FastAbsorption
Speeds up dyshon sphere absorption of solar sails
Last updated | 3 years ago |
Total downloads | 12842 |
Total rating | 12 |
Categories | |
Dependency string | brokenmass-FastAbsorption-1.1.0 |
Dependants | 0 other packages depend on this package |
README
FastAbsorption
This mod increase Dyson sphere absorption frequency of solar sails (defaults to one sail every 2 second).
No more waiting for those puny sails to find their way to a node !
The only limits are your production and shooting speed!
Configuration
The speed up is configurable (you must start the game at least once for the configuration file to be created) using the following parameters:
frequencyMultiplier
How much more frequently should sail be requested by every DysonSphere node.
Min Value : 1 (one sail every 2 second)
Max value : 120 (one sail every frame)
Default value : 10
travelSpeedMultiplier
How much faster do sails take to travel to the requesting node.
Values greater than 1 make the sail teleport to the proximity of the target node.
Min Value : 1 (4 minutes travel time)
Max value : 120 (2 seconds travel time)
Default value : 1
Please restart your game to apply any configuration changes.
Changelog
v1.1.0
- Add frequency and travel time multiplier configuration
v1.0.0
- Initial Release
Special thanks to Nordblum for the mod icon.