using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using ForsakenFumos;
using ForsakenFumos.Patches;
using HarmonyLib;
using Il2CppFishNet.Managing;
using Il2CppFishNet.Object;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2Cppmadeinfairyland.fairyengine;
using Il2Cppmadeinfairyland.fairyengine.generation;
using Il2Cppmadeinfairyland.fairyengine.kit;
using MelonLoader;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: MelonInfo(typeof(global::ForsakenFumos.ForsakenFumos), "ForsakenFumos", "0.1.1", "Adi", null)]
[assembly: MelonGame("made in fairyland", "Forsaken Frontiers")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("ForsakenFumos")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.1")]
[assembly: AssemblyInformationalVersion("1.0.0+89edb00b6638f4763c98a69b5ebbebc8ea28bcf3")]
[assembly: AssemblyProduct("ForsakenFumos")]
[assembly: AssemblyTitle("ForsakenFumos")]
[assembly: NeutralResourcesLanguage("en-US")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ForsakenFumos
{
public class ForsakenFumos : MelonMod
{
public static Il2CppAssetBundle FumoAssets;
public static FairySpawnableKit FumoKit;
public override void OnInitializeMelon()
{
string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "fumos");
((MelonBase)this).LoggerInstance.Msg("Loading assets from " + text);
FumoAssets = Il2CppAssetBundleManager.LoadFromFile(text);
if (FumoAssets == null)
{
((MelonBase)this).LoggerInstance.Error("Failed to load custom assets.");
return;
}
FumoKit = FumoAssets.LoadAsset<FairySpawnableKit>("Assets/Fumos/SpawnableFumos.asset");
((MelonBase)this).HarmonyInstance.PatchAll(typeof(NetworkManagerPatches));
((MelonBase)this).HarmonyInstance.PatchAll(typeof(FairyGeneratorPatches));
((MelonBase)this).LoggerInstance.Msg("Initialized.");
}
}
}
namespace ForsakenFumos.Patches
{
internal class FairyGeneratorPatches
{
[HarmonyPatch(typeof(FairyGenerator), "Awake")]
[HarmonyPrefix]
private static void FairyGeneratorAwakePrefix(FairyGenerator __instance)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Expected O, but got Unknown
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
KitToGenerate val = new KitToGenerate();
val.kit = ForsakenFumos.FumoKit;
val.chance = Percent.op_Implicit(30f);
__instance.kitsToGenerate = new Il2CppReferenceArray<KitToGenerate>(((IEnumerable<KitToGenerate>)__instance.kitsToGenerate).Append(val).ToArray());
}
}
internal class NetworkManagerPatches
{
[HarmonyPatch(typeof(NetworkManager), "Start")]
[HarmonyPrefix]
private static void NetworkManagerAwakePrefix(NetworkManager __instance)
{
Melon<ForsakenFumos>.Logger.Msg("Adding Fumos :3");
int objectCount = __instance.SpawnablePrefabs.GetObjectCount();
foreach (Spawnable item in (Il2CppArrayBase<Spawnable>)(object)ForsakenFumos.FumoKit.spawnables)
{
__instance.SpawnablePrefabs.AddObject(item.gameObject.GetComponent<NetworkObject>(), false);
}
Melon<ForsakenFumos>.Logger.Msg($"Added {__instance.SpawnablePrefabs.GetObjectCount() - objectCount} Fumos");
}
}
}