Decompiled source of AlwaysDoug v1.0.2

plugins/AlwaysDoug.dll

Decompiled 2 weeks ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("Mod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Mod")]
[assembly: AssemblyCopyright("Copyright ©  2020")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("d6d7a494-722e-4763-959b-c2d6b6a42b01")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace AlwaysDoug
{
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("qaday.etg.alwaysdoug", "Always Doug", "1.0.2")]
	[HarmonyPatch]
	public class Plugin : BaseUnityPlugin
	{
		public const string GUID = "qaday.etg.alwaysdoug";

		public const string NAME = "Always Doug";

		public const string VERSION = "1.0.2";

		public const string TEXT_COLOR = "#7B552F";

		public const string MODPREFIX = "bg";

		public void Start()
		{
			ETGModMainBehaviour.WaitForGameManagerStart((Action<GameManager>)GMStart);
		}

		public void GMStart(GameManager g)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			new Harmony("qaday.etg.alwaysdoug").PatchAll();
			GameStatsManager.Instance.SetFlag((GungeonFlags)45601, true);
			Log("Doug has arrived. Forever.", "#7B552F");
		}

		public static void Log(string text, string color = "#FFFFFF")
		{
			ETGModConsole.Log((object)("<color=" + color + ">" + text + "</color>"), false);
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(BaseShopController), "Update")]
		private static void SetDougAlwaysActive()
		{
			GameStatsManager.Instance.SetFlag((GungeonFlags)45601, true);
		}
	}
}