Bottleneck
Add more information to the production stats panel. (theoretical max, filters, production planet list) 更多统计信息: 在统计面板(P)增加最大理论值,产地瓶颈,产物筛选等功能
CHANGELOG
Changelog
v1.1.7
- Change: Add theory max calculation for energy exchanger (accumulator, accumulator(full)).
- Bugfix: The fuel power generator now calculate the last fuel correctly.
v1.1.6
- Add: config
maximumReachRatioTrigger
- Bugfix: Fix theory max consumption of researching lab for non-white matrix.
- Bugfix: Fix nebula client doesn't send query when opening stats window.
v1.1.5
- Bugfix: Fix theory max consumption of researching lab.
- Change: Theory max consumption of spray coaster now use sprayed proliferator.
v1.1.4
- Bugfix: Fix nebula client doesn't send query when switching tabs.
- Change: Config
Font Size
default value is set to 26. - Update: Slightly optimization. (0.10.30.22292)
v1.1.3
- Add: config
Font Size - Value
- Add: precursor/successor button now can click again to clear filter
v1.1.2
- Add: config
Ejector Speed Factor
,Silo Speed Factor
,Miner Output Limit
- Add: filter and display per second in killtab.
- Change: refine decimal place in rate numbers.
v1.1.1
- Update: Adpat NebulaAPIv2.0.0.
v1.1.0
- Update: Refactor and add multithreading to improve performance.
- Bugfix: Fix recipe of non-productive product not set to production speedup mode when using assembler setting.
v1.0.18
- Add: config
Overwrite Stacking Level
,Overwrite Proliferator Level
v1.0.17
- Update: Fix for game version 0.10.28.21150
v1.0.16
- Update: Support for DSP Dark Fog update. (0.10.28.21014)
- Bugfix: Fix production rate is not precise when displayed in per second.
Previous Changelog
v1.0.15
- Update: add translated readme provided by Ximu-Luya on Github (thanks for contribution)
v1.0.14
- Update: add zhCn translations provided by Ximu-Luya on Github (thanks for contribution)
v1.0.13
- Update: change fractionator theoretical max calculation to account for stacked belts & spray
v1.0.12
- Update: adjust item tooltip to get rid of cannot craft in replicator message
v1.0.11
- Update: add item tooltip when item icon is hovered in stats window (disable with "Disable Item Hover Tip" config property)
v1.0.10
- Bugfix: Fix bug with planet filtering when matched planet count is smaller than 2
- Update: Add config property to disable filtering of planet list by precursor/consumer target
- Update: Add config property to control whether 2nd level precursor/consumers are shown
v1.0.9
- Update: Add support for Nebula (thanks starfi5h)
- Bugfix: Fix issue where Local System is added to astro list twice
v1.0.8
- Update: change so that when pre-cursor or successor filter is enabled, planet list is filtered to only planets that are producers or consumers of the item
- Add "Local System" to planet dropdown
v1.0.7
- Update: update to sync with latest changes in game.
v1.0.6
- Bugfix: fix labs not detecting stacking condition
v1.0.5
- Bugfix: fix detection of non-productive assembler recipe default mode. Assemblers for antimatter treated as if they supported productivity mode
v1.0.4
- Bugfix: fix initialization issue with enhanced stats version
v1.0.3
- Bugfix: resolve issue with initialization of Proliferator info when using BetterStats official was enabled
v1.0.2
- Update: combined stats collection with bottleneck calculations
- Update: added 'Disable Bottleneck' config to allow only BetterStats functionality to be used. Removes precursors, made on, etc.
- Update: added detection for unsprayed items in bottleneck calculation
v1.0.1
- Bugfix: handle modded items that are created after this plugin is initted
v1.0.0
- Update: removed dependency on BetterStats. Now when that plugin is not installed a local fork of it will be used instead
- Update: Account for usage of proliferator in local BetterStats fork
- Update: Detect stacking for Ray Receivers generating critical photons