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LDBTool

A pre mod for add and edit Proto data, show Proto data, config mod Proto id, custom localization, custom build bar. 一个用于添加修改查看Proto数据、自定义Mod Proto ID、自定义翻译、自定义建造快捷栏的前置Mod。

Date uploaded 3 years ago
Version 1.8.0
Download link xiaoye97-LDBTool-1.8.0.zip
Downloads 41404
Dependency string xiaoye97-LDBTool-1.8.0

This mod requires the following mods to function

xiaoye97-BepInEx-5.4.17 icon
xiaoye97-BepInEx

BepInEx5.4.17 mod plugin framework, Mod框架

Preferred version: 5.4.17

README

LDBTool

A pre mod for add and edit Proto data, show Proto data, config mod Proto id, custom localization, custom build bar.

Installation

  1. Install BepInEx.
  2. Then drag LDBTool.dll into steamapps/common/Dyson Sphere Program/BepInEx/plugins

LDBTool

一个用于添加修改查看Proto数据、自定义Mod Proto ID、自定义翻译、自定义建造快捷栏的前置Mod。

安装

  1. 先安装 BepInEx框架.
  2. 将LDBTool.dll拖到 steamapps/common/Dyson Sphere Program/BepInEx/plugins文件夹内

更新日志

v1.8.0

  • 添加了自定义翻译的功能,玩家可以在配置文件中自定义Mod所添加的翻译文本。

v1.7.0

  • 添加了自定义建造快捷栏的功能

v1.6.0

  • 优化了GUI,当安装了RuntimeUnityEditor时,使用它的皮肤
  • 添加了Proto搜索功能,可以搜索ID、Name、翻译
  • 添加了自定义GridIndex的配置文件,玩家可以自己定义Mod物品的所在位置。

v1.5.0

  • 添加了数据显示模式下便捷查询Proto数据的功能(鼠标对准物品,按I查看ItemProto,按R查看RecipeProto)
  • 数据显示模式下物品的Tip会在后面显示ID

v1.4.0

  • 添加了自定义ID的配置文件,玩家可以自己定义Mod物品的ID。

v1.3.0

  • 修复物品排序问题
  • 增加对象拷贝方法

v1.2.0

  • 将添加数据拆分为前置添加和后置添加,以便添加翻译Proto

v1.1.0

  • 支持修改Proto数据
  • 添加Proto数据查看GUI

CHANGELOG

v3.0.1

  • Uploaded correct assembly

v3.0.0

  • Updated for game version 0.10.28.20771
  • Removed support for adding custom strings, because the game code changed in such way where it no longer makes sense for LDBTool to provide this functionality.
All changes

v2.0.6

  • Fixed that CustomGridIndex, CustomLocalization.ENUS, CustomLocalization.FRFR, CustomLocalization.ZNCH config files were wiped every time the game was launched.

v2.0.5

  • Fixed errors if UnityExporer was not installed.

v2.0.4

  • Fixed issues if one of mods had missing type references
  • Fixed issues opening Proto View UI without UnityExplorer

v2.0.3

  • Removed caching of string protos and grid indexes. Now only if a player has changed value manually will it be overwriting the default. With this old config files were purged. A backup is saved in case players had some important settings there.

v2.0.2

  • Fixed some old mods causing missing method exception. Please note that using MethedEx.Copy in your mods is unrecomended. It will be removed soon.

v2.0.1

  • Fix README
  • All Protos can now be seen in Proto view menu

v2.0.0

  • Types of protos that can be added is now computed at runtime
  • Strings are bound in config file by their string key
  • Strings ID's now are autoassigned and not bound to config file
  • Now mods can override empty strings binding
  • Added UnityExplorer support to Proto UI

v1.8.0

  • Added the function of custom translation, players can customize the translated text added by the Mod in the configuration file.

v1.7.0

  • Added the ability to customize the construction shortcut bar

v1.6.0

  • Optimized GUI, use RuntimeUnityEditor's skin when RuntimeUnityEditor is installed
  • Added Proto search function, you can search for ID, Name, and translation
  • Added a custom GridIndex configuration file, players can define the location of Mod items by themselves.

v1.5.0

  • Added the function of easily querying Proto data in the data display mode (point the mouse at the item, press I to view ItemProto, and press R to view RECEIVEPROTO)
  • In the data display mode, the Tip of the item will display the ID later

v1.4.0

  • A profile with a custom ID has been added, and players can define the ID of the Mod item by themselves.

v1.3.0

  • Fixed item sorting issue
  • Add object copy method

v1.2.0

  • Split the added data into pre-added and post-added in order to add translation Proto

v1.1.0

  • Support for modifying Proto data
  • Add Proto data to view GUI