Decompiled source of BlueprintTweaks v1.6.4
patchers/BlueprintTweaksPatcher.dll
Decompiled 10 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx.Logging; using Mono.Cecil; using Mono.Cecil.Cil; using Mono.Cecil.Rocks; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyCompany("BlueprintTweaksPatcher")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("BlueprintTweaksPatcher")] [assembly: AssemblyTitle("BlueprintTweaksPatcher")] [assembly: AssemblyVersion("1.0.0.0")] namespace BlueprintTweaks; public static class Preloader { public static ManualLogSource logSource; public static IEnumerable<string> TargetDLLs { get; } = new string[1] { "Assembly-CSharp.dll" }; public static void Initialize() { logSource = Logger.CreateLogSource("BlueprintTweaks Preloader"); } public static MethodReference DefaultCtorFor(TypeReference type) { //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Expected O, but got Unknown TypeDefinition val = type.Resolve(); if (val == null) { return null; } MethodDefinition val2 = ((IEnumerable<MethodDefinition>)val.Methods).SingleOrDefault((Func<MethodDefinition, bool>)((MethodDefinition m) => m.IsConstructor && ((MethodReference)m).Parameters.Count == 0 && !m.IsStatic)); if (val2 == null) { return DefaultCtorFor(val.BaseType); } return new MethodReference(".ctor", ((MemberReference)type).Module.TypeSystem.Void, type) { HasThis = true }; } public static TypeDefinition CreateMyType(AssemblyDefinition assembly) { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Expected O, but got Unknown //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Expected O, but got Unknown //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Expected O, but got Unknown //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Expected O, but got Unknown //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Expected O, but got Unknown //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0135: Expected O, but got Unknown //IL_0158: Unknown result type (might be due to invalid IL or missing references) //IL_015f: Expected O, but got Unknown //IL_0186: Unknown result type (might be due to invalid IL or missing references) //IL_018d: Expected O, but got Unknown //IL_01aa: Unknown result type (might be due to invalid IL or missing references) //IL_01c1: Unknown result type (might be due to invalid IL or missing references) //IL_01ee: Unknown result type (might be due to invalid IL or missing references) TypeDefinition val = new TypeDefinition("BlueprintTweaks", "ReformData", (TypeAttributes)1048577, assembly.MainModule.TypeSystem.Object); assembly.MainModule.Types.Add(val); val.BaseType = assembly.MainModule.TypeSystem.Object; FieldDefinition val2 = new FieldDefinition("latitude", (FieldAttributes)6, assembly.MainModule.TypeSystem.Single); val.Fields.Add(val2); FieldDefinition val3 = new FieldDefinition("longitude", (FieldAttributes)6, assembly.MainModule.TypeSystem.Single); val.Fields.Add(val3); FieldDefinition val4 = new FieldDefinition("localLatitude", (FieldAttributes)6, assembly.MainModule.TypeSystem.Single); val.Fields.Add(val4); FieldDefinition val5 = new FieldDefinition("localLongitude", (FieldAttributes)6, assembly.MainModule.TypeSystem.Single); val.Fields.Add(val5); FieldDefinition val6 = new FieldDefinition("type", (FieldAttributes)6, assembly.MainModule.TypeSystem.Int32); val.Fields.Add(val6); FieldDefinition val7 = new FieldDefinition("color", (FieldAttributes)6, assembly.MainModule.TypeSystem.Int32); val.Fields.Add(val7); FieldDefinition val8 = new FieldDefinition("areaIndex", (FieldAttributes)6, assembly.MainModule.TypeSystem.Int32); val.Fields.Add(val8); MethodDefinition val9 = new MethodDefinition(".ctor", (MethodAttributes)6278, assembly.MainModule.TypeSystem.Void); val.Methods.Add(val9); ILProcessor iLProcessor = val9.Body.GetILProcessor(); Instruction val10 = iLProcessor.Create(OpCodes.Ldarg_0); iLProcessor.Append(val10); Instruction val11 = iLProcessor.Create(OpCodes.Call, assembly.MainModule.ImportReference(DefaultCtorFor(val.BaseType))); iLProcessor.Append(val11); Instruction val12 = iLProcessor.Create(OpCodes.Ret); iLProcessor.Append(val12); return val; } public static void Patch(AssemblyDefinition assembly) { //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Expected O, but got Unknown //IL_00eb: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Expected O, but got Unknown //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_011b: Expected O, but got Unknown //IL_0137: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Expected O, but got Unknown //IL_015d: Unknown result type (might be due to invalid IL or missing references) //IL_0167: Expected O, but got Unknown //IL_0184: Unknown result type (might be due to invalid IL or missing references) //IL_018e: Expected O, but got Unknown try { ModuleDefinition mainModule = assembly.MainModule; TypeDefinition val = ((IEnumerable<TypeDefinition>)mainModule.Types).First((TypeDefinition t) => ((MemberReference)t).FullName == "BlueprintData"); TypeReference val2 = mainModule.GetTypeReferences().First((TypeReference t) => ((MemberReference)t).FullName == "UnityEngine.Color"); TypeDefinition val3 = ((IEnumerable<TypeDefinition>)mainModule.Types).First((TypeDefinition t) => ((MemberReference)t).FullName == "AssemblerComponent"); TypeDefinition val4 = ((IEnumerable<TypeDefinition>)mainModule.Types).First((TypeDefinition t) => ((MemberReference)t).FullName == "LabComponent"); TypeDefinition val5 = CreateMyType(assembly); val.Fields.Add(new FieldDefinition("reforms", (FieldAttributes)6, (TypeReference)(object)TypeReferenceRocks.MakeArrayType((TypeReference)(object)val5))); val.Fields.Add(new FieldDefinition("customColors", (FieldAttributes)6, (TypeReference)(object)TypeReferenceRocks.MakeArrayType(val2))); val.Fields.Add(new FieldDefinition("anchorType", (FieldAttributes)6, mainModule.ImportReference(typeof(int)))); val.Fields.Add(new FieldDefinition("autoReformMode", (FieldAttributes)6, mainModule.ImportReference(typeof(int)))); val3.Fields.Add(new FieldDefinition("recipeIsLocked", (FieldAttributes)6, mainModule.ImportReference(typeof(bool)))); val4.Fields.Add(new FieldDefinition("recipeIsLocked", (FieldAttributes)6, mainModule.ImportReference(typeof(bool)))); logSource.LogInfo((object)"Preloader patching is successful!"); } catch (Exception) { logSource.LogError((object)"Preloader patching failed!"); throw; } } }
plugins/BlueprintTweaks.dll
Decompiled 10 months ago
The result has been truncated due to the large size, download it to view full contents!
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Threading; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using BlueprintTweaks.BlueprintBrowserUIChanges; using BlueprintTweaks.BlueprintDataSaveEdit; using BlueprintTweaks.BrowserRememberFolder; using BlueprintTweaks.DragToMoveBlueprints; using BlueprintTweaks.FactoryUndo; using BlueprintTweaks.FactoryUndo.Nebula; using BlueprintTweaks.GlobalPatch; using BlueprintTweaks.KeepBPName; using BlueprintTweaks.Nebula; using BlueprintTweaks.Patches; using CommonAPI; using CommonAPI.Systems; using CommonAPI.Systems.ModLocalization; using HarmonyLib; using NebulaAPI; using NebulaAPI.GameState; using NebulaAPI.Interfaces; using NebulaAPI.Networking; using NebulaAPI.Packets; using PowerNetworkStructures; using UnityEngine; using UnityEngine.Events; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyCompany("BlueprintTweaks")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("BlueprintTweaks")] [assembly: AssemblyTitle("BlueprintTweaks")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace BlueprintTweaks { [HarmonyPatch] public static class BuildTool_BlueprintPastePatch { [HarmonyPatch(typeof(BuildTool_BlueprintPaste), "CheckBuildConditions")] [HarmonyTranspiler] public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Expected O, but got Unknown //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Expected O, but got Unknown //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Expected O, but got Unknown //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Expected O, but got Unknown //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Expected O, but got Unknown //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f2: Expected O, but got Unknown CodeMatcher val = new CodeMatcher(instructions, (ILGenerator)null).End().MatchBack(false, (CodeMatch[])(object)new CodeMatch[2] { new CodeMatch((OpCode?)OpCodes.Ldarg_0, (object)null, (string)null), new CodeMatch((OpCode?)OpCodes.Ldflda, (object)AccessTools.Field(typeof(BuildTool_BlueprintPaste), "cursorTarget"), (string)null) }); CodeMatcher val2 = val.Clone().MatchForward(false, (CodeMatch[])(object)new CodeMatch[3] { new CodeMatch((OpCode?)OpCodes.Ldloc_S, (object)null, (string)null), new CodeMatch((OpCode?)OpCodes.Ldc_I4_S, (object)null, (string)null), new CodeMatch((OpCode?)OpCodes.Stfld, (object)AccessTools.Field(typeof(BuildPreview), "condition"), (string)null) }); object operand = val2.Operand; val.Advance(1); while (!CodeInstructionExtensions.IsStloc(val.Instruction, (LocalBuilder)null)) { val.RemoveInstruction(); } val.InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1] { new CodeInstruction(OpCodes.Ldloc_S, operand) }).InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1] { Transpilers.EmitDelegate<Func<BuildTool_BlueprintPaste, BuildPreview, Vector3>>((Func<BuildTool_BlueprintPaste, BuildPreview, Vector3>)((BuildTool_BlueprintPaste tool, BuildPreview preview) => ((Vector3)(ref preview.lpos)).normalized * Mathf.Min(((BuildTool)tool).planet.realRadius * 0.025f, 20f))) }); return val.InstructionEnumeration(); } } [HarmonyPatch] public static class PlayerControllerPatch { [HarmonyPatch(typeof(PlayerController), "OpenBlueprintCopyMode")] [HarmonyPatch(typeof(PlayerController), "OpenBlueprintPasteMode")] [HarmonyPatch(typeof(BuildTool_BlueprintCopy), "DetermineActive")] [HarmonyPatch(typeof(BuildTool_BlueprintPaste), "CheckBuildConditionsPrestage")] [HarmonyPatch(typeof(BuildTool_BlueprintPaste), "DetermineActive")] [HarmonyTranspiler] public static IEnumerable<CodeInstruction> RemoveGasGiantBlocks(IEnumerable<CodeInstruction> instructions) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Expected O, but got Unknown //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Expected O, but got Unknown //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Expected O, but got Unknown //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Expected O, but got Unknown //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Expected O, but got Unknown //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Expected O, but got Unknown CodeMatcher val = new CodeMatcher(instructions, (ILGenerator)null).MatchForward(true, (CodeMatch[])(object)new CodeMatch[1] { new CodeMatch((OpCode?)OpCodes.Ldfld, (object)AccessTools.Field(typeof(PlanetData), "gasItems"), (string)null) }).Advance(1).InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1] { new CodeInstruction(OpCodes.Pop, (object)null) }) .InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1] { new CodeInstruction(OpCodes.Ldc_I4_0, (object)null) }) .MatchForward(true, (CodeMatch[])(object)new CodeMatch[1] { new CodeMatch((OpCode?)OpCodes.Ldfld, (object)AccessTools.Field(typeof(PlanetData), "gasItems"), (string)null) }) .Advance(2) .InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1] { new CodeInstruction(OpCodes.Pop, (object)null) }) .InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1] { new CodeInstruction(OpCodes.Ldc_I4_0, (object)null) }); return val.InstructionEnumeration(); } [HarmonyPatch(typeof(BuildTool_BlueprintCopy), "UpdateRaycast")] [HarmonyPatch(typeof(BuildTool_BlueprintPaste), "UpdateRaycast")] [HarmonyTranspiler] public static IEnumerable<CodeInstruction> ChangeCastDistance(IEnumerable<CodeInstruction> instructions) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Expected O, but got Unknown CodeMatcher val = new CodeMatcher(instructions, (ILGenerator)null).MatchForward(false, (CodeMatch[])(object)new CodeMatch[1] { new CodeMatch((OpCode?)OpCodes.Ldc_R4, (object)800f, (string)null) }).SetInstruction(Transpilers.EmitDelegate<Func<float>>((Func<float>)(() => GameCamera.instance.blueprintPoser.planetRadius * 2.4f))); return val.InstructionEnumeration(); } [HarmonyPatch(typeof(PlayerController), "OpenBlueprintPasteMode")] [HarmonyPrefix] public static bool CheckBpForGasGiants(PlayerController __instance, BlueprintData blueprint) { //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Invalid comparison between Unknown and I4 if (GameMain.history.blueprintLimit == 0) { return false; } if (blueprint == null) { blueprint = __instance.actionBuild.blueprintClipboard; } if (BlueprintData.IsNullOrEmpty(blueprint)) { return false; } if (BlueprintTweaksPlugin.genesisBookIsInstalled) { PlanetData localPlanet = __instance.gameData.localPlanet; if (localPlanet == null || (int)localPlanet.type != 5) { return true; } } else if (__instance.gameData.localPlanet?.gasItems == null || __instance.gameData.localPlanet.gasItems.Length == 0) { return true; } BlueprintBuilding[] buildings = blueprint.buildings; foreach (BlueprintBuilding val in buildings) { ItemProto val2 = ((ProtoSet<ItemProto>)(object)LDB.items).Select((int)val.itemId); if (!val2.BuildInGas) { UIRealtimeTip.Popup(Localization.Translate("CantPasteThisInGasGiantWarn"), true, 0); return false; } } return true; } [HarmonyPatch(typeof(PlayerController), "OpenBlueprintCopyMode")] [HarmonyPatch(typeof(PlayerController), "OpenBlueprintPasteMode")] [HarmonyPostfix] public static void OnBPOpenOnGasGiants(PlayerController __instance) { GameCamera.instance.blueprintPoser.planetRadius = __instance.gameData.localPlanet.realRadius; } } [BepInPlugin("org.kremnev8.plugin.BlueprintTweaks", "Blueprint Tweaks", "1.6.4")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [CommonAPISubmoduleDependency(new string[] { "ProtoRegistry", "CustomKeyBindSystem", "PickerExtensionsSystem", "LocalizationModule" })] public class BlueprintTweaksPlugin : BaseUnityPlugin, IMultiplayerMod { public const string MODNAME = "BlueprintTweaks"; public const string MODGUID = "org.kremnev8.plugin.BlueprintTweaks"; public const string MOD_DISP_NAME = "Blueprint Tweaks"; public const string VERSION = "1.6.4"; public const string GENESIS_BOOK_MODGUID = "org.LoShin.GenesisBook"; public const string FREE_FOUNDATIONS_GUID = "de.Hotte.DSP.FreeFoundations"; public const string FREE_FOUNDATIONS_GUID_2 = "com.aekoch.mods.dsp.UnlimitedFoundations"; public const string DRAG_REMOVE = "DragRemove"; public const string BLUEPRINT_FOUNDATIONS = "BlueprintFoundations"; public const string PASTE_LOCKED = "PasteLocked"; public const string FACTORY_UNDO = "FactoryUndo"; public static ManualLogSource logger; public static ResourceData resource; internal static ConfigFile configFile; private static Harmony harmony; public static DragRemoveBuildTool tool; public static bool gotPluginInfo; public static bool freeFoundationsIsInstalled; public static bool genesisBookIsInstalled; public static ConfigEntry<bool> cameraToggleEnabled; public static ConfigEntry<bool> addPasteButtonEnabled; public static ConfigEntry<bool> recipeChangeEnabled; public static ConfigEntry<bool> changeTierEnabled; public static ConfigEntry<bool> logisticCargoChangeEnabled; public static ConfigEntry<bool> beltHintsChangeEnable; public static ConfigEntry<bool> keepBlueprintDesc; public static ConfigEntry<bool> keepBrowserPath; public static ConfigEntry<bool> forcePasteEnabled; public static ConfigEntry<bool> axisLockEnabled; public static ConfigEntry<bool> gridControlFeature; public static ConfigEntry<bool> blueprintMirroring; public static ConfigEntry<bool> dragRemove; public static ConfigEntry<bool> pasteLocked; public static ConfigEntry<bool> moveWithDragNDrop; public static ConfigEntry<bool> factoryUndo; public static ConfigEntry<bool> blueprintFoundations; public static ConfigEntry<bool> resetFunctionsOnMenuExit; public static ConfigEntry<bool> canBlueprintOnGasGiants; public static ConfigEntry<bool> excludeStations; public static ConfigEntry<bool> undoExcludeStations; public static ConfigEntry<bool> useFastDismantle; public static ConfigEntry<int> undoMaxHistory; public static ConfigEntry<bool> showUndoClearedMessage; private static bool appliedBlueprintDataPatch = false; internal static List<PressKeyBind> modKeybinds = new List<PressKeyBind>(); public string Version => "1.6.4"; private void Awake() { //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Expected O, but got Unknown //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown logger = ((BaseUnityPlugin)this).Logger; configFile = ((BaseUnityPlugin)this).Config; LoadConfigs(); ((BaseUnityPlugin)this).Config.Save(); string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); resource = new ResourceData("BlueprintTweaks", "blueprinttweaks", directoryName); resource.LoadAssetBundle("blueprinttweaks"); ProtoRegistry.AddResource(resource); string text = Path.Combine(directoryName, "Locale"); LocalizationModule.LoadTranslationsFromFolder(text); harmony = new Harmony("org.kremnev8.plugin.BlueprintTweaks"); if (factoryUndo.Value) { UndoManager.Init(); } UIBlueprintInspectorPatch.Init(); BlueprintUtilsPatch2.Init(); RegisterKeyBinds(); NebulaModAPI.RegisterPackets(Assembly.GetExecutingAssembly()); if (factoryUndo.Value) { HarmonyRegisterExtension.PatchAll(harmony, "FactoryUndo"); } if (keepBrowserPath.Value) { harmony.PatchAll(typeof(BlueprintTweaks.BrowserRememberFolder.UIBlueprintBrowser_Patch)); } if (moveWithDragNDrop.Value) { harmony.PatchAll(typeof(BuildTool_Copy_Patch)); harmony.PatchAll(typeof(BlueprintTweaks.DragToMoveBlueprints.UIBlueprintBrowser_Patch)); } if (keepBlueprintDesc.Value) { harmony.PatchAll(typeof(BlueprintTweaks.KeepBPName.UIBlueprintInspectorPatch)); } if (pasteLocked.Value) { HarmonyRegisterExtension.PatchAll(harmony, "PasteLocked"); } if (addPasteButtonEnabled.Value) { harmony.PatchAll(typeof(UIBlueprintBrowserPatch)); } if (blueprintMirroring.Value) { harmony.PatchAll(typeof(BlueprintUtilsPatch2)); } if (dragRemove.Value) { HarmonyRegisterExtension.PatchAll(harmony, "DragRemove"); } if (blueprintFoundations.Value) { HarmonyRegisterExtension.PatchAll(harmony, "BlueprintFoundations"); ApplyBlueprintDataPatch(); } if (changeTierEnabled.Value) { harmony.PatchAll(typeof(UIBlueprintComponentItemPatch)); } if (canBlueprintOnGasGiants.Value) { harmony.PatchAll(typeof(PlayerControllerPatch)); harmony.PatchAll(typeof(BuildTool_BlueprintPastePatch)); } if (axisLockEnabled.Value || gridControlFeature.Value) { harmony.PatchAll(typeof(GridSnappingPatches)); harmony.PatchAll(typeof(BuildTool_BlueprintPaste_Patch)); ApplyBlueprintDataPatch(); } if (cameraToggleEnabled.Value) { harmony.PatchAll(typeof(CameraFixPatch)); } if (recipeChangeEnabled.Value || gridControlFeature.Value) { harmony.PatchAll(typeof(UIBlueprintInspectorPatch)); } if (forcePasteEnabled.Value) { harmony.PatchAll(typeof(BlueprintPastePatch)); } harmony.PatchAll(typeof(BuildTool_BlueprintPaste_Patch_3)); logger.LogInfo((object)"Blueprint tweaks mod is initialized!"); } private void LoadConfigs() { cameraToggleEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("Interface", "cameraToggle", true, "Allows toggling camera between 3rd person and god view\nAll values are applied on restart"); addPasteButtonEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("Interface", "addBluprintPasteButton", true, "If enabled new button will be added to Blueprint Browser. Pressing it will paste curretly selected blueprint\nAll values are applied on restart"); recipeChangeEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("Interface", "recipeChange", true, "Add recipe change panel to blueprint inspectors\nAll values are applied on restart"); logisticCargoChangeEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("Interface", "changeLogisticCargo", true, "Allows changing cargo requested/provided by logistic stations"); changeTierEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("Interface", "changeTier", true, "Allows using change tier functionality\nAll values are applied on restart"); beltHintsChangeEnable = ((BaseUnityPlugin)this).Config.Bind<bool>("Interface", "beltHintChange", true, "Add belt hint change panel to blueprint inspectors\nAll values are applied on restart"); keepBlueprintDesc = ((BaseUnityPlugin)this).Config.Bind<bool>("Interface", "keepBlueprintDescription", true, "When pasting blueprint string into existing blueprint you can hold shift to keep description and icons"); keepBrowserPath = ((BaseUnityPlugin)this).Config.Bind<bool>("Interface", "keepBroserPath", true, "Preserve last open Blueprint Browser directory. Also when creating new blueprints, they will be saved in the last open directory"); forcePasteEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("Features", "forcePaste", true, "Allow to force paste using Shift+Click"); axisLockEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("Features", "axisLock", true, "Allows using Latitude/Longtitude axis locks\nAll values are applied on restart"); gridControlFeature = ((BaseUnityPlugin)this).Config.Bind<bool>("Features", "gridControl", true, "Allows changing grid size and its offset\nAll values are applied on restart"); blueprintMirroring = ((BaseUnityPlugin)this).Config.Bind<bool>("Features", "blueprintMirroring", true, "Allows mirroring Blueprints\nAll values are applied on restart"); dragRemove = ((BaseUnityPlugin)this).Config.Bind<bool>("Features", "dragRemove", true, "Allows using drag remove function\nAll values are applied on restart"); pasteLocked = ((BaseUnityPlugin)this).Config.Bind<bool>("Features", "PasteLockedRecipes", true, "Allow pasting assemblers with recipes which have not been unlocked yet. Assemblers with recipes that are not unlocked will not work."); moveWithDragNDrop = ((BaseUnityPlugin)this).Config.Bind<bool>("Features", "moveBPWithDragNDrop", true, "Allow moving blueprints using drag and drop"); factoryUndo = ((BaseUnityPlugin)this).Config.Bind<bool>("Features", "factoryUndo", true, "Enable Factory Undo feature. Allows to undo/redo most building actions. Will force dragRemove to true"); blueprintFoundations = ((BaseUnityPlugin)this).Config.Bind<bool>("Features", "blueprintFoundations", true, "Allow blueprinting foundations along with buildings.\nAll values are applied on restart"); resetFunctionsOnMenuExit = ((BaseUnityPlugin)this).Config.Bind<bool>("Misc", "resetOnExit", true, "If enabled when you exit build mode, some functions (Axis/Grid lock, Mirror) will reset their state"); canBlueprintOnGasGiants = ((BaseUnityPlugin)this).Config.Bind<bool>("Misc", "bpOnGasGiants", true, "Allow using Blueprints on Gas Giants\nAll values are applied on restart"); useFastDismantle = ((BaseUnityPlugin)this).Config.Bind<bool>("Misc", "useFastDismantle", true, "When using drag remove tool or factory undo, an improved algorithm of removing entities will be used. It is about 20x faster, but might have some imperfections. If you encounter issues you can switch back to vanilla code."); excludeStations = ((BaseUnityPlugin)this).Config.Bind<bool>("Misc", "excludeStations", true, "When using drag remove tool, logistic stations (and miners Mk.II) will not get removed. This is a safeguard against errors which occur most of the time when you try to mass dismantle logistic stations."); undoMaxHistory = ((BaseUnityPlugin)this).Config.Bind<int>("Misc", "undoMaxHistory", 50, "Defines undo history size. When history reaches it's capacity, old entries will get removed. When using Nebula host controls the used value"); undoExcludeStations = ((BaseUnityPlugin)this).Config.Bind<bool>("Misc", "undoExcludeStations", true, "When enabled factory undo will not undo/redo actions with logistic stations."); showUndoClearedMessage = ((BaseUnityPlugin)this).Config.Bind<bool>("Misc", "showUndoClearedMessage", true, "Should a message informing you that undo history has been cleared be shown whenever you leave a planet?"); ConfigFileExtension.MigrateConfig<bool>(((BaseUnityPlugin)this).Config, "General", "Interface", new string[4] { "cameraToggle", "recipeChange", "changeLogisticCargo", "changeTier" }); ConfigFileExtension.MigrateConfig<bool>(((BaseUnityPlugin)this).Config, "General", "Features", new string[5] { "forcePaste", "axisLock", "gridControl", "gridControl", "blueprintFoundations" }); ConfigFileExtension.MigrateConfig<bool>(((BaseUnityPlugin)this).Config, "General", "Misc", new string[1] { "bpOnGasGiants" }); if (factoryUndo.Value) { dragRemove.Value = true; } } private static void RegisterKeyBinds() { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_0115: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_013f: Unknown result type (might be due to invalid IL or missing references) //IL_015d: Unknown result type (might be due to invalid IL or missing references) //IL_016a: Unknown result type (might be due to invalid IL or missing references) //IL_016f: Unknown result type (might be due to invalid IL or missing references) //IL_0194: Unknown result type (might be due to invalid IL or missing references) //IL_01b5: Unknown result type (might be due to invalid IL or missing references) //IL_01c2: Unknown result type (might be due to invalid IL or missing references) //IL_01c7: Unknown result type (might be due to invalid IL or missing references) //IL_01ec: Unknown result type (might be due to invalid IL or missing references) //IL_01fe: Unknown result type (might be due to invalid IL or missing references) //IL_020b: Unknown result type (might be due to invalid IL or missing references) //IL_0210: Unknown result type (might be due to invalid IL or missing references) //IL_0235: Unknown result type (might be due to invalid IL or missing references) //IL_024e: Unknown result type (might be due to invalid IL or missing references) //IL_025b: Unknown result type (might be due to invalid IL or missing references) //IL_0260: Unknown result type (might be due to invalid IL or missing references) //IL_0285: Unknown result type (might be due to invalid IL or missing references) //IL_028d: Unknown result type (might be due to invalid IL or missing references) //IL_029a: Unknown result type (might be due to invalid IL or missing references) //IL_029f: Unknown result type (might be due to invalid IL or missing references) //IL_02c4: Unknown result type (might be due to invalid IL or missing references) if (cameraToggleEnabled.Value) { modKeybinds.Add(CustomKeyBindSystem.RegisterKeyBindWithReturn<PressKeyBind>(new BuiltinKey { key = new CombineKey(106, (byte)0, (ECombineKeyAction)0, false), conflictGroup = 3071, name = "ToggleBPGodModeDesc", canOverride = true })); } if (forcePasteEnabled.Value) { modKeybinds.Add((PressKeyBind)(object)CustomKeyBindSystem.RegisterKeyBindWithReturn<HoldKeyBind>(new BuiltinKey { key = new CombineKey(0, (byte)1, (ECombineKeyAction)0, false), conflictGroup = 2052, name = "ForceBPPlace", canOverride = true })); } if (axisLockEnabled.Value) { modKeybinds.Add(CustomKeyBindSystem.RegisterKeyBindWithReturn<PressKeyBind>(new BuiltinKey { key = new CombineKey(103, (byte)2, (ECombineKeyAction)0, false), conflictGroup = 2052, name = "LockLongAxis", canOverride = true })); modKeybinds.Add(CustomKeyBindSystem.RegisterKeyBindWithReturn<PressKeyBind>(new BuiltinKey { key = new CombineKey(116, (byte)2, (ECombineKeyAction)0, false), conflictGroup = 2052, name = "LockLatAxis", canOverride = true })); } if (gridControlFeature.Value) { modKeybinds.Add(CustomKeyBindSystem.RegisterKeyBindWithReturn<PressKeyBind>(new BuiltinKey { key = new CombineKey(98, (byte)2, (ECombineKeyAction)0, false), conflictGroup = 2052, name = "SetLocalOffset", canOverride = true })); } if (blueprintMirroring.Value) { modKeybinds.Add(CustomKeyBindSystem.RegisterKeyBindWithReturn<PressKeyBind>(new BuiltinKey { key = new CombineKey(103, (byte)1, (ECombineKeyAction)0, false), conflictGroup = 2052, name = "MirrorLongAxis", canOverride = true })); modKeybinds.Add(CustomKeyBindSystem.RegisterKeyBindWithReturn<PressKeyBind>(new BuiltinKey { key = new CombineKey(116, (byte)1, (ECombineKeyAction)0, false), conflictGroup = 2052, name = "MirrorLatAxis", canOverride = true })); } if (factoryUndo.Value) { BuiltinKey val = default(BuiltinKey); val.key = new CombineKey(122, (byte)2, (ECombineKeyAction)0, false); val.conflictGroup = 2052; val.name = "FactoryUndo"; val.canOverride = true; CustomKeyBindSystem.RegisterKeyBind<PressKeyBind>(val); val = default(BuiltinKey); val.key = new CombineKey(122, (byte)1, (ECombineKeyAction)0, false); val.conflictGroup = 2052; val.name = "FactoryRedo"; val.canOverride = true; CustomKeyBindSystem.RegisterKeyBind<PressKeyBind>(val); } } private void Update() { if (!gotPluginInfo) { if (Chainloader.PluginInfos.ContainsKey("de.Hotte.DSP.FreeFoundations")) { freeFoundationsIsInstalled = true; } if (Chainloader.PluginInfos.ContainsKey("com.aekoch.mods.dsp.UnlimitedFoundations")) { freeFoundationsIsInstalled = true; } if (Chainloader.PluginInfos.ContainsKey("org.LoShin.GenesisBook")) { genesisBookIsInstalled = true; } gotPluginInfo = true; } if (!GameMain.isRunning || GameMain.localPlanet == null) { return; } if (factoryUndo.Value) { if (CustomKeyBindSystem.GetKeyBind("FactoryUndo").keyValue) { UndoManager.TryUndo(); } if (CustomKeyBindSystem.GetKeyBind("FactoryRedo").keyValue) { UndoManager.TryRedo(); } } if (cameraToggleEnabled.Value && CustomKeyBindSystem.GetKeyBind("ToggleBPGodModeDesc").keyValue) { CameraFixPatch.mode = !CameraFixPatch.mode; } if (axisLockEnabled.Value && CustomKeyBindSystem.GetKeyBind("LockLongAxis").keyValue) { GridSnappingPatches.LockLongitude(); } if (axisLockEnabled.Value && CustomKeyBindSystem.GetKeyBind("LockLatAxis").keyValue) { GridSnappingPatches.LockLatitude(); } if (gridControlFeature.Value && CustomKeyBindSystem.GetKeyBind("SetLocalOffset").keyValue) { GridSnappingPatches.SetOffset(); } if (forcePasteEnabled.Value) { BlueprintPastePatch.isEnabled = CustomKeyBindSystem.GetKeyBind("ForceBPPlace").keyValue; } if (blueprintMirroring.Value && CustomKeyBindSystem.GetKeyBind("MirrorLongAxis").keyValue) { BlueprintUtilsPatch2.mirrorLong = !BlueprintUtilsPatch2.mirrorLong; BlueprintUtilsPatch2.UpdateBlueprintDisplay(); } if (blueprintMirroring.Value && CustomKeyBindSystem.GetKeyBind("MirrorLatAxis").keyValue) { BlueprintUtilsPatch2.mirrorLat = !BlueprintUtilsPatch2.mirrorLat; BlueprintUtilsPatch2.UpdateBlueprintDisplay(); } } private void PrintKeyDebugInfo() { HashSet<KeyCode> source = new HashSet<KeyCode>((KeyCode[])Enum.GetValues(typeof(KeyCode))); string text = GeneralExtensions.Join<string>(from code in source select Input.GetKeyDown(code) ? ((object)(KeyCode)(ref code)).ToString() : "" into s where !string.IsNullOrEmpty(s) select s, (Func<string, string>)null, " "); string text2 = GeneralExtensions.Join<string>(from code in source select Input.GetKey(code) ? ((object)(KeyCode)(ref code)).ToString() : "" into s where !string.IsNullOrEmpty(s) select s, (Func<string, string>)null, " "); logger.LogInfo((object)("Key Debug Info: down: " + text + ", pressed: " + text2)); } public static void RegisterCustomBlueprintDataSerializer<T>(string key) where T : ICustomBlueprintDataSerializer, new() { ApplyBlueprintDataPatch(); if (BlueprintData_Patch_2.customSerializers.ContainsKey(key)) { logger.LogError((object)("Failed to register custom blueprint data serializer with key '" + key + "' and type " + typeof(T).FullName + ", because the key has been already taken!")); } else { T val = new T(); BlueprintData_Patch_2.customSerializers.Add(key, val); logger.LogInfo((object)("Registered custom blueprint data serializer with key '" + key + "'")); } } private static void ApplyBlueprintDataPatch() { if (!appliedBlueprintDataPatch) { harmony.PatchAll(typeof(BlueprintData_Patch_2)); appliedBlueprintDataPatch = true; } } public bool CheckVersion(string hostVersion, string clientVersion) { return hostVersion.Equals(clientVersion); } } public class CustomWindowData { public UIBlueprintPanel[] panels; public RectTransform mainPane; } public abstract class UIBlueprintPanel : MonoBehaviour { [HideInInspector] public UIBlueprintInspector inspector; [HideInInspector] public RectTransform panelTrs; public abstract int verticalSize { get; } public virtual void Create(UIBlueprintInspector inspector) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown this.inspector = inspector; panelTrs = (RectTransform)((Component)this).transform; } public void RefreshUI() { if (inspector.blueprint != null && inspector.blueprint.isValid) { OnUpdate(); } } public virtual void OnOpen() { } public virtual void OnUpdate() { } } public class UIBlueprintRecipeItem : MonoBehaviour { [HideInInspector] public UIRecipesPanel panel; public RectTransform rectTrans; public UIButton button; public Image iconImage; private int recipeId; private ERecipeType recipeFilter; private const int kMargin = 0; private const int kWidth = 46; private const int kHeight = 46; private const int kColCount = 8; public int position { get { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) return Mathf.RoundToInt(rectTrans.anchoredPosition.x / 46f) + Mathf.RoundToInt((0f - rectTrans.anchoredPosition.y) / 46f) * 8; } set { //IL_0015: Unknown result type (might be due to invalid IL or missing references) rectTrans.anchoredPosition = new Vector2((float)(value % 8 * 46), (float)(-(value / 8 * 46))); } } public void Create(UIRecipesPanel panel) { this.panel = panel; button.onClick += OnClick; } public void Free() { //IL_004d: Unknown result type (might be due to invalid IL or missing references) button.onClick -= OnClick; recipeId = 0; button.tips.itemId = 0; button.data = 0; iconImage.sprite = null; ((Graphic)iconImage).color = Color.clear; } public void Open() { ((Component)this).gameObject.SetActive(true); } public void Close() { button.tips.itemId = 0; button.data = 0; recipeId = 0; ((Component)this).gameObject.SetActive(false); } public int SetDisplay(int newIndex, int recipeID) { //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_015d: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_013f: Unknown result type (might be due to invalid IL or missing references) position = newIndex; if (recipeId != recipeID) { recipeId = recipeID; button.data = recipeId; RecipeProto val = ((ProtoSet<RecipeProto>)(object)LDB.recipes).Select(recipeID); button.tips.itemId = 0; button.tips.tipTitle = ""; button.tips.tipText = ""; if (val != null) { button.tips.itemId = val.Results[0]; recipeFilter = val.Type; iconImage.sprite = val.iconSprite; ((Graphic)iconImage).color = Color.white; } else if (recipeID < 0) { recipeFilter = (ERecipeType)(-recipeID); string arg = Localization.Translate($"{recipeFilter}RecipeKind"); button.tips.tipTitle = string.Format(Localization.Translate("SelectEmptyRecipeTitle"), arg); button.tips.tipText = string.Format(Localization.Translate("SelectEmptyRecipeText"), arg); iconImage.sprite = UIRecipesPanel.noRecipeIcon; ((Graphic)iconImage).color = Color.white; } else { iconImage.sprite = null; ((Graphic)iconImage).color = Color.clear; } } return (newIndex / 8 + 1) * 46; } private void OnClick(int obj) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) VFAudio.Create("ui-click-0", (Transform)null, Vector3.zero, true, 1, -1, -1L); Vector2 val = default(Vector2); ((Vector2)(ref val))..ctor(-300f, 238f); UIRecipePicker.Close(); UIRecipePicker.Popup(val, (Action<RecipeProto>)delegate(RecipeProto proto) { if (proto != null) { panel.ChangeRecipe(recipeId, proto); } }, recipeFilter); } } public class UIBPComponentPanel : UIBlueprintPanel { public override int verticalSize { get { if (inspector.componentCount == 0) { return 22; } return 22 + ((inspector.componentCount - 1) / 8 + 1) * 46; } } public override void Create(UIBlueprintInspector inspector) { base.Create(inspector); panelTrs = inspector.group2; } } public class UIBPStringCopyPanel : UIBlueprintPanel { public override int verticalSize => 110; public override void Create(UIBlueprintInspector inspector) { base.Create(inspector); panelTrs = inspector.group3; } } public class UIHintItem : MonoBehaviour { [HideInInspector] public UIHintsPanel panel; public RectTransform rectTrans; public UIButton button; public Image iconImage; public Text countText; private HintData currentHint; private const int kMargin = 0; private const int kWidth = 46; private const int kHeight = 46; private const int kColCount = 8; public int position { get { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) return Mathf.RoundToInt(rectTrans.anchoredPosition.x / 46f) + Mathf.RoundToInt((0f - rectTrans.anchoredPosition.y) / 46f) * 8; } set { //IL_0015: Unknown result type (might be due to invalid IL or missing references) rectTrans.anchoredPosition = new Vector2((float)(value % 8 * 46), (float)(-(value / 8 * 46))); } } public void Create(UIHintsPanel panel) { this.panel = panel; button.onClick += OnClick; } public void Free() { //IL_0052: Unknown result type (might be due to invalid IL or missing references) button.onClick -= OnClick; currentHint = default(HintData); button.tips.itemId = 0; button.data = 0; iconImage.sprite = null; ((Graphic)iconImage).color = Color.clear; countText.text = ""; } public void Open() { ((Component)this).gameObject.SetActive(true); } public void Close() { button.tips.itemId = 0; button.data = 0; currentHint = default(HintData); ((Component)this).gameObject.SetActive(false); } public int SetDisplay(int newIndex, HintData newHint) { //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) position = newIndex; if (!object.Equals(currentHint, newHint)) { currentHint = newHint; button.data = currentHint.signalId; Sprite val = LDB.signals.IconSprite(currentHint.signalId); if ((Object)(object)val != (Object)null) { button.tips.itemId = currentHint.signalId; iconImage.sprite = val; ((Graphic)iconImage).color = Color.white; } else { iconImage.sprite = null; ((Graphic)iconImage).color = Color.clear; } countText.text = ((newHint.value != 0) ? newHint.value.ToString() : ""); } return (newIndex / 8 + 1) * 46; } private void OnClick(int obj) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) VFAudio.Create("ui-click-0", (Transform)null, Vector3.zero, true, 1, -1, -1L); Vector2 val = default(Vector2); ((Vector2)(ref val))..ctor(-300f, 238f); UISignalPicker.Close(); UINumberPickerExtension.Popup(val, (Action<int, int>)delegate(int signalId, int value) { if (value < 0) { value = 0; } panel.ChangeHint(currentHint.signalId, new HintData(signalId, value)); }, currentHint.value, currentHint.signalId, (Func<int, bool>)null); } } public struct HintData { public int signalId; public int value; public HintData(int signalId, int value) { this.signalId = signalId; this.value = value; } } public class UIHintsPanel : UIBlueprintPanel { public List<UIHintItem> hintsItems = new List<UIHintItem>(); public List<HintData> tmpHintList = new List<HintData>(); public int hintsCount; public UIHintItem prefab; public override int verticalSize { get { if (hintsCount == 0) { return 22; } return 22 + ((hintsCount - 1) / 8 + 1) * 46; } } public override void OnUpdate() { tmpHintList.Clear(); BlueprintBuilding[] buildings = inspector.blueprint.buildings; foreach (BlueprintBuilding val in buildings) { int itemId = val.itemId; ItemProto val2 = ((ProtoSet<ItemProto>)(object)LDB.items).Select(itemId); if (val2 == null || !val2.prefabDesc.isBelt || val.parameters == null || val.parameters.Length < 1) { continue; } int signalId = val.parameters[0]; if (signalId != 0) { int count = 0; if (val.parameters.Length >= 2) { count = val.parameters[1]; } if (!tmpHintList.Any((HintData data) => data.signalId == signalId && data.value == count)) { tmpHintList.Add(new HintData(signalId, count)); } } } int num = 0; foreach (HintData tmpHint in tmpHintList) { SetItem(num, tmpHint); num++; } ClearComponentItems(num); } public void SetItem(int index, HintData itemId) { if (index >= 0 && index <= 256) { while (index >= hintsItems.Count) { UIHintItem uIHintItem = Object.Instantiate<UIHintItem>(prefab, ((Component)prefab).transform.parent); uIHintItem.Create(this); hintsItems.Add(uIHintItem); } hintsItems[index].SetDisplay(index, itemId); hintsItems[index].Open(); } } public void ClearComponentItems(int activeCount = 0) { for (int i = activeCount; i < hintsItems.Count; i++) { hintsItems[i].Close(); } hintsCount = activeCount; } public void ChangeHint(int oldSignalId, HintData newSignal) { //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Invalid comparison between Unknown and I4 BlueprintBuilding[] buildings = inspector.blueprint.buildings; foreach (BlueprintBuilding val in buildings) { int itemId = val.itemId; ItemProto val2 = ((ProtoSet<ItemProto>)(object)LDB.items).Select(itemId); if (val2.prefabDesc.isBelt && val.parameters != null && val.parameters.Length >= 1 && val.parameters[0] == oldSignalId) { val.parameters[0] = newSignal.signalId; if (val.parameters.Length >= 2) { val.parameters[1] = newSignal.value; } else if (newSignal.value != 0) { val.parameters = new int[2] { newSignal.signalId, newSignal.value }; } } } if ((int)inspector.usage == 2) { inspector.pasteBuildTool.ResetStates(); } inspector.Refresh(true, true, true, false); } } public class UIKeybindHintsPanel : UIBlueprintPanel { public ConfigEntry<bool> isCollapsed; public int currentSize = 22; public Text collapseText; public Text hintText; public override int verticalSize => currentSize; private void Awake() { isCollapsed = BlueprintTweaksPlugin.configFile.Bind<bool>("Runtime", "KeyBindHints_IsCollapsed", true, "This is a runtime option. You don't need to change it here, it can be altered ingame!"); } public override void OnOpen() { OnUpdate(); } public override void OnUpdate() { //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) currentSize = 22; string text = Localization.Translate("KeyHintsCollapseText"); string text2 = (isCollapsed.Value ? "▶" : "▼"); collapseText.text = text2 + " " + text; if (isCollapsed.Value) { hintText.text = ""; return; } StringBuilder stringBuilder = new StringBuilder(); foreach (PressKeyBind modKeybind in BlueprintTweaksPlugin.modKeybinds) { CombineKey val = modKeybind.defaultBind.key; if (!((CombineKey)(ref VFInput.override_keys[modKeybind.defaultBind.id])).IsNull()) { val = VFInput.override_keys[modKeybind.defaultBind.id]; } string text3 = "KEY" + modKeybind.defaultBind.name; stringBuilder.Append(string.Format(Localization.Translate("KeyHintsPress"), ((object)(CombineKey)(ref val)).ToString(), Localization.Translate(text3))); stringBuilder.Append('\n'); currentSize += 22; } hintText.text = stringBuilder.ToString(); } public void OnCollapseClicked() { isCollapsed.Value = !isCollapsed.Value; inspector.Refresh(true, true, true, false); } } public class UIRecipesPanel : UIBlueprintPanel { public List<UIBlueprintRecipeItem> recipeItems = new List<UIBlueprintRecipeItem>(); public List<int> tmpRecipeList = new List<int>(); public int recipeCount; public UIBlueprintRecipeItem prefab; public static Sprite noRecipeIcon; public override int verticalSize { get { if (recipeCount == 0) { return 22; } return 22 + ((recipeCount - 1) / 8 + 1) * 46; } } private void Awake() { noRecipeIcon = Resources.Load<Sprite>("ui/textures/sprites/icons/select-recipe"); } public override void OnUpdate() { //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unsupported input type for neg. //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Expected I4, but got Unknown tmpRecipeList.Clear(); BlueprintBuilding[] buildings = inspector.blueprint.buildings; foreach (BlueprintBuilding val in buildings) { int num = val.recipeId; if (num == 0) { ItemProto val2 = ((ProtoSet<ItemProto>)(object)LDB.items).Select((int)val.itemId); if (val2.prefabDesc != null) { num = 0 - val2.prefabDesc.assemblerRecipeType; if (val2.prefabDesc.isLab && val.parameters.Length != 0 && val.parameters[0] != 2) { num = -15; } } } if (num != 0 && !tmpRecipeList.Contains(num)) { tmpRecipeList.Add(num); } } int num2 = 0; foreach (int tmpRecipe in tmpRecipeList) { SetItem(num2, tmpRecipe); num2++; } ClearComponentItems(num2); } public void SetItem(int index, int recipeId) { if (index >= 0 && index <= 256) { while (index >= recipeItems.Count) { UIBlueprintRecipeItem uIBlueprintRecipeItem = Object.Instantiate<UIBlueprintRecipeItem>(prefab, ((Component)prefab).transform.parent); uIBlueprintRecipeItem.Create(this); recipeItems.Add(uIBlueprintRecipeItem); } recipeItems[index].SetDisplay(index, recipeId); recipeItems[index].Open(); } } public void ClearComponentItems(int activeCount = 0) { for (int i = activeCount; i < recipeItems.Count; i++) { recipeItems[i].Close(); } recipeCount = activeCount; } public void ChangeRecipe(int oldRecipe, RecipeProto newRecipe) { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_00fb: Invalid comparison between Unknown and I4 //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Invalid comparison between Unknown and I4 BlueprintBuilding[] buildings = inspector.blueprint.buildings; if (oldRecipe < 0) { ERecipeType val = (ERecipeType)(-oldRecipe); BlueprintBuilding[] array = buildings; foreach (BlueprintBuilding val2 in array) { if (val2.recipeId != 0) { continue; } ItemProto val3 = ((ProtoSet<ItemProto>)(object)LDB.items).Select((int)val2.itemId); if (val3.prefabDesc != null) { if (val3.prefabDesc.assemblerRecipeType == val) { val2.recipeId = ((Proto)newRecipe).ID; } else if (val3.prefabDesc.isLab && (int)val == 15 && val2.parameters.Length != 0 && val2.parameters[0] != 2) { val2.recipeId = ((Proto)newRecipe).ID; val2.parameters[0] = 1; } } } } else { BlueprintBuilding[] array2 = buildings; foreach (BlueprintBuilding val4 in array2) { if (val4.recipeId == oldRecipe) { val4.recipeId = ((Proto)newRecipe).ID; } } } if ((int)inspector.usage == 2) { inspector.pasteBuildTool.ResetStates(); } inspector.Refresh(true, true, true, false); } } [HarmonyPatch] public static class UIBlueprintComponentItemPatch { [HarmonyPatch(typeof(UIBlueprintComponentItem), "_OnRegEvent")] [HarmonyPostfix] public static void AddEvent(UIBlueprintComponentItem __instance) { __instance.button.onClick += GetAction(__instance.inspector); } [HarmonyPatch(typeof(UIBlueprintComponentItem), "_OnUnregEvent")] [HarmonyPostfix] public static void RemoveEvent(UIBlueprintComponentItem __instance) { __instance.button.onClick -= GetAction(__instance.inspector); } public static Action<int> GetAction(UIBlueprintInspector inspector) { return OnClick; void OnClick(int itemId) { //IL_001e: Unknown result type (might be due to invalid IL or missing references) UIItemPickerExtension.Popup(new Vector2(-300f, 238f), (Action<ItemProto>)delegate(ItemProto proto) { if (proto != null) { SetBuildings(inspector, itemId, proto); } }, (Func<ItemProto, bool>)((ItemProto proto) => proto.Upgrades?.Contains(itemId) ?? false)); } } public static void SetBuildings(UIBlueprintInspector inspector, int oldItemId, ItemProto newItem) { //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Invalid comparison between Unknown and I4 //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Invalid comparison between Unknown and I4 //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Invalid comparison between Unknown and I4 BlueprintBuilding[] buildings = inspector.blueprint.buildings; foreach (BlueprintBuilding val in buildings) { if (val.itemId == oldItemId) { val.itemId = (short)((Proto)newItem).ID; val.modelIndex = (short)newItem.ModelIndex; } } if ((int)inspector.usage == 0 || (int)inspector.usage == 2) { if ((int)inspector.usage == 2) { inspector.pasteBuildTool.ResetStates(); } } else if ((int)inspector.usage == 1) { _ = ((BuildTool)inspector.copyBuildTool).active; } inspector.Refresh(true, true, true, false); } } [HarmonyPatch] public static class UIBlueprintInspectorPatch { public static Dictionary<UIBlueprintInspector, CustomWindowData> panelData = new Dictionary<UIBlueprintInspector, CustomWindowData>(); public static List<string> panelPrefabs = new List<string>(); public static void Init() { if (BlueprintTweaksPlugin.gridControlFeature.Value) { panelPrefabs.Add("assets/blueprinttweaks/ui/panels/grid-size-panel.prefab"); } if (BlueprintTweaksPlugin.blueprintFoundations.Value) { panelPrefabs.Add("assets/blueprinttweaks/ui/panels/bp-foundations-panel.prefab"); } panelPrefabs.Add("assets/blueprinttweaks/ui/panels/component-panel.prefab"); if (BlueprintTweaksPlugin.recipeChangeEnabled.Value) { panelPrefabs.Add("assets/blueprinttweaks/ui/panels/recipe-panel.prefab"); } if (BlueprintTweaksPlugin.logisticCargoChangeEnabled.Value) { panelPrefabs.Add("Assets/BlueprintTweaks/UI/panels/transport-panel.prefab"); } if (BlueprintTweaksPlugin.beltHintsChangeEnable.Value) { panelPrefabs.Add("Assets/BlueprintTweaks/UI/panels/hints-group.prefab"); } panelPrefabs.Add("assets/blueprinttweaks/ui/panels/string-copy-panel.prefab"); panelPrefabs.Add("Assets/BlueprintTweaks/UI/panels/keybind-hints-panel.prefab"); } [HarmonyPatch(typeof(UIBlueprintBrowser), "_OnCreate")] [HarmonyPostfix] public static void OnCreateBrowser(UIBlueprintBrowser __instance) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Expected O, but got Unknown //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) RectTransform val = (RectTransform)((Component)__instance).transform; val.sizeDelta = new Vector2(val.sizeDelta.x + 22f, val.sizeDelta.y); RectTransform val2 = (RectTransform)((Transform)val).Find("inspector-group-bg"); val2.sizeDelta = new Vector2(val2.sizeDelta.x + 22f, val2.sizeDelta.y); } [HarmonyPatch(typeof(UIBlueprintInspector), "_OnCreate")] [HarmonyPostfix] public static void OnCreateInspector(UIBlueprintInspector __instance) { //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_014a: Unknown result type (might be due to invalid IL or missing references) //IL_0154: Expected O, but got Unknown if (panelData != null && !panelData.ContainsKey(__instance)) { GameObject val = BlueprintTweaksPlugin.resource.bundle.LoadAsset<GameObject>("assets/blueprinttweaks/ui/bp-panel-scroll.prefab"); GameObject val2 = Object.Instantiate<GameObject>(val, (Transform)(object)__instance.rectTrans, false); GameObject gameObject = ((Component)val2.transform.Find("Viewport/pane")).gameObject; ((Transform)__instance.group1).SetParent(gameObject.transform, false); ((Transform)__instance.group2).SetParent(gameObject.transform, false); ((Transform)__instance.group3).SetParent(gameObject.transform, false); RectTransform rectTrans = __instance.rectTrans; rectTrans.sizeDelta = new Vector2(rectTrans.sizeDelta.x + 16f, rectTrans.sizeDelta.y); UIBlueprintPanel[] array = new UIBlueprintPanel[panelPrefabs.Count]; for (int i = 0; i < panelPrefabs.Count; i++) { GameObject val3 = BlueprintTweaksPlugin.resource.bundle.LoadAsset<GameObject>(panelPrefabs[i]); GameObject val4 = Object.Instantiate<GameObject>(val3, gameObject.transform, false); UIBlueprintPanel component = val4.GetComponent<UIBlueprintPanel>(); component.Create(__instance); array[i] = component; } ((Component)__instance.group1).transform.SetAsLastSibling(); CustomWindowData value = new CustomWindowData { panels = array, mainPane = (RectTransform)gameObject.transform }; panelData.Add(__instance, value); } } [HarmonyPatch(typeof(UIBlueprintInspector), "_OnOpen")] [HarmonyPostfix] public static void OnOpen(UIBlueprintInspector __instance) { if (panelData != null && panelData.ContainsKey(__instance)) { UIBlueprintPanel[] panels = panelData[__instance].panels; UIBlueprintPanel[] array = panels; foreach (UIBlueprintPanel uIBlueprintPanel in array) { uIBlueprintPanel.OnOpen(); } } } [HarmonyPatch(typeof(UIBlueprintInspector), "Refresh")] [HarmonyPostfix] public static void OnRefresh(UIBlueprintInspector __instance, bool refreshComponent) { //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_0135: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) if (panelData == null || !panelData.ContainsKey(__instance)) { return; } UIBlueprintPanel[] panels = panelData[__instance].panels; RectTransform mainPane = panelData[__instance].mainPane; int num = Mathf.RoundToInt((__instance.descTextInput.preferredHeight - 0.1f) / 2f) * 2; if (num < 38) { num = 38; } int num2 = num + 136; int num3 = (((int)__instance.usage == 0) ? 18 : 24); int num4 = num2 + num3; UIBlueprintPanel[] array = panels; foreach (UIBlueprintPanel uIBlueprintPanel in array) { try { uIBlueprintPanel.RefreshUI(); int verticalSize = uIBlueprintPanel.verticalSize; uIBlueprintPanel.panelTrs.anchoredPosition = new Vector2(uIBlueprintPanel.panelTrs.anchoredPosition.x, (float)(-num4)); num4 += verticalSize + num3; ((Component)uIBlueprintPanel).gameObject.SetActive(true); } catch (Exception arg) { ((Component)uIBlueprintPanel).gameObject.SetActive(false); BlueprintTweaksPlugin.logger.LogWarning((object)$"Failed to update {((object)uIBlueprintPanel).GetType().Name}:\n{arg}"); } } mainPane.sizeDelta = new Vector2(mainPane.sizeDelta.x, (float)num4); } } [HarmonyPatch] public static class CameraFixPatch { public static bool mode; [HarmonyPatch(typeof(GameCamera), "Logic")] [HarmonyTranspiler] private static IEnumerable<CodeInstruction> FixCamera(IEnumerable<CodeInstruction> instructions) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Expected O, but got Unknown //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Expected O, but got Unknown //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Expected O, but got Unknown //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Expected O, but got Unknown //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Expected O, but got Unknown CodeMatcher val = new CodeMatcher(instructions, (ILGenerator)null).MatchForward(true, (CodeMatch[])(object)new CodeMatch[2] { new CodeMatch((OpCode?)OpCodes.Ldfld, (object)AccessTools.Field(typeof(PlayerController), "actionBuild"), (string)null), new CodeMatch((OpCode?)OpCodes.Callvirt, (object)AccessTools.Method(typeof(PlayerAction_Build), "get_blueprintMode", (Type[])null, (Type[])null), (string)null) }).MatchForward(true, (CodeMatch[])(object)new CodeMatch[3] { new CodeMatch((OpCode?)OpCodes.Ldarg_0, (object)null, (string)null), new CodeMatch((OpCode?)OpCodes.Ldfld, (object)null, (string)null), new CodeMatch((OpCode?)OpCodes.Ldc_I4_4, (object)null, (string)null) }).SetInstruction(Transpilers.EmitDelegate<Func<int>>((Func<int>)(() => (!mode) ? 1 : 4))); return val.InstructionEnumeration(); } [HarmonyPatch(typeof(PlayerMove_Drift), "GameTick")] [HarmonyPatch(typeof(PlayerMove_Fly), "GameTick")] [HarmonyPatch(typeof(PlayerMove_Walk), "GameTick")] [HarmonyTranspiler] private static IEnumerable<CodeInstruction> FixMovement(IEnumerable<CodeInstruction> instructions) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Expected O, but got Unknown //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Expected O, but got Unknown //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Expected O, but got Unknown //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown CodeMatcher val = new CodeMatcher(instructions, (ILGenerator)null).MatchForward(true, (CodeMatch[])(object)new CodeMatch[4] { new CodeMatch((OpCode?)OpCodes.Ldfld, (object)AccessTools.Field(typeof(PlayerController), "actionBuild"), (string)null), new CodeMatch((OpCode?)OpCodes.Callvirt, (object)AccessTools.Method(typeof(PlayerAction_Build), "get_blueprintMode", (Type[])null, (Type[])null), (string)null), new CodeMatch((OpCode?)OpCodes.Ldc_I4_0, (object)null, (string)null), new CodeMatch((OpCode?)OpCodes.Cgt_Un, (object)null, (string)null) }).Advance(1).InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1] { Transpilers.EmitDelegate<Func<bool, bool>>((Func<bool, bool>)((bool isBp) => isBp && mode)) }); return val.InstructionEnumeration(); } } public class DragRemoveBuildTool : BuildTool { public bool castTerrain; public bool castGround; public Vector3 castGroundPos = Vector3.zero; public Vector3 castGroundPosSnapped = Vector3.zero; public int castObjectId; public Vector3 castObjectPos; public bool cursorValid; public Vector3 cursorTarget; public Vector3 startGroundPosSnapped = Vector3.zero; public Vector3 lastGroundPosSnapped = Vector3.zero; public BPGratBox selectGratBox = BPGratBox.zero; public BPGratBox lastSelectGratBox = BPGratBox.zero; public BPGratBox selectArcBox = BPGratBox.zero; public HashSet<int> selectObjIds; public HashSet<int> edgeObjIds; public BuildPreview[] bpPool; public AnimData[] animPool; public ComputeBuffer animBuffer; public int bpCursor = 1; private int bpPoolCapacity; private int[] bpRecycle; private int bpRecycleCursor; private List<int> _tmp_int_list; public bool isSelecting; private UIMessageBox dismantleQueryBox; private bool waitingForPlayerInput; public int segment => base.planet.aux.activeGrid?.segment ?? 200; public override void _OnInit() { selectObjIds = new HashSet<int>(); edgeObjIds = new HashSet<int>(); SetDisplayPreviewCapacity(256); waitingForPlayerInput = false; } public override void _OnFree() { selectObjIds = null; edgeObjIds = null; FreeBuildPreviews(); waitingForPlayerInput = false; } public override void _OnOpen() { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) ClearSelection(); ResetBuildPreviews(); castTerrain = false; castGround = false; castGroundPos = Vector3.zero; startGroundPosSnapped = (lastGroundPosSnapped = (castGroundPosSnapped = Vector3.zero)); lastSelectGratBox = (selectGratBox = (selectArcBox = BPGratBox.zero)); castObjectId = 0; castObjectPos = Vector3.zero; cursorValid = false; cursorTarget = Vector3.zero; isSelecting = false; waitingForPlayerInput = false; } public override void _OnClose() { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) DismantleQueryRemove(); ClearSelection(); ResetBuildPreviews(); startGroundPosSnapped = (lastGroundPosSnapped = (castGroundPosSnapped = Vector3.zero)); lastSelectGratBox = (selectGratBox = (selectArcBox = BPGratBox.zero)); castObjectId = 0; castObjectPos = Vector3.zero; cursorValid = false; cursorTarget = Vector3.zero; waitingForPlayerInput = false; } public override void _OnTick(long time) { UpdateRaycast(); Operating(); if (((BuildTool)this).active) { ((BuildTool)this).UpdatePreviewModels(((BuildTool)this).actionBuild.model); } } public override bool DetermineActive() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) if ((int)((BuildTool)this).actionBuild.blueprintMode != 0) { return false; } if (((BuildTool)this).controller.cmd.mode == -1) { return ((BuildTool)this).actionBuild.dismantleTool.cursorType == 2; } return false; } public void UpdateRaycast() { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0373: Unknown result type (might be due to invalid IL or missing references) //IL_036b: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0378: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Invalid comparison between Unknown and I4 //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Invalid comparison between Unknown and I4 //IL_01eb: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_00fb: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0122: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_0148: Unknown result type (might be due to invalid IL or missing references) //IL_014d: Unknown result type (might be due to invalid IL or missing references) //IL_0150: Unknown result type (might be due to invalid IL or missing references) //IL_0155: Unknown result type (might be due to invalid IL or missing references) //IL_015c: Unknown result type (might be due to invalid IL or missing references) //IL_0161: Unknown result type (might be due to invalid IL or missing references) //IL_0166: Unknown result type (might be due to invalid IL or missing references) //IL_0168: Unknown result type (might be due to invalid IL or missing references) //IL_016d: Unknown result type (might be due to invalid IL or missing references) //IL_020a: Unknown result type (might be due to invalid IL or missing references) //IL_01fa: Unknown result type (might be due to invalid IL or missing references) //IL_0200: Invalid comparison between Unknown and I4 //IL_024c: Unknown result type (might be due to invalid IL or missing references) //IL_0251: Unknown result type (might be due to invalid IL or missing references) //IL_0256: Unknown result type (might be due to invalid IL or missing references) //IL_025d: Unknown result type (might be due to invalid IL or missing references) //IL_0262: Unknown result type (might be due to invalid IL or missing references) //IL_0273: Unknown result type (might be due to invalid IL or missing references) //IL_0278: Unknown result type (might be due to invalid IL or missing references) //IL_0280: Unknown result type (might be due to invalid IL or missing references) //IL_0285: Unknown result type (might be due to invalid IL or missing references) //IL_0286: Unknown result type (might be due to invalid IL or missing references) //IL_0288: Unknown result type (might be due to invalid IL or missing references) //IL_028d: Unknown result type (might be due to invalid IL or missing references) //IL_028f: Unknown result type (might be due to invalid IL or missing references) //IL_029b: Unknown result type (might be due to invalid IL or missing references) //IL_02b1: Unknown result type (might be due to invalid IL or missing references) //IL_02b6: Unknown result type (might be due to invalid IL or missing references) //IL_02c7: Unknown result type (might be due to invalid IL or missing references) //IL_02cc: Unknown result type (might be due to invalid IL or missing references) //IL_02d7: Unknown result type (might be due to invalid IL or missing references) //IL_02dc: Unknown result type (might be due to invalid IL or missing references) //IL_02df: Unknown result type (might be due to invalid IL or missing references) //IL_02e4: Unknown result type (might be due to invalid IL or missing references) //IL_02eb: Unknown result type (might be due to invalid IL or missing references) //IL_02f0: Unknown result type (might be due to invalid IL or missing references) //IL_02f5: Unknown result type (might be due to invalid IL or missing references) //IL_02f7: Unknown result type (might be due to invalid IL or missing references) //IL_02fc: Unknown result type (might be due to invalid IL or missing references) //IL_019f: Unknown result type (might be due to invalid IL or missing references) //IL_01a4: Unknown result type (might be due to invalid IL or missing references) //IL_0193: Unknown result type (might be due to invalid IL or missing references) //IL_0198: Unknown result type (might be due to invalid IL or missing references) //IL_032e: Unknown result type (might be due to invalid IL or missing references) //IL_0333: Unknown result type (might be due to invalid IL or missing references) //IL_0322: Unknown result type (might be due to invalid IL or missing references) //IL_0327: Unknown result type (might be due to invalid IL or missing references) castTerrain = false; castGround = false; castGroundPos = Vector3.zero; castGroundPosSnapped = Vector3.zero; castObjectId = 0; castObjectPos = Vector3.zero; cursorValid = false; cursorTarget = Vector3.zero; if (!VFInput.onGUI && VFInput.inScreen) { RaycastHit val = default(RaycastHit); castGround = Physics.Raycast(base.mouseRay, ref val, 800f, 8720, (QueryTriggerInteraction)2); if (castGround) { Layer val2 = (Layer)((Component)((RaycastHit)(ref val)).collider).gameObject.layer; castTerrain = (int)val2 == 9 || (int)val2 == 4; castGroundPos = (((BuildTool)this).controller.cmd.test = (((BuildTool)this).controller.cmd.target = ((RaycastHit)(ref val)).point)); castGroundPosSnapped = ((BuildTool)this).actionBuild.planetAux.Snap(castGroundPos, castTerrain); castGroundPosSnapped = ((Vector3)(ref castGroundPosSnapped)).normalized * (base.planet.realRadius + 0.2f); ((BuildTool)this).controller.cmd.test = castGroundPosSnapped; Vector3 normalized = ((Vector3)(ref castGroundPosSnapped)).normalized; if (Physics.Raycast(new Ray(castGroundPosSnapped + normalized * 10f, -normalized), ref val, 20f, 8720, (QueryTriggerInteraction)2)) { ((BuildTool)this).controller.cmd.test = ((RaycastHit)(ref val)).point; } cursorTarget = castGroundPosSnapped; cursorValid = true; } int castAllCount = ((BuildTool)this).controller.cmd.raycast.castAllCount; RaycastData[] castAll = ((BuildTool)this).controller.cmd.raycast.castAll; int num = 0; for (int i = 0; i < castAllCount; i++) { if ((int)castAll[i].objType == 0 || (int)castAll[i].objType == 3) { num = (((int)castAll[i].objType == 0) ? castAll[i].objId : (-castAll[i].objId)); break; } } if (num != 0) { castObjectId = num; castObjectPos = ((BuildTool)this).GetObjectPose(num).position; cursorTarget = castObjectPos; ((BuildTool)this).controller.cmd.test = castObjectPos; castGroundPosSnapped = (castGroundPos = castObjectPos); castGroundPosSnapped = ((Vector3)(ref castGroundPosSnapped)).normalized * (base.planet.realRadius + 0.2f); ((BuildTool)this).controller.cmd.test = castGroundPosSnapped; Vector3 normalized2 = ((Vector3)(ref castGroundPosSnapped)).normalized; if (Physics.Raycast(new Ray(castGroundPosSnapped + normalized2 * 10f, -normalized2), ref val, 20f, 8720, (QueryTriggerInteraction)2)) { ((BuildTool)this).controller.cmd.test = ((RaycastHit)(ref val)).point; } cursorTarget = castGroundPosSnapped; cursorValid = true; } } ((BuildTool)this).controller.cmd.state = (cursorValid ? 1 : 0); ((BuildTool)this).controller.cmd.target = (cursorValid ? cursorTarget : Vector3.zero); } public void Operating() { //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_0152: Unknown result type (might be due to invalid IL or missing references) //IL_0157: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_0149: Unknown result type (might be due to invalid IL or missing references) if (waitingForPlayerInput) { return; } if (!isSelecting && VFInput.blueprintCopyOperate0.onDown && cursorValid) { isSelecting = true; startGroundPosSnapped = castGroundPosSnapped; lastGroundPosSnapped = startGroundPosSnapped; InitSelectGratBox(); VFInput.UseMouseLeft(); } Vector3 val = castGroundPosSnapped - startGroundPosSnapped; bool flag = ((Vector3)(ref val)).sqrMagnitude > 0.01f; bool flag2 = VFInput.blueprintCopyOperate0.onDown || VFInput.blueprintCopyOperate1.onDown; if (isSelecting && ((flag2 && cursorValid) || (VFInput.blueprintCopyOperate0.onUp && castObjectId != 0 && !flag))) { CheckDismantle(); if (waitingForPlayerInput) { return; } ResetBuildPreviews(); isSelecting = false; VFInput.UseMouseLeft(); VFInput.UseEnterConfirm(); } else if (isSelecting && VFInput.rtsCancel.onUp) { isSelecting = false; startGroundPosSnapped = castGroundPosSnapped; lastGroundPosSnapped = startGroundPosSnapped; ClearSelection(); ResetBuildPreviews(); } if (isSelecting) { DetermineSelectGratBox(); if (lastSelectGratBox != selectGratBox) { DetermineAddSelection(); lastSelectGratBox = selectGratBox; } } else { startGroundPosSnapped = castGroundPosSnapped; ReDeterminePreviews(); } if (flag) { ReDeterminePreviews(); } } public void CheckDismantle() { //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Expected O, but got Unknown //IL_00ba: Expected O, but got Unknown //IL_015a: Unknown result type (might be due to invalid IL or missing references) //IL_012b: Unknown result type (might be due to invalid IL or missing references) //IL_0137: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Expected O, but got Unknown //IL_0141: Expected O, but got Unknown //IL_01a8: Unknown result type (might be due to invalid IL or missing references) //IL_01b4: Unknown result type (might be due to invalid IL or missing references) //IL_01be: Expected O, but got Unknown //IL_01be: Expected O, but got Unknown foreach (int selectObjId in selectObjIds) { PrefabDesc prefabDesc = ((BuildTool)this).GetPrefabDesc(selectObjId); if (!BuildTool_Dismantle.showDemolishContainerQuery || selectObjId <= 0) { continue; } EntityData val = base.factory.entityPool[selectObjId]; if (prefabDesc.isStorage) { int storageId = val.storageId; if (!base.factory.factoryStorage.TryTakeBackItems_Storage(((BuildTool)this).player.package, storageId)) { dismantleQueryBox = UIMessageBox.Show(Localization.Translate("拆除储物仓标题"), Localization.Translate("拆除储物仓文字"), Localization.Translate("否"), Localization.Translate("是"), 0, new Response(DismantleQueryCancel), new Response(DismantleQueryConfirm)); waitingForPlayerInput = true; return; } } if (prefabDesc.isTank) { int tankId = val.tankId; if (!base.factory.factoryStorage.TryTakeBackItems_Tank(((BuildTool)this).player.package, tankId)) { dismantleQueryBox = UIMessageBox.Show(Localization.Translate("拆除储液罐标题"), Localization.Translate("拆除储液罐文字"), Localization.Translate("否"), Localization.Translate("是"), 0, new Response(DismantleQueryCancel), new Response(DismantleQueryConfirm)); waitingForPlayerInput = true; return; } } if (prefabDesc.isStation) { int stationId = val.stationId; if (base.factory.transport.stationPool[stationId] != null) { dismantleQueryBox = UIMessageBox.Show(Localization.Translate("拆除物流站标题"), Localization.Translate("拆除物流站文字"), Localization.Translate("否"), Localization.Translate("是"), 0, new Response(DismantleQueryCancel), new Response(DismantleQueryConfirm)); waitingForPlayerInput = true; return; } } } DismantleAction(); } public void DismantleAction() { //IL_002c: Unknown result type (might be due to invalid IL or missing references) FastRemoveHelper.SwitchDelete(base.factory, selectObjIds.ToList(), edgeObjIds.ToList()); VFAudio.Create("demolish-large", (Transform)null, GameMain.mainPlayer.position, true, 5, -1, -1L); ClearSelection(); isSelecting = false; waitingForPlayerInput = false; } public void DismantleQueryCancel() { ClearSelection(); dismantleQueryBox = null; waitingForPlayerInput = false; } public void DismantleQueryConfirm() { DismantleAction(); dismantleQueryBox = null; } public void DismantleQueryRemove() { if ((Object)(object)dismantleQueryBox != (Object)null) { dismantleQueryBox.OnButton1Click(); dismantleQueryBox = null; } waitingForPlayerInput = false; } private void InitSelectGratBox() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Unknown result type (might be due to invalid IL or missing references) BlueprintUtils.GetMinimumGratBox(((Vector3)(ref startGroundPosSnapped)).normalized, ref selectGratBox); selectArcBox = selectGratBox; if (selectArcBox.y >= 1.5707864f) { selectArcBox.y = (selectArcBox.w = (float)Math.PI / 2f); selectArcBox.z = selectArcBox.x + (float)Math.PI * 200f; } else if (selectArcBox.y <= -1.5707864f) { selectArcBox.y = (selectArcBox.w = -(float)Math.PI / 2f); selectArcBox.z = selectArcBox.x + (float)Math.PI * 200f; } lastSelectGratBox = selectGratBox; } public void DetermineSelectGratBox() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_02e9: Unknown result type (might be due to invalid IL or missing references) //IL_02dc: Unknown result type (might be due to invalid IL or missing references) //IL_0317: Unknown result type (might be due to invalid IL or missing references) //IL_031c: Unknown result type (might be due to invalid IL or missing references) if (!cursorValid) { return; } float longitudeRad = BlueprintUtils.GetLongitudeRad(((Vector3)(ref castGroundPosSnapped)).normalized); float longitudeRad2 = BlueprintUtils.GetLongitudeRad(((Vector3)(ref lastGroundPosSnapped)).normalized); float latitudeRad = BlueprintUtils.GetLatitudeRad(((Vector3)(ref castGroundPosSnapped)).normalized); bool flag = latitudeRad >= 1.5707864f || latitudeRad <= -1.5707864f; float num = (flag ? 0f : (longitudeRad - longitudeRad2)); num = Mathf.Repeat(num + (float)Math.PI, (float)Math.PI * 2f) - (float)Math.PI; ((BPGratBox)(ref selectArcBox)).endLongitudeRad = ((BPGratBox)(ref selectArcBox)).endLongitudeRad + num; ((BPGratBox)(ref selectArcBox)).endLatitudeRad = latitudeRad; selectGratBox = selectArcBox; selectGratBox.x = ((selectArcBox.x < selectArcBox.z) ? selectArcBox.x : selectArcBox.z); selectGratBox.z = ((selectArcBox.x > selectArcBox.z) ? selectArcBox.x : selectArcBox.z); if (selectArcBox.x < selectArcBox.z) { if (selectGratBox.z > selectGratBox.x + (float)Math.PI * 2f - 1E-05f - 4E-06f) { selectGratBox.z = selectGratBox.x + (float)Math.PI * 2f - 1E-05f - 4E-06f; } selectGratBox.z = Mathf.Repeat(selectGratBox.z + (float)Math.PI, (float)Math.PI * 2f) - (float)Math.PI; } else { if (selectGratBox.x < selectGratBox.z - (float)Math.PI * 2f + 1E-05f + 4E-06f) { selectGratBox.x = selectGratBox.z - (float)Math.PI * 2f + 1E-05f + 4E-06f; } selectGratBox.x = Mathf.Repeat(selectGratBox.x + (float)Math.PI, (float)Math.PI * 2f) - (float)Math.PI; } selectGratBox.y = ((selectArcBox.y < selectArcBox.w) ? selectArcBox.y : selectArcBox.w); selectGratBox.w = ((selectArcBox.y > selectArcBox.w) ? selectArcBox.y : selectArcBox.w); float num2 = BlueprintUtils.GetLongitudeRadPerGrid((Mathf.Abs(castGroundPosSnapped.y) < Mathf.Abs(startGroundPosSnapped.y)) ? ((Vector3)(ref castGroundPosSnapped)).normalized : ((Vector3)(ref startGroundPosSnapped)).normalized, 200) * 0.33f; ((BPGratBox)(ref selectGratBox)).Extend(num2, 0.002f); if (!flag) { lastGroundPosSnapped = castGroundPosSnapped; } } public void DetermineAddSelection() { //IL_0106: Unknown result type (might be due to invalid IL or missing references) //IL_012b: Unknown result type (might be due to invalid IL or missing references) //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_01a0: Unknown result type (might be due to invalid IL or missing references) //IL_01c5: Unknown result type (might be due to invalid IL or missing references) //IL_01d2: Unknown result type (might be due to invalid IL or missing references) int segmentCount = 200; PlanetData localPlanet = GameMain.localPlanet; object obj; if (localPlanet == null) { obj = null; } else { PlanetAuxData aux = localPlanet.aux; obj = ((aux != null) ? aux.activeGrid : null); } if (obj != null) { segmentCount = GameMain.localPlanet.aux.activeGrid.segment; } selectObjIds.Clear(); edgeObjIds.Clear(); if (Mathf.Abs(selectArcBox.x - selectArcBox.z) < 0.01f && Mathf.Abs(selectArcBox.y - selectArcBox.w) < 0.01f && castObjectId != 0) { if (ShouldAddObject(castObjectId)) { selectObjIds.Add(castObjectId); } } else { EntityData[] entityPool = base.factory.entityPool; int entityCursor = base.factory.entityCursor; for (int i = 1; i < entityCursor; i++) { int num = i; if (entityPool[i].id == i && ((BPGratBox)(ref selectGratBox)).InGratBox(entityPool[i].pos) && ShouldAddObject(num)) { selectObjIds.Add(num); if (selectGratBox.IsOnEdgeOfGratBox(entityPool[i].pos, segmentCount)) { edgeObjIds.Add(num); } } } PrebuildData[] prebuildPool = base.factory.prebuildPool; int prebuildCursor = base.factory.prebuildCursor; for (int j = 1; j < prebuildCursor; j++) { int num2 = -j; if (prebuildPool[j].id == j && ((BPGratBox)(ref selectGratBox)).InGratBox(prebuildPool[j].pos) && ShouldAddObject(num2)) { selectObjIds.Add(num2); if (selectGratBox.IsOnEdgeOfGratBox(prebuildPool[j].pos, segmentCount)) { edgeObjIds.Add(num2); } } } } DetermineChainSelection(); DeterminePreviews(); } public bool ShouldAddObject(int objId) { PrefabDesc prefabDesc = ((BuildTool)this).GetPrefabDesc(objId); if (prefabDesc.isStation) { return !BlueprintTweaksPlugin.excludeStations.Value; } if (prefabDesc.isInserter) { return ((BuildTool)this).actionBuild.dismantleTool.filterInserter; } if (prefabDesc.isBelt) { return ((BuildTool)this).actionBuild.dismantleTool.filterBelt; } return ((BuildTool)this).actionBuild.dismantleTool.filterFacility; } public void DetermineChainSelection() { if (!VFInput._chainReaction) { return; } if (_tmp_int_list == null) { _tmp_int_list = new List<int>(); } _tmp_int_list.Clear(); bool flag = default(bool); int num2 = default(int); int num3 = default(int); foreach (int selectObjId in selectObjIds) { int num = ((BuildTool)this).GetPrefabDesc(selectObjId).slotPoses.Length; if (num <= 0) { continue; } for (int i = 0; i < num; i++) { base.factory.ReadObjectConn(selectObjId, i, ref flag, ref num2, ref num3); if (num2 != 0) { _tmp_int_list.Add(num2); } } } foreach (int item in _tmp_int_list) { if (ShouldAddObject(item)) { selectObjIds.Add(item); } } _tmp_int_list.Clear(); } public void ClearSelection() { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) selectObjIds.Clear(); edgeObjIds.Clear(); lastSelectGratBox = (selectGratBox = (selectArcBox = BPGratBox.zero)); } public void ReDeterminePreviews() { ResetBuildPreviews(); foreach (int selectObjId in selectObjIds) { BuildPreview buildPreview = GetBuildPreview(selectObjId); AddBPGPUIModel(buildPreview); } if (castObjectId != 0) { BuildPreview buildPreview2 = GetBuildPreview(castObjectId); AddBPGPUIModel(buildPreview2); } SyncAnimBuffer(); base.planet.factoryModel.bpgpuiManager.animBuffer = animBuffer; base.planet.factoryModel.bpgpuiManager.SyncAllGPUBuffer(); } public void DeterminePreviews() { HashSet<int> hashSet = new HashSet<int>(selectObjIds); for (int i = 1; i < bpCursor; i++) { BuildPreview val = bpPool[i]; if (val == null || val.bpgpuiModelId <= 0) { continue; } if (!selectObjIds.Contains(val.objId)) { if (val.bpgpuiModelInstIndex >= 0) { base.planet.factoryModel.bpgpuiManager.RemoveBuildPreviewModel(val.desc.modelIndex, val.bpgpuiModelInstIndex, false); } RemoveBuildPreview(i); } else { hashSet.Remove(val.objId); } } foreach (int item in hashSet) { BuildPreview buildPreview = GetBuildPreview(item); AddBPGPUIModel(buildPreview); } if (castObjectId != 0) { BuildPreview buildPreview2 = GetBuildPreview(castObjectId); AddBPGPUIModel(buildPreview2); } SyncAnimBuffer(); base.planet.factoryModel.bpgpuiManager.animBuffer = animBuffer; base.planet.factoryModel.bpgpuiManager.SyncAllGPUBuffer(); } public override void UpdatePreviewModels(BuildModel model) { //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) for (int i = 1; i < bpCursor; i++) { BuildPreview val = bpPool[i]; if (val == null || val.bpgpuiModelId <= 0 || !val.isConnNode) { continue; } if (val.objId > 0) { base.factory.cargoTraffic.SetBeltSelected(base.factory.entityPool[val.objId].beltId); } else { uint beltSpeed = (uint)val.desc.beltSpeed; if (val.outputObjId == 0 || val.inputObjId == 0 || val.coverbp != null) { model.connRenderer.AddBlueprintBeltMajorPoint(val.lpos, val.lrot, beltSpeed); } else { model.connRenderer.AddBlueprintBeltPoint(val.lpos, val.lrot, beltSpeed); } } model.connRenderer.AddXSign(val.lpos, val.lrot); } } public void AddBPGPUIModel(BuildPreview preview) { //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0218: Unknown result type (might be due to invalid IL or missing references) //IL_0221: Unknown result type (might be due to invalid IL or missing references) //IL_022b: Unknown result type (might be due to invalid IL or missing references) //IL_0234: Unknown result type (might be due to invalid IL or missing references) //IL_01fd: Unknown result type (might be due to invalid IL or missing references) //IL_0202: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_0179: Unknown result type (might be due to invalid IL or missing references) //IL_0183: Unknown result type (might be due to invalid IL or missing references) //IL_018c: Unknown result type (might be due to invalid IL or missing references) //IL_01c0: Unknown result type (might be due to invalid IL or missing references) //IL_01c6: Unknown result type (might be due to invalid IL or missing references) //IL_0155: Unknown result type (might be due to invalid IL or missing references) //IL_015a: Unknown result type (might be due to invalid IL or missing references) //IL_02ce: Unknown result type (might be due to invalid IL or missing references) //IL_02d4: Unknown result type (might be due to invalid IL or missing references) if (preview == null || preview.bpgpuiModelId <= 0 || !preview.needModel) { return; } ModelProto val = ((ProtoSet<ModelProto>)(object)LDB.models).Select(preview.desc.modelIndex); Color32 copyErrorColor = Configs.builtin.copyErrorColor; if (val.RendererType == 2) { bool flag = default(bool); bool flag2 = default(bool); ((BuildTool)this).GetInserterT1T2(preview.objId, ref flag, ref flag2); if (preview.objId > 0) { animPool[preview.bpgpuiModelId] = base.factory.entityAnimPool[preview.objId]; } animPool[preview.bpgpuiModelId].state = (uint)((copyErrorColor.r << 24) + (copyErrorColor.g << 16) + (copyErrorColor.b << 8) + copyErrorColor.a); base.planet.factoryModel.bpgpuiManager.AddBuildPreviewModel(preview.desc.modelIndex, ref preview.bpgpuiModelInstIndex, preview.bpgpuiModelId, preview.lpos, preview.lrot, preview.lpos2, preview.lrot2, flag ? 1 : 0, flag2 ? 1 : 0, false); return; } if (val.RendererType == 3) { bool flag3 = default(bool); int num = default(int); int num2 = default(int); base.factory.ReadObjectConn(preview.objId, 14, ref flag3, ref num, ref num2); if (preview.objId > 0) { animPool[preview.bpgpuiModelId] = base.factory.entityAnimPool[preview.objId]; } animPool[preview.bpgpuiModelId].state = (uint)((copyErrorColor.r << 24) + (copyErrorColor.g << 16) + (copyErrorColor.b << 8) + copyErrorColor.a); base.planet.factoryModel.bpgpuiManager.AddBuildPreviewModel(preview.desc.modelIndex, ref preview.bpgpuiModelInstIndex, preview.bpgpuiModelId, preview.lpos, preview.lrot, (num != 0) ? 1u : 0u, false); return; } if (preview.objId > 0) { animPool[preview.bpgpuiModelId] = base.factory.entityAnimPool[preview.objId]; } animPool[preview.bpgpuiModelId].state = (uint)((copyErrorColor.r << 24) + (copyErrorColor.g << 16) + (copyErrorColor.b << 8) + copyErrorColor.a); if (preview.objId > 0 && preview.desc.isEjector) { animPool[preview.bpgpuiModelId].power = base.factory.factorySystem.ejectorPool[base.factory.entityPool[preview.objId].ejectorId].localDir.z; } base.planet.factoryModel.bpgpuiManager.AddBuildPreviewModel(preview.desc.modelIndex, ref preview.bpgpuiModelInstIndex, preview.bpgpuiModelId, preview.lpos, preview.lrot, false); } public void GeneratePreviewByObjId(BuildPreview preview, int objId) { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Unknown result type (might be due to invalid IL or missing references) //IL_0135: Unknown result type (might be due to invalid IL or missing references) //IL_013a: Unknow