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ReimaginedPhysics

Made by: Madda, Plasmadic, M4GMaR

Last updated 6 hours ago
Total downloads 56
Total rating 0 
Categories Mods
Dependency string M4Gmaddic-ReimaginedPhysics-1.0.2
Dependants 0 other packages depend on this package

README

This mod aims to improve how weapons feel and how they interact with each other. The biggest change is how weapons clash and affect combat.

Weapon Collisions

  • Weapons now bounce slightly on impact.
  • Increased friction when sliding against each other.
  • Limb stagger depends on: • Distance of impact from your grip. • Force and momentum of the hit.

Other Features & Mechanics

  • Weapons now carry a sense of weight for their acceleration (heavy = slower but stronger, light = faster but weaker).
  • Bindings and stance breaks are posible, aswell as many HEMA and Kendo techniques.
  • Grip and leverage are important: on polearms, wider hand spacing gives more resistance to stagger, while poor grip leaves you vulnerable.
  • Thrown weapons now spin naturally around their center of mass.
  • Swinging weapons effectively is much more inertia-driven, as a result of changing the angular drag and upper body strength

When used with HipUnlocker

  • HipUnlocker gets Automatically adjusted when used with this mod.
  • No more help from “invisible forces” past a certain rotation angle, you will rely on momentum to flip and spin, but it will also look more realistic and natural (because we can all triple backflip IRL, right?).