
GigaStationsUpdated
Adds 3 new Items! Up to 12 Item-Slots for Giga Stations, more Storage, more Vessels/Drones Carry Capacity, more Warps, more Charging-Power. For Collectors you can set speed & storage. Checkout the config and the README!
Date uploaded | 3 years ago |
Version | 2.2.7 |
Download link | kremnev8-GigaStationsUpdated-2.2.7.zip |
Downloads | 4031 |
Dependency string | kremnev8-GigaStationsUpdated-2.2.7 |
This mod requires the following mods to function

xiaoye97-LDBTool
Library that allows mods to add and edit Proto data. Also allows you to see Proto data, config ID's of mod Protos and change localized strings
Preferred version: 3.0.1

CommonAPI-CommonAPI
A modding library for Dyson Sphere Program. Currently is under development.
Preferred version: 1.6.2README
Screenshots | ReadMe | Settings | Installation | Feedback and Bug Reports | Changelog |
---|
Important
As v2 is using its own Items now --> IF YOU WANT TO KEEP YOUR SAVE, PLEASE DELETE OLD GigaStations first with the OLD VERSION (1.0.x) ENABLED BEFORE YOU MOVE TO v2! ALSO VANILLA ONES WITH MORE THAN 5 ITEMSLOTS OCCUPIED
Giga-Stations
Read me!
This is a updated version of the mod. If you have not loaded your save without this mod, your save can be safely loaded. Mod originally made by Taki7o7
Up to 12 Item Slots per Station. You can change station UI layout. You can change how many slots are visible vertically and horizontally. Grid mode is also available.
For Stations you can set the Slotcount, max Slot-Storage, max Warp-Cells, max Vessels & Drones, max Accu capacity.
For the Orbital Collector you can set the max Storage & the Collect-Speed-Multiplier.
Also you can set Vessels & Drones Capacity, so they can carry more than usual.
Vanilla Stations Carriers minimum Capacity Slider step will also get changed to 1% steps instead of 10% steps. So you can set it more precise with huge carrier capacities.
You can configure this mod to your likings. However, i highly recommend to backup your important Savegames, this mod COULD cause a lot of issues with updates.
Checkout the config of this mod! (You need to start the Game once with the mod in order to generate the config. Also, always restart the Game when you made changes to the config)
Settings
General
Setting | Possible Values | Default | Description |
---|---|---|---|
Grid X Max. Count |
Number (Int32) 1 to 3 | 1 | Amount of slots visible horizontally |
Grid Y Max. Count |
Number (Int32) 3 to 12 | 5 | Amount of slots visible vertically |
Station Color |
Color | 5FCCFFFF | Color tint of giga stations |
ILS
Setting | Possible Values | Default | Description | Vanilla-Value |
---|---|---|---|---|
Max. Item Slots |
Number (Int32) 5 to 12 | 12 | The maximum Item Slots the Station can have. | 5 |
Max. Storage |
Number (Int32) | 30000 | The maximum Storage capacity per Item-Slot. | 10000 |
Max. Vessels |
Number (Int32) 10 to 30 | 30 | The maximum Logistic Vessels amount. | 10 |
Max. Drones |
Number (Int32) 50 to 150 | 150 | The maximum Logistic Drones amount. | 50 |
Max. Accu Capacity (GJ) |
Number (Int32) | 50 GJ | The Stations maximum Accumulator Capacity in GJ | 12 GJ |
Max. Warps |
Number (Int32) | 150 | The maximum Warp Cells amount. | 50 |
PLS
Setting | Possible Values | Default | Description | Vanilla-Value |
---|---|---|---|---|
Max. Item Slots |
Number (Int32) 3 to 12 | 12 | The maximum Item Slots the Station can have. | 3 |
Max. Storage |
Number (Int32) | 15000 | The maximum Storage capacity per Item-Slot. | 5000 |
Max. Drones |
Number (Int32) 50 to 150 | 150 | The maximum Logistic Drones amount. | 50 |
Max. Accu Capacity (MJ) |
Number (Int32) | 500 MJ | The Stations maximum Accumulator Capacity in GJ | 180 MJ |
Collector
Setting | Possible Values | Default | Description | Vanilla-Value |
---|---|---|---|---|
Collect Speed Multiplier |
Number (Int32) | 3 | The maximum Logistic Drones amount. | 1 |
Max. Storage |
Number (Int32) | 15000 | The maximum Storage capacity per Item-Slot. | 5000 |
Vessel
Setting | Possible Values | Default | Description | Vanilla-Value |
---|---|---|---|---|
Capacity Multiplier |
Number (Int32) | 3 | Vessel Capacity Multiplier (Default Vanilla is 1000 at max. Level) | 1 |
Drone
Setting | Possible Values | Default | Description | Vanilla-Value |
---|---|---|---|---|
Capacity Multiplier |
Number (Int32) | 3 | Drone Capacity Multiplier (Default Vanilla is 100 at max. Level) | 1 |
Installation
With Mod Manager
Simply open the mod manager (if you don't have it install it here), select GigaStationsUpdated by kremnev8, then Download.
If prompted to download with dependencies, select Yes
.
Then just click Start modded, and the game will run with the mod installed.
Manually
Install BepInEx from here
Install LDBTool from here
Install CommonAPI from here
Then unzip all files into Dyson Sphere Program/BepInEx/plugins/GigaStationsUpdated/
. (Create folder named GigaStationsUpdated
)
Feedback and Bug Report
Feel free to contact me via Discord (Kremnev8#3756) for any feedback, bug-reports or suggestions. Original author no longer has time to support this mod, so don't message him if this breaks.
Changelog
v2.2.7
- Fix the fix before.
v2.2.6
- Fix blueprints containing GigaStations created with v2.2.3 and lower being broken
- Fix miner Mk.II UI being broken.
v2.2.5
- Potentially fix logistic stations losing proliferator points when transfering items
- Fix new research not applying
- Now upgrade unlock rewards correctly specify how much technology will add
v2.2.4
- Fixed that stones on Hurricane Stone Forest planets appeared as logistic stations.
- Fixed station UI glitching when opened second time without closing.
v2.2.3
- Updated to work with game version
0.9.24.11182
or higher
v2.2.2
- Added plugin catergories on Thunderstore page.
v2.2.1
- Fixed compatatbiliy issue with Nebula where minimun drone and ship load percent value multiplying by 10 when clients open Station window, while host is not looking at that UI
v2.2.0
Important Note: Installation HAS changed. If you are installing manually, make sure to read installation instructions again!
- Migrated to CommonAPI
- Updated to work with game version
0.8.23.9832
or higher
v2.1.5
- Updated to work with version
0.8.22.9331
of the game and up
v2.1.4
- Improved compatibility with Nebula multiplayer mod
v2.1.3
- Fixed display issues if station has less slots than max visible slots
v2.1.2
- Fixed station upgrade function. Now drone and ship count is applied correctly
v2.1.1
- Added grid layout option, that can be enabled in config
- Added color change option in config
- Now you can set preffered amount of slots on screen in config
- All stations are now upgradable from their vanilla variants
- Fixed possible conflict with
Distribute Space Warper
mod - Fixed that
Planetary Giga Station
removedEnergy Exchanger
from toolbar - Fixed minor save migration bug (Old saves are now certainly safe to load)
v2.1.0
- Updated to work with version
0.7.18.7275
of the game and up - Added a scroll bar if amount of slots is higher than 5
- Added color tint to all Giga stations to differentiate them
v2.0.7
No functionality changed with this patch
- Using CodeMatcher now for updating
needs
array size instead of using hard coded index
v2.0.6
- Fixed gigastations cover energy exchanger in buildbar
v2.0.5
- Fixed Collector max storage is accidentally bound to ILS max storage
- Eeducing workenergy of collector
v2.0.4
- Fixed 1% step Capacity Sliders
- Changed initial charge power to 60MW again (it was not really intentional to set it to 200)
v2.0.3
- Temporarely removed 1% step for carriers capacity slider
- Making Recipe and Item showing actual max charge power
- Max charge power slider/value is now 200MW by default
v2.0.2
- Fixed Double clicking in Build-Bar highlights the wrong recipe
- Added some missing Proto IDs
v2.0.1
- Fixed Max Warp Count did not worked when putting in per Hand
v2.0.0
If coming from Version 1.X.X please read THIS
- Made everything their own Items
- Carrier Capacities will now use a multiplier instead of just the value & it now gets correctly multiplied per Level
- Added Vanilla Checks to Display UI correctly for Vanilla or Giga
- Added own Item Icons
- Added own Item Recipes
- Added 1% step for min Carrier Capacity Sliders, so you can also set them precise for Vanilla Stations when you have huge Carrier Capacities
Older versions and full changelog
Check out original page here
CHANGELOG
v2.3.8
- Updated to work with game version 0.10.30.23272 or higher
Changelog
v2.3.7
- Removed debug logs
v2.3.6
- Updated to work with game version 0.10.30.22239 or higher
v2.3.5
- Fixed issue where slots 7-12 would not accept items if slots 1-6 were filled.
v2.3.4
- Updated to work with game version 0.10.28.20729 or higher
v2.3.3
- Remove game exe name targeting
v2.3.2
- Moved default build bar binds, so that
Energy Exchanger
can be visible
v2.3.1
- Fixed Model ID conflict with new Veges added in game version 0.9.26.12891
- Fixed Nebula compatibility plugin.
v2.3.0
- Updated to work with game version
0.9.25.11996
or higher
v2.2.7
- Fix the fix before.
v2.2.6
- Fix blueprints containing GigaStations created with v2.2.3 and lower being broken
- Fix miner Mk.II UI being broken.
v2.2.5
- Potentially fix logistic stations losing proliferator points when transfering items
- Fix new research not applying
- Now upgrade unlock rewards correctly specify how much technology will add
v2.2.4
- Fixed that stones on Hurricane Stone Forest planets appeared as logistic stations.
- Fixed station UI glitching when opened second time without closing.
v2.2.3
- Updated to work with game version
0.9.24.11182
or higher
v2.2.2
- Added plugin catergories on Thunderstore page.
v2.2.1
- Fixed compatatbiliy issue with Nebula where minimun drone and ship load percent value multiplying by 10 when clients open Station window, while host is not looking at that UI
v2.2.0
Important Note: Installation HAS changed. If you are installing manually, make sure to read installation instructions again!
- Migrated to CommonAPI
- Updated to work with game version
0.8.23.9832
or higher
v2.1.5
- Updated to work with version
0.8.22.9331
of the game and up
v2.1.4
- Improved compatibility with Nebula multiplayer mod
v2.1.3
- Fixed display issues if station has less slots than max visible slots
v2.1.2
- Fixed station upgrade function. Now drone and ship count is applied correctly
v2.1.1
- Added grid layout option, that can be enabled in config
- Added color change option in config
- Now you can set preffered amount of slots on screen in config
- All stations are now upgradable from their vanilla variants
- Fixed possible conflict with
Distribute Space Warper
mod - Fixed that
Planetary Giga Station
removedEnergy Exchanger
from toolbar - Fixed minor save migration bug (Old saves are now certainly safe to load)
v2.1.0
- Updated to work with version
0.7.18.7275
of the game and up - Added a scroll bar if amount of slots is higher than 5
- Added color tint to all Giga stations to differentiate them
v2.0.7
No functionality changed with this patch
- Using CodeMatcher now for updating
needs
array size instead of using hard coded index
v2.0.6
- Fixed gigastations cover energy exchanger in buildbar
v2.0.5
- Fixed Collector max storage is accidentally bound to ILS max storage
- Eeducing workenergy of collector
v2.0.4
- Fixed 1% step Capacity Sliders
- Changed initial charge power to 60MW again (it was not really intentional to set it to 200)
v2.0.3
- Temporarely removed 1% step for carriers capacity slider
- Making Recipe and Item showing actual max charge power
- Max charge power slider/value is now 200MW by default
v2.0.2
- Fixed Double clicking in Build-Bar highlights the wrong recipe
- Added some missing Proto IDs
v2.0.1
- Fixed Max Warp Count did not worked when putting in per Hand
v2.0.0
If coming from Version 1.X.X please read THIS
- Made everything their own Items
- Carrier Capacities will now use a multiplier instead of just the value & it now gets correctly multiplied per Level
- Added Vanilla Checks to Display UI correctly for Vanilla or Giga
- Added own Item Icons
- Added own Item Recipes
- Added 1% step for min Carrier Capacity Sliders, so you can also set them precise for Vanilla Stations when you have huge Carrier Capacities
Older versions and full changelog
Check out original page here