Oops All Jammed
Makes all enemies jammed.
CHANGELOG
1.0.9
- Fixed Damage Immunities Not Applying Correctly
1.0.8
- Fixed Settings Not Being Active By Default
1.0.7
- Added Options To Jam Hammers, Stauses (Fire, Poison), Electricity, Flame Pipes, Basic Traps, Pathing Traps, Pits, Explosions And Lord Of The Jammed
- As With Before, Updated Visuals Will Come To Those Of These That Require Them Eventually.
- Gunjurer's Caught Projectiles Still Display Wrong
1.0.6
- Added Options To Jam Projectile Traps, Minecart Turrets and Gunjurers
- Bullets Caught By Gunjurers Currently Display Wrong, Will Be Fixed Eventually
- Jammed Traps, Such As Minecart Turrets And Further Implemented Things Will Receive Visual Updates Later
1.0.5
- Re-added The Gunfig Dependency Due To Issues!
1.0.4
- Minor Code Tidying.
1.0.3
- Added Missing Gunfig Dependency!
1.0.2
- Added Gunfig Support!
1.0.1
- Heck Blaster No Longer Un-Jams Enemies
- Now Even More All Jammed!