using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using CommonAPI;
using CommonAPI.Systems;
using CommonAPI.Systems.ModLocalization;
using HarmonyLib;
using UnityEngine;
using xiaoye97;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ColliderPhotons")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ColliderPhotons")]
[assembly: AssemblyCopyright("Copyright © 2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("ee345284-cd8a-46a8-a561-7ae194a3cf34")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.0.0")]
[module: UnverifiableCode]
namespace kremnev8
{
public class Registry
{
public static Dictionary<int, ItemProto> items = new Dictionary<int, ItemProto>();
private static Dictionary<int, int> itemUpgradeList = new Dictionary<int, int>();
public static Dictionary<int, RecipeProto> recipes = new Dictionary<int, RecipeProto>();
public static Dictionary<int, StringProto> strings = new Dictionary<int, StringProto>();
public static Dictionary<int, TechProto> techs = new Dictionary<int, TechProto>();
public static Dictionary<int, TechProto> techUpdateList = new Dictionary<int, TechProto>();
public static Dictionary<int, ModelProto> models = new Dictionary<int, ModelProto>();
public static Dictionary<string, Material[]> modelMats = new Dictionary<string, Material[]>();
public static AssetBundle bundle;
public static string vertaFolder = "";
public static string keyWord = "";
public static ManualLogSource LogSource;
public static Action onLoadingFinished;
private static int[] textureNames;
public static void Init(string bundleName, string keyword, bool requireBundle, bool requireVerta)
{
LogSource = Logger.CreateLogSource("Registry-" + keyword);
keyWord = keyword;
string directoryName = Path.GetDirectoryName(Assembly.GetAssembly(typeof(Registry)).Location);
int num = Shader.PropertyToID("_MainTex");
int num2 = Shader.PropertyToID("_NormalTex");
int num3 = Shader.PropertyToID("_MS_Tex");
int num4 = Shader.PropertyToID("_EmissionTex");
textureNames = new int[4] { num, num2, num3, num4 };
FileInfo fileInfo = new FileInfo(directoryName + "/Verta/");
FileInfo fileInfo2 = new FileInfo(directoryName + "/plugins/");
if (Directory.Exists(fileInfo.Directory?.FullName))
{
vertaFolder = directoryName;
}
else if (Directory.Exists(fileInfo2.Directory?.FullName))
{
vertaFolder = directoryName + "/plugins";
}
else if (requireVerta)
{
vertaFolder = "";
LogSource.LogError((object)"Cannot find folder with verta files. Mod WILL not work!");
return;
}
if (requireBundle)
{
bundle = AssetBundle.LoadFromFile(directoryName + "/" + bundleName);
}
LDBTool.PostAddDataAction = (Action)Delegate.Combine(LDBTool.PostAddDataAction, new Action(onPostAdd));
LDBTool.EditDataAction = (Action<Proto>)Delegate.Combine(LDBTool.EditDataAction, new Action<Proto>(EditProto));
Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null);
}
private static void onPostAdd()
{
foreach (KeyValuePair<int, ModelProto> model in models)
{
model.Value.Preload();
PrefabDesc prefabDesc = model.Value.prefabDesc;
Material[] materials = prefabDesc.materials;
for (int i = 0; i < prefabDesc.lodCount; i++)
{
for (int j = 0; j < prefabDesc.lodMaterials[i].Length; j++)
{
prefabDesc.lodMaterials[i][j] = materials[j];
}
}
LDB.models.modelArray[((Proto)model.Value).ID] = model.Value;
}
foreach (KeyValuePair<int, ItemProto> item in items)
{
item.Value.Preload(item.Value.index);
}
foreach (KeyValuePair<int, RecipeProto> recipe in recipes)
{
recipe.Value.Preload(recipe.Value.index);
}
foreach (KeyValuePair<int, TechProto> tech in techs)
{
tech.Value.Preload();
tech.Value.Preload2();
}
foreach (KeyValuePair<int, TechProto> techUpdate in techUpdateList)
{
TechProto val = ((ProtoSet<TechProto>)(object)LDB.techs).Select(techUpdate.Key);
val.postTechArray = CollectionExtensions.AddToArray<TechProto>(val.postTechArray, techUpdate.Value);
}
onLoadingFinished?.Invoke();
LogSource.LogInfo((object)"Post loading is complete!");
}
private static void EditProto(Proto proto)
{
ItemProto val = (ItemProto)(object)((proto is ItemProto) ? proto : null);
if (val == null)
{
return;
}
if (itemUpgradeList.ContainsKey(((Proto)val).ID))
{
val.Grade = itemUpgradeList[((Proto)val).ID];
LogSource.LogDebug((object)("Changing grade of " + ((Proto)val).name));
}
if (val.Grade == 0 || items.ContainsKey(((Proto)val).ID))
{
return;
}
foreach (KeyValuePair<int, ItemProto> item in items)
{
if (item.Value.Grade != 0 && item.Value.Upgrades != null && val.Grade <= item.Value.Upgrades.Length && item.Value.Upgrades[val.Grade - 1] == ((Proto)val).ID)
{
val.Upgrades = item.Value.Upgrades;
LogSource.LogDebug((object)("Updating upgrade list of " + ((Proto)val).name));
}
}
}
private static int findAvailableID<T>(int startIndex, ProtoSet<T> set, Dictionary<int, T> list) where T : Proto
{
int i;
for (i = startIndex; set.dataIndices.ContainsKey(i) || list.ContainsKey(i); i++)
{
if (i > 12000)
{
LogSource.LogError((object)"Failed to find free index!");
throw new ArgumentException("No free indices available!");
}
}
return i;
}
public static Material CreateMaterial(string shaderName, string materialName, string color, string[] textures = null, string[] keywords = null)
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Expected O, but got Unknown
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
Color color2 = default(Color);
ColorUtility.TryParseHtmlString(color, ref color2);
Material val = new Material(Shader.Find(shaderName));
val.shaderKeywords = keywords ?? new string[1] { "_ENABLE_VFINST" };
val.color = color2;
((Object)val).name = materialName;
Material val2 = val;
if (textures == null)
{
return val2;
}
for (int i = 0; i < textures.Length; i++)
{
if (i < textureNames.Length)
{
Texture2D val3 = Resources.Load<Texture2D>(textures[i]);
val2.SetTexture(textureNames[i], (Texture)(object)val3);
}
}
return val2;
}
public static ModelProto registerModel(int id, ItemProto proto, string prefabPath, Material[] mats, int[] descFields, int buildIndex, int grade = 0, int[] upgradesIDs = null)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Expected O, but got Unknown
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
ModelProto val = new ModelProto
{
Name = id.ToString(),
PrefabPath = prefabPath,
ID = id
};
proto.Type = (EItemType)6;
proto.ModelIndex = id;
proto.ModelCount = 1;
proto.BuildIndex = buildIndex;
proto.BuildMode = 1;
proto.IsEntity = true;
proto.CanBuild = true;
proto.DescFields = descFields;
if (grade != 0 && upgradesIDs != null)
{
proto.Grade = grade;
for (int i = 0; i < upgradesIDs.Length; i++)
{
int num = upgradesIDs[i];
if (num != 0)
{
itemUpgradeList.Add(num, i + 1);
}
}
upgradesIDs[grade - 1] = ((Proto)proto).ID;
proto.Upgrades = upgradesIDs;
}
LDBTool.PreAddProto((ProtoType)4, (Proto)(object)val);
models.Add(((Proto)val).ID, val);
modelMats.Add(prefabPath, mats);
return val;
}
public static ItemProto registerItem(int id, string name, string description, string iconPath, int gridIndex, int stackSize = 50)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Expected O, but got Unknown
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
ItemProto val = new ItemProto();
val.Type = (EItemType)2;
val.StackSize = stackSize;
val.FuelType = 0;
val.IconPath = iconPath;
((Proto)val).Name = name;
val.Description = description;
val.GridIndex = gridIndex;
val.DescFields = new int[1] { 1 };
((Proto)val).ID = id;
ItemProto val2 = val;
LDBTool.PreAddProto((ProtoType)3, (Proto)(object)val2);
items.Add(((Proto)val2).ID, val2);
return val2;
}
public static RecipeProto registerRecipe(int id, ERecipeType type, int time, int[] input, int[] inCounts, int[] output, int[] outCounts, string description, int techID = 0)
{
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Unknown result type (might be due to invalid IL or missing references)
//IL_00e6: Expected O, but got Unknown
if (output.Length != 0)
{
ItemProto val = (items.ContainsKey(output[0]) ? items[output[0]] : ((ProtoSet<ItemProto>)(object)LDB.items).Select(output[0]));
TechProto preTech = null;
if (techID != 0 && ((ProtoSet<TechProto>)(object)LDB.techs).Exist(techID))
{
preTech = ((ProtoSet<TechProto>)(object)LDB.techs).Select(techID);
}
RecipeProto val2 = new RecipeProto
{
Type = type,
Handcraft = true,
TimeSpend = time,
Items = input,
ItemCounts = inCounts,
Results = output,
ResultCounts = outCounts,
Description = description,
GridIndex = val.GridIndex,
IconPath = val.IconPath,
Name = ((Proto)val).Name + "Recipe",
preTech = preTech,
ID = id
};
LDBTool.PreAddProto((ProtoType)6, (Proto)(object)val2);
recipes.Add(id, val2);
return val2;
}
throw new ArgumentException("Output array must not be empty");
}
public static TechProto registerTech(int id, string name, string description, string conclusion, string iconPath, int[] preTechs, int[] jellos, int[] jelloRate, long hashNeeded, int[] unlockRecipes, Vector2 position)
{
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Expected O, but got Unknown
//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
bool isLabTech = jellos.Any((int itemId) => LabComponent.matrixIds.Contains(itemId));
TechProto val = new TechProto();
((Proto)val).ID = id;
((Proto)val).Name = name;
val.Desc = description;
val.Published = true;
val.Conclusion = conclusion;
val.IconPath = iconPath;
val.IsLabTech = isLabTech;
val.PreTechs = preTechs;
val.Items = jellos;
val.ItemPoints = jelloRate;
val.HashNeeded = hashNeeded;
val.UnlockRecipes = unlockRecipes;
val.AddItems = new int[0];
val.AddItemCounts = new int[0];
val.Position = position;
val.PreTechsImplicit = new int[0];
val.UnlockFunctions = new int[0];
val.UnlockValues = new double[0];
TechProto val2 = val;
foreach (int key in preTechs)
{
techUpdateList.Add(key, val2);
}
LDBTool.PreAddProto((ProtoType)8, (Proto)(object)val2);
techs.Add(id, val2);
return val2;
}
public static void registerString(string key, string enTrans)
{
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Expected O, but got Unknown
int num = findAvailableID<StringProto>(100, (ProtoSet<StringProto>)(object)LDB.strings, strings);
StringProto val = new StringProto
{
Name = key,
ENUS = enTrans,
ID = num
};
LDBTool.PreAddProto((ProtoType)7, (Proto)(object)val);
strings.Add(num, val);
}
}
[HarmonyPatch(typeof(UIBuildMenu), "StaticLoad")]
internal static class UIBuildMenuPatch
{
[HarmonyPostfix]
public static void Postfix(ItemProto[,] ___protos)
{
foreach (KeyValuePair<int, ItemProto> item in Registry.items)
{
int buildIndex = item.Value.BuildIndex;
if (buildIndex > 0)
{
int num = buildIndex / 100;
int num2 = buildIndex % 100;
if (num <= 12 && num2 <= 12)
{
___protos[num, num2] = item.Value;
}
}
}
}
}
[HarmonyPatch(typeof(StorageComponent), "LoadStatic")]
internal static class StorageComponentPatch
{
private static bool staticLoad;
[HarmonyPostfix]
public static void Postfix()
{
if (staticLoad)
{
return;
}
foreach (KeyValuePair<int, ItemProto> item in Registry.items)
{
StorageComponent.itemIsFuel[item.Key] = item.Value.HeatValue > 0;
StorageComponent.itemStackCount[item.Key] = item.Value.StackSize;
}
staticLoad = true;
}
}
[HarmonyPatch(typeof(Resources), "Load", new Type[]
{
typeof(string),
typeof(Type)
})]
internal static class ResourcesPatch
{
[HarmonyPrefix]
public static bool Prefix(ref string path, Type systemTypeInstance, ref Object __result)
{
//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
if (path.Contains(Registry.keyWord) && (Object)(object)Registry.bundle != (Object)null)
{
if (Registry.bundle.Contains(path + ".prefab") && systemTypeInstance == typeof(GameObject))
{
Material[] array = Registry.modelMats[path];
Object val = Registry.bundle.LoadAsset(path + ".prefab");
if (val != (Object)null)
{
Registry.LogSource.LogDebug((object)("Loading known asset " + path + " (" + ((val != (Object)null) ? "Success" : "Failure") + ")"));
MeshRenderer[] componentsInChildren = ((GameObject)val).GetComponentsInChildren<MeshRenderer>();
MeshRenderer[] array2 = componentsInChildren;
foreach (MeshRenderer val2 in array2)
{
Material[] array3 = (Material[])(object)new Material[((Renderer)val2).sharedMaterials.Length];
for (int j = 0; j < array3.Length; j++)
{
array3[j] = array[j];
}
((Renderer)val2).sharedMaterials = array3;
}
}
__result = val;
return false;
}
if (Registry.bundle.Contains(path + ".png"))
{
Object val3 = Registry.bundle.LoadAsset(path + ".png", systemTypeInstance);
Registry.LogSource.LogDebug((object)("Loading known asset " + path + " (" + ((val3 != (Object)null) ? "Success" : "Failure") + ")"));
__result = val3;
return false;
}
}
return true;
}
}
[HarmonyPatch(typeof(VertaBuffer), "LoadFromFile")]
internal static class VertaBufferPatch
{
[HarmonyPrefix]
public static bool Prefix(ref string filename)
{
if (filename.Contains(Registry.keyWord) && !Registry.vertaFolder.Equals(""))
{
string text = Registry.vertaFolder + "/" + filename;
if (File.Exists(text))
{
filename = text;
Registry.LogSource.LogDebug((object)("Loading known verta file " + filename));
}
}
return true;
}
}
}
namespace ColliderPhotons
{
[BepInPlugin("mod.jinkan.Nucleosynthesis", "Nucleosynthesis", "1.2.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[CommonAPISubmoduleDependency(new string[] { "ProtoRegistry", "CustomDescSystem", "UtilSystem" })]
[CommonAPISubmoduleDependency(new string[] { "LocalizationModule", "CustomDescSystem", "UtilSystem" })]
[BepInProcess("DSPGAME.exe")]
public class ColliderPhotons : BaseUnityPlugin
{
private void Awake()
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"Nucleosynthesis initializing 1.0");
LDBTool.PreAddDataAction = (Action)Delegate.Combine(LDBTool.PostAddDataAction, new Action(addLang));
LDBTool.PreAddDataAction = (Action)Delegate.Combine(LDBTool.PostAddDataAction, new Action(GenRegistryPhotons));
}
private void addLang()
{
LocalizationModule.RegisterTranslation("氢氘聚变", "一种氦三生产方式");
((BaseUnityPlugin)this).Logger.LogInfo((object)"Nucleosynthesis preadd");
}
private void GenRegistryPhotons()
{
//IL_0118: Unknown result type (might be due to invalid IL or missing references)
//IL_012c: Unknown result type (might be due to invalid IL or missing references)
//IL_0140: Unknown result type (might be due to invalid IL or missing references)
//IL_0154: Unknown result type (might be due to invalid IL or missing references)
ItemProto val = ((ProtoSet<ItemProto>)(object)LDB.items).Select(6235);
ItemProto val2 = ((ProtoSet<ItemProto>)(object)LDB.items).Select(6234);
ItemProto val3 = ((ProtoSet<ItemProto>)(object)LDB.items).Select(1109);
ItemProto val4 = ((ProtoSet<ItemProto>)(object)LDB.items).Select(7019);
ItemProto val5 = ((ProtoSet<ItemProto>)(object)LDB.items).Select(1105);
ItemProto val6 = ((ProtoSet<ItemProto>)(object)LDB.items).Select(6277);
ItemProto val7 = ((ProtoSet<ItemProto>)(object)LDB.items).Select(1106);
ItemProto val8 = ((ProtoSet<ItemProto>)(object)LDB.items).Select(1101);
ItemProto val9 = ((ProtoSet<ItemProto>)(object)LDB.items).Select(6203);
ItemProto val10 = ((ProtoSet<ItemProto>)(object)LDB.items).Select(1104);
ItemProto val11 = ((ProtoSet<ItemProto>)(object)LDB.items).Select(1005);
ItemProto val12 = ((ProtoSet<ItemProto>)(object)LDB.items).Select(7705);
ItemProto val13 = ((ProtoSet<ItemProto>)(object)LDB.items).Select(6227);
RecipeProto val14 = ((ProtoSet<RecipeProto>)(object)LDB.recipes).Select(74);
ItemProto val15 = ((ProtoSet<ItemProto>)(object)LDB.items).Select(1208);
ItemProto val16 = ((ProtoSet<ItemProto>)(object)LDB.items).Select(1117);
IconDesc defaultIconDesc = ProtoRegistry.GetDefaultIconDesc(new Color(1f, 1f, 1f), new Color(0f, 1f, 1f), new Color(0f, 0.2f, 0.3f), new Color(0f, 0.4f, 0.5f));
ProtoRegistry.RegisterItem(2200, "凝聚态介子", "一种由两个夸克构成的粒子,理论上状态不稳定的它在真实宇宙竟然表现出了类似重子的性质", val14.IconPath, 3416, 100, (EItemType)1, defaultIconDesc);
RecipeProto val17 = ProtoRegistry.RegisterRecipe(2201, (ERecipeType)5, 1800, new int[3] { 1121, 1120, 1000 }, new int[3] { 10, 10, 20 }, new int[1] { 6235 }, new int[1] { 10 }, "一种氦三生产方式,需要冷却水", 1142, 3412, "氢氘聚变", val.IconPath);
RecipeProto val18 = ProtoRegistry.RegisterRecipe(2202, (ERecipeType)5, 3600, new int[2] { 6235, 1000 }, new int[2] { 20, 20 }, new int[3] { 6234, 1120, 2200 }, new int[3] { 10, 20, 4 }, "能够将产生的能量转化为凝聚态介子收集起来,需要冷却水", 1506, 3413, "PP过程1", val2.IconPath);
RecipeProto val19 = ProtoRegistry.RegisterRecipe(2203, (ERecipeType)5, 7200, new int[3] { 6235, 6234, 1120 }, new int[3] { 10, 10, 10 }, new int[2] { 6234, 2200 }, new int[2] { 20, 6 }, "高能量反应,反应由多步构成,所以速度较慢", 1506, 3414, "PP过程2&3", val2.IconPath);
RecipeProto val20 = ProtoRegistry.RegisterRecipe(2204, (ERecipeType)5, 3600, new int[3] { 6235, 1120, 1000 }, new int[3] { 10, 10, 60 }, new int[2] { 6234, 2200 }, new int[2] { 10, 6 }, "高能量反应,该反应需要大量水冷却", 1506, 3415, "PP过程4", val2.IconPath);
RecipeProto val21 = ProtoRegistry.RegisterRecipe(2207, (ERecipeType)5, 1800, new int[1] { 6234 }, new int[1] { 30 }, new int[2] { 1109, 2200 }, new int[2] { 10, 1 }, "产生的能量被转化为凝聚态介子", 1506, 3512, "三氦过程", val3.IconPath);
RecipeProto val22 = ProtoRegistry.RegisterRecipe(2208, (ERecipeType)5, 1800, new int[2] { 1109, 6234 }, new int[2] { 10, 10 }, new int[2] { 7019, 2200 }, new int[2] { 10, 1 }, "产生的能量被转化为凝聚态介子", 1506, 3513, "氦核作用-氧", val4.IconPath);
RecipeProto val23 = ProtoRegistry.RegisterRecipe(2209, (ERecipeType)5, 3600, new int[2] { 7019, 6234 }, new int[2] { 10, 30 }, new int[2] { 1105, 2200 }, new int[2] { 30, 3 }, "产生的能量被转化为凝聚态介子", 1506, 3514, "氦核作用-硅", val5.IconPath);
RecipeProto val24 = ProtoRegistry.RegisterRecipe(2210, (ERecipeType)5, 1800, new int[1] { 7019 }, new int[1] { 20 }, new int[3] { 1105, 6234, 2200 }, new int[3] { 10, 10, 1 }, "产生的能量被转化为凝聚态介子", 1506, 3515, "氧聚变", val5.IconPath);
RecipeProto val25 = ProtoRegistry.RegisterRecipe(2211, (ERecipeType)5, 1800, new int[2] { 1105, 6234 }, new int[2] { 10, 10 }, new int[2] { 6277, 2200 }, new int[2] { 10, 1 }, "产生的能量被转化为凝聚态介子", 1506, 3516, "氦核作用-硫", val6.IconPath);
RecipeProto val26 = ProtoRegistry.RegisterRecipe(2212, (ERecipeType)5, 3600, new int[2] { 6277, 6234 }, new int[2] { 10, 30 }, new int[2] { 1106, 2200 }, new int[2] { 10, 3 }, "产生的能量被转化为凝聚态介子", 1506, 3517, "氦核作用-钛", val7.IconPath);
RecipeProto val27 = ProtoRegistry.RegisterRecipe(2213, (ERecipeType)5, 3600, new int[2] { 1106, 6234 }, new int[2] { 10, 20 }, new int[2] { 1101, 2200 }, new int[2] { 10, 2 }, "产生的能量被转化为凝聚态介子", 1506, 3612, "氦核作用-铁", val8.IconPath);
RecipeProto val28 = ProtoRegistry.RegisterRecipe(2214, (ERecipeType)5, 1800, new int[2] { 1105, 1208 }, new int[2] { 10, 1 }, new int[2] { 6203, 2200 }, new int[2] { 10, 10 }, "该反应需要吸收能量", 1506, 3613, "逆能级反应-铝", val9.IconPath);
RecipeProto val29 = ProtoRegistry.RegisterRecipe(2215, (ERecipeType)5, 1800, new int[3] { 1101, 6234, 1208 }, new int[3] { 10, 10, 1 }, new int[2] { 1104, 1120 }, new int[2] { 10, 10 }, "该反应需要吸收能量", 1506, 3614, "逆能级反应-铜", val10.IconPath);
RecipeProto val30 = ProtoRegistry.RegisterRecipe(2216, (ERecipeType)5, 1800, new int[4] { 1101, 1105, 7019, 1208 }, new int[4] { 20, 10, 40, 3 }, new int[1] { 1005 }, new int[1] { 20 }, "该反应需要吸收能量", 1506, 3615, "逆重聚变", val11.IconPath);
RecipeProto val31 = ProtoRegistry.RegisterRecipe(2217, (ERecipeType)5, 3600, new int[3] { 1101, 1105, 1208 }, new int[3] { 20, 10, 2 }, new int[1] { 7705 }, new int[1] { 10 }, "该反应需要吸收能量", 1506, 3616, "逆能级反应-钨", val12.IconPath);
RecipeProto val32 = ProtoRegistry.RegisterRecipe(2218, (ERecipeType)5, 3600, new int[2] { 7705, 1208 }, new int[2] { 40, 2 }, new int[3] { 6227, 6228, 1101 }, new int[3] { 10, 10, 10 }, "该反应需要吸收能量", 1506, 3617, "逆能级反应-铀", val13.IconPath);
RecipeProto val33 = ProtoRegistry.RegisterRecipe(2220, (ERecipeType)5, 1800, new int[2] { 6220, 1120 }, new int[2] { 10, 20 }, new int[2] { 7019, 2200 }, new int[2] { 10, 1 }, "使氮变成氧", 1506, 3713, "碳氮氧循环2", val4.IconPath);
RecipeProto val34 = ProtoRegistry.RegisterRecipe(2222, (ERecipeType)5, 1800, new int[3] { 6220, 1120, 1208 }, new int[3] { 10, 20, 1 }, new int[2] { 1109, 6234 }, new int[2] { 10, 10 }, "使氮变成碳(为什么没有1和3?--难道需要将碳或氧变成随处可采集的氮吗)", 1506, 3715, "碳氮氧循环4", val3.IconPath);
RecipeProto val35 = ProtoRegistry.RegisterRecipe(2224, (ERecipeType)5, 300, new int[1] { 2200 }, new int[1] { 6 }, new int[1] { 1208 }, new int[1] { 1 }, "将介子转化为临界光子", 1506, 3416, "临界光子合成", val15.IconPath);
RecipeProto obj = ProtoRegistry.RegisterRecipe(2225, (ERecipeType)2, 120, new int[2] { 1030, 1031 }, new int[2] { 1, 1 }, new int[1] { 1117 }, new int[1] { 1 }, "合成有机晶体", 1121, 1217, "有机晶体合成", val16.IconPath);
val17.Explicit = true;
val18.Explicit = true;
val19.Explicit = true;
val20.Explicit = true;
val21.Explicit = true;
val22.Explicit = true;
val23.Explicit = true;
val24.Explicit = true;
val25.Explicit = true;
val26.Explicit = true;
val27.Explicit = true;
val28.Explicit = true;
val29.Explicit = true;
val30.Explicit = true;
val31.Explicit = true;
val32.Explicit = true;
val33.Explicit = true;
val34.Explicit = true;
val35.Explicit = true;
obj.Explicit = true;
val17.Handcraft = false;
val18.Handcraft = false;
val19.Handcraft = false;
val20.Handcraft = false;
val21.Handcraft = false;
val22.Handcraft = false;
val23.Handcraft = false;
val24.Handcraft = false;
val25.Handcraft = false;
val26.Handcraft = false;
val27.Handcraft = false;
val28.Handcraft = false;
val29.Handcraft = false;
val30.Handcraft = false;
val31.Handcraft = false;
val32.Handcraft = false;
val33.Handcraft = false;
val34.Handcraft = false;
val35.Handcraft = false;
}
}
}