This package has been deprecated and may no longer be maintained. We recommend looking for an alternative.
Bottleneck
Add more information to the production stats panel. (theoretical max, filters, production planet list) 更多统计信息: 在统计面板(P)增加最大理论值,产地瓶颈,产物筛选等功能Changelog
v1.1.7
- Change: Add theory max calculation for energy exchanger (accumulator, accumulator(full)).
- Bugfix: The fuel power generator now calculate the last fuel correctly.
v1.1.6
- Add: config
maximumReachRatioTrigger - Bugfix: Fix theory max consumption of researching lab for non-white matrix.
- Bugfix: Fix nebula client doesn't send query when opening stats window.
v1.1.5
- Bugfix: Fix theory max consumption of researching lab.
- Change: Theory max consumption of spray coaster now use sprayed proliferator.
v1.1.4
- Bugfix: Fix nebula client doesn't send query when switching tabs.
- Change: Config
Font Sizedefault value is set to 26. - Update: Slightly optimization. (0.10.30.22292)
v1.1.3
- Add: config
Font Size - Value - Add: precursor/successor button now can click again to clear filter
v1.1.2
- Add: config
Ejector Speed Factor,Silo Speed Factor,Miner Output Limit - Add: filter and display per second in killtab.
- Change: refine decimal place in rate numbers.
v1.1.1
- Update: Adpat NebulaAPIv2.0.0.
v1.1.0
- Update: Refactor and add multithreading to improve performance.
- Bugfix: Fix recipe of non-productive product not set to production speedup mode when using assembler setting.
v1.0.18
- Add: config
Overwrite Stacking Level,Overwrite Proliferator Level
v1.0.17
- Update: Fix for game version 0.10.28.21150
v1.0.16
- Update: Support for DSP Dark Fog update. (0.10.28.21014)
- Bugfix: Fix production rate is not precise when displayed in per second.
Previous Changelog
v1.0.15
- Update: add translated readme provided by Ximu-Luya on Github (thanks for contribution)
v1.0.14
- Update: add zhCn translations provided by Ximu-Luya on Github (thanks for contribution)
v1.0.13
- Update: change fractionator theoretical max calculation to account for stacked belts & spray
v1.0.12
- Update: adjust item tooltip to get rid of cannot craft in replicator message
v1.0.11
- Update: add item tooltip when item icon is hovered in stats window (disable with "Disable Item Hover Tip" config property)
v1.0.10
- Bugfix: Fix bug with planet filtering when matched planet count is smaller than 2
- Update: Add config property to disable filtering of planet list by precursor/consumer target
- Update: Add config property to control whether 2nd level precursor/consumers are shown
v1.0.9
- Update: Add support for Nebula (thanks starfi5h)
- Bugfix: Fix issue where Local System is added to astro list twice
v1.0.8
- Update: change so that when pre-cursor or successor filter is enabled, planet list is filtered to only planets that are producers or consumers of the item
- Add "Local System" to planet dropdown
v1.0.7
- Update: update to sync with latest changes in game.
v1.0.6
- Bugfix: fix labs not detecting stacking condition
v1.0.5
- Bugfix: fix detection of non-productive assembler recipe default mode. Assemblers for antimatter treated as if they supported productivity mode
v1.0.4
- Bugfix: fix initialization issue with enhanced stats version
v1.0.3
- Bugfix: resolve issue with initialization of Proliferator info when using BetterStats official was enabled
v1.0.2
- Update: combined stats collection with bottleneck calculations
- Update: added 'Disable Bottleneck' config to allow only BetterStats functionality to be used. Removes precursors, made on, etc.
- Update: added detection for unsprayed items in bottleneck calculation
v1.0.1
- Bugfix: handle modded items that are created after this plugin is initted
v1.0.0
- Update: removed dependency on BetterStats. Now when that plugin is not installed a local fork of it will be used instead
- Update: Account for usage of proliferator in local BetterStats fork
- Update: Detect stacking for Ray Receivers generating critical photons
