Decompiled source of AllFloorsSafety v1.0.2

ETG_AllFloorsSafety.dll

Decompiled 8 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
using BepInEx;
using Dungeonator;
using ETG_AllFloorsSafety.Hooks;
using Gungeon;
using ItemAPI;
using MonoMod.RuntimeDetour;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ETG_AllFloorsSafety")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ETG_AllFloorsSafety")]
[assembly: AssemblyCopyright("Copyright ©  2022")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("991816b0-1d32-418e-abcd-43b89145726f")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace ItemAPI
{
	public static class CompanionBuilder
	{
		public enum AnimationType
		{
			Move,
			Idle,
			Fidget,
			Flight,
			Hit,
			Talk,
			Other
		}

		private static GameObject behaviorSpeculatorPrefab;

		public static Dictionary<string, GameObject> companionDictionary = new Dictionary<string, GameObject>();

		public static void Init()
		{
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Expected O, but got Unknown
			//IL_012d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Expected O, but got Unknown
			string companionGuid = ((Component)Game.Items["dog"]).GetComponent<CompanionItem>().CompanionGuid;
			AIActor orLoadByGuid = EnemyDatabase.GetOrLoadByGuid(companionGuid);
			behaviorSpeculatorPrefab = Object.Instantiate<GameObject>(((Component)orLoadByGuid).gameObject);
			foreach (Transform item in behaviorSpeculatorPrefab.transform)
			{
				Transform val = item;
				if ((Object)(object)val != (Object)(object)behaviorSpeculatorPrefab.transform)
				{
					Object.DestroyImmediate((Object)(object)val);
				}
			}
			Component[] components = behaviorSpeculatorPrefab.GetComponents<Component>();
			foreach (Component val2 in components)
			{
				if ((object)((object)val2).GetType() != typeof(BehaviorSpeculator))
				{
					Object.DestroyImmediate((Object)(object)val2);
				}
			}
			Object.DontDestroyOnLoad((Object)(object)behaviorSpeculatorPrefab);
			FakePrefab.MarkAsFakePrefab(behaviorSpeculatorPrefab);
			behaviorSpeculatorPrefab.SetActive(false);
			Hook val3 = new Hook((MethodBase)typeof(EnemyDatabase).GetMethod("GetOrLoadByGuid", BindingFlags.Static | BindingFlags.Public), typeof(CompanionBuilder).GetMethod("GetOrLoadByGuid"));
		}

		public static AIActor GetOrLoadByGuid(Func<string, AIActor> orig, string guid)
		{
			foreach (string key in companionDictionary.Keys)
			{
				if (key == guid)
				{
					return companionDictionary[key].GetComponent<AIActor>();
				}
			}
			return orig(guid);
		}

		public static GameObject BuildPrefab(string name, string guid, string defaultSpritePath, IntVector2 hitboxOffset, IntVector2 hitBoxSize)
		{
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_0107: Unknown result type (might be due to invalid IL or missing references)
			//IL_010e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0117: Expected O, but got Unknown
			if (companionDictionary.ContainsKey(guid))
			{
				ETGModConsole.Log((object)"CompanionBuilder: Tried to create two companion prefabs with the same GUID!", false);
				return null;
			}
			GameObject val = Object.Instantiate<GameObject>(behaviorSpeculatorPrefab);
			((Object)val).name = name;
			tk2dSprite component = SpriteBuilder.SpriteFromResource(defaultSpritePath, val).GetComponent<tk2dSprite>();
			component.SetUpSpeculativeRigidbody(hitboxOffset, hitBoxSize).CollideWithOthers = false;
			val.AddComponent<tk2dSpriteAnimator>();
			val.AddComponent<AIAnimator>();
			HealthHaver val2 = val.AddComponent<HealthHaver>();
			val2.RegisterBodySprite((tk2dBaseSprite)(object)component, false, 0);
			val2.PreventAllDamage = true;
			val2.SetHealthMaximum(15000f, (float?)null, false);
			val2.FullHeal();
			AIActor val3 = val.AddComponent<AIActor>();
			val3.State = (ActorState)2;
			val3.EnemyGuid = guid;
			BehaviorSpeculator component2 = val.GetComponent<BehaviorSpeculator>();
			component2.MovementBehaviors = new List<MovementBehaviorBase>();
			component2.AttackBehaviors = new List<AttackBehaviorBase>();
			component2.TargetBehaviors = new List<TargetBehaviorBase>();
			component2.OverrideBehaviors = new List<OverrideBehaviorBase>();
			component2.OtherBehaviors = new List<BehaviorBase>();
			EnemyDatabaseEntry item = new EnemyDatabaseEntry
			{
				myGuid = guid,
				placeableWidth = 2,
				placeableHeight = 2,
				isNormalEnemy = false
			};
			((AssetBundleDatabase<AIActor, EnemyDatabaseEntry>)(object)EnemyDatabase.Instance).Entries.Add(item);
			companionDictionary.Add(guid, val);
			Object.DontDestroyOnLoad((Object)(object)val);
			FakePrefab.MarkAsFakePrefab(val);
			val.SetActive(false);
			return val;
		}

		public static tk2dSpriteAnimationClip AddAnimation(this GameObject obj, string name, string spriteDirectory, int fps, AnimationType type, DirectionType directionType = 0, FlipType flipType = 0)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Expected I4, but got Unknown
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			AIAnimator orAddComponent = GameObjectExtensions.GetOrAddComponent<AIAnimator>(obj);
			DirectionalAnimation val = orAddComponent.GetDirectionalAnimation(name, directionType, type);
			if (val == null)
			{
				DirectionalAnimation val2 = new DirectionalAnimation();
				val2.AnimNames = new string[0];
				val2.Flipped = (FlipType[])(object)new FlipType[0];
				val2.Type = directionType;
				val2.Prefix = string.Empty;
				val = val2;
			}
			val.AnimNames = val.AnimNames.Concat(new string[1] { name }).ToArray();
			val.Flipped = val.Flipped.Concat((IEnumerable<FlipType>)(object)new FlipType[1] { (FlipType)(int)flipType }).ToArray();
			orAddComponent.AssignDirectionalAnimation(name, val, type);
			return BuildAnimation(orAddComponent, name, spriteDirectory, fps);
		}

		public static tk2dSpriteAnimationClip BuildAnimation(AIAnimator aiAnimator, string name, string spriteDirectory, int fps)
		{
			tk2dSpriteCollectionData val = ((Component)aiAnimator).GetComponent<tk2dSpriteCollectionData>();
			if (!Object.op_Implicit((Object)(object)val))
			{
				val = SpriteBuilder.ConstructCollection(((Component)aiAnimator).gameObject, ((Object)aiAnimator).name + "_collection");
			}
			string[] resourceNames = ResourceExtractor.GetResourceNames();
			List<int> list = new List<int>();
			for (int i = 0; i < resourceNames.Length; i++)
			{
				if (resourceNames[i].StartsWith(spriteDirectory.Replace('/', '.'), StringComparison.OrdinalIgnoreCase))
				{
					list.Add(SpriteBuilder.AddSpriteToCollection(resourceNames[i], val));
				}
			}
			tk2dSpriteAnimationClip val2 = SpriteBuilder.AddAnimation(((BraveBehaviour)aiAnimator).spriteAnimator, val, list, name, (WrapMode)0);
			val2.fps = fps;
			return val2;
		}

		public static DirectionalAnimation GetDirectionalAnimation(this AIAnimator aiAnimator, string name, DirectionType directionType, AnimationType type)
		{
			DirectionalAnimation val = null;
			switch (type)
			{
			case AnimationType.Idle:
				val = aiAnimator.IdleAnimation;
				break;
			case AnimationType.Move:
				val = aiAnimator.MoveAnimation;
				break;
			case AnimationType.Flight:
				val = aiAnimator.FlightAnimation;
				break;
			case AnimationType.Hit:
				val = aiAnimator.HitAnimation;
				break;
			case AnimationType.Talk:
				val = aiAnimator.TalkAnimation;
				break;
			}
			if (val != null)
			{
				return val;
			}
			return null;
		}

		public static void AssignDirectionalAnimation(this AIAnimator aiAnimator, string name, DirectionalAnimation animation, AnimationType type)
		{
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Expected O, but got Unknown
			switch (type)
			{
			case AnimationType.Idle:
				aiAnimator.IdleAnimation = animation;
				return;
			case AnimationType.Move:
				aiAnimator.MoveAnimation = animation;
				return;
			case AnimationType.Flight:
				aiAnimator.FlightAnimation = animation;
				return;
			case AnimationType.Hit:
				aiAnimator.HitAnimation = animation;
				return;
			case AnimationType.Talk:
				aiAnimator.TalkAnimation = animation;
				return;
			case AnimationType.Fidget:
				aiAnimator.IdleFidgetAnimations.Add(animation);
				return;
			}
			aiAnimator.OtherAnimations.Add(new NamedDirectionalAnimation
			{
				anim = animation,
				name = name
			});
		}
	}
	public static class CustomSynergies
	{
		public static Hook synergyHook = new Hook((MethodBase)typeof(StringTableManager).GetMethod("GetSynergyString", BindingFlags.Static | BindingFlags.Public), typeof(CustomSynergies).GetMethod("SynergyStringHook"));

		public static AdvancedSynergyEntry Add(string name, List<string> mandatoryConsoleIDs, List<string> optionalConsoleIDs = null, bool ignoreLichEyeBullets = true)
		{
			//IL_01bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fb: Expected O, but got Unknown
			if (mandatoryConsoleIDs == null || mandatoryConsoleIDs.Count == 0)
			{
				ETGModConsole.Log((object)("Synergy " + name + " has no mandatory items/guns."), false);
				return null;
			}
			List<int> list = new List<int>();
			List<int> list2 = new List<int>();
			List<int> list3 = new List<int>();
			List<int> list4 = new List<int>();
			foreach (string mandatoryConsoleID in mandatoryConsoleIDs)
			{
				PickupObject val = Game.Items[mandatoryConsoleID];
				if (Object.op_Implicit((Object)(object)val) && Object.op_Implicit((Object)(object)((Component)val).GetComponent<Gun>()))
				{
					list2.Add(val.PickupObjectId);
				}
				else if (Object.op_Implicit((Object)(object)val) && (Object.op_Implicit((Object)(object)((Component)val).GetComponent<PlayerItem>()) || Object.op_Implicit((Object)(object)((Component)val).GetComponent<PassiveItem>())))
				{
					list.Add(val.PickupObjectId);
				}
			}
			if (optionalConsoleIDs != null)
			{
				foreach (string optionalConsoleID in optionalConsoleIDs)
				{
					PickupObject val = Game.Items[optionalConsoleID];
					if (Object.op_Implicit((Object)(object)val) && Object.op_Implicit((Object)(object)((Component)val).GetComponent<Gun>()))
					{
						list4.Add(val.PickupObjectId);
					}
					else if (Object.op_Implicit((Object)(object)val) && (Object.op_Implicit((Object)(object)((Component)val).GetComponent<PlayerItem>()) || Object.op_Implicit((Object)(object)((Component)val).GetComponent<PassiveItem>())))
					{
						list3.Add(val.PickupObjectId);
					}
				}
			}
			AdvancedSynergyEntry val2 = new AdvancedSynergyEntry
			{
				NameKey = name,
				MandatoryItemIDs = list,
				MandatoryGunIDs = list2,
				OptionalItemIDs = list3,
				OptionalGunIDs = list4,
				bonusSynergies = new List<CustomSynergyType>(),
				statModifiers = new List<StatModifier>()
			};
			Add(val2);
			return val2;
		}

		public static void Add(AdvancedSynergyEntry synergyEntry)
		{
			AdvancedSynergyEntry[] second = (AdvancedSynergyEntry[])(object)new AdvancedSynergyEntry[1] { synergyEntry };
			GameManager.Instance.SynergyManager.synergies = GameManager.Instance.SynergyManager.synergies.Concat(second).ToArray();
		}

		public static string SynergyStringHook(Func<string, int, string> orig, string key, int index = -1)
		{
			string text = orig(key, index);
			if (string.IsNullOrEmpty(text))
			{
				text = key;
			}
			return text;
		}

		public static bool HasMTGConsoleID(this PlayerController player, string consoleID)
		{
			if (!Game.Items.ContainsID(consoleID))
			{
				return false;
			}
			return player.HasPickupID(Game.Items[consoleID].PickupObjectId);
		}
	}
	public class FakePrefab : Component
	{
		internal static HashSet<GameObject> ExistingFakePrefabs = new HashSet<GameObject>();

		public static bool IsFakePrefab(Object o)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Expected O, but got Unknown
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			if (o is GameObject)
			{
				return ExistingFakePrefabs.Contains((GameObject)o);
			}
			if (o is Component)
			{
				return ExistingFakePrefabs.Contains(((Component)o).gameObject);
			}
			return false;
		}

		public static void MarkAsFakePrefab(GameObject obj)
		{
			ExistingFakePrefabs.Add(obj);
		}

		public static GameObject Clone(GameObject obj)
		{
			bool flag = IsFakePrefab((Object)(object)obj);
			bool activeSelf = obj.activeSelf;
			if (activeSelf)
			{
				obj.SetActive(false);
			}
			GameObject val = Object.Instantiate<GameObject>(obj);
			if (activeSelf)
			{
				obj.SetActive(true);
			}
			ExistingFakePrefabs.Add(val);
			if (flag)
			{
			}
			return val;
		}

		public static Object Instantiate(Object o, Object new_o)
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Expected O, but got Unknown
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			if (o is GameObject && ExistingFakePrefabs.Contains((GameObject)o))
			{
				((GameObject)new_o).SetActive(true);
			}
			else if (o is Component && ExistingFakePrefabs.Contains(((Component)o).gameObject))
			{
				((Component)new_o).gameObject.SetActive(true);
			}
			return new_o;
		}
	}
	public static class FakePrefabHooks
	{
		public delegate TResult Func<T1, T2, T3, T4, T5, out TResult>(T1 arg1, T2 arg2, T3 arg3, T4 arg4, T5 arg5);

		public static void Init()
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Expected O, but got Unknown
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Expected O, but got Unknown
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Expected O, but got Unknown
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_0106: Expected O, but got Unknown
			//IL_0141: Unknown result type (might be due to invalid IL or missing references)
			//IL_0148: Expected O, but got Unknown
			//IL_019d: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a4: Expected O, but got Unknown
			//IL_0206: Unknown result type (might be due to invalid IL or missing references)
			//IL_020d: Expected O, but got Unknown
			Hook val = new Hook((MethodBase)typeof(PlayerController).GetMethod("AcquirePassiveItemPrefabDirectly"), typeof(FakePrefabHooks).GetMethod("AcquirePassiveItemPrefabDirectly"));
			Hook val2 = new Hook((MethodBase)typeof(PlayerItem).GetMethod("Pickup"), typeof(FakePrefabHooks).GetMethod("ActivePickup"));
			Hook val3 = new Hook((MethodBase)typeof(Object).GetMethod("Instantiate", new Type[3]
			{
				typeof(Object),
				typeof(Transform),
				typeof(bool)
			}), typeof(FakePrefabHooks).GetMethod("InstantiateOPI"));
			Hook val4 = new Hook((MethodBase)typeof(Object).GetMethod("Instantiate", new Type[2]
			{
				typeof(Object),
				typeof(Transform)
			}), typeof(FakePrefabHooks).GetMethod("InstantiateOP"));
			Hook val5 = new Hook((MethodBase)typeof(Object).GetMethod("Instantiate", new Type[1] { typeof(Object) }), typeof(FakePrefabHooks).GetMethod("InstantiateO"));
			Hook val6 = new Hook((MethodBase)typeof(Object).GetMethod("Instantiate", new Type[3]
			{
				typeof(Object),
				typeof(Vector3),
				typeof(Quaternion)
			}), typeof(FakePrefabHooks).GetMethod("InstantiateOPR"));
			Hook val7 = new Hook((MethodBase)typeof(Object).GetMethod("Instantiate", new Type[4]
			{
				typeof(Object),
				typeof(Vector3),
				typeof(Quaternion),
				typeof(Transform)
			}), typeof(FakePrefabHooks).GetMethod("InstantiateOPRP"));
		}

		public static void AcquirePassiveItemPrefabDirectly(Action<PlayerController, PassiveItem> orig, PlayerController self, PassiveItem item)
		{
			bool flag = FakePrefab.IsFakePrefab((Object)(object)((Component)item).gameObject);
			if (flag)
			{
				((Component)item).gameObject.SetActive(true);
			}
			orig(self, item);
			if (flag)
			{
				((Component)item).gameObject.SetActive(false);
			}
		}

		public static void ActivePickup(Action<PlayerItem, PlayerController> orig, PlayerItem self, PlayerController player)
		{
			bool flag = FakePrefab.IsFakePrefab((Object)(object)((Component)self).gameObject);
			if (flag)
			{
				((Component)self).gameObject.SetActive(true);
			}
			orig(self, player);
			if (flag)
			{
				((Component)self).gameObject.SetActive(false);
			}
		}

		public static Object InstantiateOPI(Func<Object, Transform, bool, Object> orig, Object original, Transform parent, bool instantiateInWorldSpace)
		{
			return FakePrefab.Instantiate(original, orig(original, parent, instantiateInWorldSpace));
		}

		public static Object InstantiateOP(Func<Object, Transform, Object> orig, Object original, Transform parent)
		{
			return FakePrefab.Instantiate(original, orig(original, parent));
		}

		public static Object InstantiateO(Func<Object, Object> orig, Object original)
		{
			return FakePrefab.Instantiate(original, orig(original));
		}

		public static Object InstantiateOPR(Func<Object, Vector3, Quaternion, Object> orig, Object original, Vector3 position, Quaternion rotation)
		{
			//IL_0004: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			return FakePrefab.Instantiate(original, orig(original, position, rotation));
		}

		public static Object InstantiateOPRP(Func<Object, Vector3, Quaternion, Transform, Object> orig, Object original, Vector3 position, Quaternion rotation, Transform parent)
		{
			//IL_0004: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			return FakePrefab.Instantiate(original, orig(original, position, rotation, parent));
		}
	}
	public static class ItemBuilder
	{
		public enum CooldownType
		{
			Timed,
			Damage,
			PerRoom,
			None
		}

		public enum ShopType
		{
			Goopton,
			Flynt,
			Cursula,
			Trorc,
			OldRed
		}

		public static Dictionary<ShopType, GenericLootTable> shopInventories;

		public static void Init()
		{
			FakePrefabHooks.Init();
			CompanionBuilder.Init();
			LoadShopTables();
		}

		private static void LoadShopTables()
		{
			shopInventories = new Dictionary<ShopType, GenericLootTable>();
			shopInventories.Add(ShopType.Flynt, LoadShopTable("Shop_Key_Items_01"));
			shopInventories.Add(ShopType.Trorc, LoadShopTable("Shop_Truck_Items_01"));
			shopInventories.Add(ShopType.Cursula, LoadShopTable("Shop_Curse_Items_01"));
			shopInventories.Add(ShopType.Goopton, LoadShopTable("Shop_Goop_Items_01"));
			shopInventories.Add(ShopType.OldRed, LoadShopTable("Shop_Blank_Items_01"));
		}

		public static GenericLootTable LoadShopTable(string assetName)
		{
			return ResourceManager.LoadAssetBundle("shared_auto_001").LoadAsset<GenericLootTable>(assetName);
		}

		public static GameObject AddSpriteToObject(string name, string resourcePath, GameObject obj = null)
		{
			GameObject val = SpriteBuilder.SpriteFromResource(resourcePath, obj);
			FakePrefab.MarkAsFakePrefab(val);
			obj.SetActive(false);
			((Object)val).name = name;
			return val;
		}

		public static void SetupItem(this PickupObject item, string shortDesc, string longDesc, string idPool = "ItemAPI")
		{
			try
			{
				((BraveBehaviour)item).encounterTrackable = null;
				Databases.Items.SetupItem(item, ((Object)item).name);
				SpriteBuilder.AddToAmmonomicon(((BraveBehaviour)item).sprite.GetCurrentSpriteDef());
				((BraveBehaviour)item).encounterTrackable.journalData.AmmonomiconSprite = ((BraveBehaviour)item).sprite.GetCurrentSpriteDef().name;
				GunExt.SetName(item, ((Object)item).name);
				GunExt.SetShortDescription(item, shortDesc);
				GunExt.SetLongDescription(item, longDesc);
				if (item is PlayerItem)
				{
					((PlayerItem)((item is PlayerItem) ? item : null)).consumable = false;
				}
				Game.Items.Add(idPool + ":" + ((Object)item).name.ToLower().Replace(" ", "_"), item);
				Databases.Items.Add(item, false, "ANY");
			}
			catch (Exception ex)
			{
				ETGModConsole.Log((object)ex.Message, false);
				ETGModConsole.Log((object)ex.StackTrace, false);
			}
		}

		public static void AddToSubShop(this PickupObject po, ShopType type, float weight = 1f)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Expected O, but got Unknown
			WeightedGameObjectCollection defaultItemDrops = shopInventories[type].defaultItemDrops;
			WeightedGameObject val = new WeightedGameObject();
			val.pickupId = po.PickupObjectId;
			val.weight = weight;
			val.rawGameObject = ((Component)po).gameObject;
			val.forceDuplicatesPossible = false;
			val.additionalPrerequisites = (DungeonPrerequisite[])(object)new DungeonPrerequisite[0];
			defaultItemDrops.Add(val);
		}

		public static void SetCooldownType(this PlayerItem item, CooldownType cooldownType, float value)
		{
			item.damageCooldown = -1f;
			item.roomCooldown = -1;
			item.timeCooldown = -1f;
			switch (cooldownType)
			{
			case CooldownType.Timed:
				item.timeCooldown = value;
				break;
			case CooldownType.Damage:
				item.damageCooldown = value;
				break;
			case CooldownType.PerRoom:
				item.roomCooldown = (int)value;
				break;
			}
		}

		public static StatModifier AddPassiveStatModifier(this PickupObject po, StatType statType, float amount, ModifyMethod method = 0)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			StatModifier val = new StatModifier();
			val.amount = amount;
			val.statToBoost = statType;
			val.modifyType = method;
			po.AddPassiveStatModifier(val);
			return val;
		}

		public static void AddPassiveStatModifier(this PickupObject po, StatModifier modifier)
		{
			if (po is PlayerItem)
			{
				PlayerItem val = (PlayerItem)(object)((po is PlayerItem) ? po : null);
				if (val.passiveStatModifiers == null)
				{
					val.passiveStatModifiers = (StatModifier[])(object)new StatModifier[1] { modifier };
				}
				else
				{
					val.passiveStatModifiers = val.passiveStatModifiers.Concat((IEnumerable<StatModifier>)(object)new StatModifier[1] { modifier }).ToArray();
				}
				return;
			}
			if (po is PassiveItem)
			{
				PassiveItem val2 = (PassiveItem)(object)((po is PassiveItem) ? po : null);
				if (val2.passiveStatModifiers == null)
				{
					val2.passiveStatModifiers = (StatModifier[])(object)new StatModifier[1] { modifier };
				}
				else
				{
					val2.passiveStatModifiers = val2.passiveStatModifiers.Concat((IEnumerable<StatModifier>)(object)new StatModifier[1] { modifier }).ToArray();
				}
				return;
			}
			throw new NotSupportedException("Object must be of type PlayerItem or PassiveItem");
		}

		public static bool RemovePassiveStatModifier(this PickupObject po, StatModifier modifier)
		{
			bool flag = false;
			if (po is PlayerItem)
			{
				PlayerItem val = (PlayerItem)(object)((po is PlayerItem) ? po : null);
				if (val.passiveStatModifiers == null)
				{
					return false;
				}
				List<StatModifier> list = val.passiveStatModifiers.ToList();
				flag = list.Remove(modifier);
				val.passiveStatModifiers = list.ToArray();
			}
			else
			{
				if (!(po is PassiveItem))
				{
					throw new NotSupportedException("Object must be of type PlayerItem or PassiveItem");
				}
				PassiveItem val2 = (PassiveItem)(object)((po is PassiveItem) ? po : null);
				if (val2.passiveStatModifiers == null)
				{
					return false;
				}
				List<StatModifier> list2 = val2.passiveStatModifiers.ToList();
				flag = list2.Remove(modifier);
				val2.passiveStatModifiers = list2.ToArray();
			}
			return flag;
		}

		public static IEnumerator HandleDuration(PlayerItem item, float duration, PlayerController user, Action<PlayerController> OnFinish)
		{
			if (!item.IsCurrentlyActive)
			{
				SetPrivateType<PlayerItem>(item, "m_isCurrentlyActive", value: true);
				SetPrivateType<PlayerItem>(item, "m_activeElapsed", 0f);
				SetPrivateType<PlayerItem>(item, "m_activeDuration", duration);
				item.OnActivationStatusChanged?.Invoke(item);
				GetPrivateType<PlayerItem, float>(item, "m_activeElapsed");
				GetPrivateType<PlayerItem, float>(item, "m_activeDuration");
				while (GetPrivateType<PlayerItem, float>(item, "m_activeElapsed") < GetPrivateType<PlayerItem, float>(item, "m_activeDuration") && item.IsCurrentlyActive)
				{
					yield return null;
				}
				SetPrivateType<PlayerItem>(item, "m_isCurrentlyActive", value: false);
				item.OnActivationStatusChanged?.Invoke(item);
				OnFinish?.Invoke(user);
			}
		}

		private static void SetPrivateType<T>(T obj, string field, bool value)
		{
			FieldInfo field2 = typeof(T).GetField(field, BindingFlags.Instance | BindingFlags.NonPublic);
			field2.SetValue(obj, value);
		}

		private static void SetPrivateType<T>(T obj, string field, float value)
		{
			FieldInfo field2 = typeof(T).GetField(field, BindingFlags.Instance | BindingFlags.NonPublic);
			field2.SetValue(obj, value);
		}

		private static T2 GetPrivateType<T, T2>(T obj, string field)
		{
			FieldInfo field2 = typeof(T).GetField(field, BindingFlags.Instance | BindingFlags.NonPublic);
			return (T2)field2.GetValue(obj);
		}

		public static void RemovePickupFromLootTables(this PickupObject po)
		{
			WeightedGameObject val = GameManager.Instance.RewardManager.GunsLootTable.defaultItemDrops.FindWeightedGameObjectInCollection(po);
			if (val != null)
			{
				GameManager.Instance.RewardManager.GunsLootTable.defaultItemDrops.elements.Remove(val);
			}
			WeightedGameObject val2 = GameManager.Instance.RewardManager.ItemsLootTable.defaultItemDrops.FindWeightedGameObjectInCollection(po);
			if (val2 != null)
			{
				GameManager.Instance.RewardManager.ItemsLootTable.defaultItemDrops.elements.Remove(val2);
			}
		}

		public static WeightedGameObject FindWeightedGameObjectInCollection(this WeightedGameObjectCollection collection, PickupObject po)
		{
			WeightedGameObject val = collection.FindWeightedGameObjectInCollection(po.PickupObjectId);
			if (val == null)
			{
				val = collection.FindWeightedGameObjectInCollection(((Component)po).gameObject);
			}
			return val;
		}

		public static WeightedGameObject FindWeightedGameObjectInCollection(this WeightedGameObjectCollection collection, int id)
		{
			foreach (WeightedGameObject element in collection.elements)
			{
				if (element.pickupId == id)
				{
					return element;
				}
			}
			return null;
		}

		public static WeightedGameObject FindWeightedGameObjectInCollection(this WeightedGameObjectCollection collection, GameObject obj)
		{
			foreach (WeightedGameObject element in collection.elements)
			{
				if ((Object)(object)element.gameObject == (Object)(object)obj)
				{
					return element;
				}
			}
			return null;
		}
	}
	public static class ResourceExtractor
	{
		private static string spritesDirectory = Path.Combine(ETGMod.ResourcesDirectory, "sprites");

		public static List<Texture2D> GetTexturesFromDirectory(string directoryPath)
		{
			if (!Directory.Exists(directoryPath))
			{
				ETGModConsole.Log((object)(directoryPath + " not found."), false);
				return null;
			}
			List<Texture2D> list = new List<Texture2D>();
			string[] files = Directory.GetFiles(directoryPath);
			foreach (string text in files)
			{
				if (text.EndsWith(".png"))
				{
					Texture2D item = BytesToTexture(File.ReadAllBytes(text), Path.GetFileName(text).Replace(".png", ""));
					list.Add(item);
				}
			}
			return list;
		}

		public static Texture2D GetTextureFromFile(string fileName, string extension = ".png")
		{
			fileName = fileName.Replace(extension, "");
			string text = Path.Combine(spritesDirectory, fileName + extension);
			if (!File.Exists(text))
			{
				ETGModConsole.Log((object)(text + " not found."), false);
				return null;
			}
			return BytesToTexture(File.ReadAllBytes(text), fileName);
		}

		public static List<string> GetCollectionFiles()
		{
			List<string> list = new List<string>();
			string[] files = Directory.GetFiles(spritesDirectory);
			foreach (string text in files)
			{
				if (text.EndsWith(".png"))
				{
					list.Add(Path.GetFileName(text).Replace(".png", ""));
				}
			}
			return list;
		}

		public static Texture2D BytesToTexture(byte[] bytes, string resourceName)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Expected O, but got Unknown
			Texture2D val = new Texture2D(1, 1, (TextureFormat)4, false);
			ImageConversion.LoadImage(val, bytes);
			((Texture)val).filterMode = (FilterMode)0;
			((Object)val).name = resourceName;
			return val;
		}

		public static string[] GetLinesFromEmbeddedResource(string filePath)
		{
			string text = BytesToString(ExtractEmbeddedResource(filePath));
			return text.Split(new char[1] { '\n' });
		}

		public static string[] GetLinesFromFile(string filePath)
		{
			string text = BytesToString(File.ReadAllBytes(filePath));
			return text.Split(new char[1] { '\n' });
		}

		public static string BytesToString(byte[] bytes)
		{
			return Encoding.UTF8.GetString(bytes, 0, bytes.Length);
		}

		public static List<string> GetResourceFolders()
		{
			List<string> list = new List<string>();
			string path = Path.Combine(ETGMod.ResourcesDirectory, "sprites");
			if (Directory.Exists(path))
			{
				string[] directories = Directory.GetDirectories(path);
				foreach (string path2 in directories)
				{
					list.Add(Path.GetFileName(path2));
				}
			}
			return list;
		}

		public static byte[] ExtractEmbeddedResource(string filePath)
		{
			filePath = filePath.Replace("/", ".");
			filePath = filePath.Replace("\\", ".");
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			using Stream stream = callingAssembly.GetManifestResourceStream(filePath);
			if (stream == null)
			{
				return null;
			}
			byte[] array = new byte[stream.Length];
			stream.Read(array, 0, array.Length);
			return array;
		}

		public static Texture2D GetTextureFromResource(string resourceName)
		{
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			byte[] array = ExtractEmbeddedResource(resourceName);
			if (array == null)
			{
				ETGModConsole.Log((object)("No bytes found in " + resourceName), false);
				return null;
			}
			Texture2D val = new Texture2D(1, 1, (TextureFormat)4, false);
			ImageConversion.LoadImage(val, array);
			((Texture)val).filterMode = (FilterMode)0;
			string text = resourceName.Substring(0, resourceName.LastIndexOf('.'));
			if (text.LastIndexOf('.') >= 0)
			{
				text = text.Substring(text.LastIndexOf('.') + 1);
			}
			((Object)val).name = text;
			return val;
		}

		public static string[] GetResourceNames()
		{
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string[] manifestResourceNames = callingAssembly.GetManifestResourceNames();
			if (manifestResourceNames == null)
			{
				ETGModConsole.Log((object)"No manifest resources found.", false);
				return null;
			}
			return manifestResourceNames;
		}
	}
	public static class SpriteBuilder
	{
		private static tk2dSpriteCollectionData itemCollection = ((BraveBehaviour)PickupObjectDatabase.GetById(155)).sprite.Collection;

		private static tk2dSpriteCollectionData ammonomiconCollection = AmmonomiconController.ForceInstance.EncounterIconCollection;

		private static tk2dSprite baseSprite = ((Component)PickupObjectDatabase.GetById(155)).GetComponent<tk2dSprite>();

		public static GameObject SpriteFromFile(string spriteName, GameObject obj = null)
		{
			string fileName = spriteName.Replace(".png", "");
			Texture2D textureFromFile = ResourceExtractor.GetTextureFromFile(fileName);
			if ((Object)(object)textureFromFile == (Object)null)
			{
				return null;
			}
			return SpriteFromTexture(textureFromFile, spriteName, obj);
		}

		public static GameObject SpriteFromResource(string spriteName, GameObject obj = null)
		{
			string text = ((!spriteName.EndsWith(".png")) ? ".png" : "");
			string text2 = spriteName + text;
			Texture2D textureFromResource = ResourceExtractor.GetTextureFromResource(text2);
			if ((Object)(object)textureFromResource == (Object)null)
			{
				return null;
			}
			return SpriteFromTexture(textureFromResource, text2, obj);
		}

		public static GameObject SpriteFromTexture(Texture2D texture, string spriteName, GameObject obj = null)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Expected O, but got Unknown
			if ((Object)(object)obj == (Object)null)
			{
				obj = new GameObject();
			}
			tk2dSprite val = obj.AddComponent<tk2dSprite>();
			int num = AddSpriteToCollection(spriteName, itemCollection);
			((tk2dBaseSprite)val).SetSprite(itemCollection, num);
			((tk2dBaseSprite)val).SortingOrder = 0;
			((tk2dBaseSprite)val).IsPerpendicular = true;
			obj.GetComponent<BraveBehaviour>().sprite = (tk2dBaseSprite)(object)val;
			return obj;
		}

		public static int AddSpriteToCollection(string resourcePath, tk2dSpriteCollectionData collection)
		{
			string text = ((!resourcePath.EndsWith(".png")) ? ".png" : "");
			resourcePath += text;
			Texture2D textureFromResource = ResourceExtractor.GetTextureFromResource(resourcePath);
			tk2dSpriteDefinition val = ConstructDefinition(textureFromResource);
			val.name = ((Object)textureFromResource).name;
			return AddSpriteToCollection(val, collection);
		}

		public static int AddSpriteToCollection(tk2dSpriteDefinition spriteDefinition, tk2dSpriteCollectionData collection)
		{
			tk2dSpriteDefinition[] spriteDefinitions = collection.spriteDefinitions;
			tk2dSpriteDefinition[] array = (collection.spriteDefinitions = spriteDefinitions.Concat((IEnumerable<tk2dSpriteDefinition>)(object)new tk2dSpriteDefinition[1] { spriteDefinition }).ToArray());
			FieldInfo field = typeof(tk2dSpriteCollectionData).GetField("spriteNameLookupDict", BindingFlags.Instance | BindingFlags.NonPublic);
			field.SetValue(collection, null);
			collection.InitDictionary();
			return array.Length - 1;
		}

		public static int AddToAmmonomicon(tk2dSpriteDefinition spriteDefinition)
		{
			return AddSpriteToCollection(spriteDefinition, ammonomiconCollection);
		}

		public static tk2dSpriteAnimationClip AddAnimation(tk2dSpriteAnimator animator, tk2dSpriteCollectionData collection, List<int> spriteIDs, string clipName, WrapMode wrapMode = 0)
		{
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Expected O, but got Unknown
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Expected O, but got Unknown
			if ((Object)(object)animator.Library == (Object)null)
			{
				animator.Library = ((Component)animator).gameObject.AddComponent<tk2dSpriteAnimation>();
				animator.Library.clips = (tk2dSpriteAnimationClip[])(object)new tk2dSpriteAnimationClip[0];
				((Behaviour)animator.Library).enabled = true;
			}
			List<tk2dSpriteAnimationFrame> list = new List<tk2dSpriteAnimationFrame>();
			for (int i = 0; i < spriteIDs.Count; i++)
			{
				tk2dSpriteDefinition val = collection.spriteDefinitions[spriteIDs[i]];
				if (val.Valid)
				{
					list.Add(new tk2dSpriteAnimationFrame
					{
						spriteCollection = collection,
						spriteId = spriteIDs[i]
					});
				}
			}
			tk2dSpriteAnimationClip val2 = new tk2dSpriteAnimationClip();
			val2.name = clipName;
			val2.fps = 15f;
			val2.wrapMode = wrapMode;
			Array.Resize(ref animator.Library.clips, animator.Library.clips.Length + 1);
			animator.Library.clips[animator.Library.clips.Length - 1] = val2;
			val2.frames = list.ToArray();
			return val2;
		}

		public static SpeculativeRigidbody SetUpSpeculativeRigidbody(this tk2dSprite sprite, IntVector2 offset, IntVector2 dimensions)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Expected O, but got Unknown
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			SpeculativeRigidbody orAddComponent = GameObjectExtensions.GetOrAddComponent<SpeculativeRigidbody>(((Component)sprite).gameObject);
			PixelCollider val = new PixelCollider();
			val.ColliderGenerationMode = (PixelColliderGeneration)0;
			val.CollisionLayer = (CollisionLayer)3;
			val.ManualWidth = dimensions.x;
			val.ManualHeight = dimensions.y;
			val.ManualOffsetX = offset.x;
			val.ManualOffsetY = offset.y;
			orAddComponent.PixelColliders = new List<PixelCollider> { val };
			return orAddComponent;
		}

		public static tk2dSpriteDefinition ConstructDefinition(Texture2D texture)
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Expected O, but got Unknown
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Expected O, but got Unknown
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_011a: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Unknown result type (might be due to invalid IL or missing references)
			//IL_013a: Unknown result type (might be due to invalid IL or missing references)
			//IL_013f: Unknown result type (might be due to invalid IL or missing references)
			//IL_015a: Unknown result type (might be due to invalid IL or missing references)
			//IL_015f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0176: Unknown result type (might be due to invalid IL or missing references)
			//IL_017b: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_01db: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_020b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0210: Unknown result type (might be due to invalid IL or missing references)
			//IL_0226: Unknown result type (might be due to invalid IL or missing references)
			//IL_022b: Unknown result type (might be due to invalid IL or missing references)
			//IL_026c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0271: Unknown result type (might be due to invalid IL or missing references)
			//IL_0281: Unknown result type (might be due to invalid IL or missing references)
			//IL_0286: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_02bc: Unknown result type (might be due to invalid IL or missing references)
			RuntimeAtlasSegment val = Assets.Packer.Pack(texture, false);
			Material val2 = new Material(ShaderCache.Acquire(PlayerController.DefaultShaderName));
			val2.mainTexture = (Texture)(object)val.texture;
			int width = ((Texture)texture).width;
			int height = ((Texture)texture).height;
			float num = 0f;
			float num2 = 0f;
			float num3 = (float)width / 16f;
			float num4 = (float)height / 16f;
			tk2dSpriteDefinition val3 = new tk2dSpriteDefinition();
			val3.normals = (Vector3[])(object)new Vector3[4]
			{
				new Vector3(0f, 0f, -1f),
				new Vector3(0f, 0f, -1f),
				new Vector3(0f, 0f, -1f),
				new Vector3(0f, 0f, -1f)
			};
			val3.tangents = (Vector4[])(object)new Vector4[4]
			{
				new Vector4(1f, 0f, 0f, 1f),
				new Vector4(1f, 0f, 0f, 1f),
				new Vector4(1f, 0f, 0f, 1f),
				new Vector4(1f, 0f, 0f, 1f)
			};
			val3.texelSize = new Vector2(0.0625f, 0.0625f);
			val3.extractRegion = false;
			val3.regionX = 0;
			val3.regionY = 0;
			val3.regionW = 0;
			val3.regionH = 0;
			val3.flipped = (FlipMode)0;
			val3.complexGeometry = false;
			val3.physicsEngine = (PhysicsEngine)0;
			val3.colliderType = (ColliderType)1;
			val3.collisionLayer = (CollisionLayer)6;
			val3.position0 = new Vector3(num, num2, 0f);
			val3.position1 = new Vector3(num + num3, num2, 0f);
			val3.position2 = new Vector3(num, num2 + num4, 0f);
			val3.position3 = new Vector3(num + num3, num2 + num4, 0f);
			val3.material = val2;
			val3.materialInst = val2;
			val3.materialId = 0;
			val3.uvs = val.uvs;
			val3.boundsDataCenter = new Vector3(num3 / 2f, num4 / 2f, 0f);
			val3.boundsDataExtents = new Vector3(num3, num4, 0f);
			val3.untrimmedBoundsDataCenter = new Vector3(num3 / 2f, num4 / 2f, 0f);
			val3.untrimmedBoundsDataExtents = new Vector3(num3, num4, 0f);
			tk2dSpriteDefinition val4 = val3;
			val4.name = ((Object)texture).name;
			return val4;
		}

		public static tk2dSpriteCollectionData ConstructCollection(GameObject obj, string name)
		{
			tk2dSpriteCollectionData val = obj.AddComponent<tk2dSpriteCollectionData>();
			Object.DontDestroyOnLoad((Object)(object)val);
			val.assetName = name;
			val.spriteCollectionGUID = name;
			val.spriteCollectionName = name;
			val.spriteDefinitions = (tk2dSpriteDefinition[])(object)new tk2dSpriteDefinition[0];
			return val;
		}

		public static T CopyFrom<T>(this Component comp, T other) where T : Component
		{
			Type type = ((object)comp).GetType();
			if ((object)type != ((object)other).GetType())
			{
				return default(T);
			}
			PropertyInfo[] properties = type.GetProperties();
			PropertyInfo[] array = properties;
			foreach (PropertyInfo propertyInfo in array)
			{
				if (propertyInfo.CanWrite)
				{
					try
					{
						propertyInfo.SetValue(comp, propertyInfo.GetValue(other, null), null);
					}
					catch
					{
					}
				}
			}
			FieldInfo[] fields = type.GetFields();
			FieldInfo[] array2 = fields;
			foreach (FieldInfo fieldInfo in array2)
			{
				fieldInfo.SetValue(comp, fieldInfo.GetValue(other));
			}
			return (T)(object)((comp is T) ? comp : null);
		}

		public static void SetColor(this tk2dSprite sprite, Color color)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			((BraveBehaviour)sprite).renderer.material.SetColor("_OverrideColor", color);
		}

		public static T AddComponent<T>(this GameObject go, T toAdd) where T : Component
		{
			return ((Component)(object)go.AddComponent<T>()).CopyFrom(toAdd);
		}
	}
}
namespace ETG_AllFloorsSafety
{
	[BepInPlugin("the_rot_bot.etg.allfloorssafety", "All Floors Safety", "1.0.0")]
	public class AllFloorsSafety : BaseUnityPlugin
	{
		public static bool IsFireExtinguished;

		public void Awake()
		{
			ETGModMainBehaviour.WaitForGameManagerStart((Action<GameManager>)GMStart);
		}

		public void GMStart(GameManager manager)
		{
			Console.WriteLine("ETG_AllFloorsSafety Start()");
			SetupHooks();
			SetupItems();
			IsFireExtinguished = false;
		}

		private void SetupItems()
		{
			Console.WriteLine("ETG_AllFloorsSafety SetupItems()");
			FakePrefabHooks.Init();
			ItemBuilder.Init();
			SafetyRound.Init();
		}

		private void SetupHooks()
		{
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0151: Unknown result type (might be due to invalid IL or missing references)
			//IL_0184: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_025a: Unknown result type (might be due to invalid IL or missing references)
			Console.WriteLine("ETG_AllFloorsSafety SetupHooks()");
			new Hook((MethodBase)typeof(PlayerConsumables).GetProperty("Currency", BindingFlags.Instance | BindingFlags.Public).GetSetMethod(), typeof(PlayerConsumablesHooks).GetMethod("Hook_PlayerConsumables_Currency_Set", BindingFlags.Instance | BindingFlags.Public), (object)this);
			new Hook((MethodBase)typeof(MinorBreakable).GetMethod("Break", Type.EmptyTypes), typeof(MinorBreakableHooks).GetMethod("Hook_MinorBreakable_Break_NoParams", BindingFlags.Instance | BindingFlags.Public), (object)this);
			new Hook((MethodBase)typeof(MinorBreakable).GetMethod("Break", new Type[1] { typeof(Vector2) }), typeof(MinorBreakableHooks).GetMethod("Hook_MinorBreakable_Break_WithParams", BindingFlags.Instance | BindingFlags.Public), (object)this);
			new Hook((MethodBase)typeof(FireplaceController).GetMethod("OnFireExtinguished", BindingFlags.Instance | BindingFlags.NonPublic), typeof(FireplaceControllerHooks).GetMethod("Hook_FireplaceController_OnFireExtinguished", BindingFlags.Instance | BindingFlags.NonPublic), (object)this);
			new Hook((MethodBase)typeof(LevelNameUIManager).GetMethod("ShowLevelName", BindingFlags.Instance | BindingFlags.Public), typeof(LevelNameUIManagerHooks).GetMethod("Hook_LevelNameUIManager_ShowLevelName", BindingFlags.Instance | BindingFlags.Public), (object)this);
			new Hook((MethodBase)typeof(ShopItemController).GetMethod("Interact", BindingFlags.Instance | BindingFlags.Public), typeof(ShopItemControllerHooks).GetMethod("Hook_ShopItemController_Interact", BindingFlags.Instance | BindingFlags.Public), (object)this);
			new Hook((MethodBase)typeof(PlayerController).GetMethod("InitializeInventory", BindingFlags.Instance | BindingFlags.NonPublic), typeof(PlayerControllerHooks).GetMethod("Hook_PlayerController_InitializeInventory", BindingFlags.Instance | BindingFlags.NonPublic), (object)this);
			new Hook((MethodBase)typeof(ProceduralFlowModifierData).GetProperty("PrerequisitesMet", BindingFlags.Instance | BindingFlags.Public).GetGetMethod(), typeof(ProceduralFlowModifierDataHooks).GetMethod("Hook_ProceduralFlowModifierData_PrerequisitesMet", BindingFlags.Instance | BindingFlags.Public), (object)this);
			new Hook((MethodBase)typeof(SellCellController).GetMethod("HandleSoldItem", BindingFlags.Instance | BindingFlags.NonPublic), typeof(SellCellControllerHooks).GetMethod("Hook_SellCellController_HandleSoldItem", BindingFlags.Instance | BindingFlags.NonPublic), (object)this);
			new Hook((MethodBase)typeof(ShopSubsidiaryZone).GetMethod("HandleSetup", new Type[4]
			{
				typeof(BaseShopController),
				typeof(RoomHandler),
				typeof(List<GameObject>),
				typeof(List<ShopItemController>)
			}), typeof(ShopSubsidiaryZoneHooks).GetMethod("Hook_ShopSubsidiaryZone_HandleSetup", BindingFlags.Instance | BindingFlags.Public), (object)this);
		}
	}
	public class SafetyRound : PassiveItem
	{
		public static void Init()
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Expected O, but got Unknown
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			string text = "Safety Round";
			string resourcePath = "ETG_AllFloorsSafety/Resources/SafetyRound.png";
			GameObject val = new GameObject(text);
			PassiveItem val2 = val.AddComponent<PassiveItem>();
			((PickupObject)(object)val2).RemovePickupFromLootTables();
			ItemBuilder.AddSpriteToObject(text, resourcePath, val);
			string shortDesc = "Safety First";
			string longDesc = "Don't have a Master Round for the Sell Creep? Use the Safety Round!";
			((PickupObject)(object)val2).SetupItem(shortDesc, longDesc, "ETG_AllFloorsSafety");
			((PickupObject)val2).quality = (ItemQuality)(-50);
			((PickupObject)(object)val2).RemovePickupFromLootTables();
		}
	}
}
namespace ETG_AllFloorsSafety.Hooks
{
	internal class FireplaceControllerHooks
	{
		private void Hook_FireplaceController_OnFireExtinguished(Action<FireplaceController> orig, FireplaceController self)
		{
			orig(self);
			AllFloorsSafety.IsFireExtinguished = true;
		}
	}
	internal class LevelNameUIManagerHooks
	{
		public void Hook_LevelNameUIManager_ShowLevelName(Action<LevelNameUIManager, Dungeon> orig, LevelNameUIManager self, Dungeon d)
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Invalid comparison between Unknown and I4
			if ((int)GameManager.Instance.Dungeon.tileIndices.tilesetId == 2)
			{
				AllFloorsSafety.IsFireExtinguished = false;
			}
			orig(self, d);
		}
	}
	internal class MinorBreakableHooks
	{
		public void Hook_MinorBreakable_Break_NoParams(Action<MinorBreakable> orig, MinorBreakable self)
		{
			if (!IsWaterDrum(self))
			{
				orig(self);
			}
			else if (AllFloorsSafety.IsFireExtinguished && IsWaterDrum(self))
			{
				AllFloorsSafety.IsFireExtinguished = false;
				orig(self);
			}
		}

		public void Hook_MinorBreakable_Break_WithParams(Action<MinorBreakable, Vector2> orig, MinorBreakable self, Vector2 direction)
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			if (!IsWaterDrum(self))
			{
				orig(self, direction);
			}
			else if (AllFloorsSafety.IsFireExtinguished && IsWaterDrum(self))
			{
				AllFloorsSafety.IsFireExtinguished = false;
				orig(self, direction);
			}
		}

		private bool IsWaterDrum(MinorBreakable breakable)
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Invalid comparison between Unknown and I4
			return (int)GameManager.Instance.Dungeon.tileIndices.tilesetId == 2 && (Object)(object)breakable.goopType != (Object)null && !breakable.goopType.CanBeIgnited;
		}
	}
	internal class PlayerConsumablesHooks
	{
		public void Hook_PlayerConsumables_Currency_Set(Action<PlayerConsumables, int> orig, PlayerConsumables self, int value)
		{
			FieldInfo field = typeof(PlayerConsumables).GetField("m_currency", BindingFlags.Instance | BindingFlags.NonPublic);
			int num = (int)field.GetValue(self);
			num = (int)typeof(PlayerConsumables).GetField("m_currency", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self);
			if (value > num && GameStatsManager.HasInstance)
			{
				num = (int)typeof(PlayerConsumables).GetField("m_currency", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self);
				GameStatsManager.Instance.RegisterStatChange((TrackedStats)14, (float)(value - num));
			}
			if (value >= 300 && GameManager.HasInstance && GameManager.Instance.platformInterface != null)
			{
				float realtimeSinceStartup = Time.realtimeSinceStartup;
				if (realtimeSinceStartup > PlatformInterface.LastManyCoinsUnlockTime + 5f || realtimeSinceStartup < PlatformInterface.LastManyCoinsUnlockTime)
				{
					GameManager.Instance.platformInterface.AchievementUnlock((Achievement)45, 0);
					PlatformInterface.LastManyCoinsUnlockTime = realtimeSinceStartup;
				}
			}
			num = (int)typeof(PlayerConsumables).GetField("m_currency", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self);
			num = value;
			field.SetValue(self, num);
			if (GameUIRoot.HasInstance)
			{
				GameUIRoot.Instance.UpdatePlayerConsumables(self);
			}
		}
	}
	internal class PlayerControllerHooks
	{
		private void Hook_PlayerController_InitializeInventory(Action<PlayerController> orig, PlayerController self)
		{
			orig(self);
			? val = self;
			PickupObject byName = PickupObjectDatabase.GetByName("Safety Round");
			((PlayerController)val).AcquirePassiveItemPrefabDirectly((PassiveItem)(object)((byName is PassiveItem) ? byName : null));
		}
	}
	internal class ProceduralFlowModifierDataHooks
	{
		public bool Hook_ProceduralFlowModifierData_PrerequisitesMet(Func<ProceduralFlowModifierData, bool> orig, ProceduralFlowModifierData self)
		{
			bool flag = orig(self);
			if (self.annotation == "Sell Creep (Nakatomi)" && !flag)
			{
				for (int i = 0; i < self.prerequisites.Length; i++)
				{
					if (!self.prerequisites[i].CheckConditionsFulfilled())
					{
						return false;
					}
				}
				return !self.RequiresMasteryToken || !GameManager.HasInstance || !Object.op_Implicit((Object)(object)GameManager.Instance.PrimaryPlayer) || GameManager.Instance.PrimaryPlayer.MasteryTokensCollectedThisRun > 0 || GameManager.Instance.PrimaryPlayer.passiveItems.Any((PassiveItem x) => ((PickupObject)x).PickupObjectId == PickupObjectDatabase.GetByName("Safety Round").PickupObjectId);
			}
			return flag;
		}
	}
	internal class SellCellControllerHooks
	{
		private IEnumerator Hook_SellCellController_HandleSoldItem(Func<SellCellController, PickupObject, IEnumerator> orig, SellCellController self, PickupObject targetItem)
		{
			FieldInfo m_currentlySellingAnItem = typeof(SellCellController).GetField("m_currentlySellingAnItem", BindingFlags.Instance | BindingFlags.NonPublic);
			_ = (bool)m_currentlySellingAnItem.GetValue(self);
			FieldInfo m_thingsSold = typeof(SellCellController).GetField("m_thingsSold", BindingFlags.Instance | BindingFlags.NonPublic);
			_ = (int)m_thingsSold.GetValue(self);
			FieldInfo m_masteryRoundsSold = typeof(SellCellController).GetField("m_masteryRoundsSold", BindingFlags.Instance | BindingFlags.NonPublic);
			_ = (int)m_masteryRoundsSold.GetValue(self);
			targetItem.IsBeingSold = true;
			while ((bool)typeof(SellCellController).GetField("m_currentlySellingAnItem", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self))
			{
				yield return null;
			}
			if (!Object.op_Implicit((Object)(object)targetItem) || !Object.op_Implicit((Object)(object)((BraveBehaviour)targetItem).sprite) || !((BraveBehaviour)self).specRigidbody.ContainsPoint(((BraveBehaviour)targetItem).sprite.WorldCenter, int.MaxValue, true))
			{
				yield break;
			}
			_ = (bool)typeof(SellCellController).GetField("m_currentlySellingAnItem", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self);
			bool _currentlySellingAnItem3 = true;
			m_currentlySellingAnItem.SetValue(self, _currentlySellingAnItem3);
			IPlayerInteractable ixable = null;
			if (targetItem is PassiveItem)
			{
				PassiveItem passiveItem = (PassiveItem)(object)((targetItem is PassiveItem) ? targetItem : null);
				passiveItem.GetRidOfMinimapIcon();
				ixable = (IPlayerInteractable)(object)((targetItem is PassiveItem) ? targetItem : null);
			}
			else if (targetItem is Gun)
			{
				Gun gun = (Gun)(object)((targetItem is Gun) ? targetItem : null);
				gun.GetRidOfMinimapIcon();
				ixable = (IPlayerInteractable)(object)((targetItem is Gun) ? targetItem : null);
			}
			else if (targetItem is PlayerItem)
			{
				PlayerItem playerItem = (PlayerItem)(object)((targetItem is PlayerItem) ? targetItem : null);
				playerItem.GetRidOfMinimapIcon();
				ixable = (IPlayerInteractable)(object)((targetItem is PlayerItem) ? targetItem : null);
			}
			if (ixable != null)
			{
				RoomHandler.unassignedInteractableObjects.Remove(ixable);
				GameManager.Instance.PrimaryPlayer.RemoveBrokenInteractable(ixable);
			}
			float elapsed = 0f;
			float duration = 0.5f;
			Vector3 startPos = ((BraveBehaviour)targetItem).transform.position;
			Vector3 finalOffset = Vector3.zero;
			tk2dBaseSprite targetSprite = ((Component)targetItem).GetComponentInChildren<tk2dBaseSprite>();
			if (Object.op_Implicit((Object)(object)targetSprite))
			{
				Bounds bounds = targetSprite.GetBounds();
				finalOffset = ((Bounds)(ref bounds)).extents;
			}
			while (elapsed < duration)
			{
				elapsed += BraveTime.DeltaTime;
				if (!Object.op_Implicit((Object)(object)targetItem) || !Object.op_Implicit((Object)(object)((BraveBehaviour)targetItem).transform))
				{
					_ = (bool)typeof(SellCellController).GetField("m_currentlySellingAnItem", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self);
					_currentlySellingAnItem3 = false;
					m_currentlySellingAnItem.SetValue(self, _currentlySellingAnItem3);
					yield break;
				}
				((BraveBehaviour)targetItem).transform.localScale = Vector3.Lerp(Vector3.one, new Vector3(0.01f, 0.01f, 1f), elapsed / duration);
				((BraveBehaviour)targetItem).transform.position = Vector3.Lerp(startPos, startPos + new Vector3(finalOffset.x, 0f, 0f), elapsed / duration);
				yield return null;
			}
			if (!Object.op_Implicit((Object)(object)targetItem) || !Object.op_Implicit((Object)(object)((BraveBehaviour)targetItem).transform))
			{
				_ = (bool)typeof(SellCellController).GetField("m_currentlySellingAnItem", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self);
				_currentlySellingAnItem3 = false;
				m_currentlySellingAnItem.SetValue(self, _currentlySellingAnItem3);
				yield break;
			}
			((BraveBehaviour)self.SellPitDweller).SendPlaymakerEvent("playerSoldSomething");
			int sellPrice = Mathf.Clamp(Mathf.CeilToInt((float)targetItem.PurchasePrice * self.SellValueModifier), 0, 200);
			if ((int)targetItem.quality == -50 || (int)targetItem.quality == -100)
			{
				sellPrice = 3;
			}
			LootEngine.SpawnCurrency(((BraveBehaviour)targetItem).sprite.WorldCenter, sellPrice, false);
			int _thingsSold3 = (int)typeof(SellCellController).GetField("m_thingsSold", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self);
			_thingsSold3++;
			m_thingsSold.SetValue(self, _thingsSold3);
			int _masteryRoundsSold3;
			if (targetItem.PickupObjectId == GlobalItemIds.MasteryToken_Castle || targetItem.PickupObjectId == GlobalItemIds.MasteryToken_Catacombs || targetItem.PickupObjectId == GlobalItemIds.MasteryToken_Gungeon || targetItem.PickupObjectId == GlobalItemIds.MasteryToken_Forge || targetItem.PickupObjectId == GlobalItemIds.MasteryToken_Mines || targetItem.PickupObjectId == PickupObjectDatabase.GetByName("Safety Round").PickupObjectId)
			{
				_masteryRoundsSold3 = (int)typeof(SellCellController).GetField("m_masteryRoundsSold", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self);
				_masteryRoundsSold3++;
				m_masteryRoundsSold.SetValue(self, _masteryRoundsSold3);
			}
			if (targetItem is Gun && Object.op_Implicit((Object)(object)((Component)targetItem).GetComponentInParent<DebrisObject>()))
			{
				Object.Destroy((Object)(object)((Component)((BraveBehaviour)targetItem).transform.parent).gameObject);
			}
			else
			{
				Object.Destroy((Object)(object)((Component)targetItem).gameObject);
			}
			_thingsSold3 = (int)typeof(SellCellController).GetField("m_thingsSold", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self);
			_masteryRoundsSold3 = (int)typeof(SellCellController).GetField("m_masteryRoundsSold", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self);
			if (_thingsSold3 >= 3 && _masteryRoundsSold3 > 0)
			{
				((MonoBehaviour)self).StartCoroutine(HandleSellPitOpening(self));
			}
			_ = (bool)typeof(SellCellController).GetField("m_currentlySellingAnItem", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self);
			_currentlySellingAnItem3 = false;
			m_currentlySellingAnItem.SetValue(self, _currentlySellingAnItem3);
		}

		private IEnumerator HandleSellPitOpening(SellCellController self)
		{
			FieldInfo m_isExploded = typeof(SellCellController).GetField("m_isExploded", BindingFlags.Instance | BindingFlags.NonPublic);
			_ = (bool)m_isExploded.GetValue(self);
			if ((int)GameManager.Instance.Dungeon.tileIndices.tilesetId != 32)
			{
				yield break;
			}
			_ = (bool)typeof(SellCellController).GetField("m_isExploded", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self);
			bool _isExploded = true;
			m_isExploded.SetValue(self, _isExploded);
			self.SellPitDweller.PreventInteraction = true;
			self.SellPitDweller.PreventCoopInteraction = true;
			self.SellPitDweller.playerApproachRadius = -1f;
			yield return (object)new WaitForSeconds(3f);
			Object.Instantiate<GameObject>(self.SellExplosionVFX, ((BraveBehaviour)self).transform.position, Quaternion.identity);
			float elapsed = 0f;
			while (elapsed < 0.25f)
			{
				elapsed += BraveTime.DeltaTime;
				yield return null;
			}
			((tk2dBaseSprite)self.CellTopSprite).SetSprite(self.ExplodedSellSpriteName);
			for (int i = 1; i < ((DungeonPlaceableBehaviour)self).GetWidth(); i++)
			{
				for (int j = 0; j < ((DungeonPlaceableBehaviour)self).GetHeight(); j++)
				{
					IntVector2 intVector = Vector3Extensions.IntXY(((BraveBehaviour)self).transform.position, (VectorConversions)2) + new IntVector2(i, j);
					if (GameManager.Instance.Dungeon.data.CheckInBoundsAndValid(intVector))
					{
						CellData cellData = GameManager.Instance.Dungeon.data[intVector];
						cellData.fallingPrevented = false;
					}
				}
			}
		}
	}
	internal class ShopItemControllerHooks
	{
		private bool IsCrestAndPlayerHasCrestInGungeon(ShopItemController self, PlayerController player)
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Invalid comparison between Unknown and I4
			return (int)GameManager.Instance.Dungeon.tileIndices.tilesetId == 1 && self.item.PickupObjectId == GlobalItemIds.CathedralCrest && ((BraveBehaviour)player).healthHaver.HasCrest;
		}

		public void Hook_ShopItemController_Interact(Action<ShopItemController, PlayerController> orig, ShopItemController self, PlayerController player)
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Expected O, but got Unknown
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Expected O, but got Unknown
			//IL_01b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_016d: Unknown result type (might be due to invalid IL or missing references)
			//IL_017d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0192: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c2: Invalid comparison between Unknown and I4
			//IL_01c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cb: Invalid comparison between Unknown and I4
			//IL_0752: Unknown result type (might be due to invalid IL or missing references)
			//IL_0758: Invalid comparison between Unknown and I4
			//IL_01fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0202: Expected O, but got Unknown
			//IL_0207: Unknown result type (might be due to invalid IL or missing references)
			//IL_020d: Invalid comparison between Unknown and I4
			//IL_07b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_07be: Expected O, but got Unknown
			//IL_0944: Unknown result type (might be due to invalid IL or missing references)
			//IL_094a: Expected O, but got Unknown
			//IL_081c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0822: Expected O, but got Unknown
			//IL_07e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_07ee: Expected O, but got Unknown
			//IL_024d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0253: Expected O, but got Unknown
			//IL_09aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_09b0: Expected O, but got Unknown
			//IL_0974: Unknown result type (might be due to invalid IL or missing references)
			//IL_097a: Expected O, but got Unknown
			//IL_084c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0852: Expected O, but got Unknown
			//IL_02c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0296: Unknown result type (might be due to invalid IL or missing references)
			//IL_029c: Expected O, but got Unknown
			//IL_09da: Unknown result type (might be due to invalid IL or missing references)
			//IL_09e0: Expected O, but got Unknown
			//IL_02ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d0: Invalid comparison between Unknown and I4
			//IL_0568: Unknown result type (might be due to invalid IL or missing references)
			//IL_056e: Expected O, but got Unknown
			//IL_04eb: Unknown result type (might be due to invalid IL or missing references)
			//IL_05d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_05d8: Expected O, but got Unknown
			//IL_0598: Unknown result type (might be due to invalid IL or missing references)
			//IL_059e: Expected O, but got Unknown
			//IL_04f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_04f9: Invalid comparison between Unknown and I4
			//IL_0301: Unknown result type (might be due to invalid IL or missing references)
			//IL_0307: Invalid comparison between Unknown and I4
			//IL_0602: Unknown result type (might be due to invalid IL or missing references)
			//IL_0608: Expected O, but got Unknown
			//IL_06e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_06ec: Invalid comparison between Unknown and I4
			//IL_062c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0633: Expected O, but got Unknown
			//IL_0637: Unknown result type (might be due to invalid IL or missing references)
			//IL_064b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0691: Unknown result type (might be due to invalid IL or missing references)
			//IL_0697: Expected O, but got Unknown
			//IL_0522: Unknown result type (might be due to invalid IL or missing references)
			//IL_0528: Invalid comparison between Unknown and I4
			//IL_06d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_03a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_03ae: Expected O, but got Unknown
			//IL_040c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0412: Expected O, but got Unknown
			//IL_03d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_03de: Expected O, but got Unknown
			//IL_043c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0442: Expected O, but got Unknown
			if (IsCrestAndPlayerHasCrestInGungeon(self, player))
			{
				return;
			}
			FieldInfo field = typeof(ShopItemController).GetField("m_baseParentShop", BindingFlags.Instance | BindingFlags.NonPublic);
			BaseShopController val = (BaseShopController)field.GetValue(self);
			FieldInfo field2 = typeof(ShopItemController).GetField("m_parentShop", BindingFlags.Instance | BindingFlags.NonPublic);
			ShopController val2 = (ShopController)field2.GetValue(self);
			FieldInfo field3 = typeof(ShopItemController).GetField("pickedUp", BindingFlags.Instance | BindingFlags.NonPublic);
			bool flag = (bool)field3.GetValue(self);
			if (Object.op_Implicit((Object)(object)self.item) && self.item is HealthPickup)
			{
				PickupObject item = self.item;
				if (((HealthPickup)((item is HealthPickup) ? item : null)).healAmount > 0f && ((HealthPickup)/*isinst with value type is only supported in some contexts*/).armorAmount <= 0 && ((BraveBehaviour)player).healthHaver.GetCurrentHealthPercentage() >= 1f)
				{
					return;
				}
			}
			else if (Object.op_Implicit((Object)(object)self.item) && self.item is AmmoPickup && ((Object)(object)((GameActor)player).CurrentGun == (Object)null || ((GameActor)player).CurrentGun.ammo == ((GameActor)player).CurrentGun.AdjustedMaxAmmo || !((GameActor)player).CurrentGun.CanGainAmmo || ((GameActor)player).CurrentGun.InfiniteAmmo))
			{
				GameUIRoot.Instance.InformNeedsReload(player, new Vector3(((BraveBehaviour)player).specRigidbody.UnitCenter.x - ((BraveBehaviour)player).transform.position.x, 1.25f, 0f), 1f, "#RELOAD_FULL");
				return;
			}
			self.LastInteractingPlayer = player;
			if ((int)self.CurrencyType == 0 || (int)self.CurrencyType == 3 || (int)self.CurrencyType == 2)
			{
				bool flag2 = false;
				bool flag3 = true;
				val = (BaseShopController)typeof(ShopItemController).GetField("m_baseParentShop", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self);
				if ((int)GameManager.Instance.CurrentLevelOverrideState != 1 && (val.IsCapableOfBeingStolenFrom || player.IsCapableOfStealing))
				{
					val = (BaseShopController)typeof(ShopItemController).GetField("m_baseParentShop", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self);
					flag2 = val.AttemptToSteal();
					field.SetValue(self, val);
					flag3 = false;
					if (!flag2)
					{
						player.DidUnstealthyAction();
						val = (BaseShopController)typeof(ShopItemController).GetField("m_baseParentShop", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self);
						val.NotifyStealFailed();
						field.SetValue(self, val);
						return;
					}
				}
				if (flag3)
				{
					bool flag4 = false;
					if ((int)self.CurrencyType == 0 || (int)self.CurrencyType == 3)
					{
						flag4 = player.carriedConsumables.Currency >= self.ModifiedPrice || self.ModifiedPrice == 0;
					}
					else if ((int)self.CurrencyType == 2)
					{
						flag4 = player.carriedConsumables.KeyBullets >= self.ModifiedPrice;
					}
					if (self.IsResourcefulRatKey)
					{
						PlayerConsumables carriedConsumables = player.carriedConsumables;
						carriedConsumables.Currency -= self.ModifiedPrice;
						GameStatsManager.Instance.RegisterStatChange((TrackedStats)84, (float)self.ModifiedPrice);
						flag3 = false;
					}
					else if (!flag4)
					{
						AkSoundEngine.PostEvent("Play_OBJ_purchase_unable_01", ((Component)self).gameObject);
						val2 = (ShopController)typeof(ShopItemController).GetField("m_parentShop", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self);
						if ((Object)(object)val2 != (Object)null)
						{
							val2 = (ShopController)typeof(ShopItemController).GetField("m_parentShop", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self);
							val2.NotifyFailedPurchase(self);
							field2.SetValue(self, val2);
						}
						val = (BaseShopController)typeof(ShopItemController).GetField("m_baseParentShop", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self);
						if ((Object)(object)val != (Object)null)
						{
							val = (BaseShopController)typeof(ShopItemController).GetField("m_baseParentShop", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self);
							val.NotifyFailedPurchase(self);
							field.SetValue(self, val);
						}
						return;
					}
				}
				if ((bool)typeof(ShopItemController).GetField("pickedUp", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self))
				{
					return;
				}
				flag = (bool)typeof(ShopItemController).GetField("pickedUp", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self);
				flag = !self.item.PersistsOnPurchase;
				field3.SetValue(self, flag);
				LootEngine.GivePrefabToPlayer(((Component)self.item).gameObject, player);
				if (flag3)
				{
					if ((int)self.CurrencyType == 0 || (int)self.CurrencyType == 3)
					{
						PlayerConsumables carriedConsumables2 = player.carriedConsumables;
						carriedConsumables2.Currency -= self.ModifiedPrice;
					}
					else if ((int)self.CurrencyType == 2)
					{
						PlayerConsumables carriedConsumables3 = player.carriedConsumables;
						carriedConsumables3.KeyBullets -= self.ModifiedPrice;
					}
				}
				val2 = (ShopController)typeof(ShopItemController).GetField("m_parentShop", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self);
				if ((Object)(object)val2 != (Object)null)
				{
					val2 = (ShopController)typeof(ShopItemController).GetField("m_parentShop", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self);
					val2.PurchaseItem(self, !flag2, true);
					field2.SetValue(self, val2);
				}
				val = (BaseShopController)typeof(ShopItemController).GetField("m_baseParentShop", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self);
				if ((Object)(object)val != (Object)null)
				{
					val = (BaseShopController)typeof(ShopItemController).GetField("m_baseParentShop", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self);
					val.PurchaseItem(self, !flag2, true);
					field.SetValue(self, val);
				}
				if (flag2)
				{
					StatModifier val3 = new StatModifier();
					val3.statToBoost = (StatType)14;
					val3.amount = 1f;
					val3.modifyType = (ModifyMethod)0;
					player.ownerlessStatModifiers.Add(val3);
					player.stats.RecalculateStats(player, false, false);
					player.HandleItemStolen(self);
					val = (BaseShopController)typeof(ShopItemController).GetField("m_baseParentShop", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self);
					val.NotifyStealSucceeded();
					field.SetValue(self, val);
					player.IsThief = true;
					GameStatsManager.Instance.RegisterStatChange((TrackedStats)60, 1f);
					if (self.SetsFlagOnSteal)
					{
						GameStatsManager.Instance.SetFlag(self.FlagToSetOnSteal, true);
					}
				}
				else
				{
					if ((int)self.CurrencyType == 3)
					{
						int blanks = player.Blanks;
						player.Blanks = blanks + 1;
					}
					player.HandleItemPurchased(self);
				}
				if (!self.item.PersistsOnPurchase)
				{
					GameUIRoot.Instance.DeregisterDefaultLabel(((BraveBehaviour)self).transform);
				}
				AkSoundEngine.PostEvent("Play_OBJ_item_purchase_01", ((Component)self).gameObject);
			}
			else
			{
				if ((int)self.CurrencyType != 1)
				{
					return;
				}
				int num = Mathf.RoundToInt(GameStatsManager.Instance.GetPlayerStatValue((TrackedStats)25));
				if (num < self.ModifiedPrice)
				{
					AkSoundEngine.PostEvent("Play_OBJ_purchase_unable_01", ((Component)self).gameObject);
					val2 = (ShopController)typeof(ShopItemController).GetField("m_parentShop", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self);
					if ((Object)(object)val2 != (Object)null)
					{
						val2 = (ShopController)typeof(ShopItemController).GetField("m_parentShop", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self);
						val2.NotifyFailedPurchase(self);
						field2.SetValue(self, val2);
					}
					val = (BaseShopController)typeof(ShopItemController).GetField("m_baseParentShop", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self);
					if ((Object)(object)val != (Object)null)
					{
						val = (BaseShopController)typeof(ShopItemController).GetField("m_baseParentShop", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self);
						val.NotifyFailedPurchase(self);
						field.SetValue(self, val);
					}
				}
				else if (!(bool)typeof(ShopItemController).GetField("pickedUp", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self))
				{
					flag = (bool)typeof(ShopItemController).GetField("pickedUp", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self);
					flag = !self.item.PersistsOnPurchase;
					field3.SetValue(self, flag);
					GameStatsManager.Instance.ClearStatValueGlobal((TrackedStats)25);
					GameStatsManager.Instance.SetStat((TrackedStats)25, (float)(num - self.ModifiedPrice));
					GameStatsManager.Instance.RegisterStatChange((TrackedStats)21, (float)self.ModifiedPrice);
					LootEngine.GivePrefabToPlayer(((Component)self.item).gameObject, player);
					val2 = (ShopController)typeof(ShopItemController).GetField("m_parentShop", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self);
					if ((Object)(object)val2 != (Object)null)
					{
						val2 = (ShopController)typeof(ShopItemController).GetField("m_parentShop", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self);
						val2.PurchaseItem(self, true, true);
						field2.SetValue(self, val2);
					}
					val = (BaseShopController)typeof(ShopItemController).GetField("m_baseParentShop", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self);
					if ((Object)(object)val != (Object)null)
					{
						val = (BaseShopController)typeof(ShopItemController).GetField("m_baseParentShop", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(self);
						val.PurchaseItem(self, true, true);
						field.SetValue(self, val);
					}
					player.HandleItemPurchased(self);
					if (!self.item.PersistsOnPurchase)
					{
						GameUIRoot.Instance.DeregisterDefaultLabel(((BraveBehaviour)self).transform);
					}
					AkSoundEngine.PostEvent("Play_OBJ_item_purchase_01", ((Component)self).gameObject);
				}
			}
		}
	}
	internal class ShopSubsidiaryZoneHooks
	{
		public delegate void CustomAction<T1, T2, T3, T4, T5>(T1 p1, T2 p2, T3 p3, T4 p4, T5 p5);

		public void Hook_ShopSubsidiaryZone_HandleSetup(CustomAction<ShopSubsidiaryZone, BaseShopController, RoomHandler, List<GameObject>, List<ShopItemController>> orig, ShopSubsidiaryZone self, BaseShopController controller, RoomHandler room, List<GameObject> shopItemObjects, List<ShopItemController> shopItemControllers)
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Invalid comparison between Unknown and I4
			//IL_0136: Unknown result type (might be due to invalid IL or missing references)
			//IL_013d: Expected O, but got Unknown
			//IL_0152: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Invalid comparison between Unknown and I4
			//IL_01d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_021a: Unknown result type (might be due to invalid IL or missing references)
			int count = shopItemObjects.Count;
			for (int i = 0; i < self.spawnPositions.Length; i++)
			{
				GameObject item = ((self.IsShopRoundTable && i == 0 && (int)GameManager.Instance.Dungeon.tileIndices.tilesetId == 1) ? ((Component)PickupObjectDatabase.GetById(GlobalItemIds.CathedralCrest)).gameObject : ((!self.IsShopRoundTable || (i != 0 && i != 1) || (int)GameManager.Instance.Dungeon.tileIndices.tilesetId != 16) ? self.shopItems.SelectByWeightWithoutDuplicatesFullPrereqs(shopItemObjects, true, false) : ((Component)PickupObjectDatabase.GetById(GlobalItemIds.Blank)).gameObject));
				shopItemObjects.Add(item);
			}
			bool flag = false;
			for (int j = 0; j < self.spawnPositions.Length; j++)
			{
				if ((Object)(object)shopItemObjects[count + j] == (Object)null)
				{
					continue;
				}
				flag = true;
				Transform val = self.spawnPositions[j];
				PickupObject component = shopItemObjects[count + j].GetComponent<PickupObject>();
				if (!((Object)(object)component == (Object)null))
				{
					GameObject val2 = new GameObject("Shop item " + j);
					Transform transform = val2.transform;
					transform.parent = val;
					transform.localPosition = Vector3.zero;
					EncounterTrackable component2 = ((Component)component).GetComponent<EncounterTrackable>();
					if ((Object)(object)component2 != (Object)null)
					{
						GameManager.Instance.ExtantShopTrackableGuids.Add(component2.EncounterGuid);
					}
					ShopItemController val3 = val2.AddComponent<ShopItemController>();
					val3.PrecludeAllDiscounts = self.PrecludeAllDiscounts;
					if (((Object)val).name.Contains("SIDE") || ((Object)val).name.Contains("EAST"))
					{
						val3.itemFacing = (Direction)2;
					}
					else if (((Object)val).name.Contains("WEST"))
					{
						val3.itemFacing = (Direction)6;
					}
					else if (((Object)val).name.Contains("NORTH"))
					{
						val3.itemFacing = (Direction)0;
					}
					if (!room.IsRegistered((IPlayerInteractable)(object)val3))
					{
						room.RegisterInteractable((IPlayerInteractable)(object)val3);
					}
					val3.Initialize(component, controller);
					if (val3.item.PickupObjectId == GlobalItemIds.CathedralCrest)
					{
						val3.OverridePrice = 0;
						val3.CurrentPrice = 0;
						val3.item.PersistsOnPurchase = true;
					}
					shopItemControllers.Add(val3);
				}
			}
			if (!flag)
			{
				SpeculativeRigidbody[] componentsInChildren = ((Component)self).GetComponentsInChildren<SpeculativeRigidbody>();
				for (int k = 0; k < componentsInChildren.Length; k++)
				{
					((Behaviour)componentsInChildren[k]).enabled = false;
				}
				((Component)self).gameObject.SetActive(false);
			}
		}
	}
}