No Base Specific CC Breach Effects
Allows CC makers to easily remove base-specific breach character effects like convict's smoke, hunter's dog or gunslinger's 7 credit cost.
Date uploaded | 2 years ago |
Version | 1.0.0 |
Download link | SpecialAPI-No_Base_Specific_CC_Breach_Effects-1.0.0.zip |
Downloads | 596 |
Dependency string | SpecialAPI-No_Base_Specific_CC_Breach_Effects-1.0.0 |
This mod requires the following mods to function
MtG_API-Mod_the_Gungeon_API
Adds the good parts of Mod the Gungeon to BepInEx.
Preferred version: 1.5.8README
No Base-Specific CC Breach Effects
Allows CC makers to easily remove base-specific breach character effects like convict's smoke, hunter's dog or gunslinger's 7 credit cost. To do this, just create a file named {name}-ccremove.spapi
(where {name}
is the name of your mod) in your mod's files and put the nameShorts of all custom characters you want to apply this to. There can be as many of -ccremove.spapi
files as you want and one file can contain unlimited character nameShorts, one nameShort for each line.
Example
Here's an example of a file that would remove the breach dog from Dallan's Omicron custom character:
Omicron-ccremove.spapi
(name of the file)
Omicron
How to install
If you haven't installed BepInEx and/or Mod the Gungeon API, follow its installation guide (linked on Mod the Gungeon API's page: https://enter-the-gungeon.thunderstore.io/package/MtG_API/Mod_the_Gungeon_API/). After you've installed BepInEx, just unzip SpecialAPI-No_Base_Specific_CC_Breach_Effects-1.0.0.zip into your BepInEx's plugins
folder.
Changelog:
- 1.0.0: release
CHANGELOG
1.0.2
Added the ability to remove the helmet vfx from characters with marine base.
1.0.1
Fixed a bug where convict's cigarette throw vfx wouldn't be removed.
1.0.0
Release.