using System;
using System.Collections;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Networking;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("EasyCustomTruckPaint")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("custom truck paint")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+e341d6bf3483b79da9a77dede0b6886ef759cc66")]
[assembly: AssemblyProduct("EasyCustomTruckPaint")]
[assembly: AssemblyTitle("EasyCustomTruckPaint")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace EasyCustomTruckPaint
{
[BepInPlugin("EasyCustomTruckPaint", "EasyCustomTruckPaint", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
[HarmonyPatch]
public class sCosmeticAppearancePatch : HarmonyPatch
{
private static MethodInfo TargetMethod()
{
return typeof(sCosmeticAppearance).GetMethod("SetAppearance", BindingFlags.Instance | BindingFlags.Public);
}
private static void Postfix(sCosmeticAppearance __instance)
{
if (hasTexture)
{
MeshRenderer[] paintSurfaces = __instance.paintSurfaces;
foreach (MeshRenderer val in paintSurfaces)
{
((Renderer)val).material.SetTexture(__instance.paintMapName, (Texture)(object)truckTexture);
}
}
}
}
internal static ManualLogSource Log;
private static string texturePath = Application.streamingAssetsPath + "/CustomTruck/truck.png";
private static Texture2D truckTexture;
private static bool hasTexture = false;
private void Awake()
{
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Expected O, but got Unknown
Log = ((BaseUnityPlugin)this).Logger;
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin EasyCustomTruckPaint is loaded!");
Harmony val = new Harmony("EasyCustomTruckPaint");
val.PatchAll();
((MonoBehaviour)this).StartCoroutine(GetTexture());
}
private static IEnumerator GetTexture()
{
if (File.Exists(texturePath))
{
UnityWebRequest uwr = UnityWebRequestTexture.GetTexture("file://" + texturePath);
try
{
yield return uwr.SendWebRequest();
if ((int)uwr.result != 1)
{
Log.LogError((object)uwr.error);
yield break;
}
Texture2D texture = DownloadHandlerTexture.GetContent(uwr);
truckTexture = texture;
Log.LogInfo((object)"custom truck texture loaded from file :3");
hasTexture = true;
}
finally
{
((IDisposable)uwr)?.Dispose();
}
}
else
{
Log.LogError((object)"no custom truck texture at expected path. vanilla cosmetics will be used instead!");
}
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "EasyCustomTruckPaint";
public const string PLUGIN_NAME = "EasyCustomTruckPaint";
public const string PLUGIN_VERSION = "1.0.0";
}
}