Decompiled source of NebulaCompatibilityAssist v0.4.22
NebulaCompatibilityAssist.dll
Decompiled 2 weeks ago
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using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using CommonAPI.Systems; using DSP_Battle; using FactoryLocator; using FactoryLocator.UI; using HarmonyLib; using NebulaAPI; using NebulaAPI.DataStructures; using NebulaAPI.GameState; using NebulaAPI.Interfaces; using NebulaAPI.Networking; using NebulaAPI.Packets; using NebulaCompatibilityAssist.Hotfix; using NebulaCompatibilityAssist.Packets; using NebulaCompatibilityAssist.Patches; using NebulaModel; using NebulaModel.DataStructures; using NebulaModel.DataStructures.Chat; using NebulaModel.Logger; using NebulaModel.Packets.Factory.Assembler; using NebulaModel.Packets.Factory.PowerGenerator; using NebulaModel.Packets.Factory.Storage; using NebulaPatcher.Patches.Dynamic; using NebulaWorld; using NebulaWorld.Chat.Commands; using NebulaWorld.Factory; using NebulaWorld.MonoBehaviours.Local.Chat; using PlanetFinderMod; using ProjectGenesis.Patches.Logic.QuantumStorage; using ProjectGenesis.Utils; using SphereOpt; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; using crecheng.DSPModSave; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyFileVersion("0.4.22")] [assembly: AssemblyInformationalVersion("0.4.22")] [assembly: AssemblyProduct("NebulaCompatibilityAssist")] [assembly: AssemblyTitle("NebulaCompatibilityAssist")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.4.22.0")] [module: UnverifiableCode] namespace NebulaCompatibilityAssist { [BepInPlugin("NebulaCompatibilityAssist", "NebulaCompatibilityAssist", "0.4.22")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin, IMultiplayerMod { public const string GUID = "NebulaCompatibilityAssist"; public const string NAME = "NebulaCompatibilityAssist"; public const string VERSION = "0.4.22"; public static Plugin Instance { get; private set; } public Harmony Harmony { get; private set; } public string Version { get; set; } public void Awake() { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Expected O, but got Unknown Instance = this; Log.LogSource = ((BaseUnityPlugin)this).Logger; Harmony = new Harmony("NebulaCompatibilityAssist"); NC_Patch.OnAwake(); } [Conditional("DEBUG")] public void OnDestroy() { NC_Patch.OnDestory(); Harmony.UnpatchSelf(); Harmony = null; } public bool CheckVersion(string hostVersion, string clientVersion) { return hostVersion.Equals(clientVersion); } } public static class Log { public static ManualLogSource LogSource; public static void Error(object obj) { LogSource.LogError(obj); } public static void Warn(object obj) { LogSource.LogWarning(obj); } public static void Info(object obj) { LogSource.LogInfo(obj); } public static void Debug(object obj) { LogSource.LogDebug(obj); } [Conditional("DEBUG")] public static void Dev(object obj) { LogSource.LogDebug(obj); } [Conditional("DEBUG")] public static void SlowLog(object obj) { if (GameMain.gameTick % 30 == 0L) { LogSource.LogDebug(obj); } } } } namespace NebulaCompatibilityAssist.Packets { public class NC_AllModList { public string[] GUIDs { get; set; } public string[] Names { get; set; } public string[] Versions { get; set; } public bool SandboxToolsEnabled { get; set; } public NC_AllModList() { } public NC_AllModList(int _) { int count = Chainloader.PluginInfos.Count; GUIDs = new string[count]; Names = new string[count]; Versions = new string[count]; int num = 0; foreach (KeyValuePair<string, PluginInfo> pluginInfo in Chainloader.PluginInfos) { GUIDs[num] = pluginInfo.Key; Names[num] = pluginInfo.Value.Metadata.Name; Versions[num] = pluginInfo.Value.Metadata.Version.ToString(); num++; } SandboxToolsEnabled = GameMain.sandboxToolsEnabled; } } [RegisterPacketProcessor] internal class NC_AllModListProcessor : BasePacketProcessor<NC_AllModList> { public override void ProcessPacket(NC_AllModList packet, INebulaConnection conn) { if (base.IsClient) { ChatManager.ServerModList = packet; string report; int num = ChatManager.CheckModsVersion(out report); if (num > 0) { ChatManager.ShowMessageInChat($"Server mods diff = {num}. Type /info full to see details."); } GameMain.sandboxToolsEnabled = packet.SandboxToolsEnabled; } } } public class NC_BattleUpdate { public enum EType { None, AddRelic, RemoveRelic, ApplyAuthorizationPoint, ResetAuthorizationPoint } public string Username { get; set; } public EType Type { get; set; } public int Value1 { get; set; } public int Value2 { get; set; } public int[] Values1 { get; set; } public int[] Values2 { get; set; } public NC_BattleUpdate() { } public NC_BattleUpdate(EType type, int value1, int value2) { Username = Multiplayer.Session.LocalPlayer.Data.Username; Type = type; Value1 = value1; Value2 = value2; Values1 = (Values2 = new int[0]); } public NC_BattleUpdate(EType type, int[] values1, int[] values2) { Username = Multiplayer.Session.LocalPlayer.Data.Username; Type = type; Values1 = values1; Values2 = values2; } } [RegisterPacketProcessor] internal class NC_BattleUpdateProcessor : BasePacketProcessor<NC_BattleUpdate> { public override void ProcessPacket(NC_BattleUpdate packet, INebulaConnection conn) { DSP_Battle_Patch.OnReceive(packet); } } public class NC_GB_Packet { public enum EType { None, StroageBoxRequest, StroageBoxResponse } public EType Type { get; set; } public int PlanetId { get; set; } public int OrbitId { get; set; } public byte[] Data { get; set; } public NC_GB_Packet() { } public NC_GB_Packet(EType type, int planetId, int orbitId, byte[] data) { Type = type; PlanetId = planetId; OrbitId = orbitId; Data = data; } } [RegisterPacketProcessor] internal class NC_GB_PacketProcessor : BasePacketProcessor<NC_GB_Packet> { public override void ProcessPacket(NC_GB_Packet packet, INebulaConnection conn) { Log.Debug(packet.Type.ToString() + " p" + packet.PlanetId + " o" + packet.OrbitId); if (GameMain.galaxy.PlanetById(packet.PlanetId)?.factory == null) { return; } switch (packet.Type) { case NC_GB_Packet.EType.StroageBoxRequest: { IWriterProvider binaryWriter = NebulaModAPI.GetBinaryWriter(); try { QuantumStoragePatches._components[packet.OrbitId - 1].Export(binaryWriter.BinaryWriter); packet.Data = binaryWriter.CloseAndGetBytes(); packet.Type = NC_GB_Packet.EType.StroageBoxResponse; conn.SendPacket<NC_GB_Packet>(packet); break; } finally { ((IDisposable)binaryWriter)?.Dispose(); } } case NC_GB_Packet.EType.StroageBoxResponse: { IReaderProvider binaryReader = NebulaModAPI.GetBinaryReader(packet.Data); try { StorageComponent val = QuantumStoragePatches._components[packet.OrbitId - 1]; val.Import(binaryReader.BinaryReader); UIStorageWindow storageWindow = UIRoot.instance.uiGame.storageWindow; if (((ManualBehaviour)storageWindow).active && storageWindow.factory != null && storageWindow.factoryStorage.storagePool[storageWindow.storageId] == val) { Log.Debug("Refresh Quantum depot window"); storageWindow.eventLock = true; storageWindow.storageUI.OnStorageDataChanged(); storageWindow.bansSlider.maxValue = val.size; storageWindow.bansSlider.value = val.size - val.bans; storageWindow.bansValueText.text = storageWindow.bansSlider.value.ToString(); storageWindow.eventLock = false; } break; } finally { ((IDisposable)binaryReader)?.Dispose(); } } } } } public class NC_LocatorFilter { public int AstroId { get; set; } public int QueryType { get; set; } public int Mode { get; set; } public int[] Ids { get; set; } public int[] Counts { get; set; } public NC_LocatorFilter() { } public NC_LocatorFilter(int astroId, int queryType, int mode, Dictionary<int, int> filter) { AstroId = astroId; QueryType = queryType; Mode = mode; if (filter == null) { return; } Ids = new int[filter.Count]; Counts = new int[filter.Count]; int num = 0; foreach (KeyValuePair<int, int> item in filter) { Ids[num] = item.Key; Counts[num++] = item.Value; } } } [RegisterPacketProcessor] internal class NC_LocatorFilterProcessor : BasePacketProcessor<NC_LocatorFilter> { public override void ProcessPacket(NC_LocatorFilter packet, INebulaConnection conn) { FactoryLocator_Patch.OnReceive(packet, conn); } } public class NC_LocatorResult { public int AstroId { get; set; } public int QueryType { get; set; } public int Mode { get; set; } public int ProtoId { get; set; } public int[] PlanetIds { get; set; } public Float3[] LocalPos { get; set; } public int[] DetailIds { get; set; } public NC_LocatorResult() { } public NC_LocatorResult(int astroId, int queryType, int mode, int protoId) { AstroId = astroId; QueryType = queryType; Mode = mode; ProtoId = protoId; PlanetIds = Array.Empty<int>(); LocalPos = Array.Empty<Float3>(); DetailIds = Array.Empty<int>(); } public NC_LocatorResult(int queryType, List<int> planetIds, List<Vector3> localPos, List<int> detailIds) { //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) QueryType = queryType; PlanetIds = planetIds.ToArray(); DetailIds = detailIds.ToArray(); LocalPos = (Float3[])(object)new Float3[localPos.Count]; for (int i = 0; i < localPos.Count; i++) { LocalPos[i] = DataStructureExtensions.ToFloat3(localPos[i]); } } } [RegisterPacketProcessor] internal class NC_LocatorResultProcessor : BasePacketProcessor<NC_LocatorResult> { public override void ProcessPacket(NC_LocatorResult packet, INebulaConnection conn) { FactoryLocator_Patch.OnReceive(packet, conn); } } public class NC_ModSaveData { public static Action<string, byte[]> OnReceive; public string Guid { get; set; } public byte[] Bytes { get; set; } public NC_ModSaveData() { } public NC_ModSaveData(string guid, byte[] bytes) { Guid = guid; Bytes = bytes; } } [RegisterPacketProcessor] internal class NC_ModSaveDataProcessor : BasePacketProcessor<NC_ModSaveData> { public override void ProcessPacket(NC_ModSaveData packet, INebulaConnection conn) { if (base.IsHost) { NebulaModAPI.MultiplayerSession.Network.SendPacketExclude<NC_ModSaveData>(packet, conn); } Log.Debug("Receive ModSave Data Packet - " + packet.Guid); NC_ModSaveData.OnReceive?.Invoke(packet.Guid, packet.Bytes); } } public class NC_ModSaveRequest { public static Action<string, INebulaConnection> OnReceive; public string Guid { get; set; } public NC_ModSaveRequest() { } public NC_ModSaveRequest(string guid) { Guid = guid; } } [RegisterPacketProcessor] internal class NC_ModSaveRequestProcessor : BasePacketProcessor<NC_ModSaveRequest> { public override void ProcessPacket(NC_ModSaveRequest packet, INebulaConnection conn) { NC_ModSaveRequest.OnReceive?.Invoke(packet.Guid, conn); } } public class NC_PlanetInfoData { public int StarId { get; set; } public int PlanetId { get; set; } public long EnergyCapacity { get; set; } public long EnergyRequired { get; set; } public long EnergyExchanged { get; set; } public int NetworkCount { get; set; } public float[] ConsumerRatios { get; set; } public int[] ConsumerCounts { get; set; } public NC_PlanetInfoData() { } public NC_PlanetInfoData(in PlanetData planet) { PlanetId = planet.id; List<float> list = new List<float>(); List<int> list2 = new List<int>(); if (planet.factory?.powerSystem != null) { for (int i = 1; i < planet.factory.powerSystem.netCursor; i++) { PowerNetwork val = planet.factory.powerSystem.netPool[i]; if (val != null && val.id == i) { NetworkCount++; EnergyCapacity += val.energyCapacity; EnergyRequired += val.energyRequired; EnergyExchanged += val.energyExchanged; list.Add((float)val.consumerRatio); list2.Add(val.consumers.Count); } } } ConsumerRatios = list.ToArray(); ConsumerCounts = list2.ToArray(); } public NC_PlanetInfoData(in StarData star) { StarId = star.id; List<float> list = new List<float>(); List<int> list2 = new List<int>(); for (int i = 0; i < star.planetCount; i++) { PlanetData val = star.planets[i]; if (val.factory?.powerSystem == null) { continue; } for (int j = 1; j < val.factory.powerSystem.netCursor; j++) { PowerNetwork val2 = val.factory.powerSystem.netPool[j]; if (val2 != null && val2.id == j) { NetworkCount++; EnergyCapacity += val2.energyCapacity; EnergyRequired += val2.energyRequired; EnergyExchanged += val2.energyExchanged; list.Add((float)val2.consumerRatio); list2.Add(val2.consumers.Count); } } } ConsumerRatios = list.ToArray(); ConsumerCounts = list2.ToArray(); } } [RegisterPacketProcessor] internal class NC_PlanetInfoDataProcessor : BasePacketProcessor<NC_PlanetInfoData> { public override void ProcessPacket(NC_PlanetInfoData packet, INebulaConnection conn) { if (!base.IsHost) { if (PlanetFinder_Patch.Enable) { PlanetFinder_Patch.OnReceive(packet); } if (FactoryLocator_Patch.Enable) { FactoryLocator_Patch.OnReceive(packet); } } } } public class NC_PlanetInfoRequest { public int AstroId { get; set; } public NC_PlanetInfoRequest() { } public NC_PlanetInfoRequest(int astroId) { AstroId = astroId; } } [RegisterPacketProcessor] internal class NC_PlanetInfoRequestProcessor : BasePacketProcessor<NC_PlanetInfoRequest> { public override void ProcessPacket(NC_PlanetInfoRequest packet, INebulaConnection conn) { if (base.IsClient) { return; } if (packet.AstroId == -1) { for (int i = 0; i < GameMain.data.factoryCount; i++) { PlanetData planet = GameMain.data.factories[i].planet; conn.SendPacket<NC_PlanetInfoData>(new NC_PlanetInfoData(in planet)); } } else { if (packet.AstroId <= 0) { return; } if (packet.AstroId % 100 == 0) { StarData star = GameMain.data.galaxy.StarById(packet.AstroId / 100); Log.Debug(packet.AstroId / 100); Log.Debug(star); if (star != null) { conn.SendPacket<NC_PlanetInfoData>(new NC_PlanetInfoData(in star)); } } else { PlanetData planet2 = GameMain.data.galaxy.PlanetById(packet.AstroId); if (planet2 != null) { conn.SendPacket<NC_PlanetInfoData>(new NC_PlanetInfoData(in planet2)); } } } } } public class NC_StationConfig { public int PlanetId { get; set; } public int[] StationIds { get; set; } public long[] MaxChargePower { get; set; } public double[] MaxTripDrones { get; set; } public double[] MaxTripVessel { get; set; } public int[] MinDeliverDrone { get; set; } public int[] MinDeliverVessel { get; set; } public double[] WarpDistance { get; set; } public bool[] WarperNeeded { get; set; } public bool[] IncludeCollectors { get; set; } public int[] PilerCount { get; set; } public int[] MaxMiningSpeed { get; set; } public NC_StationConfig() { } public NC_StationConfig(in StationComponent station, in PlanetFactory factory) { StationComponent[] stations = (StationComponent[])(object)new StationComponent[1] { station }; this..ctor(in stations, in factory); } public NC_StationConfig(in StationComponent[] stations, in PlanetFactory factory) { int num = ((stations.Length < factory.transport.stationCursor) ? stations.Length : factory.transport.stationCursor); PlanetId = factory.planetId; StationIds = new int[num]; MaxChargePower = new long[num]; MaxTripDrones = new double[num]; MaxTripVessel = new double[num]; MinDeliverDrone = new int[num]; MinDeliverVessel = new int[num]; WarpDistance = new double[num]; WarperNeeded = new bool[num]; IncludeCollectors = new bool[num]; PilerCount = new int[num]; MaxMiningSpeed = new int[num]; for (int i = 0; i < num; i++) { if (stations[i] != null) { StationComponent val = stations[i]; StationIds[i] = val.id; if (!val.isCollector && !val.isVeinCollector) { MaxChargePower[i] = factory.powerSystem.consumerPool[val.pcId].workEnergyPerTick; } MaxTripDrones[i] = val.tripRangeDrones; MaxTripVessel[i] = val.tripRangeShips; MinDeliverDrone[i] = val.deliveryDrones; MinDeliverVessel[i] = val.deliveryShips; WarpDistance[i] = val.warpEnableDist; WarperNeeded[i] = val.warperNecessary; IncludeCollectors[i] = val.includeOrbitCollector; PilerCount[i] = val.pilerCount; if (val.isVeinCollector) { MaxMiningSpeed[i] = factory.factorySystem.minerPool[val.minerId].speed; } } } } } [RegisterPacketProcessor] internal class NC_StationConfigProcessor : BasePacketProcessor<NC_StationConfig> { public override void ProcessPacket(NC_StationConfig packet, INebulaConnection conn) { PlanetFactory val = GameMain.galaxy.PlanetById(packet.PlanetId)?.factory; if (val == null) { return; } Log.Debug($"Update stations config on {packet.PlanetId}: {packet.StationIds.Length}"); StationComponent[] stationPool = val.transport.stationPool; for (int i = 0; i < packet.StationIds.Length; i++) { if (packet.StationIds[i] == 0) { continue; } StationComponent val2 = stationPool[packet.StationIds[i]]; if (val2 == null) { Log.Warn($"Station {i} doesn't exist!"); continue; } if (!val2.isCollector && !val2.isVeinCollector) { val.powerSystem.consumerPool[val2.pcId].workEnergyPerTick = packet.MaxChargePower[i]; } val2.tripRangeDrones = packet.MaxTripDrones[i]; val2.tripRangeShips = packet.MaxTripVessel[i]; val2.deliveryDrones = packet.MinDeliverDrone[i]; val2.deliveryShips = packet.MinDeliverVessel[i]; val2.warpEnableDist = packet.WarpDistance[i]; val2.warperNecessary = packet.WarperNeeded[i]; val2.includeOrbitCollector = packet.IncludeCollectors[i]; val2.pilerCount = packet.PilerCount[i]; if (val2.isVeinCollector) { val.factorySystem.minerPool[val2.minerId].speed = packet.MaxMiningSpeed[i]; } } UIStationWindow stationWindow = UIRoot.instance.uiGame.stationWindow; if ((Object)(object)stationWindow != (Object)null && ((ManualBehaviour)stationWindow).active && stationWindow.factory == val) { stationWindow.OnStationIdChange(); } } } public class NC_StationShipCount { public int PlanetId { get; set; } public int[] StationIds { get; set; } public int[] WarperCount { get; set; } public int[] DroneCount { get; set; } public int[] ShipCount { get; set; } public NC_StationShipCount() { } public NC_StationShipCount(StationComponent station, int planetId) : this((StationComponent[])(object)new StationComponent[1] { station }, planetId) { } public NC_StationShipCount(StationComponent[] stations, int planetId) { PlanetId = planetId; StationIds = new int[stations.Length]; WarperCount = new int[stations.Length]; DroneCount = new int[stations.Length]; ShipCount = new int[stations.Length]; for (int i = 0; i < stations.Length; i++) { if (stations[i] != null) { StationComponent val = stations[i]; StationIds[i] = val.id; WarperCount[i] = val.warperCount; DroneCount[i] = val.idleDroneCount + val.workDroneCount; ShipCount[i] = val.idleShipCount + val.workShipCount; } } } } [RegisterPacketProcessor] internal class NC_StationItemCountProcessor : BasePacketProcessor<NC_StationShipCount> { public override void ProcessPacket(NC_StationShipCount packet, INebulaConnection conn) { PlanetFactory val = GameMain.galaxy.PlanetById(packet.PlanetId)?.factory; if (val == null) { return; } Log.Debug($"Update stations ship count on {packet.PlanetId}: {packet.StationIds.Length}"); StationComponent[] stationPool = val.transport.stationPool; for (int i = 0; i < packet.StationIds.Length; i++) { if (packet.StationIds[i] != 0) { StationComponent val2 = stationPool[packet.StationIds[i]]; if (val2 == null) { Log.Warn($"Station {i} doesn't exist!"); continue; } val2.warperCount = packet.WarperCount[i]; val2.idleDroneCount = packet.DroneCount[i] - val2.workDroneCount; val2.idleShipCount = packet.ShipCount[i] - val2.workShipCount; } } UIStationWindow stationWindow = UIRoot.instance.uiGame.stationWindow; if ((Object)(object)stationWindow != (Object)null && ((ManualBehaviour)stationWindow).active && stationWindow.factory == val) { stationWindow.OnStationIdChange(); } } } public class NC_StationStorageData { public static Action OnReceive; public int[] StationGId { get; set; } public int[] StorageLength { get; set; } public bool[] IsCollector { get; set; } public int[] ItemId { get; set; } public int[] Max { get; set; } public int[] Count { get; set; } public int[] Inc { get; set; } public int[] RemoteOrder { get; set; } public byte[] Logic { get; set; } public NC_StationStorageData() { //IL_011d: Unknown result type (might be due to invalid IL or missing references) //IL_0122: Unknown result type (might be due to invalid IL or missing references) //IL_012f: Unknown result type (might be due to invalid IL or missing references) //IL_0142: Unknown result type (might be due to invalid IL or missing references) //IL_0155: Unknown result type (might be due to invalid IL or missing references) //IL_0168: Unknown result type (might be due to invalid IL or missing references) //IL_017b: Unknown result type (might be due to invalid IL or missing references) //IL_018e: Unknown result type (might be due to invalid IL or missing references) //IL_0190: Unknown result type (might be due to invalid IL or missing references) StationComponent[] stationPool = GameMain.data.galacticTransport.stationPool; List<int> list = new List<int>(); List<int> list2 = new List<int>(); List<bool> list3 = new List<bool>(); int num = 0; int num2 = 0; StationComponent[] array = stationPool; foreach (StationComponent val in array) { if (val != null) { list.Add(val.gid); list2.Add(val.storage.Length); list3.Add(val.isCollector); num += val.storage.Length; } } StationGId = list.ToArray(); StorageLength = list2.ToArray(); IsCollector = list3.ToArray(); ItemId = new int[num]; Max = new int[num]; Count = new int[num]; Inc = new int[num]; RemoteOrder = new int[num]; Logic = new byte[num]; for (int j = 0; j < list.Count; j++) { StationComponent val2 = stationPool[list[j]]; for (int k = 0; k < list2[j]; k++) { StationStore val3 = val2.storage[k]; ItemId[num2 + k] = val3.itemId; Max[num2 + k] = val3.max; Count[num2 + k] = val3.count; Inc[num2 + k] = val3.inc; RemoteOrder[num2 + k] = val3.remoteOrder; Logic[num2 + k] = (byte)val3.remoteLogic; } num2 += list2[j]; } } } [RegisterPacketProcessor] internal class NC_StationStorageReponseProcessor : BasePacketProcessor<NC_StationStorageData> { public override void ProcessPacket(NC_StationStorageData packet, INebulaConnection conn) { //IL_013d: Unknown result type (might be due to invalid IL or missing references) if (base.IsHost) { return; } int num = 0; StationComponent[] stationPool = GameMain.data.galacticTransport.stationPool; for (int i = 0; i < packet.StationGId.Length; i++) { StationComponent val = stationPool[packet.StationGId[i]]; if (val == null) { Log.Warn($"Gid {packet.StationGId[i]} does not in client"); continue; } if (val.storage == null || val.storage.Length < packet.StorageLength[i]) { val.storage = (StationStore[])(object)new StationStore[packet.StorageLength[i]]; } val.isCollector = packet.IsCollector[i]; for (int j = 0; j < packet.StorageLength[i]; j++) { val.storage[j].itemId = packet.ItemId[num + j]; val.storage[j].max = packet.Max[num + j]; val.storage[j].count = packet.Count[num + j]; val.storage[j].inc = packet.Inc[num + j]; val.storage[j].remoteOrder = packet.RemoteOrder[num + j]; val.storage[j].remoteLogic = (ELogisticStorage)packet.Logic[num + j]; } num += packet.StorageLength[i]; } StationComponent[] array = stationPool; foreach (StationComponent val2 in array) { if (val2 != null && val2.storage == null) { Log.Warn($"Gid {val2.gid} does not in server"); } } NC_StationStorageData.OnReceive?.Invoke(); } } public class NC_StationStorageRequest { } [RegisterPacketProcessor] internal class NC_StationStorageRequestProcessor : BasePacketProcessor<NC_StationStorageRequest> { public override void ProcessPacket(NC_StationStorageRequest packet, INebulaConnection conn) { if (base.IsHost) { conn.SendPacket<NC_StationStorageData>(new NC_StationStorageData()); } } } public class NC_UXA_Packet { public enum EType { None, InitDysonSphere, DismantleAll, BuildOrbitalCollector } public EType Type { get; set; } public int PlanetId { get; set; } public int AuthorId { get; set; } public float Value1 { get; set; } public float Value2 { get; set; } public float Value3 { get; set; } public NC_UXA_Packet() { } public NC_UXA_Packet(EType type, int planetId, int authorId) { Type = type; PlanetId = planetId; AuthorId = authorId; } } [RegisterPacketProcessor] internal class NC_UXA_PacketProcessor : BasePacketProcessor<NC_UXA_Packet> { public override void ProcessPacket(NC_UXA_Packet packet, INebulaConnection conn) { //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Expected O, but got Unknown //IL_026d: Unknown result type (might be due to invalid IL or missing references) //IL_0274: Unknown result type (might be due to invalid IL or missing references) //IL_0279: Unknown result type (might be due to invalid IL or missing references) //IL_027d: Unknown result type (might be due to invalid IL or missing references) //IL_029a: Unknown result type (might be due to invalid IL or missing references) //IL_029c: Unknown result type (might be due to invalid IL or missing references) //IL_02a3: Unknown result type (might be due to invalid IL or missing references) //IL_02a5: Unknown result type (might be due to invalid IL or missing references) //IL_02ac: Unknown result type (might be due to invalid IL or missing references) //IL_02ae: Unknown result type (might be due to invalid IL or missing references) //IL_02b5: Unknown result type (might be due to invalid IL or missing references) //IL_02b7: Unknown result type (might be due to invalid IL or missing references) //IL_02e4: Unknown result type (might be due to invalid IL or missing references) //IL_02e6: Unknown result type (might be due to invalid IL or missing references) //IL_02e9: Unknown result type (might be due to invalid IL or missing references) //IL_01cd: Unknown result type (might be due to invalid IL or missing references) //IL_01d2: Unknown result type (might be due to invalid IL or missing references) //IL_01d4: Unknown result type (might be due to invalid IL or missing references) //IL_01dd: Unknown result type (might be due to invalid IL or missing references) //IL_0231: Unknown result type (might be due to invalid IL or missing references) Log.Debug(packet.Type); if (packet.Type == NC_UXA_Packet.EType.InitDysonSphere) { if (base.IsHost) { ((INetworkProvider)Multiplayer.Session.Server).SendPacketExclude<NC_UXA_Packet>(packet, conn); } int num = (int)packet.Value1; int num2 = (int)packet.Value2; DysonSphere val = GameMain.data.dysonSpheres[num]; if (val == null) { return; } if (num2 < 0) { DysonSphere val2 = new DysonSphere(); GameMain.data.dysonSpheres[num] = val2; val2.Init(GameMain.data, GameMain.data.galaxy.stars[num]); val2.ResetNew(); } else { if (((val != null) ? val.layersIdBased[num2] : null) == null) { return; } DysonRocket[] rocketPool = val.rocketPool; for (int num3 = val.rocketCursor - 1; num3 > 0; num3--) { if (rocketPool[num3].id == num3 && rocketPool[num3].nodeLayerId == num2) { val.RemoveDysonRocket(num3); } } val.RemoveLayer(num2); } return; } PlanetFactory val3 = GameMain.galaxy.PlanetById(packet.PlanetId)?.factory; if (val3 == null) { return; } using (Multiplayer.Session.Factories.IsIncomingRequest.On()) { Multiplayer.Session.Factories.TargetPlanet = packet.PlanetId; Multiplayer.Session.Factories.PacketAuthor = packet.AuthorId; Multiplayer.Session.Factories.EventFactory = val3; if (!val3.planet.factoryLoaded) { IFactoryManager factories = Multiplayer.Session.Factories; FactoryManager val4 = (FactoryManager)(object)((factories is FactoryManager) ? factories : null); if (val4.RemovePlanetTimer(packet.PlanetId)) { val4.UnloadPlanetData(packet.PlanetId); } } switch (packet.Type) { case NC_UXA_Packet.EType.DismantleAll: { EntityData[] entityPool = val3.entityPool; foreach (EntityData val9 in entityPool) { if (val9.id == 0) { continue; } int stationId = val9.stationId; if (stationId > 0) { StationComponent val10 = val3.transport.stationPool[stationId]; if (val10.storage != null) { for (int j = 0; j < val10.storage.Length; j++) { val10.storage[j].count = 0; } } } val3.RemoveEntityWithComponents(val9.id, false); } break; } case NC_UXA_Packet.EType.BuildOrbitalCollector: { Vector3 val5 = default(Vector3); ((Vector3)(ref val5))..ctor(packet.Value1, packet.Value2, packet.Value3); Quaternion val6 = Maths.SphericalRotation(val5, 0f); PrebuildData val7 = default(PrebuildData); val7.protoId = 2105; val7.modelIndex = 117; val7.pos = val5; val7.pos2 = val5; val7.rot = val6; val7.rot2 = val6; val7.pickOffset = 0; val7.insertOffset = 0; val7.recipeId = 0; val7.filterId = 0; val7.paramCount = 0; PrebuildData val8 = val7; val3.AddPrebuildDataWithComponents(val8); break; } } Multiplayer.Session.Factories.TargetPlanet = -2; Multiplayer.Session.Factories.PacketAuthor = -1; Multiplayer.Session.Factories.EventFactory = null; } } } } namespace NebulaCompatibilityAssist.Patches { public static class NC_Patch { public static bool IsClient; public static Action OnLogin; public static string RequriedPlugins = ""; public static string ErrorMessage = ""; public static bool initialized = false; public static void OnAwake() { NebulaModAPI.RegisterPackets(Assembly.GetExecutingAssembly()); Plugin.Instance.Harmony.PatchAll(typeof(NC_Patch)); } [HarmonyPostfix] [HarmonyPatch(typeof(VFPreload), "InvokeOnLoadWorkEnded")] public static void Init() { if (!initialized) { Harmony harmony = Plugin.Instance.Harmony; ConfigFile config = ((BaseUnityPlugin)Plugin.Instance).Config; LSTM.Init(harmony); if (config.Bind<bool>("Sync Patch", "DSPStarMapMemo", true, "Enable patching DSPStarMapMemo").Value) { DSPStarMapMemo.Init(harmony); } PlanetFinder_Patch.Init(harmony); DSPFreeMechaCustom.Init(harmony); AutoStationConfig.Init(harmony); Auxilaryfunction.Init(harmony); UXAssist_Patch.Init(harmony); DSPOptimizations.Init(harmony); SphereOpt_Patch.Init(harmony); FactoryLocator_Patch.Init(harmony); SplitterOverBelt.Init(harmony); if (config.Bind<bool>("Sync Patch", "MoreMegaStructure", true, "Enable patching MoreMegaStructure").Value) { MoreMegaStructure.Init(harmony); } BlueprintTweaks.Init(harmony); DSPAutoSorter.Init(harmony); if (config.Bind<bool>("Sync Patch", "AssemblerVerticalConstruction", true, "Enable patching AssemblerVerticalConstruction").Value) { AssemblerVerticalConstruction.Init(harmony); } if (config.Bind<bool>("Sync Patch", "GenesisBook", true, "Enable patching GenesisBook").Value) { GenesisBook_Patch.Init(harmony); } if (config.Bind<bool>("Sync Patch", "DSP_Battle", true, "Enable patching TheyComeFromVoid").Value) { DSP_Battle_Patch.Init(harmony); } NebulaHotfix.Init(harmony); string text = (Localization.isZHCN ? "联机补丁提示" : "Nebula Compatibility Assist Report"); string text2 = (Localization.isZHCN ? "修改以下mod时出错, 在联机模式中可能无法正常运行" : "Error occurred when patching the following mods:"); string incompatMessage = (Localization.isZHCN ? "以下mod和联机mod不相容, 可能将导致错误或不同步\n" : "The following mods are not compatible with multiplayer mod:\n"); string warnMessage = (Localization.isZHCN ? "以下mod的部分功能可能导致联机不同步\n" : "The following mods have some functions that don't sync in multiplayer game:\n"); string text3 = ""; if (ErrorMessage != "") { text2 += ErrorMessage; text3 = text3 + text2 + "\n"; } if (TestIncompatMods(ref incompatMessage)) { text3 += incompatMessage; } if (TestWarnMods(ref warnMessage)) { text3 += warnMessage; } if (!string.IsNullOrEmpty(text3)) { UIMessageBox.Show(text, text3, Localization.Translate("确定"), 3); } initialized = true; Plugin.Instance.Version = "0.4.22" + RequriedPlugins; Log.Debug("Version: " + Plugin.Instance.Version); } } public static void OnDestory() { ChatManager.OnDestory(); } [HarmonyPostfix] [HarmonyPatch(typeof(GameMain), "Begin")] public static void OnGameBegin() { if (NebulaModAPI.IsMultiplayerActive && NebulaModAPI.MultiplayerSession.LocalPlayer.IsClient) { Log.Debug("OnLogin"); IsClient = true; OnLogin?.Invoke(); } else { IsClient = false; } } private static bool TestIncompatMods(ref string incompatMessage) { int num = 0; if (Chainloader.PluginInfos.ContainsKey("semarware.dysonsphereprogram.LongArm")) { incompatMessage += "LongArm\n"; num++; } if (Chainloader.PluginInfos.ContainsKey("greyhak.dysonsphereprogram.droneclearing")) { incompatMessage += "DSP Drone Clearing\n"; num++; } if (Chainloader.PluginInfos.ContainsKey("com.small.dsp.transferInfo")) { incompatMessage += "TransferInfo\n"; num++; } if (Chainloader.PluginInfos.ContainsKey("greyhak.dysonsphereprogram.beltreversedirection")) { incompatMessage += "DSP Belt Reverse\n"; num++; } return num > 0; } private static bool TestWarnMods(ref string warnMessage) { int num = 0; if (Chainloader.PluginInfos.ContainsKey("cn.blacksnipe.dsp.Multfuntion_mod")) { warnMessage += "Multfuntion mod\n"; num++; } if (Chainloader.PluginInfos.ContainsKey("org.soardev.cheatenabler")) { warnMessage += "CheatEnabler\n"; num++; } return num > 0; } } public static class AssemblerVerticalConstruction { private const string NAME = "AssemblerVerticalConstruction"; private const string GUID = "lltcggie.DSP.plugin.AssemblerVerticalConstruction"; private const string VERSION = "1.1.4"; private static IModCanSave Save; public static void Init(Harmony harmony) { //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Expected O, but got Unknown //IL_0126: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Expected O, but got Unknown if (!Chainloader.PluginInfos.TryGetValue("lltcggie.DSP.plugin.AssemblerVerticalConstruction", out var value)) { return; } Assembly assembly = ((object)value.Instance).GetType().Assembly; try { BaseUnityPlugin instance = value.Instance; Save = (IModCanSave)(object)((instance is IModCanSave) ? instance : null); NC_Patch.OnLogin = (Action)Delegate.Combine(NC_Patch.OnLogin, new Action(SendRequest)); NC_ModSaveRequest.OnReceive = (Action<string, INebulaConnection>)Delegate.Combine(NC_ModSaveRequest.OnReceive, (Action<string, INebulaConnection>)delegate(string guid, INebulaConnection conn) { if (!(guid != "lltcggie.DSP.plugin.AssemblerVerticalConstruction")) { conn.SendPacket<NC_ModSaveData>(new NC_ModSaveData("lltcggie.DSP.plugin.AssemblerVerticalConstruction", Export())); } }); NC_ModSaveData.OnReceive = (Action<string, byte[]>)Delegate.Combine(NC_ModSaveData.OnReceive, (Action<string, byte[]>)delegate(string guid, byte[] bytes) { if (!(guid != "lltcggie.DSP.plugin.AssemblerVerticalConstruction")) { Import(bytes); } }); Type type = assembly.GetType("AssemblerVerticalConstruction.AssemblerPatches"); harmony.Patch((MethodBase)AccessTools.Method(type, "SyncAssemblerFunctions", (Type[])null, (Type[])null), new HarmonyMethod(typeof(AssemblerVerticalConstruction).GetMethod("SyncAssemblerFunctions_Prefix")), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); type = assembly.GetType("AssemblerVerticalConstruction.AssemblerComponentEx"); harmony.Patch((MethodBase)AccessTools.Method(type, "UpdateOutputToNextInner", (Type[])null, (Type[])null), new HarmonyMethod(typeof(AssemblerVerticalConstruction).GetMethod("UpdateOutputToNextInner_Prefix")), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); Log.Info("AssemblerVerticalConstruction - OK"); } catch (Exception obj) { Log.Warn("AssemblerVerticalConstruction - Fail! Last target version: 1.1.4"); NC_Patch.ErrorMessage += "\nAssemblerVerticalConstruction (last target version: 1.1.4)"; Log.Debug(obj); } } public static void SendRequest() { if (NebulaModAPI.IsMultiplayerActive && NebulaModAPI.MultiplayerSession.LocalPlayer.IsClient) { NebulaModAPI.MultiplayerSession.Network.SendPacket<NC_ModSaveRequest>(new NC_ModSaveRequest("lltcggie.DSP.plugin.AssemblerVerticalConstruction")); } } public static void SendData() { if (NebulaModAPI.IsMultiplayerActive) { NebulaModAPI.MultiplayerSession.Network.SendPacket<NC_ModSaveData>(new NC_ModSaveData("lltcggie.DSP.plugin.AssemblerVerticalConstruction", Export())); } } public static byte[] Export() { if (Save != null) { IWriterProvider binaryWriter = NebulaModAPI.GetBinaryWriter(); try { Save.Export(binaryWriter.BinaryWriter); return binaryWriter.CloseAndGetBytes(); } finally { ((IDisposable)binaryWriter)?.Dispose(); } } return new byte[0]; } public static void Import(byte[] bytes) { if (Save != null) { IReaderProvider binaryReader = NebulaModAPI.GetBinaryReader(bytes); try { Save.Import(binaryReader.BinaryReader); } finally { ((IDisposable)binaryReader)?.Dispose(); } } } public static bool SyncAssemblerFunctions_Prefix(FactorySystem factorySystem, Player player, int assemblerId) { //IL_0163: Unknown result type (might be due to invalid IL or missing references) //IL_016d: Expected O, but got Unknown //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Expected O, but got Unknown //IL_02dc: Unknown result type (might be due to invalid IL or missing references) //IL_02e6: Expected O, but got Unknown //IL_026e: Unknown result type (might be due to invalid IL or missing references) //IL_0278: Expected O, but got Unknown int entityId = factorySystem.assemblerPool[assemblerId].entityId; if (entityId == 0) { return false; } int num = entityId; bool flag = default(bool); int num2 = default(int); int num3 = default(int); do { factorySystem.factory.ReadObjectConn(num, 14, ref flag, ref num2, ref num3); num = num2; if (num <= 0) { continue; } int assemblerId2 = factorySystem.factory.entityPool[num].assemblerId; if (assemblerId2 <= 0 || factorySystem.assemblerPool[assemblerId2].id != assemblerId2) { continue; } if (factorySystem.assemblerPool[assemblerId].recipeId > 0) { if (factorySystem.assemblerPool[assemblerId2].recipeId != factorySystem.assemblerPool[assemblerId].recipeId) { factorySystem.TakeBackItems_Assembler(player, assemblerId2); int recipeId = factorySystem.assemblerPool[assemblerId].recipeId; ((AssemblerComponent)(ref factorySystem.assemblerPool[assemblerId2])).SetRecipe(recipeId, factorySystem.factory.entitySignPool); Multiplayer.Session.Network.SendPacketToLocalStar<AssemblerRecipeEventPacket>(new AssemblerRecipeEventPacket(factorySystem.planet.id, assemblerId2, recipeId)); } } else if (factorySystem.assemblerPool[assemblerId2].recipeId != 0) { factorySystem.TakeBackItems_Assembler(player, assemblerId2); ((AssemblerComponent)(ref factorySystem.assemblerPool[assemblerId2])).SetRecipe(0, factorySystem.factory.entitySignPool); Multiplayer.Session.Network.SendPacketToLocalStar<AssemblerRecipeEventPacket>(new AssemblerRecipeEventPacket(factorySystem.planet.id, assemblerId2, 0)); } } while (num != 0); num = entityId; int num4 = default(int); do { factorySystem.factory.ReadObjectConn(num, 15, ref flag, ref num4, ref num3); num = num4; if (num <= 0) { continue; } int assemblerId3 = factorySystem.factory.entityPool[num].assemblerId; if (assemblerId3 <= 0 || factorySystem.assemblerPool[assemblerId3].id != assemblerId3) { continue; } if (factorySystem.assemblerPool[assemblerId].recipeId > 0) { if (factorySystem.assemblerPool[assemblerId3].recipeId != factorySystem.assemblerPool[assemblerId].recipeId) { factorySystem.TakeBackItems_Assembler(factorySystem.factory.gameData.mainPlayer, assemblerId3); int recipeId2 = factorySystem.assemblerPool[assemblerId].recipeId; ((AssemblerComponent)(ref factorySystem.assemblerPool[assemblerId3])).SetRecipe(recipeId2, factorySystem.factory.entitySignPool); Multiplayer.Session.Network.SendPacketToLocalStar<AssemblerRecipeEventPacket>(new AssemblerRecipeEventPacket(factorySystem.planet.id, assemblerId3, recipeId2)); } } else if (factorySystem.assemblerPool[assemblerId3].recipeId != 0) { factorySystem.TakeBackItems_Assembler(factorySystem.factory.gameData.mainPlayer, assemblerId3); ((AssemblerComponent)(ref factorySystem.assemblerPool[assemblerId3])).SetRecipe(0, factorySystem.factory.entitySignPool); Multiplayer.Session.Network.SendPacketToLocalStar<AssemblerRecipeEventPacket>(new AssemblerRecipeEventPacket(factorySystem.planet.id, assemblerId3, 0)); } } while (num != 0); return false; } public static bool UpdateOutputToNextInner_Prefix(int assemblerId, int assemblerNextId, AssemblerComponent[] assemblerPool) { if (assemblerId >= assemblerPool.Length || assemblerPool[assemblerId].served == null) { return false; } if (assemblerNextId >= assemblerPool.Length || assemblerPool[assemblerNextId].timeSpend == 0) { return false; } return true; } } public static class AutoStationConfig { public const string NAME = "AutoStationConfig"; public const string GUID = "pasukaru.dsp.AutoStationConfig"; public const string VERSION = "1.4.0"; public static void Init(Harmony harmony) { //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Expected O, but got Unknown //IL_0079: Expected O, but got Unknown if (!Chainloader.PluginInfos.TryGetValue("pasukaru.dsp.AutoStationConfig", out var value)) { return; } Assembly assembly = ((object)value.Instance).GetType().Assembly; try { Type type = assembly.GetType("Pasukaru.DSP.AutoStationConfig.PlanetTransportPatch"); harmony.Patch((MethodBase)AccessTools.Method(type, "NewStationComponent", (Type[])null, (Type[])null), new HarmonyMethod(typeof(AutoStationConfig).GetMethod("NewStationComponent_Prefix")), new HarmonyMethod(typeof(AutoStationConfig).GetMethod("NewStationComponent_Postfix")), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); Log.Info("AutoStationConfig - OK"); } catch (Exception obj) { Log.Warn("AutoStationConfig - Fail! Last target version: 1.4.0"); NC_Patch.ErrorMessage += "\nAutoStationConfig (last target version: 1.4.0)"; Log.Debug(obj); } } public static bool NewStationComponent_Prefix() { if (!NebulaModAPI.IsMultiplayerActive) { return true; } IFactoryManager factories = NebulaModAPI.MultiplayerSession.Factories; if (factories.PacketAuthor != NebulaModAPI.MultiplayerSession.LocalPlayer.Id) { if (NebulaModAPI.MultiplayerSession.LocalPlayer.IsHost) { return factories.PacketAuthor == -1; } return false; } return true; } public static void NewStationComponent_Postfix(PlanetTransport __0, StationComponent __1, bool __runOriginal) { if (NebulaModAPI.IsMultiplayerActive && __runOriginal) { PlanetFactory factory = __0.factory; NebulaModAPI.MultiplayerSession.Network.SendPacketToLocalStar<NC_StationConfig>(new NC_StationConfig(in __1, in factory)); NebulaModAPI.MultiplayerSession.Network.SendPacketToLocalStar<NC_StationShipCount>(new NC_StationShipCount(__1, factory.planetId)); } } } public static class Auxilaryfunction { public const string NAME = "Auxilaryfunction"; public const string GUID = "cn.blacksnipe.dsp.Auxilaryfunction"; public const string VERSION = "2.5.3"; private static ConfigEntry<bool> stationcopyItem_bool; private static ConfigEntry<bool> auto_supply_station; public static void Init(Harmony harmony) { //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Expected O, but got Unknown //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Expected O, but got Unknown //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Expected O, but got Unknown //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Expected O, but got Unknown //IL_0163: Unknown result type (might be due to invalid IL or missing references) //IL_017c: Unknown result type (might be due to invalid IL or missing references) //IL_0189: Expected O, but got Unknown //IL_0189: Expected O, but got Unknown //IL_01ac: Unknown result type (might be due to invalid IL or missing references) //IL_01ba: Expected O, but got Unknown if (!Chainloader.PluginInfos.TryGetValue("cn.blacksnipe.dsp.Auxilaryfunction", out var value)) { return; } Assembly assembly = ((object)value.Instance).GetType().Assembly; try { Type type = assembly.GetType("Auxilaryfunction.Auxilaryfunction"); stationcopyItem_bool = (ConfigEntry<bool>)AccessTools.Field(type, "stationcopyItem_bool").GetValue(value.Instance); auto_supply_station = (ConfigEntry<bool>)AccessTools.Field(type, "auto_supply_station").GetValue(value.Instance); harmony.Patch((MethodBase)AccessTools.Method(type, "AddDroneShipToStation", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(typeof(Auxilaryfunction).GetMethod("AddDroneShiptooldstation_Postfix")), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); harmony.Patch((MethodBase)AccessTools.Method(type, "ChangeAllStationConfig", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(typeof(Auxilaryfunction).GetMethod("Changeallstationconfig_Postfix")), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); harmony.Patch((MethodBase)AccessTools.Method(type, "ChangeAllVeinCollectorSpeedConfig", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(typeof(Auxilaryfunction).GetMethod("Changeallstationconfig_Postfix")), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); harmony.Patch((MethodBase)AccessTools.Method(type, "AddFuelToAllStar", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(typeof(Auxilaryfunction).GetMethod("AddfueltoallStar_Postfix")), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); type = assembly.GetType("Auxilaryfunction.AuxilaryfunctionPatch"); harmony.Patch((MethodBase)AccessTools.Method(type, "NewStationComponentPatch", (Type[])null, (Type[])null), new HarmonyMethod(typeof(Auxilaryfunction).GetMethod("NewStationComponent_Prefix")), new HarmonyMethod(typeof(Auxilaryfunction).GetMethod("NewStationComponent_Postfix")), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); harmony.Patch((MethodBase)AccessTools.Method(type, "PasteToFactoryObjectPatch", (Type[])null, (Type[])null), new HarmonyMethod(typeof(Auxilaryfunction).GetMethod("PasteToFactoryObject_Prefix")), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); Log.Info("Auxilaryfunction - OK"); } catch (Exception obj) { Log.Warn("Auxilaryfunction - Fail! Last target version: 2.5.3"); NC_Patch.ErrorMessage += "\nAuxilaryfunction (last target version: 2.5.3)"; Log.Debug(obj); } } public static void AddDroneShiptooldstation_Postfix() { if (NebulaModAPI.IsMultiplayerActive && GameMain.localPlanet?.factory != null) { NebulaModAPI.MultiplayerSession.Network.SendPacketToLocalStar<NC_StationShipCount>(new NC_StationShipCount(GameMain.localPlanet.factory.transport.stationPool, GameMain.localPlanet.id)); } } public static void Changeallstationconfig_Postfix() { if (NebulaModAPI.IsMultiplayerActive && GameMain.localPlanet?.factory != null) { NebulaModAPI.MultiplayerSession.Network.SendPacketToLocalStar<NC_StationConfig>(new NC_StationConfig(in GameMain.localPlanet.factory.transport.stationPool, in GameMain.localPlanet.factory)); } } public static void AddfueltoallStar_Postfix() { //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Expected O, but got Unknown if (!NebulaModAPI.IsMultiplayerActive || GameMain.localPlanet?.factory == null) { return; } PowerGeneratorComponent[] genPool = GameMain.localPlanet.factory.powerSystem.genPool; foreach (PowerGeneratorComponent val in genPool) { if (val.fuelMask == 4) { NebulaModAPI.MultiplayerSession.Network.SendPacketToLocalStar<PowerGeneratorFuelUpdatePacket>(new PowerGeneratorFuelUpdatePacket(val.id, (int)val.fuelId, val.fuelCount, val.fuelInc, GameMain.localPlanet.id)); } } } public static bool NewStationComponent_Prefix() { if (!auto_supply_station.Value) { return false; } if (!NebulaModAPI.IsMultiplayerActive) { return true; } IFactoryManager factories = NebulaModAPI.MultiplayerSession.Factories; if (factories.PacketAuthor != NebulaModAPI.MultiplayerSession.LocalPlayer.Id) { if (NebulaModAPI.MultiplayerSession.LocalPlayer.IsHost) { return factories.PacketAuthor == -1; } return false; } return true; } public static void NewStationComponent_Postfix(StationComponent __0, PlanetTransport __1, bool __runOriginal) { if (NebulaModAPI.IsMultiplayerActive && __runOriginal) { PlanetFactory factory = __1.factory; NebulaModAPI.MultiplayerSession.Network.SendPacketToLocalStar<NC_StationConfig>(new NC_StationConfig(in __0, in factory)); NebulaModAPI.MultiplayerSession.Network.SendPacketToLocalStar<NC_StationShipCount>(new NC_StationShipCount(__0, factory.planetId)); } } public static bool PasteToFactoryObject_Prefix() { if (!stationcopyItem_bool.Value) { return false; } if (!NebulaModAPI.IsMultiplayerActive) { return true; } return !NebulaModAPI.MultiplayerSession.Factories.IsIncomingRequest.Value; } } public static class BlueprintTweaks { public const string NAME = "BlueprintTweaks"; public const string GUID = "org.kremnev8.plugin.BlueprintTweaks"; public const string VERSION = "1.6.3"; public static void Init(Harmony _) { if (!Chainloader.PluginInfos.TryGetValue("org.kremnev8.plugin.BlueprintTweaks", out var value)) { return; } Assembly assembly = ((object)value.Instance).GetType().Assembly; try { ((ConfigEntry<bool>)AccessTools.Field(assembly.GetType("BlueprintTweaks.BlueprintTweaksPlugin"), "useFastDismantle").GetValue(value.Instance)).Value = false; Log.Info("BlueprintTweaks - OK"); } catch (Exception obj) { Log.Warn("BlueprintTweaks - Fail! Last target version: 1.6.3"); NC_Patch.ErrorMessage += "\nBlueprintTweaks (last target version: 1.6.3)"; Log.Debug(obj); } } } public static class DSPAutoSorter { public const string NAME = "DSPAutoSorter"; public const string GUID = "Appun.DSP.plugin.AutoSorter"; public const string VERSION = "1.2.11"; public static void Init(Harmony harmony) { //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Expected O, but got Unknown if (!Chainloader.PluginInfos.TryGetValue("Appun.DSP.plugin.AutoSorter", out var value)) { return; } Assembly assembly = ((object)value.Instance).GetType().Assembly; try { Type type = assembly.GetType("DSPAutoSorter.DSPAutoSorter"); harmony.Patch((MethodBase)AccessTools.Method(type, "UIStorageWindow_OnOpen_Postfix", (Type[])null, (Type[])null), new HarmonyMethod(typeof(DSPAutoSorter).GetMethod("Block")), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); Log.Info("DSPAutoSorter - OK"); } catch (Exception obj) { Log.Warn("DSPAutoSorter - Fail! Last target version: 1.2.11"); NC_Patch.ErrorMessage += "\nDSPAutoSorter (last target version: 1.2.11)"; Log.Debug(obj); } } public static bool Block() { if (!NebulaModAPI.IsMultiplayerActive) { return true; } return false; } } public static class DSPFreeMechaCustom { private const string NAME = "DSPFreeMechaCustom"; private const string GUID = "Appun.DSP.plugin.FreeMechaCustom"; private const string VERSION = "0.0.2"; public static void Init(Harmony harmony) { if (!Chainloader.PluginInfos.TryGetValue("Appun.DSP.plugin.FreeMechaCustom", out var _)) { return; } try { harmony.PatchAll(typeof(DSPFreeMechaCustom)); Log.Info("DSPFreeMechaCustom - OK"); } catch (Exception obj) { Log.Warn("DSPFreeMechaCustom - Fail! Last target version: 0.0.2"); NC_Patch.ErrorMessage += "\nDSPFreeMechaCustom (last target version: 0.0.2)"; Log.Debug(obj); } } [HarmonyPrefix] [HarmonyPatch(typeof(UIMechaEditor), "ApplyMechaAppearance")] public static bool ApplyMechaAppearance_Prefix() { return false; } [HarmonyPostfix] [HarmonyPatch(typeof(UIMechaMatsGroup), "OnApplyClick")] public static void OnApplyClick_Postfix(UIMechaMatsGroup __instance) { __instance.mechaEditor.ApplyMechaAppearance(); } } public static class DSPOptimizations { public const string NAME = "DSPOptimizations"; public const string GUID = "com.Selsion.DSPOptimizations"; public const string VERSION = "1.1.16"; private static Action<GameData> InitFactoryInfo; public static void Init(Harmony harmony) { if (!Chainloader.PluginInfos.TryGetValue("com.Selsion.DSPOptimizations", out var value)) { return; } Assembly assembly = ((object)value.Instance).GetType().Assembly; try { InitFactoryInfo = AccessTools.MethodDelegate<Action<GameData>>(AccessTools.Method(assembly.GetType("DSPOptimizations.StationStorageOpt"), "InitFactoryInfo", (Type[])null, (Type[])null), (object)null, true); harmony.PatchAll(typeof(DSPOptimizations)); Log.Info("DSPOptimizations - OK"); } catch (Exception obj) { Log.Warn("DSPOptimizations - Fail! Last target version: 1.1.16"); NC_Patch.ErrorMessage += "\nDSPOptimizations (last target version: 1.1.16)"; Log.Debug(obj); } } [HarmonyPostfix] [HarmonyPatch(typeof(GameData), "LeaveStar")] public static void LeaveStar_Prefix() { if (GameMain.data.factoryCount == 0) { Log.Debug("Unload factories data for DSPOptimizations"); InitFactoryInfo(GameMain.data); } } } public static class DSPStarMapMemo { private const string NAME = "DSPStarMapMemo"; private const string GUID = "Appun.DSP.plugin.StarMapMemo"; private const string VERSION = "0.0.5"; private static IModCanSave Save; public static void Init(Harmony harmony) { //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Expected O, but got Unknown if (!Chainloader.PluginInfos.TryGetValue("Appun.DSP.plugin.StarMapMemo", out var value)) { return; } Assembly assembly = ((object)value.Instance).GetType().Assembly; try { BaseUnityPlugin instance = value.Instance; Save = (IModCanSave)(object)((instance is IModCanSave) ? instance : null); NC_Patch.OnLogin = (Action)Delegate.Combine(NC_Patch.OnLogin, new Action(SendRequest)); NC_ModSaveRequest.OnReceive = (Action<string, INebulaConnection>)Delegate.Combine(NC_ModSaveRequest.OnReceive, (Action<string, INebulaConnection>)delegate(string guid, INebulaConnection conn) { if (!(guid != "Appun.DSP.plugin.StarMapMemo")) { conn.SendPacket<NC_ModSaveData>(new NC_ModSaveData("Appun.DSP.plugin.StarMapMemo", Export())); } }); NC_ModSaveData.OnReceive = (Action<string, byte[]>)Delegate.Combine(NC_ModSaveData.OnReceive, (Action<string, byte[]>)delegate(string guid, byte[] bytes) { if (!(guid != "Appun.DSP.plugin.StarMapMemo")) { Import(bytes); } }); Type type = assembly.GetType("DSPStarMapMemo.MemoPool"); harmony.Patch((MethodBase)AccessTools.Method(type, "AddOrUpdate", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(typeof(DSPStarMapMemo).GetMethod("SendData")), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); Log.Info("DSPStarMapMemo - OK"); } catch (Exception obj) { Log.Warn("DSPStarMapMemo - Fail! Last target version: 0.0.5"); NC_Patch.ErrorMessage += "\nDSPStarMapMemo (last target version: 0.0.5)"; Log.Debug(obj); } } public static void SendRequest() { if (NebulaModAPI.IsMultiplayerActive && NebulaModAPI.MultiplayerSession.LocalPlayer.IsClient) { NebulaModAPI.MultiplayerSession.Network.SendPacket<NC_ModSaveRequest>(new NC_ModSaveRequest("Appun.DSP.plugin.StarMapMemo")); } } public static void SendData() { if (NebulaModAPI.IsMultiplayerActive) { NebulaModAPI.MultiplayerSession.Network.SendPacket<NC_ModSaveData>(new NC_ModSaveData("Appun.DSP.plugin.StarMapMemo", Export())); } } public static byte[] Export() { if (Save != null) { IWriterProvider binaryWriter = NebulaModAPI.GetBinaryWriter(); try { Save.Export(binaryWriter.BinaryWriter); return binaryWriter.CloseAndGetBytes(); } finally { ((IDisposable)binaryWriter)?.Dispose(); } } return new byte[0]; } public static void Import(byte[] bytes) { if (Save != null) { IReaderProvider binaryReader = NebulaModAPI.GetBinaryReader(bytes); try { Save.Import(binaryReader.BinaryReader); } finally { ((IDisposable)binaryReader)?.Dispose(); } } } } public static class DSP_Battle_Patch { private static class Warper { private static bool IsIncoming { get; set; } public static void HandleRequest(NC_BattleUpdate packet) { string text = $"{packet.Username} {packet.Type} "; Log.Info(text + $"{packet.Value1} {packet.Value2}"); IsIncoming = true; try { switch (packet.Type) { case NC_BattleUpdate.EType.AddRelic: Relic.AddRelic(packet.Value1, packet.Value2); UIRelic.RefreshSlotsWindowUI(); text += Localization.Translate("遗物名称" + packet.Value1 + "-" + packet.Value2).Split(new char[1] { '\n' })[0]; break; case NC_BattleUpdate.EType.RemoveRelic: Relic.RemoveRelic(packet.Value1, packet.Value2); UIRelic.RefreshSlotsWindowUI(); text += Localization.Translate("遗物名称" + packet.Value1 + "-" + packet.Value2).Split(new char[1] { '\n' })[0]; break; case NC_BattleUpdate.EType.ApplyAuthorizationPoint: UISkillPointsWindow.ClearTempLevelAdded(); Array.Copy(packet.Values1, UISkillPointsWindow.tempLevelAddedL, Math.Min(packet.Values1.Length, UISkillPointsWindow.tempLevelAddedL.Length)); Array.Copy(packet.Values2, UISkillPointsWindow.tempLevelAddedR, Math.Min(packet.Values2.Length, UISkillPointsWindow.tempLevelAddedR.Length)); SkillPoints.ConfirmAll(); break; case NC_BattleUpdate.EType.ResetAuthorizationPoint: SkillPoints.ResetAll(); break; } ChatManager.ShowMessageInChat(text); } catch (Exception ex) { ChatManager.ShowWarningInChat("DSP_Battle_Patch error!\n" + ex); } IsIncoming = false; } [HarmonyPostfix] [HarmonyPatch(typeof(Relic), "AddRelic")] private static void AddRelic_Postfix(int type, int num) { if (Multiplayer.IsActive && !IsIncoming) { Log.Info(Environment.StackTrace); Multiplayer.Session.Network.SendPacket<NC_BattleUpdate>(new NC_BattleUpdate(NC_BattleUpdate.EType.AddRelic, type, num)); } } [HarmonyPostfix] [HarmonyPatch(typeof(Relic), "RemoveRelic")] private static void RemoveRelic_Postfix(int removeType, int removeNum) { if (Multiplayer.IsActive && !IsIncoming) { Multiplayer.Session.Network.SendPacket<NC_BattleUpdate>(new NC_BattleUpdate(NC_BattleUpdate.EType.RemoveRelic, removeType, removeNum)); } } [HarmonyPrefix] [HarmonyPatch(typeof(SkillPoints), "ConfirmAll")] private static void SkillConfirmAll_Prefix() { if (Multiplayer.IsActive && !IsIncoming) { Multiplayer.Session.Network.SendPacket<NC_BattleUpdate>(new NC_BattleUpdate(NC_BattleUpdate.EType.ApplyAuthorizationPoint, UISkillPointsWindow.tempLevelAddedL, UISkillPointsWindow.tempLevelAddedR)); } } [HarmonyPrefix] [HarmonyPatch(typeof(SkillPoints), "ResetAll")] private static void ResetAll_Prefix() { if (Multiplayer.IsActive && !IsIncoming) { Multiplayer.Session.Network.SendPacket<NC_BattleUpdate>(new NC_BattleUpdate(NC_BattleUpdate.EType.ResetAuthorizationPoint, 0, 0)); } } } private const string NAME = "DSP_Battle"; private const string GUID = "com.ckcz123.DSP_Battle"; private const string VERSION = "3.1.2"; private static IModCanSave Save; public static void Init(Harmony harmony) { //IL_00fc: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Expected O, but got Unknown if (!Chainloader.PluginInfos.TryGetValue("com.ckcz123.DSP_Battle", out var value)) { return; } _ = ((object)value.Instance).GetType().Assembly; try { BaseUnityPlugin instance = value.Instance; Save = (IModCanSave)(object)((instance is IModCanSave) ? instance : null); NC_Patch.OnLogin = (Action)Delegate.Combine(NC_Patch.OnLogin, new Action(SendRequest)); NC_ModSaveRequest.OnReceive = (Action<string, INebulaConnection>)Delegate.Combine(NC_ModSaveRequest.OnReceive, (Action<string, INebulaConnection>)delegate(string guid, INebulaConnection conn) { if (!(guid != "com.ckcz123.DSP_Battle")) { conn.SendPacket<NC_ModSaveData>(new NC_ModSaveData("com.ckcz123.DSP_Battle", Export())); } }); NC_ModSaveData.OnReceive = (Action<string, byte[]>)Delegate.Combine(NC_ModSaveData.OnReceive, (Action<string, byte[]>)delegate(string guid, byte[] bytes) { if (!(guid != "com.ckcz123.DSP_Battle")) { Import(bytes); } }); harmony.PatchAll(typeof(Warper)); MethodInfo methodInfo = AccessTools.Method(AccessTools.TypeByName("CommonAPI.Patches.ResourcesPatch"), "Prefix", (Type[])null, (Type[])null); harmony.Patch((MethodBase)methodInfo, (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(AccessTools.Method(typeof(DSP_Battle_Patch), "ResourcesPatch_Prefix_Transpiler", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null); Log.Info("DSP_Battle - OK"); } catch (Exception obj) { Log.Warn("DSP_Battle - Fail! Last target version: 3.1.2"); NC_Patch.ErrorMessage += "\nDSP_Battle (last target version: 3.1.2)"; Log.Debug(obj); } } public static void SendRequest() { if (NebulaModAPI.IsMultiplayerActive && NebulaModAPI.MultiplayerSession.LocalPlayer.IsClient) { NebulaModAPI.MultiplayerSession.Network.SendPacket<NC_ModSaveRequest>(new NC_ModSaveRequest("com.ckcz123.DSP_Battle")); } } public static byte[] Export() { if (Save != null) { IWriterProvider binaryWriter = NebulaModAPI.GetBinaryWriter(); try { Save.Export(binaryWriter.BinaryWriter); return binaryWriter.CloseAndGetBytes(); } finally { ((IDisposable)binaryWriter)?.Dispose(); } } return new byte[0]; } public static void Import(byte[] bytes) { if (Save != null) { IReaderProvider binaryReader = NebulaModAPI.GetBinaryReader(bytes); try { Save.Import(binaryReader.BinaryReader); } finally { ((IDisposable)binaryReader)?.Dispose(); } } } public static void OnReceive(NC_BattleUpdate packet) { Warper.HandleRequest(packet); } public static IEnumerable<CodeInstruction> ResourcesPatch_Prefix_Transpiler(IEnumerable<CodeInstruction> instructions) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown try { return new CodeMatcher(instructions, (ILGenerator)null).MatchForward(false, (CodeMatch[])(object)new CodeMatch[1] { new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction i) => i.opcode == OpCodes.Callvirt && ((MethodInfo)i.operand).Name == "LogDebug"), (string)null) }).Repeat((Action<CodeMatcher>)delegate(CodeMatcher matcher) { matcher.SetAndAdvance(OpCodes.Pop, (object)null); }, (Action<string>)null).InstructionEnumeration(); } catch (Exception) { Log.Warn("CommonAPI.Patches.ResourcesPatch.Prefix Transpiler fail!"); return instructions; } } } public class FactoryLocator_Patch { public class Warper { private static int astroId; private static int detailId; [HarmonyPostfix] [HarmonyPatch(typeof(UILocatorWindow), "SetViewingTarget")] private static void SetViewingTarget_Postfix() { if (!NebulaModAPI.IsMultiplayerActive || !NebulaModAPI.MultiplayerSession.LocalPlayer.IsClient) { return; } UILocatorWindow mainWindow = Plugin.mainWindow; PlanetData veiwPlanet = mainWindow.veiwPlanet; int num; if (veiwPlanet == null) { StarData veiwStar = mainWindow.veiwStar; num = ((veiwStar != null) ? (veiwStar.id * 100) : 0); } else { num = veiwPlanet.id; } int num2 = num; if (mainWindow.veiwPlanet != null && Plugin.mainLogic.factories.Count == 0) { NebulaModAPI.MultiplayerSession.Network.SendPacket<NC_PlanetInfoRequest>(new NC_PlanetInfoRequest(num2)); if (num2 != astroId) { mainWindow.nameText.text = "Loading..."; } } else if (mainWindow.veiwStar != null) { NebulaModAPI.MultiplayerSession.Network.SendPacket<NC_PlanetInfoRequest>(new NC_PlanetInfoRequest(num2)); if (num2 != astroId) { mainWindow.nameText.text = "Loading..."; } } astroId = num2; } public static void UpdateStatus(NC_PlanetInfoData packet) { UILocatorWindow mainWindow = Plugin.mainWindow; bool flag = false; if (packet.PlanetId > 0 && packet.PlanetId == mainWindow.veiwPlanet?.id) { mainWindow.nameText.text = mainWindow.veiwPlanet.displayName; flag = true; } else if (packet.StarId > 0 && packet.StarId == mainWindow.veiwStar?.id) { mainWindow.nameText.text = mainWindow.veiwStar.displayName + Localization.Translate("空格行星系"); flag = true; } if (flag) { for (int i = 0; i < mainWindow.queryBtns.Length; i++) { ((Behaviour)mainWindow.queryBtns[i].button).enabled = packet.NetworkCount > 0; } } mainWindow.SetStatusTipText(packet.ConsumerRatios, packet.ConsumerCounts); } [HarmonyPrefix] [HarmonyPatch(typeof(UILocatorWindow), "OnQueryClick")] public static bool OnQueryClick(UILocatorWindow __instance, int queryType) { if (!NebulaModAPI.IsMultiplayerActive || !NebulaModAPI.MultiplayerSession.LocalPlayer.IsClient || (Plugin.mainLogic.factories.Count > 0 && __instance.veiwStar == null)) { return true; } if (__instance.autoclear_enable) { WarningSystemPatch.ClearAll(); } UILocatorWindow.networkIds = null; __instance.SetSubcategory(queryType); NebulaModAPI.MultiplayerSession.Network.SendPacket<NC_LocatorFilter>(new NC_LocatorFilter(astroId, queryType, UILocatorWindow.comboBox.itemIndex, null)); return false; } [HarmonyPrefix] [HarmonyPatch(typeof(UILocatorWindow), "OnComboBoxIndexChange")] public static bool OnComboBoxIndexChange() { if (!NebulaModAPI.IsMultiplayerActive || !NebulaModAPI.MultiplayerSession.LocalPlayer.IsClient || (Plugin.mainLogic.factories.Count > 0 && Plugin.mainWindow.veiwStar == null)) { return true; } bool active = ((ManualBehaviour)UIRoot.instance.uiGame.itemPicker).active; bool active2 = ((ManualBehaviour)UIRoot.instance.uiGame.recipePicker).active; switch (UILocatorWindow.queryingType) { case 0: UILocatorWindow.buildingIndex = UILocatorWindow.comboBox.itemIndex; if (active) { Plugin.mainLogic.OnBuildingPickReturn((ItemProto)null); UIItemPicker.Close(); NebulaModAPI.MultiplayerSession.Network.SendPacket<NC_LocatorFilter>(new NC_LocatorFilter(astroId, UILocatorWindow.queryingType, UILocatorWindow.comboBox.itemIndex, null)); } break; case 1: UILocatorWindow.veinIndex = UILocatorWindow.comboBox.itemIndex; if (active) { Plugin.mainLogic.OnVeinPickReturn((ItemProto)null); UIItemPicker.Close(); NebulaModAPI.MultiplayerSession.Network.SendPacket<NC_LocatorFilter>(new NC_LocatorFilter(astroId, UILocatorWindow.queryingType, UILocatorWindow.comboBox.itemIndex, null)); } break; case 2: UILocatorWindow.assemblerIndex = UILocatorWindow.comboBox.itemIndex; if (active2) { Plugin.mainLogic.OnAssemblerPickReturn((RecipeProto)null); UIRecipePicker.Close(); NebulaModAPI.MultiplayerSession.Network.SendPacket<NC_LocatorFilter>(new NC_LocatorFilter(astroId, UILocatorWindow.queryingType, UILocatorWindow.comboBox.itemIndex, null)); } break; case 4: UILocatorWindow.storageIndex = UILocatorWindow.comboBox.itemIndex; if (active) { Plugin.mainLogic.OnStoragePickReturn((ItemProto)null); UIItemPicker.Close(); NebulaModAPI.MultiplayerSession.Network.SendPacket<NC_LocatorFilter>(new NC_LocatorFilter(astroId, UILocatorWindow.queryingType, UILocatorWindow.comboBox.itemIndex, null)); } break; case 5: UILocatorWindow.stationIndex = UILocatorWindow.comboBox.itemIndex; if (active) { Plugin.mainLogic.OnStationPickReturn((ItemProto)null); UIItemPicker.Close(); NebulaModAPI.MultiplayerSession.Network.SendPacket<NC_LocatorFilter>(new NC_LocatorFilter(astroId, UILocatorWindow.queryingType, UILocatorWindow.comboBox.itemIndex, null)); } break; } return false; } public static void HandleRequest(NC_LocatorFilter packet, INebulaConnection conn) { //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Expected O, but got Unknown StarData val = null; PlanetData val2 = null; if (packet.AstroId % 100 == 0) { val = GameMain.data.galaxy.StarById(packet.AstroId / 100); } else { val2 = GameMain.data.galaxy.PlanetById(packet.AstroId); } MainLogic val3 = new MainLogic(); val3.SetFactories(val, val2); switch (packet.QueryType) { case 0: val3.RefreshBuilding(-1, packet.Mode); break; case 1: val3.RefreshVein(-1, packet.Mode); break; case 2: val3.RefreshAssemblers(-1, packet.Mode); break; case 3: val3.RefreshSignal(-1); break; case 4: if (packet.Mode == 0) { val3.RefreshStorage(-1); } else { val3.RefreshDispenser(-1, packet.Mode); } break; case 5: val3.RefreshStation(-1, packet.Mode); break; } conn.SendPacket<NC_LocatorFilter>(new NC_LocatorFilter(packet.AstroId, packet.QueryType, packet.Mode, val3.filterIds)); } public static void ShowPickerWindow(NC_LocatorFilter packet) { //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_011e: Unknown result type (might be due to invalid IL or missing references) //IL_015f: Unknown result type (might be due to invalid IL or missing references) //IL_018b: Unknown result type (might be due to invalid IL or missing references) //IL_01cc: Unknown result type (might be due to invalid IL or missing references) //IL_01f8: Unknown result type (might be due to invalid IL or missing references) if (astroId != packet.AstroId) { return; } Dictionary<int, int> filterIds = Plugin.mainLogic.filterIds; filterIds.Clear(); for (int i = 0; i < packet.Ids.Length; i++) { filterIds[packet.Ids[i]] = packet.Counts[i]; } Vector2 windowPos = Plugin.mainLogic.windowPos; switch (packet.QueryType) { case -1: UIMessageBox.Show("ACCESS DENY", "Server doesn't install FactoryLocator", Localization.Translate("确定"), 3); break; case 0: UIentryCount.OnOpen((ESignalType)1, filterIds, (Dictionary<int, Color>)null); UIItemPickerExtension.Popup(windowPos, (Action<ItemProto>)delegate(ItemProto itemProto) { if (itemProto != null) { NebulaModAPI.MultiplayerSession.Network.SendPacket<NC_LocatorResult>(new NC_LocatorResult(astroId, packet.QueryType, packet.Mode, ((Proto)itemProto).ID)); detailId = ((Proto)itemProto).ID; } UIentryCount.OnClose(); }, (Func<ItemProto, bool>)((ItemProto itemProto) => filterIds.ContainsKey(((Proto)itemProto).ID))); UIRoot.instance.uiGame.itemPicker.OnTypeButtonClick(2); break; case 1: UIentryCount.OnOpen((ESignalType)1, filterIds, (Dictionary<int, Color>)null); UIItemPickerExtension.Popup(windowPos, (Action<ItemProto>)delegate(ItemProto itemProto) { if (itemProto != null) { NebulaModAPI.MultiplayerSession.Network.SendPacket<NC_LocatorResult>(new NC_LocatorResult(astroId, packet.QueryType, packet.Mode, ((Proto)itemProto).ID)); detailId = ((Proto)itemProto).ID; } UIentryCount.OnClose(); }, (Func<ItemProto, bool>)((ItemProto itemProto) => filterIds.ContainsKey(((Proto)itemProto).ID))); UIRoot.instance.uiGame.itemPicker.OnTypeButtonClick(1); break; case 2: UIentryCount.OnOpen((ESignalType)2, filterIds, (Dictionary<int, Color>)null); UIRecipePickerExtension.Popup(windowPos, (Action<RecipeProto>)delegate(RecipeProto recipeProto) { if (recipeProto != null) { NebulaModAPI.MultiplayerSession.Network.SendPacket<NC_LocatorResult>(new NC_LocatorResult(astroId, packet.QueryType, packet.Mode, ((Proto)recipeProto).ID)); detailId = SignalProtoSet.SignalId((ESignalType)2, ((Proto)recipeProto).ID); } UIentryCount.OnClose(); }, (Func<RecipeProto, bool>)((RecipeProto recipeProto) => filterIds.ContainsKey(((Proto)recipeProto).ID))); break; case 3: UIentryCount.OnOpen((ESignalType)0, filterIds, (Dictionary<int, Color>)null); UISignalPickerExtension.Popup(windowPos, (Action<int>)delegate(int signalId) { if (signalId > 0) { NebulaModAPI.MultiplayerSession.Network.SendPacket<NC_LocatorResult>(new NC_LocatorResult(astroId, packet.QueryType, packet.Mode, signalId)); detailId = signalId; } UIentryCount.OnClose(); }, (Func<int, bool>)((int signalId) => filterIds.ContainsKey(signalId))); UIRoot.instance.uiGame.signalPicker.OnTypeButtonClick(1); break; case 4: UIentryCount.OnOpen((ESignalType)1, filterIds, (Dictionary<int, Color>)null); UIItemPickerExtension.Popup(windowPos, (Action<ItemProto>)delegate(ItemProto itemProto) { if (itemProto != null) { NebulaModAPI.MultiplayerSession.Network.SendPacket<NC_LocatorResult>(new NC_LocatorResult(astroId, packet.QueryType, packet.Mode, ((Proto)itemProto).ID)); detailId = ((Proto)itemProto).ID; } UIentryCount.OnClose(); }, (Func<ItemProto, bool>)((ItemProto itemProto) => filterIds.ContainsKey(((Proto)itemProto).ID))); break; case 5: UIentryCount.OnOpen((ESignalType)1, filterIds, (Dictionary<int, Color>)null); UIItemPickerExtension.Popup(windowPos, (Action<ItemProto>)delegate(ItemProto itemProto) { if (itemProto != null) { NebulaModAPI.MultiplayerSession.Network.SendPacket<NC_LocatorResult>(new NC_LocatorResult(astroId, packet.QueryType, packet.Mode, ((Proto)itemProto).ID)); detailId = ((Proto)itemProto).ID; } UIentryCount.OnClose(); }, (Func<ItemProto, bool>)((ItemProto itemProto) => filterIds.ContainsKey(((Proto)itemProto).ID))); break; } } public static void HandleRequest(NC_LocatorResult packet, INebulaConnection conn) { //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Expected O, but got Unknown StarData val = null; PlanetData val2 = null; if (packet.AstroId % 100 == 0) { val = GameMain.data.galaxy.StarById(packet.AstroId / 100); } else { val2 = GameMain.data.galaxy.PlanetById(packet.AstroId); } MainLogic val3 = new MainLogic(); val3.SetFactories(val, val2); switch (packet.QueryType) { case 0: val3.RefreshBuilding(packet.ProtoId, packet.Mode); break; case 1: val3.RefreshVein(packet.ProtoId, packet.Mode); break; case 2: val3.RefreshAssemblers(packet.ProtoId, packet.Mode); break; case 3: val3.RefreshSignal(packet.ProtoId); break; case 4: if (packet.Mode == 0) { val3.RefreshStorage(packet.ProtoId); } else { val3.RefreshDispenser(packet.ProtoId, packet.Mode); } break; case 5: val3.RefreshStation(packet.ProtoId, packet.Mode); break; } conn.SendPacket<NC_LocatorResult>(new NC_LocatorResult(packet.QueryType, val3.planetIds, val3.localPos, val3.detailIds)); } public static void ShowResult(NC_LocatorResult packet) { //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) MainLogic mainLogic = Plugin.mainLogic; mainLogic.planetIds.Clear(); mainLogic.localPos.Clear(); mainLogic.detailIds.Clear(); for (int i = 0; i < packet.PlanetIds.Length; i++) { mainLogic.planetIds.Add(packet.PlanetIds[i]); mainLogic.localPos.Add(DataStructureExtensions.ToVector3(packet.LocalPos[i])); } for (int j = 0; j < packet.DetailIds.Length; j++) { mainLogic.detailIds.Add(packet.DetailIds[j]); } if (packet.QueryType != 3) { WarningSystemPatch.AddWarningData(mainLogic.SignalId, detailId, mainLogic.planetIds, mainLogic.localPos, (List<int>)null); } else { WarningSystemPatch.AddWarningData(mainLogic.SignalId, detailId, mainLogic.planetIds, mainLogic.localPos, mainLogic.detailIds); } } } public const string NAME = "FactoryLocator"; public const string GUID = "starfi5h.plugin.FactoryLocator"; public const string VERSION = "1.3.4"; public static bool Enable { get; private set; } public static void Init(Harmony harmony) { if (!Chainloader.PluginInfos.TryGetValue("starfi5h.plugin.FactoryLocator", out var _)) { return; } Enable = true; try { harmony.PatchAll(typeof(Warper)); Log.Info("FactoryLocator - OK"); } catch (Exception obj) { Log.Warn("FactoryLocator - Fail! Last target version: 1.3.4"); NC_Patch.ErrorMessage += "\nFactoryLocator (last target version: 1.3.4)"; Log.Debug(obj); } } public static void OnReceive(NC_PlanetInfoData packet) { Warper.UpdateStatus(packet); } public static void OnReceive(NC_LocatorFilter packet, INebulaConnection conn) { if (NebulaModAPI.MultiplayerSession.LocalPlayer.IsHost) { if (Enable) { Warper.HandleRequest(packet, conn); return; } packet.QueryType = -1; conn.SendPacket<NC_LocatorFilter>(packet); } else if (Enable) { Warper.ShowPickerWindow(packet); } } public static void OnReceive(NC_LocatorResult packet, INebulaConnection conn) { if (NebulaModAPI.MultiplayerSession.LocalPlayer.IsHost) { if (Enable) { Warper.HandleRequest(packet, conn); } } else if (Enable) { Warper.ShowResult(packet); } } } public static class GenesisBook_Patch { private static class Warper { [HarmonyPrefix] [HarmonyPatch(typeof(UIStorageWindow_Patch), "OnStorageIdChange_Prefix")] public static bool OnStorageIdChange_Prefix(ref bool __result) { __result = true; return false; } [HarmonyPrefix] [HarmonyPatch(typeof(SyncNewQuantumStorageData), "Sync")] [HarmonyPatch(typeof(SyncRemoveQuantumStorageData), "Sync")] public static bool Block() { return false; } [HarmonyPrefix] [HarmonyPatch(typeof(QuantumStoragePatches), "QuantumStorageOrbitChange")] public static bool QuantumStorageOrbitChange(int planetId, int storageId, int orbitId) { //IL_00a5: Unknown result type (might be due to invalid IL or missing references) Log.Debug($"QuantumStorageOrbitChange p{planetId} s{storageId} o{orbitId}"); if (!QuantumStoragePatches.QuantumStorageIds.TryGetValue(planetId, out var value)) { return false; } int num = value.FindIndex((QuantumStorageData i) => i.StorageId == storageId); if (num < 0) { return false; } FactoryStorage val = GameMain.galaxy.PlanetById(planetId)?.factory?.factoryStorage; if (val == null) { return false; } val.storagePool[storageId] = QuantumStoragePatches._components[orbitId - 1]; value[num] = new QuantumStorageData(storageId, orbitId); UIStorageWindow storageWindow = UIRoot.instance.uiGame.storageWindow; PlanetData localPlanet = GameMain.localPlanet; if (localPlanet != null && localPlanet.id == planetId && storageWindow.factory == GameMain.localPlanet.factory && storageWindow.storageId == storageId) { storageWindow.OnStorageIdChange(); } return false; } [HarmonyPostfix] [HarmonyPatch(typeof(UIStorageWindow), "OnStorageIdChange")] public static void OnStorageIdChange_Prefix(UIStorageWindow __instance) { //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) if (!NebulaModAPI.IsMultiplayerActive || !NebulaModAPI.MultiplayerSession.IsClient || !((ManualBehaviour)__instance).active || __instance.factory == null || __instance.storageId == 0) { return; } int planetId = __instance.factory.planetId; int storageId = __instance.storageId; if (QuantumStoragePatches.QuantumStorageIds.TryGetValue(planetId, out var value)) { int num = value.FindIndex((QuantumStorageData i) => i.StorageId == storageId); if (num >= 0) { Log.Debug($"StroageBoxRequest p{planetId} s{storageId} o{value[num].OrbitId}"); NC_GB_Packet nC_GB_Packet = new NC_GB_Packet(NC_GB_Packet.EType.StroageBoxRequest, planetId, value[num].OrbitId, Array.Empty<byte>()); NebulaModAPI.MultiplayerSession.Network.SendPacket<NC_GB_Packet>(nC_GB_Packet); } } } [HarmonyPrefix] [HarmonyPatch(typeof(QuantumStoragePatches), "OnOrbitPickerButtonClick")] private static void OnOrbitPickerButtonClick_Postfix(int orbitId) { //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Expected O, but got Unknown UIStorageWindow storageWindow = UIRoot.instance.uiGame.storageWindow; if (((ManualBehaviour)storageWindow).active && storageWindow.factory != null && NebulaModAPI.IsMultiplayerActive) { NebulaModAPI.MultiplayerSession.Network.SendPacketToLocalStar<SyncQuantumStorageOrbitChangeData>(new SyncQuantumStorageOrbitChangeData(storageWindow.factory.planetId, storageWindow.storageId, orbitId)); } } [HarmonyPostfix] [HarmonyPatch(typeof(QuantumStoragePatches), "ImportPlanetQuantumStorage")] private static void ImportPlanetQuantumStorage_Postfix() { //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Unknown result type (might be due to invalid IL or missing references) Log.Debug("ImportPlanetQuantumStorage assign"); if (GameMain.localPlanet?.factory == null) { return; } int num = GameMain.localPlanet?.id ?? 0; if (!QuantumStoragePatches.QuantumStorageIds.TryGetValue(num, out var value)) { return; } HashSet<int> hashSet = new HashSet<int>(); StorageComponent[] storagePool = GameMain.localPlanet.factory.factoryStorage.storagePool; foreach (QuantumStorageData item in value) { storagePool[item.StorageId] = QuantumStoragePatches._components[item.OrbitId - 1]; if (NebulaModAPI.IsMultiplayerActive && NebulaModAPI.MultiplayerSession.IsClient && !hashSet.Contains(item.OrbitId)) { hashSet.Add(item.OrbitId); Log.Debug($"StroageBoxRequest p{num} s{item.StorageId} o{item.OrbitId}"); NC_GB_Packet nC_GB_Packet = new NC_GB_Packet(NC_GB_Packet.EType.StroageBoxRequest, num, item.OrbitId, Array.Empty<byte>()); NebulaModAPI.MultiplayerSession.Network.SendPacket<NC_GB_Packet>(nC_GB_Packet); } } } } [HarmonyPatch(typeof(StorageComponent))] internal class StorageComponent_Patch { [HarmonyPrefix] [HarmonyPatch(/*Could not decode attribute arguments.*/)] public static void AddItem_Prefix(StorageComponent __instance, int itemId, int count, int startIndex, int length, int inc) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Expected O, but got Unknown int quantumStorageId = GetQuantumStorageId(__instance); if (quantumStorageId != 0) { HandleUserInteraction<StorageSyncRealtimeChangePacket>(new StorageSyncRealtimeChangePacket(quantumStorageId, (StorageSyncRealtimeChangeEvent)2, itemId, count, startIndex, length, inc)); } } [HarmonyPrefix] [HarmonyPatch("AddItemStacked")] public static void AddItemStacked_Prefix(StorageComponent __instance, int itemId, int count, int inc) { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Expected O, but got Unknown int quantumStorageId = GetQuantumStorageId(__instance); if (quantumStorageId != 0) { HandleUserInteraction<StorageSyncRealtimeChangePacket>(new StorageSyncRealtimeChangePacket(quantumStorageId, (StorageSyncRealtimeChangeEvent)3, itemId, count, inc)); } } [HarmonyPrefix] [HarmonyPatch("TakeItemFromGrid")] public static void TakeItemFromGrid_Prefix(StorageComponent __instance, int gridIndex, ref int itemId, ref int count) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Expected O, but got Unknown int quantumStorageId = GetQuantumStorageId(__instance); if (quantumStorageId != 0) { HandleUserInteraction<StorageSyncRealtimeChangePacket>(new StorageSyncRealtimeChangePacket(quantumStorageId, (StorageSyncRealtimeChangeEvent)6, gridIndex, itemId, count, 0)); } } [HarmonyPostfix] [HarmonyPatch("SetBans")] public static void SetBans_Postfix(StorageComponent __instance, int _bans) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Expected O, but got Unknown int quantumStorageId = GetQuantumStorageId(__instance); if (quantumStorageId != 0) { HandleUserInteraction<StorageSyncSetBansPacket>(new StorageSyncSetBansPacket(quantumStorageId, GameMain.data.localPlanet.id, _bans)); } } [HarmonyPostfix] [HarmonyPatch("Sort")] public static void Sort_Postfix(StorageComponent __instance) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Expected O, but got Unknown int quantumStorageId = GetQuantumStorageId(__instance); if (quantumStorageId != 0) { HandleUserInteraction<StorageSyncSortPacket>(new StorageSyncSortPacket(quantumStorageId, GameMain.data.localPlanet.id)); } } [HarmonyPostfix] [HarmonyPatch(typeof(StorageComponent), "SetFilter")] private static void SetFilter_Postfix(StorageComponent __instance, int gridIndex, int filterId) { //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Expected O, but got Unknown int quantumStorageId = GetQuantumStorageId(__instance); if (quantumStorageId != 0) { HandleUserInteraction<StorageSyncSetFilterPacket>(new StorageSyncSetFilterPacket(quantumStorageId, GameMain.data.localPlanet.id, gridIndex, filterId, __instance.type)); } } private static int GetQuantumStorageId(StorageComponent __instance) { if (__instance.id != 0 || __instance.size != 80) { return 0; } if (Multiplayer.IsActive && !ToggleSwitch.op_Implicit(Multiplayer.Session.Storage.IsIncomingRequest) && Multiplayer.Session.Storage.IsHumanInput && GameMain.data.localPlanet != null) { StorageComponent[] storagePool = GameMain.localPlanet.factory.factoryStorage.storagePool; int storageCursor = GameMain.localPlanet.factory.factoryStorage.storageCursor; for (int i = 1; i < storageCursor; i++) { if (storagePool[i] == __instance) { return i; } } } return 0; } private static void HandleUserInteraction<T>(T packet) where T : class, new() { Log.Debug(packet); if (Multiplayer.Session.LocalPlayer.IsHost) { Multiplayer.Session.Network.SendPacketToStar<T>(packet, GameMain.localStar.id); } else { Multiplayer.Session.Network.SendPacket<T>(packet); } } } public const string NAME = "GenesisBook"; public const string GUID = "org.LoShin.GenesisBook"; public const string VERSION = "3.0.14"; private const int QuantumStorageSize = 80; public static void Init(Harmony harmony) { if (!Chainloader.PluginInfos.TryGetValue("org.LoShin.GenesisBook", out var _)) { return; } try { harmony.PatchAll(typeof(Warper)); harmony.PatchAll(typeof(StorageComponent_Patch)); Log.Info("GenesisBook - OK"); } catch (Exception obj) { Log.Warn("GenesisBook - Fail! Last target version: 3.0.14"); NC_Patch.ErrorMessage += "\nGenesisBook (last target version: 3.0.14)"; Log.Debug(obj); } } } public static class LSTM { public const string NAME = "LSTM"; public const string GUID = "com.hetima.dsp.LSTM"; public const string VERSION = "0.8.7"; public static void Init(Harmony harmony) { //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Expected O, but got Unknown //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Expected O, but got Unknown //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Expected O, but got Unknown if (!Chainloader.PluginInfos.ContainsKey("com.hetima.dsp.LSTM")) { return; } try { Type type = AccessTools.TypeByName("LSTMMod.UIBalanceWindow"); harmony.Patch((MethodBase)AccessTools.Method(type, "_OnOpen", (Type[])null, (Type[])null), new HarmonyMethod(typeof(LSTM).GetMethod("SendRequest")), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); harmony.Patch((MethodBase)type.GetMethod("SwitchToStarSystem"), new HarmonyMethod(typeof(LSTM).GetMethod("SendRequest")), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); harmony.Patch((MethodBase)type.GetMethod("SwitchToGlobal"), new HarmonyMethod(typeof(LSTM).GetMethod("SendRequest")), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); Log.Info("LSTM - OK"); } catch (Exception obj) { Log.Warn("LSTM - Fail! Last target version: 0.8.7"); NC_Patch.ErrorMessage += "\nLSTM (last target version: 0.8.7)"; Log.Debug(obj); } } public static void SendRequest() { if (NebulaModAPI.IsMultiplayerActive && NebulaModAPI.MultiplayerSession.LocalPlayer.IsClient) { NebulaModAPI.MultiplayerSession.Network.SendPacket<NC_StationStorageRequest>(new NC_StationStorageRequest()); } } } public static class MoreMegaStructure { public class PointerDownUpHandler : ManualBehaviour, IPointerDownHandler, IEventSystemHandler, IPointerUpHandler { public int Id; public event Action<int> onPointerDown; public event Action<int> onPointerUp; public void OnPointerDown(PointerEventData pointerEventData) { this.onPointerDown?.Invoke(Id); } public void OnPointerUp(PointerEventData pointerEventData) { this.onPointerUp?.Invoke(Id); } } private const string NAME = "MoreMegaStructure"; private const string GUID = "Gnimaerd.DSP.plugin.MoreMegaStructure"; private const string VERSION = "1.5.3"; private static IModCanSave Save; public static void Init(Harmony harmony) { //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Expected O, but got Unknown //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Expected O, but got Unknown //IL_015b: Unknown result type (might be due to invalid IL or missing references) //IL_0167: Expected O, but got Unknown //IL_021d: Unknown result type (might be due to invalid IL or missing references) //IL_022b: Expected O, but got Unknown //IL_0265: Unknown result type (might be due to invalid IL or missing references) //IL_026c: Expected O, but got Unknown //IL_0280: Unknown result type (might be due to invalid IL or missing references) //IL_0287: Expected O, but got Unknown if (!Chainloader.PluginInfos.TryGetValue("Gnimaerd.DSP.plugin.MoreMegaStructure", out var value)) { return; } Assembly assembly = ((object)value.Instance).GetType().Assembly; try { BaseUnityPlugin instance = value.Instance; Save = (IModCanSave)(object)((instance is IModCanSave) ? instance : null); NC_Patch.OnLogin = (Action)Delegate.Combine(NC_Patch.OnLogin, new Action(SendRequest)); NC_ModSaveRequest.OnReceive = (Action<string, INebulaConnection>)Delegate.Combine(NC_ModSaveRequest.OnReceive, (Action<string, INebulaConnection>)delegate(string guid, INebulaConnection conn) { if (!(guid != "Gnimaerd.DSP.plugin.MoreMegaStructure")) { conn.SendPacket<NC_ModSaveData>(new NC_ModSaveData("Gnimaerd.DSP.plugin.MoreMegaStructure", Export())); } }); NC_ModSaveData.OnReceive = (Action<string, byte[]>)Delegate.Combine(NC_ModSaveData.OnReceive, (Action<string, byte[]>)delegate(string guid, byte[] bytes) { if (!(guid != "Gnimaerd.DSP.plugin.MoreMegaStructure")) { Import(bytes); } }); HarmonyMethod val = new HarmonyMethod(typeof(MoreMegaStructure).GetMethod("SendData")); Type type = assembly.GetType("MoreMegaStructure.MoreMegaStructure"); harmony.Patch((MethodBase)AccessTools.Method(type, "SetMegaStructure", (Type[])null, (Type[])null), (HarmonyMethod)null, val, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); harmony.Patch((MethodBase)AccessTools.Method(type, "BeforeGameTickPostPatch", (Type[])null, (Type[])null), new HarmonyMethod(typeof(MoreMegaStructure).GetMethod("SuppressOnClient")), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); type = assembly.GetType("MoreMegaStructure.ReceiverPatchers"); harmony.Patch((MethodBase)AccessTools.Method(type, "RequestDysonSpherePowerPrePatch", (Type[])null, (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(typeof(MoreMegaStructure).GetMethod("RequestDysonSpherePowerPrePatch_Transpiler")), (HarmonyMethod)null, (HarmonyMethod)null); type = assembly.GetType("MoreMegaStructure.StarAssembly"); harmony.Patch((MethodBase)AccessTools.Method(type, "OnRecipePickerReturn", (Type[])null, (Type[])null), (HarmonyMethod)null, val, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); foreach (Slider item in AccessTools.StaticFieldRefAccess<List<Slider>>(type, "sliders")) { GameObject gameObject = ((Component)item).gameObject; Object.Destroy((Object)(object)gameObject.GetComponent<PointerDownUpHandler>()); gameObject.AddComponent<PointerDownUpHandler>().onPointerUp += delegate { SendData(); }; } harmony.Patch((MethodBase)AccessTools.Method(type, "UIFrameUpdate", (Type[])null, (Type[])null), new HarmonyMethod(typeof(MoreMegaStructure).GetMethod("SuppressUIupdate")), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); type = assembly.GetType("MoreMegaStructure.StarCannon"); harmony.Patch((MethodBase)AccessTools.Method(type, "StartAiming", (Type[])null, (Type[])null), (HarmonyMethod)null, val, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); HarmonyMethod val2 = new HarmonyMethod(typeof(MoreMegaStructure).GetMethod("SuppressPrefixOnMultiplayer")); HarmonyMethod val3 = new HarmonyMethod(typeof(MoreMegaStructure).GetMethod("SuppressPostfixOnMultiplayer")); type = assembly.GetType("MoreMegaStructure.UIStatisticsPatcher"); harmony.Patch((Met