemProtoById[((ProtoSet<VeinProto>)(object)LDB.veins).Select(num2).MiningItem]; GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); GUILayout.Button((Texture)(object)val3.iconSprite.texture, emptyStyle, iconoptions); StringBuilderUtility.WriteKMG(sb, 9, num3, false); GUILayout.Label(((Proto)val3).name + sb.ToString() + "(" + array[num2] + ")", stylenormalblue, Array.Empty<GUILayoutOption>()); GUILayout.EndHorizontal(); } num2++; } } GUILayout.EndVertical(); GUILayout.EndHorizontal(); GUILayout.EndVertical(); GUILayout.Space(20f); GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); if (val.orbitAroundPlanet != null) { GUILayout.Label("围绕行星".GetTranslate() + ":", styleboldblue, Array.Empty<GUILayoutOption>()); GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); GUILayout.Space(20f); GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); text2 = GUILayout.TextArea(val.orbitAroundPlanet.displayName, Array.Empty<GUILayoutOption>()); if (!text2.Equals(val.orbitAroundPlanet.displayName)) { val.orbitAroundPlanet.overrideName = text2; val.orbitAroundPlanet.NotifyOnDisplayNameChange(); } for (int n = 0; n < val.orbitAroundPlanet.gasItems.Length; n++) { ItemProto val4 = ((ProtoSet<ItemProto>)(object)LDB.items).Select(val.orbitAroundPlanet.gasItems[n]); GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); GUILayout.Button((Texture)(object)val4.iconSprite.texture, emptyStyle, iconoptions); GUILayout.Label(((Proto)val4).name + ":" + $"{val.orbitAroundPlanet.gasSpeeds[n]:N2}", stylenormalblue, Array.Empty<GUILayoutOption>()); GUILayout.EndHorizontal(); } GUILayout.EndVertical(); GUILayout.EndHorizontal(); GUILayout.Space((float)heightdis); } GUILayout.Label("恒星信息".GetTranslate() + ":", styleboldblue, Array.Empty<GUILayoutOption>()); GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); GUILayout.Space(20f); GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); StarData star = val.star; string text3 = GUILayout.TextArea(star.displayName, Array.Empty<GUILayoutOption>()); if (!text3.Equals(star.displayName)) { star.overrideName = text3; star.NotifyOnDisplayNameChange(); } GUILayout.Space(5f); GUILayout.Label(star.typeString, stylenormalblue, Array.Empty<GUILayoutOption>()); GUILayout.Space(5f); GUILayout.Label("恒星亮度".GetTranslate() + ":" + star.dysonLumino, stylenormalblue, Array.Empty<GUILayoutOption>()); GUILayout.Space(5f); GUILayout.EndVertical(); GUILayout.EndHorizontal(); GUILayout.EndVertical(); GUILayout.EndVertical(); } GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); } public void StatInfoPanel() { GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); ColumnWidth[0] = (MoreStatInfo.IsEnglish ? (heightdis * 8) : (heightdis * 4)); for (int i = 1; i <= 10; i++) { if (i == 5 || i == 6) { ColumnWidth[i] = (TGMKinttostringMode ? (heightdis * 4) : (heightdis * 2)); } else { ColumnWidth[i] = heightdis * 4; } } GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); GUILayout.Space((float)heightdis); for (int j = 0; j <= 10; j++) { GUIStyle val = ((j % 2 == 0) ? buttonstyleyellow : buttonstyleblue); if (GUILayout.Button(columnsbuttonstr[j].GetTranslate(), val, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width((float)ColumnWidth[j]) })) { ChangeSort(j); } } GUILayout.EndHorizontal(); foreach (int item in iteminfoshow.Skip((ItemInfoShowIndex - 1) * 20).Take(20)) { GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); int num = item; ItemProto val2 = ItemProto.itemProtoById[num]; if (val2 == null) { continue; } GUILayout.Button((Texture)(object)val2.iconSprite.texture, emptyStyle, iconoptions); GUILayout.Label(((Proto)val2).name, styleitemname, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width((float)ColumnWidth[0]) }); for (int k = 0; k < 10; k++) { GUIStyle val3 = ((k % 2 == 0) ? styleboldblue : styleyellow); if (TGMKinttostringMode) { StringBuilderUtility.WriteKMG(sb, 9, MoreStatInfo.allstatinfo.ProductCount[num][k], false); } else { val3 = ((k % 2 == 0) ? stylesmallblue : stylesmallyellow); } string text = (TGMKinttostringMode ? sb.ToString() : MoreStatInfo.allstatinfo.ProductCount[num][k].ToString()); GUILayout.Label(text, val3, (GUILayoutOption[])(object)new GUILayoutOption[2] { GUILayout.Width((float)ColumnWidth[k + 1]), GUILayout.Height((float)heightdis) }); } GUILayout.EndHorizontal(); } int num2 = (int)((float)iteminfoshow.Count / 20.5f) + 1; ItemInfoShowIndex = Math.Min(ItemInfoShowIndex, num2); GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); for (int l = 1; l <= num2; l++) { if (num2 <= 1) { break; } GUIStyle button = GUI.skin.button; if (l == ItemInfoShowIndex) { button = selectedPlanetButtonStyle; } if (GUILayout.Button(l.ToString() ?? "", button, iconoptions)) { ItemInfoShowIndex = l; } } if (GUILayout.Button("导出数据".GetTranslate(), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Height((float)heightdis) })) { OutputDataUtil.OutputItemInfo(); } GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); GUILayout.EndVertical(); } public void UIPanelSet() { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) RectTransform component = ui_morestatinfopanel.GetComponent<RectTransform>(); RectTransform component2 = ((Component)UIRoot.instance.overlayCanvas).GetComponent<RectTransform>(); float num = component2.sizeDelta.x * 1f / (float)Screen.width; float num2 = component2.sizeDelta.y * 1f / (float)Screen.height; component.sizeDelta = new Vector2(num * PanelMaskWidth, num2 * MainWindowHeight); ((Transform)component).localPosition = Vector2.op_Implicit(new Vector2((0f - component2.sizeDelta.x) / 2f + MainWindow_x * num, component2.sizeDelta.y / 2f - MainWindow_y * num2 - component.sizeDelta.y)); } private void FilterUI() { GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); GUILayout.Label("产物筛选".GetTranslate(), Array.Empty<GUILayoutOption>()); rawmaterial = GUILayout.Toggle(rawmaterial, "一级原料".GetTranslate(), Array.Empty<GUILayoutOption>()); secondrawmaterial = GUILayout.Toggle(secondrawmaterial, "二级原料".GetTranslate(), Array.Empty<GUILayoutOption>()); building = GUILayout.Toggle(building, "建筑".GetTranslate(), Array.Empty<GUILayoutOption>()); compound = GUILayout.Toggle(compound, "合成材料".GetTranslate(), Array.Empty<GUILayoutOption>()); onlyseechose = GUILayout.Toggle(onlyseechose, "只看目标产物".GetTranslate(), Array.Empty<GUILayoutOption>()); SortbyPointProduct = GUILayout.Toggle(SortbyPointProduct, "依目标产物排序".GetTranslate(), Array.Empty<GUILayoutOption>()); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); noreachtheoryproduce = GUILayout.Toggle(noreachtheoryproduce, "实时产量<理论产量".GetTranslate(), Array.Empty<GUILayoutOption>()); noreachneedproduce = GUILayout.Toggle(noreachneedproduce, "实时产量<需求产量".GetTranslate(), Array.Empty<GUILayoutOption>()); theorynoreachneedproduce = GUILayout.Toggle(theorynoreachneedproduce, "理论产量<需求产量".GetTranslate(), Array.Empty<GUILayoutOption>()); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); bool[] array = new bool[4] { producelimittoggle, comsumeimittoggle, theorycomsumelimittoggle, theoryproducelimittoggle }; string[] array2 = new string[4] { producelowerlimitstr, comsumelowerlimitstr, theorycomsumelowerlimitstr, theoryproducelowerlimitstr }; GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); array[0] = GUILayout.Toggle(producelimittoggle, "实时产量".GetTranslate(), Array.Empty<GUILayoutOption>()); array2[0] = GUILayout.TextArea(producelowerlimitstr + "/min", Array.Empty<GUILayoutOption>()); array[1] = GUILayout.Toggle(comsumeimittoggle, "实时消耗".GetTranslate(), Array.Empty<GUILayoutOption>()); array2[1] = GUILayout.TextArea(comsumelowerlimitstr + "/min", Array.Empty<GUILayoutOption>()); array[2] = GUILayout.Toggle(theorycomsumelimittoggle, "需求产量".GetTranslate(), Array.Empty<GUILayoutOption>()); array2[2] = GUILayout.TextArea(theorycomsumelowerlimitstr + "/min", Array.Empty<GUILayoutOption>()); array[3] = GUILayout.Toggle(theoryproducelimittoggle, "理论产量".GetTranslate(), Array.Empty<GUILayoutOption>()); array2[3] = GUILayout.TextArea(theoryproducelowerlimitstr + "/min", Array.Empty<GUILayoutOption>()); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); producelowerlimitstr = Regex.Replace(array2[0], "[^0-9]", ""); comsumelowerlimitstr = Regex.Replace(array2[1], "[^0-9]", ""); theorycomsumelowerlimitstr = Regex.Replace(array2[2], "[^0-9]", ""); theoryproducelowerlimitstr = Regex.Replace(array2[3], "[^0-9]", ""); producelowerlimitstr = ClampString(producelowerlimitstr, 0, 9); comsumelowerlimitstr = ClampString(comsumelowerlimitstr, 0, 9); theorycomsumelowerlimitstr = ClampString(theorycomsumelowerlimitstr, 0, 9); theoryproducelowerlimitstr = ClampString(theoryproducelowerlimitstr, 0, 9); int.TryParse(comsumelowerlimitstr, out comsumelowerlimit); int.TryParse(theorycomsumelowerlimitstr, out theorycomsumelowerlimit); int.TryParse(theoryproducelowerlimitstr, out theoryproducelowerlimit); int.TryParse(producelowerlimitstr, out producelowerlimit); if (!SequenceCompare.SequenceEqual(array, new bool[4] { producelimittoggle, comsumeimittoggle, theorycomsumelimittoggle, theoryproducelimittoggle })) { producelimittoggle = array[0]; comsumeimittoggle = array[1]; theorycomsumelimittoggle = array[2]; theoryproducelimittoggle = array[3]; } List<int> list = new List<int>(); int[] itemIds = ItemProto.itemIds; foreach (int num in itemIds) { if (num == 1030 || num == 1031 || (((num >= 1000 && num < 1030) || num == 1208) && !rawmaterial) || (num > 1100 && num < 1200 && !secondrawmaterial)) { continue; } ItemProto val = ItemProto.itemProtoById[num]; if (val == null || (val.CanBuild && !building)) { continue; } if (val.recipes.Count > 0) { switch (num) { default: if (val.BuildIndex == 0 && !compound) { continue; } break; case 1003: case 1101: case 1102: case 1103: case 1104: case 1105: case 1106: case 1107: case 1108: case 1109: case 1110: case 1111: case 1112: case 1113: case 1114: case 1115: case 1116: case 1117: case 1118: case 1119: case 1120: case 1121: case 1122: case 1123: case 1124: case 1125: case 1126: case 1127: case 1128: case 1129: case 1130: case 1131: case 1132: case 1133: case 1134: case 1135: case 1136: case 1137: case 1138: case 1139: case 1140: case 1141: case 1142: case 1143: case 1144: case 1145: case 1146: case 1147: case 1148: case 1149: case 1150: case 1151: case 1152: case 1153: case 1154: case 1155: case 1156: case 1157: case 1158: case 1159: case 1160: case 1161: case 1162: case 1163: case 1164: case 1165: case 1166: case 1167: case 1168: case 1169: case 1170: case 1171: case 1172: case 1173: case 1174: case 1175: case 1176: case 1177: case 1178: case 1179: case 1180: case 1181: case 1182: case 1183: case 1184: case 1185: case 1186: case 1187: case 1188: case 1189: case 1190: case 1191: case 1192: case 1193: case 1194: case 1195: case 1196: case 1197: case 1198: case 1199: break; } } list.Add(num); } int num2 = (int)MainWindowWidth / heightdis - 2; int count = list.Count; int num3 = count / num2 + ((count % num2 > 0) ? 1 : 0); for (int j = 0; j < num3; j++) { GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); for (int k = 0; k < num2; k++) { int num4 = j * num2 + k; if (num4 == count) { break; } int num5 = list[num4]; ItemProto val2 = ItemProto.itemProtoById[num5]; GUIStyle val3 = emptyStyle; if (Productsearchcondition[num5]) { val3 = whiteStyle; } if (GUILayout.Button((Texture)(object)val2.iconSprite.texture, val3, iconoptions)) { Productsearchcondition[num5] = !Productsearchcondition[num5]; if (SortbyPointProduct && Productsearchcondition[num5]) { Array.Clear(Productsearchcondition, 0, 12000); Productsearchcondition[num5] = true; } } } GUILayout.EndHorizontal(); } GUILayout.EndVertical(); } private void MainWindowShowFun() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Invalid comparison between Unknown and I4 //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Expected O, but got Unknown //IL_0063: Unknown result type (might be due to invalid IL or missing references) MoreStatInfo.IsEnglish = (int)Localization.CurrentLanguage.glyph == 0; MoveWindow(); Scaling_Window(); GUI.DrawTexture(GUI.Window(20210821, new Rect(MainWindow_x, MainWindow_y, MainWindowWidth, MainWindowHeight), new WindowFunction(MainWindow), "统计面板".GetTranslate() + "(1.5.8)ps:ctrl+↑↓"), (Texture)(object)mytexture); } private void PlanetWindow(int id) { try { GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); int num = (int)(MainWindowHeight / (float)(heightdis + 1) - 2f); for (int i = (pdselectinfoindex - 1) * num; i < pdselectinfoindex * num && i < planetinfoshow.Count; i++) { GUIStyle val = normalPlanetButtonStyle; if (!Multplanetproduct) { if (pointPlanetId == planetinfoshow[i]) { val = selectedPlanetButtonStyle; } if (GUILayout.Button(GameMain.galaxy.PlanetById(planetinfoshow[i]).displayName, val, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Height((float)heightdis) })) { pointPlanetId = planetinfoshow[i]; RefreshFactory(pointPlanetId); } continue; } if (planetsproductinfoshow.Contains(planetinfoshow[i])) { val = selectedPlanetButtonStyle; } if (GUILayout.Button(GameMain.galaxy.PlanetById(planetinfoshow[i]).displayName, val, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Height((float)heightdis) })) { if (planetsproductinfoshow.Contains(planetinfoshow[i])) { planetsproductinfoshow.Remove(planetinfoshow[i]); } else { planetsproductinfoshow.Add(planetinfoshow[i]); } } } int num2 = planetinfoshow.Count / num + ((planetinfoshow.Count % num != 0) ? 1 : 0); GUILayout.FlexibleSpace(); GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); for (int j = ((pdselectinfoindex <= 3) ? 1 : (pdselectinfoindex - 2)); j <= num2; j++) { if (GUILayout.Button(j.ToString(), (j == pdselectinfoindex) ? selectedPlanetButtonStyle : normalPlanetButtonStyle, iconoptions)) { pdselectinfoindex = j; } } GUILayout.Space(10f); GUILayout.EndHorizontal(); GUILayout.EndVertical(); } catch { } } private void PlanetWindowShowFun() { //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Expected O, but got Unknown //IL_003e: Unknown result type (might be due to invalid IL or missing references) GUI.DrawTexture(GUI.Window(202108213, new Rect(MainWindow_x + MainWindowWidth, MainWindow_y, (float)(heightdis * 7), MainWindowHeight), new WindowFunction(PlanetWindow), ""), (Texture)(object)mytexture); } private void SwitchWindow(int id) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) GUILayout.BeginArea(new Rect(10f, 20f, (float)switchwitdh, (float)switchheight)); RemoteorLocal = GUILayout.Toggle(RemoteorLocal, "本地/远程".GetTranslate(), Array.Empty<GUILayoutOption>()); PlanetorSum = GUILayout.Toggle(PlanetorSum, "全部/星球".GetTranslate(), Array.Empty<GUILayoutOption>()); StopRefresh = GUILayout.Toggle(StopRefresh, "停止刷新".GetTranslate(), Array.Empty<GUILayoutOption>()); TGMKinttostringMode = GUILayout.Toggle(TGMKinttostringMode, "单位转化".GetTranslate(), Array.Empty<GUILayoutOption>()); Filtercondition = GUILayout.Toggle(Filtercondition, "筛选条件".GetTranslate(), Array.Empty<GUILayoutOption>()); Refreshfactoryinfo = GUILayout.Toggle(Refreshfactoryinfo, "工厂信息".GetTranslate(), Array.Empty<GUILayoutOption>()); RefreshPlanetinfo = GUILayout.Toggle(RefreshPlanetinfo, "星球信息".GetTranslate(), Array.Empty<GUILayoutOption>()); Multplanetproduct = GUILayout.Toggle(Multplanetproduct, "多选星球".GetTranslate(), Array.Empty<GUILayoutOption>()); GUILayout.EndArea(); } private void SwitchWindowShowFun() { //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Expected O, but got Unknown //IL_003e: Unknown result type (might be due to invalid IL or missing references) GUI.DrawTexture(GUI.Window(202108212, new Rect(MainWindow_x - (float)switchwitdh, MainWindow_y, (float)switchwitdh, (float)switchheight), new WindowFunction(SwitchWindow), ""), (Texture)(object)mytexture); } public void MoveWindow() { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0166: Unknown result type (might be due to invalid IL or missing references) //IL_0186: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_0110: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) if (leftscaling || rightscaling || bottomscaling) { return; } Vector2 val = Vector2.op_Implicit(Input.mousePosition); if (val.x > MainWindow_x && val.x < MainWindow_x + MainWindowWidth && (float)Screen.height - val.y > MainWindow_y && (float)Screen.height - val.y < MainWindow_y + 20f) { if (Input.GetMouseButton(0)) { if (!moving) { MainWindow_x_move = MainWindow_x; MainWindow_y_move = MainWindow_y; temp_MainWindow_x = val.x; temp_MainWindow_y = (float)Screen.height - val.y; } moving = true; MainWindow_x = MainWindow_x_move + val.x - temp_MainWindow_x; MainWindow_y = MainWindow_y_move + ((float)Screen.height - val.y) - temp_MainWindow_y; } else { moving = false; temp_MainWindow_x = MainWindow_x; temp_MainWindow_y = MainWindow_y; } } else if (moving) { moving = false; MainWindow_x = MainWindow_x_move + val.x - temp_MainWindow_x; MainWindow_y = MainWindow_y_move + ((float)Screen.height - val.y) - temp_MainWindow_y; } MainWindow_y = Math.Max(10f, Math.Min(Screen.height - 10, MainWindow_y)); MainWindow_x = Math.Max(10f, Math.Min(Screen.width - 10, MainWindow_x)); } public void Scaling_Window() { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_0146: Unknown result type (might be due to invalid IL or missing references) //IL_0120: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Unknown result type (might be due to invalid IL or missing references) //IL_0163: Unknown result type (might be due to invalid IL or missing references) //IL_017a: Unknown result type (might be due to invalid IL or missing references) //IL_01af: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_01ea: Unknown result type (might be due to invalid IL or missing references) //IL_0205: Unknown result type (might be due to invalid IL or missing references) //IL_021a: Unknown result type (might be due to invalid IL or missing references) //IL_024f: Unknown result type (might be due to invalid IL or missing references) //IL_0266: Unknown result type (might be due to invalid IL or missing references) //IL_0228: Unknown result type (might be due to invalid IL or missing references) float num = MainWindowWidth; float num2 = MainWindowHeight; if (Input.GetMouseButton(0)) { Vector2 val = Vector2.op_Implicit(Input.mousePosition); if ((val.x + 10f > MainWindow_x && val.x - 10f < MainWindow_x && (float)Screen.height - val.y >= MainWindow_y && (float)Screen.height - val.y <= MainWindow_y + num2) || leftscaling) { num -= val.x - MainWindow_x; MainWindow_x = val.x; leftscaling = true; rightscaling = false; } if ((val.x + 10f > MainWindow_x + num && val.x - 10f < MainWindow_x + num && (float)Screen.height - val.y >= MainWindow_y && (float)Screen.height - val.y <= MainWindow_y + num2) || rightscaling) { num += val.x - MainWindow_x - num; rightscaling = true; leftscaling = false; } if (((float)Screen.height - val.y + 2f > num2 + MainWindow_y && (float)Screen.height - val.y - 2f < num2 + MainWindow_y && val.x >= MainWindow_x && val.x <= MainWindow_x + num) || bottomscaling) { num2 += (float)Screen.height - val.y - (MainWindow_y + num2); bottomscaling = true; } if ((rightscaling || leftscaling) && (float)Screen.height - val.y + 10f > MainWindow_y && (float)Screen.height - val.y - 10f < MainWindow_y && val.x >= MainWindow_x && val.x <= MainWindow_x + num) { num2 -= (float)Screen.height - val.y - MainWindow_y; MainWindow_y = (float)Screen.height - val.y; } } if (Input.GetMouseButtonUp(0)) { rightscaling = false; leftscaling = false; bottomscaling = false; } MainWindowWidth = num; MainWindowHeight = num2; } internal void Reset() { Array.Clear(Productsearchcondition, 0, 12000); } } public static class MoreStatInfoTranslate { private static Dictionary<string, string> TranslateDict = new Dictionary<string, string>(); public static string GetItemText(this int itemId) { string result = "无".GetTranslate(); if (itemId < 0) { result = itemId switch { -2 => Localization.Translate("冰"), -1 => Localization.Translate("熔岩"), _ => Localization.Translate("未知"), }; } else { ItemProto val = ((ProtoSet<ItemProto>)(object)LDB.items).Select(itemId); if (val != null) { result = ((Proto)val).name; } } return result; } public static string GetSearchchinese(this int Index) { if (0 < Index && Index < 15) { return ((Proto)ItemProto.itemProtoById[((ProtoSet<VeinProto>)(object)LDB.veins).Select(Index).MiningItem]).name; } return Index switch { 15 => "可燃冰".GetTranslate(), 16 => "氢".GetTranslate(), 17 => "重氢".GetTranslate(), 18 => "水".GetTranslate(), 19 => "硫酸".GetTranslate(), 20 => "潮汐锁定".GetTranslate(), 21 => "轨道共振1:2".GetTranslate(), 22 => "轨道共振1:4".GetTranslate(), 23 => "横躺自传".GetTranslate(), 24 => "反向自传".GetTranslate(), 25 => "多卫星".GetTranslate(), _ => "", }; } public static string GetTranslate(this string s) { return (MoreStatInfo.IsEnglish && TranslateDict.ContainsKey(s) && TranslateDict[s].Length > 0) ? TranslateDict[s] : s; } public static void regallTranslate() { TranslateDict.Clear(); TranslateDict.Add("统计面板", "StatPannel"); TranslateDict.Add("导出数据", "Output Data"); TranslateDict.Add("放电功率", "Discharging power"); TranslateDict.Add("充电功率", "Charging power"); TranslateDict.Add("可燃冰", "Fire ice"); TranslateDict.Add("氢", "Hydrogen"); TranslateDict.Add("重氢", "Deuterium"); TranslateDict.Add("水", "Water"); TranslateDict.Add("硫酸", "Sulfuric acid"); TranslateDict.Add("潮汐锁定", "Tidal locking perpetual day and night"); TranslateDict.Add("轨道共振1:2", "Orbital resonance 1:2"); TranslateDict.Add("轨道共振1:4", "Orbital resonance 1:4"); TranslateDict.Add("距离玩家", "Distance from player"); TranslateDict.Add("横躺自传", "Horizontal rotation"); TranslateDict.Add("反向自传", "Reverse rotation"); TranslateDict.Add("多卫星", "Satellite"); TranslateDict.Add("工厂状态", "Factory Status"); TranslateDict.Add("有", "Existed"); TranslateDict.Add("电力不足", "Insufficient power"); TranslateDict.Add("产物筛选", "Item filter"); TranslateDict.Add("一级原料", "rawmaterial"); TranslateDict.Add("二级原料", "secondrawmaterial"); TranslateDict.Add("建筑", "Building"); TranslateDict.Add("合成材料", "Compound"); TranslateDict.Add("只看目标产物", "only show point item"); TranslateDict.Add("依目标产物排序", "Sort by point item's prod."); TranslateDict.Add("实时产量<理论产量", "prod.<Theoretical prod."); TranslateDict.Add("实时产量<需求产量", "prod.<Theoretical cons."); TranslateDict.Add("理论产量<需求产量", "Theoretical prod.<Theoretical cons."); TranslateDict.Add("发电性能", "Generation capacity"); TranslateDict.Add("耗电需求", "Consumption demand"); TranslateDict.Add("总耗能", "Total energy consumption"); TranslateDict.Add("物品", "ItemName"); TranslateDict.Add("无", "None"); TranslateDict.Add("生产者", "Producer"); TranslateDict.Add("消费者", "Consumer"); TranslateDict.Add("总计", "Total"); TranslateDict.Add("本地提供", "LocalProvide"); TranslateDict.Add("本地需求", "LocalDemand"); TranslateDict.Add("本地仓储", "LocalStore"); TranslateDict.Add("远程提供", "RemoteProvide"); TranslateDict.Add("远程需求", "RemoteDemand"); TranslateDict.Add("远程仓储", "RemoteStore"); TranslateDict.Add("实时产量", "Prodcution"); TranslateDict.Add("实时消耗", "Consumption"); TranslateDict.Add("需求产量", "Theoretical cons."); TranslateDict.Add("理论产量", "Theoretical prod."); TranslateDict.Add("围绕行星", "Orbit Around Planet"); TranslateDict.Add("恒星亮度", "Star lumination"); TranslateDict.Add("恒星信息", "Star information"); TranslateDict.Add("星球类型", "Planet type"); TranslateDict.Add("海洋类型", "Ocean type"); TranslateDict.Add("行星信息", "Planet information"); TranslateDict.Add("方向指引", "Indicator"); TranslateDict.Add("目标星球矿物", "VeinType"); TranslateDict.Add("附属气态星产物", "GasType"); TranslateDict.Add("星球特殊性", "PlanetSingularity"); TranslateDict.Add("本地/远程", "Local/Remote"); TranslateDict.Add("全部/星球", "Total/Planets"); TranslateDict.Add("停止刷新", "StopRefresh"); TranslateDict.Add("单位转化", "Unit conversion"); TranslateDict.Add("筛选条件", "FilterCondition"); TranslateDict.Add("工厂信息", "FactoryInfo"); TranslateDict.Add("星球信息", "PlanetInfo"); TranslateDict.Add("多选星球", "Multiple select planets"); TranslateDict.Add("防止穿透", "Close White Panel"); TranslateDict.Add("加载全部星球", "Load All Planets"); TranslateDict.Add("已加载星球", "Loaded Planets"); TranslateDict.Add("未加载星球", "Unloaded Planets"); TranslateDict.Add("个星球加载中", "Unloaded Planets"); TranslateDict.Add("未选择", "UnSelected"); } } [BepInPlugin("cn.blacksnipe.dsp.MoreStatInfo", "MoreStatInfo", "1.5.8")] public class MoreStatInfo : BaseUnityPlugin { public const string GUID = "cn.blacksnipe.dsp.MoreStatInfo"; public const string NAME = "MoreStatInfo"; public const string VERSION = "1.5.8"; public static AllStatInfo allstatinfo; public static bool IsEnglish; public static bool OneSecondElapsed; public static ConfigEntry<int> scale; private static GUIDraw guiDraw; private static ConfigEntry<KeyboardShortcut> QuickKey; private bool firstStart = true; private bool IsFirstMainMenu; private IEnumerator OneSecondCheck() { while (true) { OneSecondElapsed = true; yield return (object)new WaitForSeconds(1f); } } private void OnGUI() { if (IsFirstMainMenu) { guiDraw.Draw(); } } private void Start() { //IL_003e: Unknown result type (might be due to invalid IL or missing references) scale = ((BaseUnityPlugin)this).Config.Bind<int>("大小适配", "scale", 16, (ConfigDescription)null); QuickKey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("打开窗口快捷键", "Key", new KeyboardShortcut((KeyCode)51, (KeyCode[])(object)new KeyCode[1] { (KeyCode)308 }), (ConfigDescription)null); MoreStatInfoTranslate.regallTranslate(); Debug.Log((object)"MoreStatInfo Start"); ((MonoBehaviour)this).StartCoroutine(OneSecondCheck()); } private void Update() { //IL_011e: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)GameMain.instance == (Object)null) { return; } if (!IsFirstMainMenu) { UIRoot instance = UIRoot.instance; if (instance != null) { UIMainMenu uiMainMenu = instance.uiMainMenu; if (((uiMainMenu != null) ? new bool?(((ManualBehaviour)uiMainMenu).active) : null).GetValueOrDefault() && ItemProto.itemIds != null) { IsFirstMainMenu = true; guiDraw = new GUIDraw(scale.Value); allstatinfo = default(AllStatInfo); allstatinfo.Init(); } } } if (!GameMain.instance.running) { firstStart = false; while (PlanetModelingManager.calPlanetReqList.Count > 0) { PlanetModelingManager.calPlanetReqList.Dequeue(); } } else if (!firstStart) { firstStart = true; if (guiDraw.OnGUIInited) { guiDraw.Reset(); } allstatinfo.Collect(GameMain.galaxy); } else { KeyboardShortcut value = QuickKey.Value; if (((KeyboardShortcut)(ref value)).IsDown()) { guiDraw.ShowGUIWindow = !guiDraw.ShowGUIWindow; } } } } public enum PanelMode { GalaxyStatInfo, TargetSinglePlanetStatInfo, MultiplePlanetStatInfo } public class PlanetStatInfo { public bool Existfactory; public bool IsUsed; public PlanetData pd; public int[] planetsveinSpotsSketch; public long[] Powerenergyinfoshow; public long[][] ProductCount; public int productCursor; public bool[] ProductExist; public Dictionary<int, float> TheoryProductDiction; public Dictionary<int, float> TheoryRequireDiction; public long[] veinAmounts; public bool Lackofelectricity => Powerenergyinfoshow[0] + Powerenergyinfoshow[3] > Powerenergyinfoshow[1]; public void ClearAll() { productCursor = 0; Array.Clear(Powerenergyinfoshow, 0, 5); Array.Clear(veinAmounts, 0, 64); Array.Clear(ProductExist, 0, 12000); Existfactory = false; for (int i = 0; i < ItemProto.itemIds.Length; i++) { int num = ItemProto.itemIds[i]; Array.Clear(ProductCount[num], 0, 10); TheoryProductDiction[num] = 0f; TheoryRequireDiction[num] = 0f; } } public void Collect() { if (pd.factory == null) { return; } ClearAll(); FactoryProductionStat val = GameMain.data.statistics.production.factoryStatPool[pd.factory.index]; if (val != null) { int[] itemIds = ItemProto.itemIds; foreach (int num in itemIds) { int num2 = val.productIndices[num]; if (num2 != 0) { productCursor++; ProductExist[num] = true; ProductCount[num][0] += val.productPool[num2].total[1]; ProductCount[num][1] += val.productPool[num2].total[8]; } } PowerenergyinfoshowCollect(val); } FactorySystem factorySystem = pd.factory.factorySystem; Existfactory = factorySystem.factory.entityCount > 0; MinerPoolCollect(factorySystem); FractionatorPoolCollect(factorySystem); SiloPoolCollect(factorySystem); EjectorPoolCollect(factorySystem); AssemblerPoolCollect(factorySystem); LabPoolCollect(factorySystem); PowerGeneratorComponentCollect(factorySystem); PowerExchangerComponentCollect(factorySystem); StorageInfoCollect(factorySystem); StationComponentCollect(factorySystem); for (int j = 0; j < ItemProto.itemIds.Length; j++) { int num3 = ItemProto.itemIds[j]; ProductCount[num3][2] = (long)TheoryProductDiction[num3]; ProductCount[num3][3] = (long)TheoryRequireDiction[num3]; if (ProductCount[num3][2] > 0 || ProductCount[num3][3] > 0) { productCursor++; ProductExist[num3] = true; } } } public void Init() { IsUsed = true; TheoryProductDiction = new Dictionary<int, float>(); TheoryRequireDiction = new Dictionary<int, float>(); Powerenergyinfoshow = new long[5]; ProductCount = new long[12000][]; ProductExist = new bool[12000]; veinAmounts = new long[64]; for (int i = 0; i < ItemProto.itemIds.Length; i++) { int num = ItemProto.itemIds[i]; ProductCount[num] = new long[10]; TheoryProductDiction.Add(num, 0f); TheoryRequireDiction.Add(num, 0f); } } internal void Collect(PlanetData pd) { this.pd = pd; VeinInfoCal(); } private void AssemblerPoolCollect(FactorySystem fs) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_016f: Unknown result type (might be due to invalid IL or missing references) //IL_01fd: Unknown result type (might be due to invalid IL or missing references) //IL_0203: Unknown result type (might be due to invalid IL or missing references) //IL_01ae: Unknown result type (might be due to invalid IL or missing references) AssemblerComponent[] assemblerPool = fs.assemblerPool; foreach (AssemblerComponent val in assemblerPool) { RecipeProto val2; if (val.id <= 0 || val.entityId <= 0 || (val2 = ((ProtoSet<RecipeProto>)(object)LDB.recipes).Select(val.recipeId)) == null) { continue; } for (int j = 0; j < val2.Items.Length; j++) { ProductCount[val2.Items[j]][5]++; if (val.extraSpeed == 0) { TheoryRequireDiction[val2.Items[j]] += (float)val2.ItemCounts[j] * 9f * (float)val.speedOverride / ((float)val2.TimeSpend * 25f); } else { TheoryRequireDiction[val2.Items[j]] += (float)val2.ItemCounts[j] * 9f * (float)val.speed / ((float)val2.TimeSpend * 25f); } } for (int k = 0; k < val2.Results.Length; k++) { ProductCount[val2.Results[k]][4]++; if (val.extraSpeed == 0) { TheoryProductDiction[val2.Results[k]] += (float)val2.ResultCounts[k] * 9f * (float)val.speedOverride / ((float)val2.TimeSpend * 25f); } else { TheoryProductDiction[val2.Results[k]] += (float)val2.ResultCounts[k] * 9f * (float)(val.speed + val.extraSpeed / 10) / ((float)val2.TimeSpend * 25f); } } } } private void EjectorPoolCollect(FactorySystem fs) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) EjectorComponent[] ejectorPool = fs.ejectorPool; foreach (EjectorComponent val in ejectorPool) { if (val.id > 0 && val.entityId > 0) { ProductCount[1501][5]++; TheoryRequireDiction[1501] += 20f; } } } private void FractionatorPoolCollect(FactorySystem fs) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) FractionatorComponent[] fractionatorPool = fs.fractionatorPool; for (int i = 0; i < fractionatorPool.Length; i++) { FractionatorComponent val = fractionatorPool[i]; if (val.id > 0 && val.entityId > 0) { ProductCount[1121][4]++; ProductCount[1120][5]++; float num = Mathf.Clamp(Mathf.Min(val.fluidInputCargoCount, 30f) * (float)(int)((double)val.fluidInputCount / (double)val.fluidInputCargoCount + 0.5) * 60f, 0f, 7200f) * (1f + ((FractionatorComponent)(ref val)).extraIncProduceProb) / 100f; TheoryProductDiction[1121] += num; TheoryRequireDiction[1120] += num; } } } private void LabPoolCollect(FactorySystem fs) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) LabComponent[] labPool = fs.labPool; foreach (LabComponent val in labPool) { RecipeProto val2; if (val.id <= 0 || val.entityId <= 0 || (val2 = ((ProtoSet<RecipeProto>)(object)LDB.recipes).Select(val.recipeId)) == null) { continue; } bool flag = val.productive && !val.forceAccMode; float num = (float)val.speedOverride * (1f + (float)val.extraSpeed * 0.1f / (float)val.speedOverride) * 3600f / (float)val.timeSpend; for (int j = 0; j < val2.Items.Length; j++) { ProductCount[val2.Items[j]][5]++; if (flag) { TheoryRequireDiction[val2.Items[j]] += (float)val2.ItemCounts[j] * num * 1f / (1f + (float)val.extraSpeed * 1f / ((float)val.speed * 10f)); } else { TheoryRequireDiction[val2.Items[j]] += (float)val2.ItemCounts[j] * num; } } for (int k = 0; k < val2.Results.Length; k++) { ProductCount[val2.Results[k]][4]++; TheoryProductDiction[val2.Results[k]] += num * (float)val2.ResultCounts[k]; } } } private void MinerPoolCollect(FactorySystem fs) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Invalid comparison between Unknown and I4 //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_01d8: Unknown result type (might be due to invalid IL or missing references) //IL_01d9: Unknown result type (might be due to invalid IL or missing references) //IL_01df: Invalid comparison between Unknown and I4 //IL_01e1: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_016e: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_02b1: Unknown result type (might be due to invalid IL or missing references) //IL_01a7: Unknown result type (might be due to invalid IL or missing references) //IL_01ba: Unknown result type (might be due to invalid IL or missing references) //IL_0200: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_020b: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_023c: Unknown result type (might be due to invalid IL or missing references) //IL_0245: Unknown result type (might be due to invalid IL or missing references) //IL_024a: Unknown result type (might be due to invalid IL or missing references) //IL_027f: Unknown result type (might be due to invalid IL or missing references) MinerComponent[] minerPool = fs.minerPool; foreach (MinerComponent val in minerPool) { if (val.id <= 0 || val.entityId <= 0) { continue; } if ((int)val.type == 1 && pd.waterItemId > 0) { TheoryProductDiction[pd.waterItemId] += (long)(50f * GameMain.history.miningSpeedScale); } else if ((int)val.type == 2 && val.veinCount > 0) { int num = 0; for (int j = 0; j < val.veins.Length; j++) { if (val.veins[j] != 0 && val.veins[j] < fs.factory.veinPool.Length) { VeinData val2 = fs.factory.veinPool[val.veins[j]]; if (val2.productId != 0) { num = val2.productId; break; } } } ProductCount[num][4]++; bool flag = pd.factory.entityPool[val.entityId].stationId > 0; TheoryProductDiction[num] += (long)((float)(30 * ((!flag) ? 1 : 2) * val.veinCount) * GameMain.history.miningSpeedScale * (float)val.speed) / 10000; } else { if ((int)val.type != 3 || val.veinCount <= 0) { continue; } for (int k = 0; k < val.veins.Length; k++) { if (val.veins[k] != 0 && val.veins[k] < fs.factory.veinPool.Length) { VeinData val3 = fs.factory.veinPool[val.veins[k]]; ProductCount[1007][4]++; TheoryProductDiction[1007] += (long)((float)val3.amount * GameMain.history.miningSpeedScale * VeinData.oilSpeedMultiplier * 60f); break; } } } } } private void PowerenergyinfoshowCollect(FactoryProductionStat factoryProduction) { if (factoryProduction.powerPool != null && factoryProduction.powerPool.Length != 0) { Powerenergyinfoshow[0] = factoryProduction.powerPool[0].total[0] / 10; Powerenergyinfoshow[1] = factoryProduction.powerPool[1].total[0] / 10; Powerenergyinfoshow[2] = factoryProduction.energyConsumption; Powerenergyinfoshow[3] = factoryProduction.powerPool[3].total[0] / 10; Powerenergyinfoshow[4] = factoryProduction.powerPool[2].total[0] / 10; } } private void PowerExchangerComponentCollect(FactorySystem fs) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) PowerExchangerComponent[] excPool = fs.factory.powerSystem.excPool; foreach (PowerExchangerComponent val in excPool) { if (val.id > 0 && val.targetState != 0f) { int num = ((val.targetState == 1f) ? 2207 : 2206); int num2 = 4413 - num; ProductCount[num][4]++; ProductCount[num2][5]++; TheoryProductDiction[num] += 10f; TheoryRequireDiction[num2] += 10f; } } } private void PowerGeneratorComponentCollect(FactorySystem fs) { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) float num = 0f; PowerGeneratorComponent[] genPool = fs.factory.powerSystem.genPool; for (int i = 0; i < genPool.Length; i++) { PowerGeneratorComponent val = genPool[i]; if (val.gamma) { float num2 = 1f - GameMain.history.solarEnergyLossRate; num += ((PowerGeneratorComponent)(ref val)).EtaCurrent_Gamma(num2) * (float)((PowerGeneratorComponent)(ref val)).RequiresCurrent_Gamma(num2); ProductCount[1208][4]++; } } if (num > 0f) { TheoryProductDiction[1208] = (long)(num * 3f / 1000000f); } } private void SiloPoolCollect(FactorySystem fs) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) SiloComponent[] siloPool = fs.siloPool; foreach (SiloComponent val in siloPool) { if (val.id > 0 && val.entityId > 0) { ProductCount[1503][5]++; TheoryRequireDiction[1503] += 5f; } } } private void StationComponentCollect(FactorySystem fs) { //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_012f: Unknown result type (might be due to invalid IL or missing references) //IL_0131: Unknown result type (might be due to invalid IL or missing references) //IL_0137: Invalid comparison between Unknown and I4 //IL_015c: Unknown result type (might be due to invalid IL or missing references) //IL_015e: Unknown result type (might be due to invalid IL or missing references) //IL_0164: Invalid comparison between Unknown and I4 //IL_0150: Unknown result type (might be due to invalid IL or missing references) //IL_019b: Unknown result type (might be due to invalid IL or missing references) //IL_017d: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Invalid comparison between Unknown and I4 //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Unknown result type (might be due to invalid IL or missing references) //IL_00e9: Invalid comparison between Unknown and I4 //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_0120: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) StationComponent[] stationPool = fs.factory.transport.stationPool; foreach (StationComponent val in stationPool) { if (val == null || val.entityId <= 0) { continue; } for (int j = 0; j < val.storage.Length; j++) { StationStore val2 = val.storage[j]; int itemId = val2.itemId; if (itemId <= 0) { continue; } ProductCount[itemId][6] += val2.count; if (AllStatInfo.RemoteorLocal) { if (val.isCollector || val.isStellar) { if ((int)val2.remoteLogic == 1) { ProductCount[itemId][7] += val2.count; } else if ((int)val2.remoteLogic == 2) { ProductCount[itemId][8] += val2.count; } else { ProductCount[itemId][9] += val2.count; } } } else if ((int)val2.localLogic == 1) { ProductCount[itemId][7] += val2.count; } else if ((int)val2.localLogic == 2) { ProductCount[itemId][8] += val2.count; } else { ProductCount[itemId][9] += val2.count; } } float miningSpeedScale = GameMain.history.miningSpeedScale; if (val.collectionPerTick != null && val.isCollector) { PrefabDesc prefabDesc = ((ProtoSet<ItemProto>)(object)LDB.items).Select(ItemProto.stationCollectorId).prefabDesc; double num = (double)prefabDesc.workEnergyPerTick * 60.0; num /= (double)prefabDesc.stationCollectSpeed; double gasTotalHeat = pd.gasTotalHeat; float num2 = ((gasTotalHeat - num <= 0.0) ? 1f : ((float)(((double)miningSpeedScale * gasTotalHeat - num) / (gasTotalHeat - num)))); for (int k = 0; k < val.collectionIds.Length; k++) { int itemId2 = val.storage[k].itemId; TheoryProductDiction[itemId2] += (long)(val.collectionPerTick[k] * num2 * 3600f); ProductCount[itemId2][4]++; } } } } private void StorageInfoCollect(FactorySystem fs) { //IL_010e: Unknown result type (might be due to invalid IL or missing references) //IL_0113: Unknown result type (might be due to invalid IL or missing references) //IL_0116: Unknown result type (might be due to invalid IL or missing references) //IL_0120: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_0143: Unknown result type (might be due to invalid IL or missing references) //IL_015d: Unknown result type (might be due to invalid IL or missing references) if (fs.storage == null) { return; } if (fs.storage.storagePool != null) { StorageComponent[] storagePool = fs.storage.storagePool; foreach (StorageComponent val in storagePool) { if (val == null || val.entityId <= 0 || val.isEmpty) { continue; } for (int j = 0; j < val.grids.Length; j++) { int itemId = val.grids[j].itemId; if (itemId > 0) { ProductCount[itemId][6] += val.grids[j].count; }