using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("un1eagle")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("全球护盾")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+e0a4636012e407982a6ebb7ca91022353cadd8b0")]
[assembly: AssemblyProduct("PlanetwideShield")]
[assembly: AssemblyTitle("PlanetwideShield")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace PlanetwideShield
{
[HarmonyPatch(typeof(PlanetATField), "UpdateGeneratorMatrix")]
public static class Patch_PlanetATField_UpdateGeneratorMatrix
{
private const int MaxGeneratorCount = 80;
private const int VirtualPointCount = 48;
private const float AdjacentDistanceThreshold = 40f;
[HarmonyPostfix]
public static void Postfix(PlanetATField __instance)
{
//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
if (__instance?.planet == null || __instance.defense.fieldGenerators.count < 2 || !AreTwoGeneratorsWithinThreshold(__instance))
{
return;
}
int generatorCount = __instance.generatorCount;
if (generatorCount > 0)
{
float num = 0f;
for (int i = 0; i < generatorCount; i++)
{
num = Math.Max(__instance.generatorMatrix[i].w, num);
}
Vector4[] array = BuildVirtualPoints(__instance.planet.realRadius, 48, num);
int num2 = Mathf.Min(array.Length, 80);
if (__instance.generatorMatrix == null || __instance.generatorMatrix.Length < num2)
{
__instance.generatorMatrix = (Vector4[])(object)new Vector4[80];
}
for (int j = 0; j < num2; j++)
{
__instance.generatorMatrix[j] = array[j];
}
for (int k = num2; k < 80; k++)
{
__instance.generatorMatrix[k] = default(Vector4);
}
__instance.generatorCount = num2;
__instance.SetPhysicsChangeSensitivity(10000f);
}
}
private static bool AreTwoGeneratorsWithinThreshold(PlanetATField field)
{
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
DataPool<FieldGeneratorComponent> fieldGenerators = field.defense.fieldGenerators;
FieldGeneratorComponent[] buffer = fieldGenerators.buffer;
int cursor = fieldGenerators.cursor;
float num = 1600f;
Vector3 val = default(Vector3);
Vector3 val2 = default(Vector3);
for (int i = 1; i < cursor; i++)
{
if (buffer[i].id != i)
{
continue;
}
Vector4 holder = buffer[i].holder;
((Vector3)(ref val))..ctor(holder.x, holder.y, holder.z);
for (int j = i + 1; j < cursor; j++)
{
if (buffer[j].id == j)
{
Vector4 holder2 = buffer[j].holder;
((Vector3)(ref val2))..ctor(holder2.x, holder2.y, holder2.z);
Vector3 val3 = val - val2;
if (((Vector3)(ref val3)).sqrMagnitude < num)
{
return true;
}
}
}
}
return false;
}
private static Vector4[] BuildVirtualPoints(float planetRadius, int count, float w)
{
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Unknown result type (might be due to invalid IL or missing references)
//IL_008b: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_009a: Unknown result type (might be due to invalid IL or missing references)
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
Vector4[] array = (Vector4[])(object)new Vector4[count];
for (int i = 0; i < count; i++)
{
float num = (float)(i + 1) / (float)(count + 1);
float num2 = Mathf.Acos(1f - 2f * num);
float num3 = (float)Math.PI * 2f * (1f + Mathf.Sqrt(5f)) / 2f * (float)i;
float num4 = Mathf.Sin(num2) * Mathf.Cos(num3);
float num5 = Mathf.Sin(num2) * Mathf.Sin(num3);
float num6 = Mathf.Cos(num2);
Vector3 val = new Vector3(num4, num5, num6) * planetRadius;
array[i] = new Vector4(val.x, val.y, val.z, w);
}
return array;
}
}
[BepInPlugin("un1eagle.planetwideshield", "全球护盾", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public static ManualLogSource? Log;
public static ConfigEntry<bool> EnableDebugLog;
public static bool DebugLog()
{
return EnableDebugLog?.Value ?? false;
}
private void Awake()
{
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
Log = ((BaseUnityPlugin)this).Logger;
Log.LogInfo((object)"[全球护盾] 正在加载... (GUID: un1eagle.planetwideshield)");
EnableDebugLog = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "EnableDebugLog", false, "为 true 时在日志中输出详细的调试信息,用于排查问题。正常使用时建议设置为 false。");
new Harmony("un1eagle.planetwideshield").PatchAll(typeof(Plugin).Assembly);
ManualLogSource? log = Log;
if (log != null)
{
log.LogInfo((object)"[全球护盾] ✅ 加载完成!");
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "un1eagle.planetwideshield";
public const string PLUGIN_NAME = "全球护盾";
public const string PLUGIN_VERSION = "1.0.0";
}
}