using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("Mod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Mod")]
[assembly: AssemblyCopyright("Copyright © 2020")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("57445610-0892-47c3-be16-453172104123")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Mod
{
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("spaghettimonster.etg.awesomemod", "Awesome Mod", "0.0.0")]
public class Plugin : BaseUnityPlugin
{
public const string GUID = "spaghettimonster.etg.awesomemod";
public const string NAME = "Awesome Mod";
public const string VERSION = "0.0.0";
public const string TEXT_COLOR = "#00FFFF";
public void Start()
{
ETGModMainBehaviour.WaitForGameManagerStart((Action<GameManager>)GMStart);
}
public void GMStart(GameManager g)
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Expected O, but got Unknown
Application.logMessageReceived += new LogCallback(Awesomeness);
Log("Awesome Mod v0.0.0 started successfully.", "#00FFFF");
}
public void Awesomeness(string condition, string stackTrace, LogType type)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0003: Invalid comparison between Unknown and I4
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
if ((int)type != 4 || !GameManager.HasInstance || GameManager.Instance.AllPlayers == null)
{
return;
}
for (int i = 0; i < GameManager.Instance.AllPlayers.Length; i++)
{
PlayerController val = GameManager.Instance.AllPlayers[i];
if ((Object)(object)val != (Object)null && (Object)(object)((BraveBehaviour)val).healthHaver != (Object)null && ((BraveBehaviour)val).healthHaver.IsAlive)
{
bool nextShotKills = ((BraveBehaviour)val).healthHaver.NextShotKills;
((BraveBehaviour)val).healthHaver.NextShotKills = true;
((BraveBehaviour)val).healthHaver.ApplyDamage(100f, new Vector2(0f, 0f), "Heart Attack", (CoreDamageTypes)0, (DamageCategory)5, true, (PixelCollider)null, true);
((BraveBehaviour)val).healthHaver.NextShotKills = nextShotKills;
}
}
}
public static void Log(string text, string color = "FFFFFF")
{
ETGModConsole.Log((object)("<color=" + color + ">" + text + "</color>"), false);
}
}
}