Decompiled source of IncreasedWinLimit v1.0.0

Mods/IncreasedWinLimit.dll

Decompiled 4 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using HarmonyLib;
using Il2CppGB.UI;
using Il2CppTMPro;
using IncreasedWinLimit;
using MelonLoader;
using MelonLoader.Preferences;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle(null)]
[assembly: AssemblyDescription(null)]
[assembly: AssemblyCompany(null)]
[assembly: AssemblyProduct("IncreasedWinLimit")]
[assembly: AssemblyCopyright("Created by TheUltimateNuke")]
[assembly: AssemblyTrademark(null)]
[assembly: AssemblyFileVersion("1.0.0")]
[assembly: MelonInfo(typeof(Mod), "IncreasedWinLimit", "1.0.0", "TheUltimateNuke", null)]
[assembly: MelonColor(255, 222, 103, 84)]
[assembly: MelonGame("Boneloaf", "Gang Beasts")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace IncreasedWinLimit
{
	public static class BuildInfo
	{
		public const string Name = "IncreasedWinLimit";

		public const string Author = "TheUltimateNuke";

		public const string Description = null;

		public const string Company = null;

		public const string Version = "1.0.0";

		public const string DownloadLink = null;
	}
	public class Mod : MelonMod
	{
		private static readonly MelonPreferences_Category _melonCat = MelonPreferences.CreateCategory("IncreasedWinLimit");

		private static readonly MelonPreferences_Entry<int> _winLimit = _melonCat.CreateEntry<int>("_winLimit", 15, "Win Limit", (string)null, false, false, (ValueValidator)null, (string)null);

		public static int WinLimit => _winLimit.Value;

		public override void OnInitializeMelon()
		{
			((MelonBase)this).HarmonyInstance.PatchAll();
		}
	}
}
namespace IncreasedWinLimit.Patches
{
	[HarmonyPatch(typeof(MenuHandlerGamemodes))]
	public static class UIPatch
	{
		[HarmonyPatch("GenerateUI")]
		[HarmonyPostfix]
		private static void GenerateUI_Postfix(MenuHandlerGamemodes __instance)
		{
			__instance.winsSetup.UpdateAllowedValues(1, Mod.WinLimit);
		}
	}
	[HarmonyPatch(typeof(MenuHandlerWins))]
	public static class TextPatch
	{
		[HarmonyPatch("UpdateText")]
		[HarmonyPostfix]
		private static void UpdateText_Postfix(MenuHandlerWins __instance)
		{
			((TMP_Text)__instance.valueText).text = __instance.CurrentValue.ToString();
		}
	}
}