Decompiled source of Replenishment v1.1.0

Replenishment.dll

Decompiled 10 months ago
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;
using UnityEngine.EventSystems;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("Replenishment")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Replenishment")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("2ee612e5-a3f8-40ed-b0a1-eecf723b4e6e")]
[assembly: AssemblyFileVersion("1.1.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.1.0.0")]
namespace ReplenishmentMod;

[BepInPlugin("com.hetima.dsp.Replenishment", "Replenishment", "1.1.0")]
public class Replenishment : BaseUnityPlugin
{
	public static class Configs
	{
		public static bool configEnableOutgoingStorage = false;

		public static bool configEnableSearchingAllPlanets = false;

		public static bool configEnableSearchingInterstellarStations = false;

		public static bool configEnableRightClickOnReplicator = true;
	}

	private static class Patch
	{
		internal static bool _initialized;

		[HarmonyPostfix]
		[HarmonyPatch(typeof(UIBuildMenu), "StaticLoad")]
		public static void UIBuildMenu_StaticLoad_Postfix()
		{
			if (!_initialized)
			{
				ref ItemProto[,] reference = ref AccessTools.StaticFieldRefAccess<ItemProto[,]>(typeof(UIBuildMenu), "protos");
				reference[6, 10] = ((ProtoSet<ItemProto>)(object)LDB.items).Select(5002);
				reference[6, 9] = ((ProtoSet<ItemProto>)(object)LDB.items).Select(5001);
				reference[6, 8] = ((ProtoSet<ItemProto>)(object)LDB.items).Select(5003);
				reference[4, 10] = ((ProtoSet<ItemProto>)(object)LDB.items).Select(1210);
				reference[4, 9] = ((ProtoSet<ItemProto>)(object)LDB.items).Select(1803);
				reference[4, 8] = ((ProtoSet<ItemProto>)(object)LDB.items).Select(1802);
				reference[4, 7] = ((ProtoSet<ItemProto>)(object)LDB.items).Select(1801);
				reference[1, 10] = ((ProtoSet<ItemProto>)(object)LDB.items).Select(2207);
				_initialized = true;
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(UIBuildMenu), "_OnRegEvent")]
		public static void UIBuildMenu_OnRegEvent_Postfix(UIBuildMenu __instance)
		{
			for (int i = 0; i < __instance.childButtons.Length; i++)
			{
				if ((Object)(object)__instance.childButtons[i] != (Object)null)
				{
					__instance.childButtons[i].onRightClick += OnToolBtnRightClick;
					__instance.childButtons[i].data = i;
				}
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(UIBuildMenu), "_OnUnregEvent")]
		public static void UIBuildMenu_OnUnregEvent_Postfix(UIBuildMenu __instance)
		{
			for (int i = 0; i < __instance.childButtons.Length; i++)
			{
				if ((Object)(object)__instance.childButtons[i] != (Object)null)
				{
					__instance.childButtons[i].onRightClick -= OnToolBtnRightClick;
				}
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(UIReplicatorWindow), "OnRecipeMouseDown")]
		public static void UIReplicatorWindow_OnRecipeMouseDown_Postfix(UIReplicatorWindow __instance, BaseEventData evtData)
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Invalid comparison between Unknown and I4
			if ((Object)(object)__instance != (Object)null)
			{
				PointerEventData val = (PointerEventData)(object)((evtData is PointerEventData) ? evtData : null);
				if (val != null && (int)val.button == 1)
				{
					OnReplicatorRightClick();
				}
			}
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(UIReplicatorWindow), "_OnRegEvent")]
		public static void UIReplicatorWindow_OnRegEvent_Prefix(UIReplicatorWindow __instance)
		{
			List<UIButton> list = AccessTools.FieldRefAccess<UIReplicatorWindow, List<UIButton>>(__instance, "treeUpList");
			List<UIButton> list2 = AccessTools.FieldRefAccess<UIReplicatorWindow, List<UIButton>>(__instance, "treeDownList");
			foreach (UIButton item in list)
			{
				item.onRightClick += OnReplicatorRightClick;
			}
			foreach (UIButton item2 in list2)
			{
				item2.onRightClick += OnReplicatorRightClick;
			}
			if (list.Count < 8)
			{
				for (int i = list.Count; i < 8; i++)
				{
					UIButton val = Object.Instantiate<UIButton>(__instance.treeUpPrefab, ((Component)__instance.treeUpPrefab).transform.parent);
					val.onRightClick += OnReplicatorRightClick;
					list.Add(val);
				}
			}
			if (list2.Count < 8)
			{
				for (int j = list2.Count; j < 8; j++)
				{
					UIButton val2 = Object.Instantiate<UIButton>(__instance.treeDownPrefab, ((Component)__instance.treeDownPrefab).transform.parent);
					val2.onRightClick += OnReplicatorRightClick;
					list2.Add(val2);
				}
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(UIReplicatorWindow), "_OnUnregEvent")]
		public static void UIReplicatorWindow_OnUnregEvent_Postfix(UIReplicatorWindow __instance)
		{
			List<UIButton> obj = AccessTools.FieldRefAccess<UIReplicatorWindow, List<UIButton>>(__instance, "treeUpList");
			List<UIButton> list = AccessTools.FieldRefAccess<UIReplicatorWindow, List<UIButton>>(__instance, "treeDownList");
			foreach (UIButton item in obj)
			{
				item.onRightClick -= OnReplicatorRightClick;
			}
			foreach (UIButton item2 in list)
			{
				item2.onRightClick -= OnReplicatorRightClick;
			}
		}
	}

	public const string __NAME__ = "Replenishment";

	public const string __GUID__ = "com.hetima.dsp.Replenishment";

	internal static ManualLogSource Logger;

	private void Awake()
	{
		//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
		Logger = ((BaseUnityPlugin)this).Logger;
		Configs.configEnableOutgoingStorage = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "EnableOutgoingStorage", false, "Whether or not to enable picking items from storages with an outgoing sorter attached.").Value;
		Configs.configEnableSearchingAllPlanets = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "EnableSearchingAllPlanets", false, "Whether or not to enable picking items from storages on any planets.").Value;
		Configs.configEnableSearchingInterstellarStations = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "EnableSearchingInterstellarStations", false, "Whether or not to enable picking items from interstellar stations.").Value;
		Configs.configEnableRightClickOnReplicator = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "EnableRightClickOnReplicator", true, "Enable right-click to replenish on Replicator window.").Value;
		new Harmony("com.hetima.dsp.Replenishment").PatchAll(typeof(Patch));
	}

	public static PlanetFactory BirthPlanetFactory()
	{
		GameData gameData = UIRoot.instance.uiGame.gameData;
		PlanetFactory[] factories = gameData.factories;
		int birthPlanetId = gameData.galaxy.birthPlanetId;
		for (int i = 0; i < gameData.factoryCount; i++)
		{
			if (factories[i].planetId == birthPlanetId)
			{
				return factories[i];
			}
		}
		return null;
	}

	private static int GetFromFactoryStorages(PlanetFactory factory, int itemId, out int inc)
	{
		inc = 0;
		if (factory == null)
		{
			return 0;
		}
		int num = StorageComponent.itemStackCount[itemId];
		int num2 = 0;
		FactoryStorage factoryStorage = factory.factoryStorage;
		int num3 = default(int);
		int num4 = default(int);
		int num5 = default(int);
		for (int i = 1; i < factoryStorage.storageCursor; i++)
		{
			StorageComponent val = factoryStorage.storagePool[i];
			if (val == null || val.entityId <= 0 || val.GetItemCount(itemId) <= 0)
			{
				continue;
			}
			if (!Configs.configEnableOutgoingStorage)
			{
				bool flag = false;
				for (int j = 0; j <= 11; j++)
				{
					factory.ReadObjectConn(val.entityId, j, ref flag, ref num3, ref num4);
					if (flag)
					{
						break;
					}
				}
				if (flag)
				{
					continue;
				}
			}
			num2 += val.TakeItem(itemId, num, ref num5);
			inc += num5;
			num -= num2;
			if (num <= 0)
			{
				return num2;
			}
		}
		return num2;
	}

	private static int GetFromFactoryStations(PlanetFactory factory, int itemId, int count, out int inc)
	{
		inc = 0;
		if (factory == null || factory.factorySystem == null || factory.transport == null)
		{
			return 0;
		}
		int num = count;
		int num2 = 0;
		StationComponent[] stationPool = factory.transport.stationPool;
		int num5 = default(int);
		foreach (StationComponent val in stationPool)
		{
			if (val != null && val.entityId > 0 && !val.isVeinCollector && !val.isCollector && val.isStellar)
			{
				int num3 = num;
				int num4 = itemId;
				val.TakeItem(ref num4, ref num3, ref num5);
				inc += num5;
				num -= num3;
				num2 += num3;
				if (num <= 0)
				{
					return num2;
				}
			}
		}
		return num2;
	}

	private static bool CheckInventoryCapacity()
	{
		Player mainPlayer = UIRoot.instance.uiGame.gameData.mainPlayer;
		if (mainPlayer != null)
		{
			for (int num = mainPlayer.package.size - 1; num >= 0; num--)
			{
				if (mainPlayer.package.grids[num].itemId == 0)
				{
					return true;
				}
			}
		}
		return false;
	}

	public static bool DeliverFromAllPlanets(int itemId, out string err)
	{
		PlanetFactory[] factories = UIRoot.instance.uiGame.gameData.factories;
		if (!CheckInventoryCapacity())
		{
			err = "Inventory is full";
			return false;
		}
		err = "Item not found";
		int num = 0;
		int num2 = StorageComponent.itemStackCount[itemId];
		Player mainPlayer = UIRoot.instance.uiGame.gameData.mainPlayer;
		int num3 = 0;
		PlanetFactory[] array = factories;
		foreach (PlanetFactory factory in array)
		{
			num += GetFromFactoryStorages(factory, itemId, out var inc);
			num3 += inc;
			num2 -= num;
			if (num2 <= 0)
			{
				break;
			}
			if (Configs.configEnableSearchingInterstellarStations)
			{
				num += GetFromFactoryStations(factory, itemId, num2, out var inc2);
				num3 += inc2;
				num2 -= num;
				if (num2 <= 0)
				{
					break;
				}
			}
		}
		if (num > 0)
		{
			int num4 = mainPlayer.TryAddItemToPackage(itemId, num, num3, false, 0, false);
			UIItemup.Up(itemId, num4);
			return true;
		}
		return false;
	}

	public static bool DeliverFromBirthPlanet(int itemId, out string err)
	{
		if (!CheckInventoryCapacity())
		{
			err = "Inventory is full";
			return false;
		}
		int num = StorageComponent.itemStackCount[itemId];
		Player mainPlayer = UIRoot.instance.uiGame.gameData.mainPlayer;
		PlanetFactory factory = BirthPlanetFactory();
		err = "Item not found";
		int inc;
		int num2 = GetFromFactoryStorages(factory, itemId, out inc);
		int inc2 = 0;
		if (Configs.configEnableSearchingInterstellarStations && num2 < num)
		{
			num -= num2;
			num2 += GetFromFactoryStations(factory, itemId, num, out inc2);
		}
		if (num2 > 0)
		{
			int num3 = mainPlayer.TryAddItemToPackage(itemId, num2, inc + inc2, false, 0, false);
			UIItemup.Up(itemId, num3);
			return true;
		}
		return false;
	}

	public static bool DeliverFromVoid(int itemId, out string err)
	{
		if (!CheckInventoryCapacity())
		{
			err = "Inventory is full";
			return false;
		}
		err = "";
		Player mainPlayer = UIRoot.instance.uiGame.gameData.mainPlayer;
		int num = StorageComponent.itemStackCount[itemId];
		int num2 = 0;
		int num3 = mainPlayer.TryAddItemToPackage(itemId, num, num2, false, 0, false);
		UIItemup.Up(itemId, num3);
		return true;
	}

	public static bool DeliverFrom(int itemId, out string err)
	{
		if (GameMain.sandboxToolsEnabled)
		{
			return DeliverFromVoid(itemId, out err);
		}
		if (Configs.configEnableSearchingAllPlanets)
		{
			return DeliverFromAllPlanets(itemId, out err);
		}
		return DeliverFromBirthPlanet(itemId, out err);
	}

	private static void OnToolBtnRightClick(int obj)
	{
		//IL_006c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0055: Unknown result type (might be due to invalid IL or missing references)
		UIBuildMenu buildMenu = UIRoot.instance.uiGame.buildMenu;
		if (buildMenu.childButtons.Length <= obj)
		{
			return;
		}
		UIButton val = buildMenu.childButtons[obj];
		if (!((Object)(object)val != (Object)null))
		{
			return;
		}
		int itemId = val.tips.itemId;
		if (itemId < 12000 && itemId > 0)
		{
			if (DeliverFrom(itemId, out var err))
			{
				VFAudio.Create("transfer-item", (Transform)null, Vector3.zero, true, 0, -1, -1L);
				return;
			}
			VFAudio.Create("ui-error", (Transform)null, Vector3.zero, true, 5, -1, -1L);
			UIRealtimeTip.Popup(err, false, 0);
		}
	}

	public static int ItemIdHintUnderMouse()
	{
		//IL_000b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0011: Expected O, but got Unknown
		//IL_0012: Unknown result type (might be due to invalid IL or missing references)
		//IL_0017: Unknown result type (might be due to invalid IL or missing references)
		//IL_003b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0040: Unknown result type (might be due to invalid IL or missing references)
		//IL_0055: Unknown result type (might be due to invalid IL or missing references)
		List<RaycastResult> list = new List<RaycastResult>();
		PointerEventData val = new PointerEventData(EventSystem.current);
		val.position = Vector2.op_Implicit(Input.mousePosition);
		EventSystem.current.RaycastAll(val, list);
		foreach (RaycastResult item in list)
		{
			RaycastResult current = item;
			UIButton componentInParent = ((RaycastResult)(ref current)).gameObject.GetComponentInParent<UIButton>();
			if (componentInParent != null)
			{
				_ = componentInParent.tips;
				if (componentInParent.tips.itemId > 0)
				{
					return componentInParent.tips.itemId;
				}
			}
			UIReplicatorWindow componentInParent2 = ((RaycastResult)(ref current)).gameObject.GetComponentInParent<UIReplicatorWindow>();
			if ((Object)(object)componentInParent2 != (Object)null)
			{
				int num = AccessTools.FieldRefAccess<UIReplicatorWindow, int>(componentInParent2, "mouseRecipeIndex");
				RecipeProto[] array = AccessTools.FieldRefAccess<UIReplicatorWindow, RecipeProto[]>(componentInParent2, "recipeProtoArray");
				if (num < 0)
				{
					return 0;
				}
				RecipeProto val2 = array[num];
				if (val2 != null)
				{
					return val2.Results[0];
				}
				return 0;
			}
			UIStorageGrid componentInParent3 = ((RaycastResult)(ref current)).gameObject.GetComponentInParent<UIStorageGrid>();
			if ((Object)(object)componentInParent3 != (Object)null)
			{
				StorageComponent val3 = AccessTools.FieldRefAccess<UIStorageGrid, StorageComponent>(componentInParent3, "storage");
				int num2 = AccessTools.FieldRefAccess<UIStorageGrid, int>(componentInParent3, "mouseOnX");
				int num3 = AccessTools.FieldRefAccess<UIStorageGrid, int>(componentInParent3, "mouseOnY");
				if (num2 >= 0 && num3 >= 0 && val3 != null)
				{
					int num4 = num2 + num3 * componentInParent3.colCount;
					return val3.grids[num4].itemId;
				}
				return 0;
			}
			UIProductEntry componentInParent4 = ((RaycastResult)(ref current)).gameObject.GetComponentInParent<UIProductEntry>();
			if ((Object)(object)componentInParent4 != (Object)null)
			{
				if (componentInParent4.productionStatWindow.isProductionTab)
				{
					return componentInParent4.entryData?.itemId ?? 0;
				}
				return 0;
			}
		}
		return 0;
	}

	private static void OnReplicatorRightClick(int obj = 0)
	{
		//IL_0039: Unknown result type (might be due to invalid IL or missing references)
		//IL_0022: Unknown result type (might be due to invalid IL or missing references)
		if (!Configs.configEnableRightClickOnReplicator)
		{
			return;
		}
		int num = ItemIdHintUnderMouse();
		if (num > 0)
		{
			if (DeliverFrom(num, out var err))
			{
				VFAudio.Create("transfer-item", (Transform)null, Vector3.zero, true, 0, -1, -1L);
				return;
			}
			VFAudio.Create("ui-error", (Transform)null, Vector3.zero, true, 5, -1, -1L);
			UIRealtimeTip.Popup(err, false, 0);
		}
	}
}