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BulletTime

Set game speed 0x ~ 4x by pause/resume/speedup button or hotkey. Autosave in background. 游戏速度控制(0x~4x)。Pause热键战术暂停。可在後台自動保存

Date uploaded 3 months ago
Version 1.5.1
Download link starfi5h-BulletTime-1.5.1.zip
Downloads 4956
Dependency string starfi5h-BulletTime-1.5.1

This mod requires the following mods to function

xiaoye97-BepInEx-5.4.17 icon
xiaoye97-BepInEx

BepInEx5.4.17 mod plugin framework, Mod框架

Preferred version: 5.4.17

README

Bullet Time

Decouple the mecha (player actions) from the world simulation.

  1. Provide speed control buttons at bottom right corner to set game speed from 0x to 4x.
  2. Provide hotkey to pause the game and view the freeze in-game world.
  3. Let user slow down world speed to reduce CPU workload, so FPS may improve if it is slowed down by UPS.
  4. Run autosave in the background to make the game stay responsive.
  5. Skip planet modeling for cover to speed up main menu loading.

Feature

Speed control buttons

Speed control buttons

  • Pause: Toggle tactical pause mode.
  • Resume: Reset game speed back to 1x.
  • Speed Up: Increase game speed (max 4x).
    The speed adjustment is done by setting the target UPS goal. Hardware still limits the real game speed.
    You can shift + f12 to view the real FPS/UPS at the top-left. The default 1x speed UPS is 60 tick/s.

Tactical pause mode

Tactical pause
When pressing KeyPause key, the game will enter tactical pause mode (true pause). The following actions are allowed:

  • Freely move camera and inspect in-game objects.
  • Queue up mecha RTS order and mecha replicator.
  • Change settings of buildings.
  • Place down blueprints.

Mecha activity is disabled in this true pause mode. To enable, set EnableMechaFunc to true.

World speed adjustment

World speed adjustment
Reduce game speed to lower the calculation workload and improve FPS in the late game.
This adjustment affects everything except the mecha, which will continue at normal speed.
The control slider is available in the in-game performance statistics panel.
When speed is set to 0, the game will enter pause mode, and game ticks and factories will stop.

Background autosave

Run autosave on a background thread to prevent game freezes.
The game will enter pause mode during autosave to ensure factory data consistency.
Interaction with the factory is prohibited during local factory data export.

Configuration

Run the game one time to generate com.starfi5h.plugin.BulletTime.cfg file.
Key name can be found in Unity manual - InputManager.

  • KeyAutosave
    Keyboard shortcut for auto-save. (Default:F10 + LeftShift)

  • KeyPause
    Hotkey for toggling pause mode. (Default:Pause|Break)

  • EnableMechaFunc
    When enabled, mecha will be able to move in pause mode and projectiles will fly at normal speed. (Default:fasle)

  • EnableBackgroundAutosave
    Run autosave in the background. This can also be toggled in the performance test panel. (Default:false)

  • StartingSpeed
    Game speed when the game begins. range:0-100 (Default:100)

  • EnableFastLoading
    Increase main menu loading speed. (Default:true)

  • RemoveGC
    Remove force garbage collection of build tools. (Default:true)

Compatibility

  • [✅] GalacticScale
  • [✅] NebulaMultiplayer

Extra Functions in Nebula Multiplayer

  • When a player is joining or requesting factory data, unfreeze and enter pasue mode (the player can move).
  • When host is saving or manually entering pause mode, the client will enter pause mode too.
  • If clients disconnect during pausing, the host can manually resume the game by changing the slider.
  • Players can stop/resume dyson sphere rotation in the editor at top-left button.
  • Both host and client can stop the game using hotkey pause. Speed up is only available to host.

BulletTime 子弹时间-游戏速度控制mod

将机甲与世界的更新逻辑解离,使两者可以以不同的时间流速运行

功能

游戏速度倍率调整

Speed control buttons

  • 暂停:切换战术暂停模式。
  • 恢复:将游戏速度重置为 1 倍。
  • 加速:提高游戏速度(最高 4 倍)。
    速度调整是通过设置目标 UPS 来完成的。实际上的游戏速度由硬体性能决定。
    您可以按 Shift + f12 在左上角查看实际 FPS/UPS。默认1倍速 UPS 为 60 tick/s。

战术暂停

按下KeyPause键时,游戏将进入战术暂停模式。允许以下操作:

  • 自由移动摄像头并检查游戏内物体。
  • 队列机甲 RTS 动作指令和手搓。
  • 更改建筑物设置。
  • 放置蓝图。

在战术暂停模式下,机甲移动以及动作将被禁用。要启用,请将EnableMechaFunc设置为 true。

调整世界速度

在性能测试面板可以调整世界速度(0~100%),只影响机甲以外的世界,机甲仍保持正常速度。
速度为0或启用热键时进入时停模式,gameTick会在离开时停模式后恢复。

後台自动保存

在後台自动保存的期间,游戏会进入时停模式。写入当地工厂時,玩家和唯读的工厂互动会被阻止。
使用这项功能时建议先测试。

设置

.cfg文件需要先运行过游戏一次才会出现,修改后要重启游戏才会生效。
管理器安装: 左边选项Config editor -> 找到starfi5h.plugin.BulletTime -> Edit Config
手动安装: 更改BepInEx\config\com.starfi5h.plugin.BulletTime.cfg文件

  • KeyAutosave
    自动存档的热键组合 (默认为F10 + LeftShift)

  • KeyPause
    暂停模式(世界停止+画面提示)的热键 (默认为Pause|Break)

  • EnableMechaFunc
    启用后,机甲能够在暂停模式中活动。弹射物将以正常速度飞行。 (默认为关闭false)

  • EnableBackgroundAutosave
    在背景执行自动保存。可以在统计-性能测试面板中切换。 (默认为关闭false)

  • StartingSpeed
    开始时的游戏速度,范围: 0-100 (默认为100)

  • EnableFastLoading
    加快载入主选单 (默认为开启true)

  • RemoveGC
    移除建筑工具的强制内存回收 (默认为开启true)

联机功能

  • 当玩家加入、请求工厂数据、存檔時,进入时停模式。在载入完成后恢复。
  • 如果游戏卡在时停模式,主机可以通过拖动滑块来恢复游戏运行。
  • 玩家可以在编辑器左上角的按钮中停止/恢复戴森球旋转。
  • 加速只有主机可以使用。暂停/恢复的功能主机和客机都可以使用。

Acknowledgements

All trademarks, copyright, and resources related to Dyson Sphere Project itself, remain the property of Gamera Game and Youthcat Studio as applicable according to the license agreement distributed with Dyson Sphere Program.
Pause-button icons created by Uniconlabs - Flaticon
Speed button UI desgin from DspGameSpeed

CHANGELOG

Changelog

v1.5.2

- Add config UI:MaxSpeedupScale

v1.5.1 (DSP-0.10.30.23430)

- Fix background button UI.
- Fix rockets don't dock into dyson nodes when dyson sphere rotation is paused.

v1.5.0 (DSP-0.10.30.22350)

- Add pause/resume/speedup speed control buttons.

Previous Changelog

v1.4.8 (DSP-0.10.30.22292)

- (Nebula) Update download progression for other players.

v1.4.7 (DSP-0.10.29.21950)

- Fix crash when viewing remote hives in starmap during background autosave.

v1.4.6

- Update to NebulaAPI 2.0.0 (Nebula Multiplayer Mod 0.9.0)
- (Nebula) Fix the screen wrongly displaying "Saving" when a player joins.
- (Nebula) Fix UI window gets closed when resume event trigger.

v1.4.5

- Fix that host can't place building after client joining.
- Enable client to pause the game.

v1.4.4

- Properly stop animation when hotkey pause.

v1.4.3

- Prevent autosave when pausing.

v1.4.2

- Fix that replicator queue doesn't work in pause mode.

v1.4.1

- Fix error when enabling background autosave.

v1.4.0

- Add compat to Nebula pre-release version.
- Add config Pause:EnableMechaFunc
- Add config UI:StatusTextHeightOffset, StatusTextPause
- Remove config Speed:UIBlueprintAsync. This feature has been move to BuildToolOpt mod.
- Remove config Multiplayer:MinimumUPS

v1.3.1

- Fix error when creating a new game with dark fog enabled.
- Pause mode using pause hotkey will now let projectiles fire in normal speed and display a notification.

v1.3.0

- Adapt to game version 0.10.28.20829 For game version 0.9.27, please roll back to BulletTime v1.2.14.
- Add a toggle button to enable background auto feature in performance pannel. The default value is set to off now.
- Add config Hotkey-KeyPause, which will toggle pause mode by hitting the hotkey.
- Config option KeyAutosave has been move to Hotkey catagory.

v1.2.14

- Fix error by fast travel when pasueThisFrame. Fast travel to another planet is now disable during pause mode.

v1.2.13

- Fix a bug that corrupts large blueprint when editing its title or desc.
- UIBlueprintAsync default value is false now.

v1.2.12

- Fix a bug that Ctrl+V no longer load the previous blueprint.

v1.2.11 (DSP0.9.27.15466)

- Add UIBlueprintAsync config option.

v1.2.10

- Remove game speed indicator for 0.9.27.14546.

v1.2.9

- Add RemoveGCconfig option.
- Backward compatible with 0.9.26.13034.

v1.2.8

- Adapt to game version 0.9.27.14546.

v1.2.7

- (Nebula) Add MinimumUPS config option.
- Disable force GC in vanilla game when placing buildings.

v1.2.6

- Change KeyAutosave from KeyCode to KeyboardShortcut
- Small tweak to backgroud autosave. (Game version 0.9.26.12201)

v1.2.5

- Add EnableFastLoading config option. (Game version 0.9.25.11996)
- (Nebula) Fix an issue that sometimes when client disconnect, the host will enter pause state.

v1.2.4

- (Nebula) Resume from pause when a client disconnect during loading a factory.

v1.2.3

- (Nebula) Fix host sometimes hangs in pause mode when loading factories. Now manual saving will reset pause states.
- Make block image in background autosave transparent.

v1.2.2

- (Nebula) Enable dyson sphere rotation start/stop button in editor.
- (Nebula) Handle multiple pause events that happen at the same time.

v1.2.1

- Show game speed in FPS indicator (Shift + F12)
- Fix camera & mecha movement speed in low speed.

v1.2.0

- (Nebula) Add support for multiplayer.

v1.1.0

- Add StartingSpeed config option.
- Only block interaction during exporting local factory.

v1.0.2

- Initial release. (Game version 0.9.24.11286)