CHANGELOG

v2.0.10

  • Fixed mobs periodic update which was using mp for health..
  • Fixed sims disappearing from group.. again
  • Fixed quality of charm slots not being synced
  • Mobs now send an additional health update when they die

v2.0.9

  • Added missing effect

v2.0.8

  • Fixed color changes in the settings not working
  • Fixed sims being really clingy even when telling them to stay put
  • Fixed sims being set to the wrong zone when spawned (again)
  • Fixed a bug where sims were being removed on zone ownership change
  • Fixed an error that appeared when entities changed gear while being in a different zone
  • All entities are now sending periodic hp and mp updates
  • Level up effects are now played for other players and sims
  • Status Effects are now properly being updated
  • Moved message telling you that you have different mods to the bottom

v2.0.7

  • Lobbies and direct connections are now being closed when the game is exited
  • You can no longer interact with left-click while a prompt is open
  • Changed error logs that aren't errors to non-errors

v2.0.6

  • Fixed sims sometimes not appearing (hopefully)
  • Fixed sims being removed from group for other players
  • Fixed sims not respawning with the player (hopefully)
  • Fixed client settings not being saved
  • Added additional checks so sims health is less likely to desync
  • Added player markers!
    • Can be turned off in the settings
    • By default only group members have off-screen markers

v2.0.5

  • Fixed rare bug where you would get stuck with a black screen after zoning
  • Fixed other players sims staying active after they zoned
  • Fixed complaints about spawn data missing for mobs when you zone quickly
  • Fixed other sims/players in different zones attacking mobs spamming the log
  • Fixed players and sims still being in aggro lists after they zone
  • Fixed zone ownership transfer being broken (hopefully)
  • Fixed sims that have been removed from group still acting like they are in the group
  • Fixed a bug where you could not respawn if a player in your group already respawned
    • Will not work if they respawn on the same map you died on
  • Added additional checks so players health is less likely to desync
  • Removed auto heal on other players/sims/mobs

v2.0.4

  • Added the ability to right click->join your friends on steam
  • Fixed MP healing not working, also removed the text when healing for 0
  • Fixed a bug where dropped items came back when they were looted
  • Fixed a bug where you were unable to click on players or sims after they died
  • Fixed other players/sims being able to revive mid combat (hopefully)
  • You can no longer invite players and sims outside of your level range

v2.0.3

  • Fixed sims becoming a skateboard when dead
  • Fixed sims not attacking under certain circumstances
  • Fixed sims from players not taking damage
  • Fixed sims showing two messages for gaining xp
  • Fixed players not being able to heal
  • Fixed clients not being removed from groups in steam lobbies
  • Fixed error with wands
  • Added further preventions against saving other players or sims
  • Added further preventions to networked sims and players against navigation

v2.0.2

  • Fixed zoning breaking when a player is in the third group slot
  • Fixed sims duplicating on zone entry
  • Fixed a bug where the playerlist was updating icons incorrectly

v2.0.1

  • Fixed errors related to sims
  • Fixed sim summons (hopefully)

v2.0.0

  • Added New UI!
    • Can be found in the escape menu
  • Added Steam Lobby Support!
    • Lobbies have a maximum player count of 100
    • Supports Friend invites
    • Supports starting the game and auto joining through an invite
  • Added Full Sim Sync!
    • You are now able to invite sims even if you're not the host
    • Does not work across zones unfortunately (yet)
    • Sims from other players are automatically kicked from the group when zoning
  • Weather/Time sync is now slightly more accurate
  • Removed Connect/Disconnect chat commands
  • Added Kick/Ban commands
    • Can only be used in lobbies
  • Added the ability to add moderators
    • Can only be used in lobbies
    • Enables them to kick/ban other players
  • Fixed healing not resonating
  • Fixed healing affecting charmed npcs not being synced
  • Wand bolts are now visible for all players (i hope)
  • Fixed damage sync being broken due to game update
  • Players are no longer allowed to swap/delete/upgrade gear on sims from others
  • Summons of players and sims will get sent to connecting players now

v1.5.2

  • Fixed an error with useable AE items

v1.5.1

  • Fixed non-damaging spells not adding aggro
  • Fixed (hopefully) MP not properly being displayed when player joins
  • Fixed treasure guards not syncing their stats

v1.5.0

  • Added treasure guardian sync
    • Stats are not synced, but should not cause issues
  • Added Server Settings sync
  • Added mod check
  • Added group chat
  • Added default port
  • Added sound when receiving whispers from players
  • Removed healing text from enemies
  • Fixed adds being spawned twice for clients
  • Fixed targeting causing battle music to play at wrong times
  • Fixed summons not working
  • Fixed summons not showing spell casts
  • Fixed summons not being a valid target
  • Fixed enemies not receiving spell effects
  • Fixed /r working when receiving whispers from players
  • Fixed host not redirecting packets only to players that should receive them
  • Fixed error when going back to the menu regarding weather sync
  • Changed text color in battle log to be easier to read
  • Changed versioning numbers to correctly use semver

v1.4.0

  • Fixed players not being affected by status effects
  • Fixed sims ignoring when players were being attacked while in group
  • Fixed players not being able to heal sims
  • Added being able to target players(and sims) target by using the "Assist MA" button
  • Added nameplate flashing

v1.3.1

  • Fixed drops sticking around if only a single item was put and looted
  • Fixed another duplication exploit
  • Fixed players wanting that loot (sim chat behaviour, more to do here)

v1.3.0

  • Fixed not being able to select other players
  • Fixed a duplication exploit
  • Added Weather Sync
  • Added Confirmation Window for item dropping
  • Added Toggles for:
    • Confirmation Window
    • Metrics
    • Weather Sync

v1.2.0

  • Fixed taunts not working
  • Fixed (hopefully) players sometimes not swapping visibility
  • Fixed Sim duplication
  • Added TRADING!
    • Pick up an item from the inventory or bank and drop it outside the UI
    • The items get deleted if you disconnect
    • They should appear again after a zone change, if not let me know

v1.1.2

  • Fixed UI getting pushed into the menu on small resolutions
  • Fixed Zone manager thinking you're still hosting after stopping
  • Fixed (hopefully) clients getting confused about zone ownership
  • Fixed disbanding your group on certain occasions, even if disconnected

v1.1.1

  • Fixed desync on player respawn

v1.1.0

  • Fixed XP Gain
  • Fixed potentially duplicating and wrong sims appearing when inviting them to group
  • Fixed Healing MP/HP
  • Fixed player not being removed from group if they disconnect
  • Fixed Sims not being "cleaned" when the host moves zones
  • Fixed players that are revived through group revive staying dead for others
  • Added status effects for entities (Enemies, Sims, NPC)
  • Added MP Sync

v1.0.2

  • Fixed host not being able to gain xp when party lead
  • Removed some debug text
  • Increased character limit on the UI (15 -> 20)

v1.0.1

  • Fixed wrong file being included for Thunderstore

v1.0.0

  • Initial release