Decompiled source of NoSpawnCooldown v1.0.0

Mods/NoSpawnCooldown.dll

Decompiled a month ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using HarmonyLib;
using Il2CppGB.Networking.Components.Client;
using MelonLoader;
using Microsoft.CodeAnalysis;
using NoSpawnCooldown;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(Mod), "NoSpawnCooldown", "1.0.0", "TheUltimateNuke", null)]
[assembly: MelonGame("Boneloaf", "Gang Beasts")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyVersion("0.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace NoSpawnCooldown
{
	[HarmonyPatch(typeof(GBClientItemSpawnInterface), "Update")]
	internal static class SpawnCooldownPatch
	{
		private static void Postfix(GBClientItemSpawnInterface __instance)
		{
			__instance._currentRequestCooldown = float.MaxValue;
		}
	}
	public class Mod : MelonMod
	{
		public static class BuildInfo
		{
			public const string Name = "NoSpawnCooldown";

			public const string Author = "TheUltimateNuke";

			public const string Version = "1.0.0";

			public const string DownloadLink = null;
		}

		public static Instance Logger => Melon<Mod>.Logger;

		public override void OnInitializeMelon()
		{
			((MelonBase)this).LoggerInstance.Msg(ConsoleColor.Green, "Mod NoSpawnCooldown initialized!");
		}
	}
}