using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using Dungeonator;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("Mod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Mod")]
[assembly: AssemblyCopyright("Copyright © 2020")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("57445610-0892-47c3-be16-453172104123")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace HiddenStats
{
public static class GUI
{
public static Font font;
public static Transform GUIRoot;
public static Transform GUIController;
private static Canvas m_canvas;
public static readonly Dictionary<TextAnchor, Vector2> AnchorMap = new Dictionary<TextAnchor, Vector2>
{
{
(TextAnchor)6,
new Vector2(0f, 0f)
},
{
(TextAnchor)7,
new Vector2(0.5f, 0f)
},
{
(TextAnchor)8,
new Vector2(1f, 0f)
},
{
(TextAnchor)3,
new Vector2(0f, 0.5f)
},
{
(TextAnchor)4,
new Vector2(0.5f, 0.5f)
},
{
(TextAnchor)5,
new Vector2(1f, 0.5f)
},
{
(TextAnchor)0,
new Vector2(0f, 1f)
},
{
(TextAnchor)1,
new Vector2(0.5f, 1f)
},
{
(TextAnchor)2,
new Vector2(1f, 1f)
}
};
private static Color defaultTextColor = new Color(1f, 1f, 1f, 0.5f);
public static bool Toggle()
{
bool flag = !((Component)GUIRoot).gameObject.activeSelf;
((Component)GUIRoot).gameObject.SetActive(flag);
return flag;
}
public static void SetVisible(bool visible)
{
((Component)GUIRoot).gameObject.SetActive(visible);
}
public static void Init()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
GUIController = new GameObject("GUIController").transform;
Object.DontDestroyOnLoad((Object)(object)((Component)GUIController).gameObject);
CreateCanvas();
GUIRoot = ((Component)m_canvas).transform;
GUIRoot.SetParent(GUIController);
}
public static void CreateCanvas()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
GameObject val = new GameObject("Canvas");
Object.DontDestroyOnLoad((Object)(object)val);
m_canvas = val.AddComponent<Canvas>();
m_canvas.renderMode = (RenderMode)0;
m_canvas.sortingOrder = 100000;
val.AddComponent<CanvasScaler>();
val.AddComponent<GraphicRaycaster>();
}
public static Text CreateText(Transform parent, Vector2 offset, string text, TextAnchor anchor = 4, int font_size = 20)
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
GameObject val = new GameObject("Text");
val.transform.SetParent(((Object)(object)parent != (Object)null) ? parent : GUIRoot);
RectTransform val2 = val.AddComponent<RectTransform>();
val2.SetTextAnchor(anchor);
val2.anchoredPosition = offset;
Text val3 = val.AddComponent<Text>();
val3.horizontalOverflow = (HorizontalWrapMode)1;
val3.verticalOverflow = (VerticalWrapMode)1;
val3.alignment = anchor;
val3.text = text;
val3.font = ResourceManager.LoadAssetBundle("shared_auto_001").LoadAsset<Font>("04B_03__");
val3.fontSize = font_size;
((Graphic)val3).color = Color.grey;
return val3;
}
public static void SetTextAnchor(this RectTransform r, TextAnchor anchor)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
r.anchorMin = AnchorMap[anchor];
r.anchorMax = AnchorMap[anchor];
r.pivot = AnchorMap[anchor];
}
}
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("exploration.etg.hiddenstats", "Hidden Stats", "1.0.0")]
public class HiddenStats : BaseUnityPlugin
{
public const string GUID = "exploration.etg.hiddenstats";
public const string NAME = "Hidden Stats";
public const string VERSION = "1.0.0";
public const string TEXT_COLOR = "#00FFFF";
public static Text floorMagnificence;
public static Text generatedMagnificence;
public static Text Magnificence;
public static Text TotalMagnificence;
public static Text HeartMagnificence;
public static Text SynergyFactor;
public static int FontSize = 34;
public void Start()
{
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_010c: Unknown result type (might be due to invalid IL or missing references)
//IL_0142: Unknown result type (might be due to invalid IL or missing references)
GUI.Init();
ETGModMainBehaviour.WaitForGameManagerStart((Action<GameManager>)GMStart);
((Component)ETGModMainBehaviour.Instance).gameObject.AddComponent<UpdateGUI>();
floorMagnificence = GUI.CreateText(null, new Vector2(15f, 200f), "", (TextAnchor)3, FontSize);
((Component)floorMagnificence).gameObject.SetActive(true);
generatedMagnificence = GUI.CreateText(null, new Vector2(15f, 160f), "", (TextAnchor)3, FontSize);
((Component)generatedMagnificence).gameObject.SetActive(true);
Magnificence = GUI.CreateText(null, new Vector2(15f, 120f), "", (TextAnchor)3, FontSize);
((Component)Magnificence).gameObject.SetActive(true);
TotalMagnificence = GUI.CreateText(null, new Vector2(15f, 80f), "", (TextAnchor)3, FontSize);
((Component)TotalMagnificence).gameObject.SetActive(true);
HeartMagnificence = GUI.CreateText(null, new Vector2(15f, 40f), "", (TextAnchor)3, FontSize);
((Component)HeartMagnificence).gameObject.SetActive(true);
SynergyFactor = GUI.CreateText(null, new Vector2(15f, 0f), "", (TextAnchor)3, FontSize);
((Component)SynergyFactor).gameObject.SetActive(true);
}
public void GMStart(GameManager g)
{
Log("Hidden Stats v1.0.0 started successfully.", "#00FFFF");
}
public static void Log(string text, string color = "FFFFFF")
{
ETGModConsole.Log((object)("<color=" + color + ">" + text + "</color>"), false);
}
}
internal class UpdateGUI : MonoBehaviour
{
public PlayerStats p;
public Dungeon d;
private void Update()
{
try
{
p = Object.FindObjectOfType<PlayerStats>();
d = Object.FindObjectOfType<Dungeon>();
if ((Object)(object)p != (Object)null)
{
HiddenStats.floorMagnificence.text = "Floor Magnificence: " + p.m_floorMagnificence;
HiddenStats.Magnificence.text = "Magnificence: " + p.m_magnificence;
}
HiddenStats.HeartMagnificence.text = "Heart Magnificence: " + RewardManager.AdditionalHeartTierMagnificence;
HiddenStats.SynergyFactor.text = "Synergy Factor: " + SynergyFactorConstants.GetSynergyFactor();
if ((Object)(object)d != (Object)null)
{
HiddenStats.generatedMagnificence.text = "Chest Magnificence: " + d.GeneratedMagnificence;
HiddenStats.TotalMagnificence.text = "Total Magnificence: " + (d.GeneratedMagnificence + p.Magnificence);
}
}
catch (Exception)
{
}
}
}
}