Decompiled source of EasyCustomPlayerSkin v1.0.0

EasyCustomPlayerSkin.dll

Decompiled 16 hours ago
using System;
using System.Collections;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("EasyCustomPlayerSkin")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("custom textures for your player")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+58b4bee8ae273aeeaa0c859f3a09fc10a6e6075b")]
[assembly: AssemblyProduct("EasyCustomPlayerSkin")]
[assembly: AssemblyTitle("EasyCustomPlayerSkin")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace EasyPackageVariety
{
	[BepInPlugin("EasyCustomPlayerSkin", "EasyCustomPlayerSkin", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		[HarmonyPatch]
		public class sCosmeticAppearancePatch : HarmonyPatch
		{
			private static MethodInfo TargetMethod()
			{
				return typeof(sCosmeticAppearance).GetMethod("SetAppearance", BindingFlags.Instance | BindingFlags.Public);
			}

			private static void Postfix(sCosmeticAppearance __instance)
			{
				if (!hasTexture)
				{
					return;
				}
				((Texture)playerTexture).filterMode = (FilterMode)0;
				Transform val = ((Component)__instance).transform.Find("head");
				if ((Object)(object)val == (Object)null)
				{
					return;
				}
				Transform val2 = ((Component)val).transform.Find("head");
				if ((Object)(object)val2 == (Object)null)
				{
					return;
				}
				MeshRenderer component = ((Component)val2).GetComponent<MeshRenderer>();
				if ((Object)(object)component == (Object)null)
				{
					return;
				}
				Material[] sharedMaterials = ((Renderer)component).sharedMaterials;
				foreach (Material val3 in sharedMaterials)
				{
					val3.SetTexture("_BaseMap", (Texture)(object)playerTexture);
					val3.SetTexture("_MainTex", (Texture)(object)playerTexture);
				}
				Transform val4 = ((Component)__instance).transform.Find("cylinder");
				if ((Object)(object)val4 == (Object)null)
				{
					return;
				}
				MeshRenderer component2 = ((Component)val4).GetComponent<MeshRenderer>();
				if (!((Object)(object)component2 == (Object)null))
				{
					Material[] sharedMaterials2 = ((Renderer)component2).sharedMaterials;
					foreach (Material val5 in sharedMaterials2)
					{
						val5.SetTexture("_BaseMap", (Texture)(object)playerTexture);
						val5.SetTexture("_MainTex", (Texture)(object)playerTexture);
					}
				}
			}
		}

		internal static ManualLogSource Log;

		private static string texturePath = Application.streamingAssetsPath + "/CustomPlayer/player.png";

		private static Texture2D playerTexture;

		private static bool hasTexture = false;

		private void Awake()
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin EasyCustomPlayerSkin is loaded!");
			Harmony val = new Harmony("EasyCustomPlayerSkin");
			val.PatchAll();
			((MonoBehaviour)this).StartCoroutine(GetTexture());
		}

		private static IEnumerator GetTexture()
		{
			if (File.Exists(texturePath))
			{
				UnityWebRequest uwr = UnityWebRequestTexture.GetTexture("file://" + texturePath);
				try
				{
					yield return uwr.SendWebRequest();
					if ((int)uwr.result != 1)
					{
						Log.LogError((object)uwr.error);
						yield break;
					}
					Texture2D texture = DownloadHandlerTexture.GetContent(uwr);
					playerTexture = texture;
					Log.LogInfo((object)"custom player texture loaded from file :3");
					hasTexture = true;
				}
				finally
				{
					((IDisposable)uwr)?.Dispose();
				}
			}
			else
			{
				Log.LogError((object)"no custom player texture at expected path");
			}
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "EasyCustomPlayerSkin";

		public const string PLUGIN_NAME = "EasyCustomPlayerSkin";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}