All mods
EtG mod that plays the vine boom sound when the player takes damage.
Last updated: 3 years ago
New NPC providing excellent items at the start of your run...for a price o.o
Last updated: 3 years ago
An item and gun pack that adds 7 guns 3 passive items and one active currently
Last updated: 5 months ago
this is a port of my Sonic mod from MtG
Last updated: 2 years ago
A Enter the Gungeon Mod to show hidden stats: Magnificence, Synergy Factor, etc.
Last updated: 2 years ago
Adds vammopires!
Last updated: 2 years ago
Hieronymus Bosch's Brutal Items! Adds items from the game Brutal Orchestra to the Gungeon.
Last updated: 3 months ago
Adds a variety of Weapons and Items from League of Legends
Last updated: 6 days ago
Removes the dog from the game.
Last updated: 2 years ago
A bunch of item ideas that I felt could spice things up a little, more to come!
Last updated: a year ago
Removes the hue shift shader from Blasphemy's projectiles.
Last updated: 10 months ago
EtG mod that stops enemy health from scaling based on the floor
Last updated: 3 years ago
Want to experience a new perspective to Gungeon? With this mod you can enable '3D' mode which reveals the true underlying 3D nature of the game!
Last updated: 3 years ago
Revision Mod to connect Enter the Gungeon to Archipelago (https://archipelago.gg). Credit KinTheInfinite for prior mod version, inspiring this continued work
Last updated: 8 months ago
This is a port of XDefault's Grunt mod.
Last updated: 2 years ago
Adds ammonomicon entries for enemies that are without! (Including cut enemies readded in mods!)
Last updated: 2 years ago
This mod adds Niko from oneshot as a playable character to Enter the Gungeon!
Last updated: 2 years ago
Replaces the Flash Ray with the iconic Ray Gun from COD: Zombies!
Last updated: 2 years ago
All Floors Safety is an Enter The Gungeon mod designed to mitigate common run-ending circumstances when attempting an All Floors run
Last updated: 2 years ago
A faithful port of the #1 top rated Modworkshop custom character. Fun and fair! (Note, may not be fun or fair)
Last updated: 3 years ago
Allows you to change how common modded item and guns are by increasing (or decreasing) their weight.
Last updated: 2 years ago
A small mod I did for my COMP-SCI capstone project. Adds 5 passives, 3 actives, and 9 guns.
Last updated: a year ago