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LDBTool
A pre mod for add and edit Proto data, show Proto data, config mod Proto id, custom localization, custom build bar. 一个用于添加修改查看Proto数据、自定义Mod Proto ID、自定义翻译、自定义建造快捷栏的前置Mod。
Date uploaded | 3 years ago |
Version | 1.8.0 |
Download link | xiaoye97-LDBTool-1.8.0.zip |
Downloads | 41404 |
Dependency string | xiaoye97-LDBTool-1.8.0 |
This mod requires the following mods to function
README
LDBTool
A pre mod for add and edit Proto data, show Proto data, config mod Proto id, custom localization, custom build bar.
Installation
- Install BepInEx.
- Then drag LDBTool.dll into steamapps/common/Dyson Sphere Program/BepInEx/plugins
LDBTool
一个用于添加修改查看Proto数据、自定义Mod Proto ID、自定义翻译、自定义建造快捷栏的前置Mod。
安装
- 先安装 BepInEx框架.
- 将LDBTool.dll拖到 steamapps/common/Dyson Sphere Program/BepInEx/plugins文件夹内
更新日志
v1.8.0
- 添加了自定义翻译的功能,玩家可以在配置文件中自定义Mod所添加的翻译文本。
v1.7.0
- 添加了自定义建造快捷栏的功能
v1.6.0
- 优化了GUI,当安装了RuntimeUnityEditor时,使用它的皮肤
- 添加了Proto搜索功能,可以搜索ID、Name、翻译
- 添加了自定义GridIndex的配置文件,玩家可以自己定义Mod物品的所在位置。
v1.5.0
- 添加了数据显示模式下便捷查询Proto数据的功能(鼠标对准物品,按I查看ItemProto,按R查看RecipeProto)
- 数据显示模式下物品的Tip会在后面显示ID
v1.4.0
- 添加了自定义ID的配置文件,玩家可以自己定义Mod物品的ID。
v1.3.0
- 修复物品排序问题
- 增加对象拷贝方法
v1.2.0
- 将添加数据拆分为前置添加和后置添加,以便添加翻译Proto
v1.1.0
- 支持修改Proto数据
- 添加Proto数据查看GUI
CHANGELOG
v3.0.1
- Uploaded correct assembly
v3.0.0
- Updated for game version 0.10.28.20771
- Removed support for adding custom strings, because the game code changed in such way where it no longer makes sense for LDBTool to provide this functionality.
All changes
v2.0.6
- Fixed that CustomGridIndex, CustomLocalization.ENUS, CustomLocalization.FRFR, CustomLocalization.ZNCH config files were wiped every time the game was launched.
v2.0.5
- Fixed errors if UnityExporer was not installed.
v2.0.4
- Fixed issues if one of mods had missing type references
- Fixed issues opening Proto View UI without UnityExplorer
v2.0.3
- Removed caching of string protos and grid indexes. Now only if a player has changed value manually will it be overwriting the default. With this old config files were purged. A backup is saved in case players had some important settings there.
v2.0.2
- Fixed some old mods causing missing method exception. Please note that using MethedEx.Copy in your mods is unrecomended. It will be removed soon.
v2.0.1
- Fix README
- All Protos can now be seen in Proto view menu
v2.0.0
- Types of protos that can be added is now computed at runtime
- Strings are bound in config file by their string key
- Strings ID's now are autoassigned and not bound to config file
- Now mods can override empty strings binding
- Added UnityExplorer support to Proto UI
v1.8.0
- Added the function of custom translation, players can customize the translated text added by the Mod in the configuration file.
v1.7.0
- Added the ability to customize the construction shortcut bar
v1.6.0
- Optimized GUI, use RuntimeUnityEditor's skin when RuntimeUnityEditor is installed
- Added Proto search function, you can search for ID, Name, and translation
- Added a custom GridIndex configuration file, players can define the location of Mod items by themselves.
v1.5.0
- Added the function of easily querying Proto data in the data display mode (point the mouse at the item, press I to view ItemProto, and press R to view RECEIVEPROTO)
- In the data display mode, the Tip of the item will display the ID later
v1.4.0
- A profile with a custom ID has been added, and players can define the ID of the Mod item by themselves.
v1.3.0
- Fixed item sorting issue
- Add object copy method
v1.2.0
- Split the added data into pre-added and post-added in order to add translation Proto
v1.1.0
- Support for modifying Proto data
- Add Proto data to view GUI