Bugs
Updated 4 months ago- The Lamey Gun has no proper Ammonomicon entry, showing the Unfinished Gun's instead.
- Sometimes you can see a part of the Convict's animation for lighting a cigarette in the breach.
- When standing still and facing upwards with two handed guns the character sprite will show the Convict's.
- Whenever an NPC calls the Detective one of her nicknames it will use both of them. In this case, "Spitfire, Detective".
- The Convict's alternate costume can be equipped.
- The Convict's alternate starting gun can be equipped, but since the Convict's weapon is not in the Detective's inventory, it does nothing.
- When the gun that kills the past is used on the Detective, it will show the Convict's animation for tumbling through time.
- When the gun that kills the past is used with the bullet that kills the past the Detective will be sent to the Convict's past.
If you know how to fix any of these bugs, or find any news ones, please @ me in the Enter the Gungeon modding Discord.
I have fixes in the works for these bugs, but that requires changing the character base to the Gunslinger and editing and renaming all of the Detective's sprites to match. This should fix the alternate starting gun and costume problems, as well as make the playable past make more sense. Any missing sprites I will have to add myself.