Decompiled source of Translator v1.0.1

Translator.dll

Decompiled 5 days ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("Translator")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Translator")]
[assembly: AssemblyCopyright("Copyright ©  2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("9024b3b8-fda6-4b1c-a8ed-75acebba59e2")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace ChatTranslator;

[BepInPlugin("jp.jyoki_tsubame.gladiomori.translator", "Translator", "1.0.0")]
public class ChatTranslatorPlugin : BaseUnityPlugin
{
	[CompilerGenerated]
	private sealed class <>c__DisplayClass24_0
	{
		public string translated;

		internal void <TranslateAndRunOriginal>b__0(string t)
		{
			translated = t;
		}
	}

	[CompilerGenerated]
	private sealed class <TranslateAndRunOriginal>d__24 : IEnumerator<object>, IDisposable, IEnumerator
	{
		private int <>1__state;

		private object <>2__current;

		public ChatTranslatorPlugin <>4__this;

		public string message;

		private <>c__DisplayClass24_0 <>8__1;

		public MultiplayerChat inst;

		public string playerName;

		public string nameColor;

		object IEnumerator<object>.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		object IEnumerator.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		[DebuggerHidden]
		public <TranslateAndRunOriginal>d__24(int <>1__state)
		{
			this.<>1__state = <>1__state;
		}

		[DebuggerHidden]
		void IDisposable.Dispose()
		{
			<>8__1 = null;
			<>1__state = -2;
		}

		private bool MoveNext()
		{
			int num = <>1__state;
			ChatTranslatorPlugin chatTranslatorPlugin = <>4__this;
			switch (num)
			{
			default:
				return false;
			case 0:
				<>1__state = -1;
				<>8__1 = new <>c__DisplayClass24_0();
				<>8__1.translated = null;
				<>2__current = chatTranslatorPlugin.TranslateCoroutine(message, delegate(string t)
				{
					<>8__1.translated = t;
				});
				<>1__state = 1;
				return true;
			case 1:
			{
				<>1__state = -1;
				string finalMessage = message;
				if (!string.IsNullOrWhiteSpace(<>8__1.translated) && <>8__1.translated != message)
				{
					finalMessage = message + " (" + <>8__1.translated + ")";
				}
				chatTranslatorPlugin.TryRunOriginalManually(inst, finalMessage, playerName, nameColor);
				return false;
			}
			}
		}

		bool IEnumerator.MoveNext()
		{
			//ILSpy generated this explicit interface implementation from .override directive in MoveNext
			return this.MoveNext();
		}

		[DebuggerHidden]
		void IEnumerator.Reset()
		{
			throw new NotSupportedException();
		}
	}

	[CompilerGenerated]
	private sealed class <TranslateCoroutine>d__20 : IEnumerator<object>, IDisposable, IEnumerator
	{
		private int <>1__state;

		private object <>2__current;

		public ChatTranslatorPlugin <>4__this;

		public string original;

		public Action<string> onDone;

		private UnityWebRequest <req>5__2;

		object IEnumerator<object>.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		object IEnumerator.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		[DebuggerHidden]
		public <TranslateCoroutine>d__20(int <>1__state)
		{
			this.<>1__state = <>1__state;
		}

		[DebuggerHidden]
		void IDisposable.Dispose()
		{
			int num = <>1__state;
			if (num == -3 || num == 1)
			{
				try
				{
				}
				finally
				{
					<>m__Finally1();
				}
			}
			<req>5__2 = null;
			<>1__state = -2;
		}

		private bool MoveNext()
		{
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a4: Expected O, but got Unknown
			bool result;
			try
			{
				int num = <>1__state;
				ChatTranslatorPlugin chatTranslatorPlugin = <>4__this;
				switch (num)
				{
				default:
					result = false;
					break;
				case 0:
				{
					<>1__state = -1;
					if (!chatTranslatorPlugin.Enabled.Value || string.IsNullOrWhiteSpace(chatTranslatorPlugin.AuthKey.Value) || string.IsNullOrWhiteSpace(original) || original.Length < chatTranslatorPlugin.MinChars.Value)
					{
						onDone?.Invoke(null);
						result = false;
						break;
					}
					string text = (chatTranslatorPlugin.UseFreeEndpoint.Value ? "https://api-free.deepl.com/v2/translate" : "https://api.deepl.com/v2/translate");
					WWWForm val = new WWWForm();
					val.AddField("auth_key", chatTranslatorPlugin.AuthKey.Value);
					val.AddField("text", original);
					val.AddField("target_lang", chatTranslatorPlugin.TargetLang.Value.Trim().ToUpperInvariant());
					if (!string.IsNullOrWhiteSpace(chatTranslatorPlugin.SourceLang.Value))
					{
						val.AddField("source_lang", chatTranslatorPlugin.SourceLang.Value.Trim().ToUpperInvariant());
					}
					val.AddField("preserve_formatting", "1");
					<req>5__2 = UnityWebRequest.Post(text, val);
					<>1__state = -3;
					<req>5__2.timeout = Mathf.Max(1, chatTranslatorPlugin.TimeoutSec.Value);
					<>2__current = <req>5__2.SendWebRequest();
					<>1__state = 1;
					result = true;
					break;
				}
				case 1:
				{
					<>1__state = -3;
					if (<req>5__2.isNetworkError || <req>5__2.isHttpError)
					{
						((BaseUnityPlugin)chatTranslatorPlugin).Logger.LogWarning((object)("[ChatTranslator] DeepL request failed: " + <req>5__2.error));
						onDone?.Invoke(null);
						result = false;
						<>m__Finally1();
						break;
					}
					string obj = null;
					try
					{
						Match match = Regex.Match(<req>5__2.downloadHandler.text, "\"text\"\\s*:\\s*\"((?:\\\\.|[^\"])*)\"");
						if (match.Success)
						{
							obj = match.Groups[1].Value.Replace("\\\"", "\"").Replace("\\\\", "\\").Replace("\\n", "\n")
								.Replace("\\r", "\r")
								.Replace("\\t", "\t");
						}
					}
					catch
					{
					}
					onDone?.Invoke(obj);
					<>m__Finally1();
					<req>5__2 = null;
					result = false;
					break;
				}
				}
			}
			catch
			{
				//try-fault
				((IDisposable)this).Dispose();
				throw;
			}
			return result;
		}

		bool IEnumerator.MoveNext()
		{
			//ILSpy generated this explicit interface implementation from .override directive in MoveNext
			return this.MoveNext();
		}

		private void <>m__Finally1()
		{
			<>1__state = -1;
			if (<req>5__2 != null)
			{
				((IDisposable)<req>5__2).Dispose();
			}
		}

		[DebuggerHidden]
		void IEnumerator.Reset()
		{
			throw new NotSupportedException();
		}
	}

	public const string PluginGuid = "jp.jyoki_tsubame.gladiomori.translator";

	public const string PluginName = "Translator";

	public const string PluginVersion = "1.0.0";

	internal static ChatTranslatorPlugin Instance;

	internal ConfigEntry<bool> Enabled;

	internal ConfigEntry<string> AuthKey;

	internal ConfigEntry<bool> UseFreeEndpoint;

	internal ConfigEntry<string> TargetLang;

	internal ConfigEntry<string> SourceLang;

	internal ConfigEntry<int> TimeoutSec;

	internal ConfigEntry<int> MinChars;

	private MethodInfo _miGetFromPool;

	private MethodInfo _miUpdateHideTime;

	private FieldInfo _fiChatHolder;

	public static ManualLogSource LogInstance { get; private set; }

	private void Awake()
	{
		//IL_0109: Unknown result type (might be due to invalid IL or missing references)
		Instance = this;
		LogInstance = ((BaseUnityPlugin)this).Logger;
		Enabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Enables or disables the translation feature.");
		MinChars = ((BaseUnityPlugin)this).Config.Bind<int>("General", "MinChars", 2, "Sets the minimum number of characters to translate; shorter text is passed through unchanged.");
		TimeoutSec = ((BaseUnityPlugin)this).Config.Bind<int>("Network", "TimeoutSeconds", 6, "Sets the timeout for DeepL requests (seconds).");
		AuthKey = ((BaseUnityPlugin)this).Config.Bind<string>("DeepL", "AuthKey", "", "Specifies the auth key for the DeepL API (required).");
		UseFreeEndpoint = ((BaseUnityPlugin)this).Config.Bind<bool>("DeepL", "UseFreeEndpoint", true, "Uses the Free endpoint (api-free.deepl.com).");
		TargetLang = ((BaseUnityPlugin)this).Config.Bind<string>("DeepL", "TargetLanguage", "JA", "Sets the target language (e.g., JA, EN-US, ZH, KO).");
		SourceLang = ((BaseUnityPlugin)this).Config.Bind<string>("DeepL", "SourceLanguage", "", "Sets the source language; auto-detected if empty.");
		new Harmony("jp.jyoki_tsubame.gladiomori.translator").PatchAll();
		((BaseUnityPlugin)this).Logger.LogInfo((object)"Translator loaded. (async translation mode)");
	}

	private void EnsureReflection()
	{
		Type typeFromHandle = typeof(MultiplayerChat);
		if (_miGetFromPool == null)
		{
			_miGetFromPool = AccessTools.Method(typeFromHandle, "GetChatMessageItemFromPool", (Type[])null, (Type[])null);
		}
		if (_miUpdateHideTime == null)
		{
			_miUpdateHideTime = AccessTools.Method(typeFromHandle, "UpdateHideTime", (Type[])null, (Type[])null);
		}
		if (_fiChatHolder == null)
		{
			_fiChatHolder = AccessTools.Field(typeFromHandle, "chatHolder");
		}
	}

	[IteratorStateMachine(typeof(<TranslateCoroutine>d__20))]
	internal IEnumerator TranslateCoroutine(string original, Action<string> onDone)
	{
		//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
		return new <TranslateCoroutine>d__20(0)
		{
			<>4__this = this,
			original = original,
			onDone = onDone
		};
	}

	private static GameObject ExtractGameObject(object obj)
	{
		GameObject val = (GameObject)((obj is GameObject) ? obj : null);
		if (val != null)
		{
			return val;
		}
		Component val2 = (Component)((obj is Component) ? obj : null);
		if (val2 != null)
		{
			return val2.gameObject;
		}
		PropertyInfo propertyInfo = AccessTools.Property(obj.GetType(), "gameObject");
		if (propertyInfo != null)
		{
			object? value = propertyInfo.GetValue(obj, null);
			return (GameObject)((value is GameObject) ? value : null);
		}
		return null;
	}

	private static object GetMultiplayerChatMessageFromItem(object itemObj)
	{
		if (itemObj == null)
		{
			return null;
		}
		FieldInfo fieldInfo = AccessTools.Field(itemObj.GetType(), "multiplayerChatMessage");
		if (fieldInfo != null)
		{
			object value = fieldInfo.GetValue(itemObj);
			if (value != null)
			{
				return value;
			}
		}
		PropertyInfo propertyInfo = AccessTools.Property(itemObj.GetType(), "multiplayerChatMessage");
		if (propertyInfo != null)
		{
			object value2 = propertyInfo.GetValue(itemObj, null);
			if (value2 != null)
			{
				return value2;
			}
		}
		GameObject val = ExtractGameObject(itemObj);
		Type type = AccessTools.TypeByName("MultiplayerChatMessage");
		if ((Object)(object)val != (Object)null && type != null)
		{
			Component component = val.GetComponent(type);
			if ((Object)(object)component != (Object)null)
			{
				return component;
			}
		}
		return null;
	}

	private bool TryRunOriginalManually(MultiplayerChat inst, string finalMessage, string playerName, string nameColor)
	{
		try
		{
			EnsureReflection();
			if (_miGetFromPool == null)
			{
				return false;
			}
			object obj = _miGetFromPool.Invoke(inst, null);
			if (obj == null)
			{
				((BaseUnityPlugin)this).Logger.LogWarning((object)"[ChatTranslator] GetChatMessageItemFromPool returned null");
				return false;
			}
			object multiplayerChatMessageFromItem = GetMultiplayerChatMessageFromItem(obj);
			if (multiplayerChatMessageFromItem == null)
			{
				((BaseUnityPlugin)this).Logger.LogWarning((object)"[ChatTranslator] multiplayerChatMessage not found on item");
				return false;
			}
			MethodInfo methodInfo = AccessTools.Method(multiplayerChatMessageFromItem.GetType(), "SetMessage", new Type[3]
			{
				typeof(string),
				typeof(string),
				typeof(string)
			}, (Type[])null);
			if (methodInfo == null)
			{
				((BaseUnityPlugin)this).Logger.LogWarning((object)"[ChatTranslator] SetMessage method not found on multiplayerChatMessage");
				return false;
			}
			methodInfo.Invoke(multiplayerChatMessageFromItem, new object[3] { finalMessage, playerName, nameColor });
			GameObject val = ExtractGameObject(obj);
			Transform val2 = (Transform)((_fiChatHolder != null) ? /*isinst with value type is only supported in some contexts*/: null);
			if ((Object)(object)val != (Object)null && (Object)(object)val2 != (Object)null)
			{
				val.transform.SetParent(val2);
			}
			if (_miUpdateHideTime != null)
			{
				_miUpdateHideTime.Invoke(inst, null);
			}
			return true;
		}
		catch (Exception ex)
		{
			((BaseUnityPlugin)this).Logger.LogWarning((object)("[ChatTranslator] TryRunOriginalManually error: " + ex.Message));
			return false;
		}
	}

	[IteratorStateMachine(typeof(<TranslateAndRunOriginal>d__24))]
	internal IEnumerator TranslateAndRunOriginal(MultiplayerChat inst, string message, string playerName, string nameColor)
	{
		//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
		return new <TranslateAndRunOriginal>d__24(0)
		{
			<>4__this = this,
			inst = inst,
			message = message,
			playerName = playerName,
			nameColor = nameColor
		};
	}

	private static ChatMessageItem AsChatMessageItem(object obj)
	{
		if (obj == null)
		{
			return null;
		}
		ChatMessageItem val = (ChatMessageItem)((obj is ChatMessageItem) ? obj : null);
		if (val != null)
		{
			return val;
		}
		GameObject val2 = (GameObject)((obj is GameObject) ? obj : null);
		if ((Object)(object)val2 != (Object)null)
		{
			val = val2.GetComponent<ChatMessageItem>();
			if (val != null)
			{
				return val;
			}
			return val2.GetComponentInChildren<ChatMessageItem>(true);
		}
		Component val3 = (Component)((obj is Component) ? obj : null);
		if ((Object)(object)val3 != (Object)null)
		{
			val = val3.GetComponent<ChatMessageItem>();
			if (val != null)
			{
				return val;
			}
			return val3.GetComponentInChildren<ChatMessageItem>(true);
		}
		return null;
	}
}
[HarmonyPatch(typeof(MultiplayerChat), "ShowNewMessage", new Type[]
{
	typeof(string),
	typeof(string),
	typeof(string)
})]
public static class MultiplayerChat_ShowNewMessage_Prefix
{
	private static bool Prefix(MultiplayerChat __instance, string message, string playerName, string nameColor)
	{
		try
		{
			if ((Object)(object)ChatTranslatorPlugin.Instance == (Object)null)
			{
				return true;
			}
			((MonoBehaviour)ChatTranslatorPlugin.Instance).StartCoroutine(ChatTranslatorPlugin.Instance.TranslateAndRunOriginal(__instance, message, playerName, nameColor));
			return false;
		}
		catch (Exception ex)
		{
			ChatTranslatorPlugin.LogInstance.LogWarning((object)("[ChatTranslator] Prefix error: " + ex.Message));
			return true;
		}
	}
}
[Serializable]
public class DeepLResponse
{
	public DeepLTranslation[] translations;
}
[Serializable]
public class DeepLTranslation
{
	public string detected_source_language;

	public string text;
}