Decompiled source of GreenHellVR Core v0.1.0

GreenHellVR_Core.dll

Decompiled 10 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using Enums;
using GreenHellVR_Core;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
using Valve.VR.InteractionSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")]
[assembly: AssemblyCompany("Thalium")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Core mod for GHVR")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0+fe5618975be6c8d0675e46930b7b8257840cffbb")]
[assembly: AssemblyProduct("GreenHellVR_Core")]
[assembly: AssemblyTitle("GreenHellVR_Core")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
[HarmonyPatch(typeof(MainMenu), "Start")]
internal class MainMenu_Start_Fix
{
	private static void Postfix(MainMenu __instance)
	{
		//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
		//IL_0116: Unknown result type (might be due to invalid IL or missing references)
		//IL_0138: Unknown result type (might be due to invalid IL or missing references)
		//IL_0142: Unknown result type (might be due to invalid IL or missing references)
		//IL_015d: Unknown result type (might be due to invalid IL or missing references)
		//IL_01cd: Unknown result type (might be due to invalid IL or missing references)
		//IL_01e9: Unknown result type (might be due to invalid IL or missing references)
		//IL_020c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0214: Unknown result type (might be due to invalid IL or missing references)
		//IL_021e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0230: Unknown result type (might be due to invalid IL or missing references)
		//IL_023a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0264: Unknown result type (might be due to invalid IL or missing references)
		//IL_02aa: Unknown result type (might be due to invalid IL or missing references)
		//IL_02af: Unknown result type (might be due to invalid IL or missing references)
		Plugin.Log.LogInfo((object)"Setting up MainMenu fix");
		if ((Object)(object)GHVRC_UI.defaultFontAsset == (Object)null)
		{
			GHVRC_UI.defaultFontAsset = ((TMP_Text)((Component)__instance.m_Options).GetComponentInChildren<TextMeshProUGUI>()).font;
		}
		Plugin.Log.LogInfo((object)"Setting up MainMenu fix");
		Dictionary<string, PluginInfo> pluginInfos = Chainloader.PluginInfos;
		bool value = ConfigManager.Instance.ConfigFullUI.Value;
		((Component)__instance.m_Singleplayer).gameObject.SetActive(value);
		((Component)__instance.m_Multiplayer).gameObject.SetActive(value);
		((Component)__instance.m_StartStory).gameObject.SetActive(!value);
		((Component)__instance.m_StartSurvival).gameObject.SetActive(!value);
		((Component)__instance.m_StartChallenge).gameObject.SetActive(!value);
		((Component)__instance.m_LoadGame).gameObject.SetActive(!value);
		GameObject val = GHVRC_UI.CreateText("Loaded Mods :", __instance.m_Buttons.transform.parent);
		TMP_Text destination = val.GetComponent<TMP_Text>();
		val.transform.rotation = __instance.m_Buttons.transform.rotation;
		val.transform.position = ((Component)__instance.m_Continue).transform.position;
		GHVRC_UI.CopyTextProperties(((Component)__instance.m_Quit).GetComponentInChildren<TMP_Text>(), ref destination);
		val.transform.Translate(Vector3.left * 0.5f, (Space)1);
		Plugin.Log.LogInfo((object)$"Adding Title to the mods list at coords [{val.transform.position}]");
		int num = 1;
		foreach (KeyValuePair<string, PluginInfo> item in pluginInfos)
		{
			GameObject val2 = GHVRC_UI.CreateText("- " + item.Key, __instance.m_Buttons.transform.parent);
			TMP_Text destination2 = val2.GetComponent<TMP_Text>();
			val2.transform.rotation = __instance.m_Buttons.transform.rotation;
			val2.transform.position = ((Component)__instance.m_Continue).transform.position;
			GHVRC_UI.CopyTextProperties(((Component)__instance.m_Quit).GetComponentInChildren<TMP_Text>(), ref destination2);
			val2.transform.Translate(Vector3.down * (float)num * 0.05f, (Space)1);
			val2.transform.Translate(Vector3.left * 0.6f, (Space)1);
			Plugin.Log.LogInfo((object)$"Adding [{item.Key}] {item.Value} to the mods list at coords [{val2.transform.position}]");
			num++;
		}
		ManualLogSource log = Plugin.Log;
		Vector3 position = __instance.m_Buttons.transform.position;
		log.LogDebug((object)((object)(Vector3)(ref position)).ToString());
		Text gameVersion = __instance.m_GameVersion;
		gameVersion.text += $" (MODDED)\n{pluginInfos.Count} mods loaded";
	}
}
[HarmonyPatch(typeof(MainMenu), "UpdateState")]
internal class MainMenu_UpdateState_Fix
{
	private static bool Prefix(ref MainMenuState ___m_State, MainMenu __instance)
	{
		//IL_0054: Unknown result type (might be due to invalid IL or missing references)
		//IL_0068: Unknown result type (might be due to invalid IL or missing references)
		//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
		//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
		//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
		bool value = ConfigManager.Instance.ConfigSkipIntro.Value;
		if (value && ((int)___m_State == 0 || (int)___m_State == 1 || (int)___m_State == 2))
		{
			___m_State = (MainMenuState)3;
			((Behaviour)VrInputManager.Get(true)).enabled = false;
			GreenHellGame.GetVRCanvasHelper().SetVrCanvasToPositon(MainMenuManager.Get().m_RectTransform, new Vector3(82.178f, 97.683f, 182.291f), new Vector3(0f, -135f, 0f));
			((Component)__instance.m_BG).gameObject.SetActive(true);
			((Component)__instance.m_CompanyLogo).gameObject.SetActive(false);
			((Component)__instance.m_SecondCompanyLogo).gameObject.SetActive(false);
			((Component)__instance.m_GameLogo).gameObject.SetActive(false);
			__instance.m_Buttons.SetActive(true);
			Color color = ((Graphic)__instance.m_BG).color;
			color.a = 1f;
			((Graphic)__instance.m_BG).color = color;
			GreenHellGame.Instance.m_Settings.ApplySettings();
			GreenHellGame.Instance.m_InitialSequenceComplete = value;
			Plugin.Log.LogInfo((object)"Intro skipped");
		}
		return true;
	}
}
[HarmonyPatch(typeof(Player), "Die")]
internal class Player_Die_OnDie
{
	private static void Postfix()
	{
		Plugin.instance.OnDie();
	}
}
namespace GreenHellVR_Core
{
	internal class ConfigManager
	{
		public ConfigEntry<bool> ConfigSkipIntro;

		public ConfigEntry<bool> ConfigFullUI;

		private Plugin plugin;

		public static ConfigManager Instance { get; private set; }

		public static void Awake()
		{
			if (Instance == null)
			{
				Instance = new ConfigManager();
			}
			ConfigManager instance = Instance;
			if (instance.plugin == null)
			{
				instance.plugin = Plugin.instance;
			}
		}

		public static void LoadConfig()
		{
			Instance.ConfigSkipIntro = ((BaseUnityPlugin)Instance.plugin).Config.Bind<bool>("Miscellaneous", "SkipIntro", true, (ConfigDescription)null);
			Instance.ConfigFullUI = ((BaseUnityPlugin)Instance.plugin).Config.Bind<bool>("Extra", "FullUI", false, (ConfigDescription)null);
		}
	}
	public class CoreModObject : MonoBehaviour
	{
		private CoreModObject instance;

		private AssetBundle assetBundle;

		private GameObject monkey;

		public CoreModObject Get()
		{
			return instance;
		}

		public void Awake()
		{
			if ((Object)(object)instance != (Object)null)
			{
				Object.Destroy((Object)(object)((Component)this).gameObject);
			}
			instance = this;
		}

		public void Start()
		{
			if (assetBundle == null)
			{
				assetBundle = GHVRC_Objects.LoadAssetBundle("GreenHellVR_Core.monkeybundle");
			}
			if ((Object)(object)assetBundle != (Object)null && (Object)(object)monkey == (Object)null)
			{
				((MonoBehaviour)this).StartCoroutine(GHVRC_Objects.LoadAssetFromBundleAsync<GameObject>(assetBundle, "monkey", (Action<GameObject>)OnMonkeyLoaded));
			}
		}

		public void OnMonkeyLoaded(GameObject monkey)
		{
			this.monkey = monkey;
		}

		private void SpawnMonkey()
		{
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)monkey == (Object)null)
			{
				Plugin.Log.LogError((object)"no monkey");
				return;
			}
			Transform headTransform = ((Being)Player.Get()).GetHeadTransform();
			float num = 1f;
			GameObject obj = monkey;
			Vector3 position = headTransform.position;
			Vector3 forward = headTransform.forward;
			Object.Instantiate<GameObject>(obj, position + num * ((Vector3)(ref forward)).normalized, Quaternion.identity * Quaternion.Euler(new Vector3(-90f, 0f, 0f))).AddComponent<SphereCollider>().radius = 1f;
		}

		public void Update()
		{
			if (Input.GetKeyDown((KeyCode)109))
			{
				SpawnMonkey();
			}
		}
	}
	public static class GHVRC_Objects
	{
		private static readonly string BundlesFolder = Path.Combine(Directory.GetParent(Plugin.instance.modPath).FullName, "Bundles");

		private static void CheckAssetBundle()
		{
			Plugin.Log.LogInfo((object)"Checking for the bundle folder");
			if (!Directory.Exists(BundlesFolder))
			{
				Plugin.Log.LogInfo((object)"Creating the bundles folder");
				Directory.CreateDirectory(BundlesFolder);
			}
		}

		public static void ExtractEmbeddedRessources()
		{
			CheckAssetBundle();
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			Plugin.Log.LogInfo((object)("Extracting Assets from " + callingAssembly.FullName));
			string[] manifestResourceNames = callingAssembly.GetManifestResourceNames();
			foreach (string text in manifestResourceNames)
			{
				Plugin.Log.LogInfo((object)("Extracting " + text));
				Stream manifestResourceStream = callingAssembly.GetManifestResourceStream(text);
				FileStream fileStream = new FileStream(Path.Combine(BundlesFolder, text), FileMode.Create);
				for (int j = 0; j < manifestResourceStream.Length; j++)
				{
					fileStream.WriteByte((byte)manifestResourceStream.ReadByte());
				}
				fileStream.Close();
			}
		}

		[Obsolete("it's not really obselete but async methods just doesn't work for now")]
		public static IEnumerator LoadAssetBundleAsync(string path, Action<AssetBundle> callback = null)
		{
			string fullPath = Path.Combine(BundlesFolder, path);
			Plugin.Log.LogInfo((object)("Checking for bundle: " + fullPath));
			if (path == null || !File.Exists(fullPath))
			{
				yield return null;
			}
			AssetBundleCreateRequest bundleRequest = AssetBundle.LoadFromFileAsync(fullPath);
			yield return (object)new WaitUntil((Func<bool>)(() => ((AsyncOperation)bundleRequest).isDone));
			Plugin.Log.LogInfo((object)("Bundle " + ((Object)bundleRequest.assetBundle).name + " loaded"));
			callback?.Invoke(bundleRequest.assetBundle);
			yield return null;
		}

		public static AssetBundle LoadAssetBundle(string path)
		{
			string text = Path.Combine(BundlesFolder, path);
			Plugin.Log.LogInfo((object)("Checking for bundle: " + text));
			if (path == null || !File.Exists(text))
			{
				return null;
			}
			AssetBundle val = AssetBundle.LoadFromFile(text);
			Plugin.Log.LogInfo((object)("Bundle " + ((Object)val).name + " loaded"));
			return val;
		}

		public static IEnumerator LoadAssetFromBundleAsync<T>(AssetBundle bundle, string AssetName, Action<T> callback) where T : Object
		{
			AssetBundleRequest request = bundle.LoadAssetAsync<T>(AssetName);
			yield return (object)new WaitUntil((Func<bool>)(() => ((AsyncOperation)request).isDone));
			Plugin.Log.LogInfo((object)"Asset loaded");
			callback?.Invoke((T)(object)request.asset);
			yield return null;
		}

		public static T LoadAssetFromBundle<T>(AssetBundle bundle, string AssetName) where T : Object
		{
			T result = bundle.LoadAsset<T>(AssetName);
			Plugin.Log.LogInfo((object)("Asset " + AssetName + " loaded"));
			return result;
		}

		public static Object LoadAssetFromBundle(AssetBundle bundle, string AssetName)
		{
			Object result = bundle.LoadAsset(AssetName);
			Plugin.Log.LogInfo((object)("Asset " + AssetName + " loaded"));
			return result;
		}

		public static Item SpawnGHVRItem(ItemID id, Transform pos)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			Item result = ItemsManager.Get().CreateItem(id, true, pos);
			Plugin.Log.LogInfo((object)(((object)(ItemID)(ref id)).ToString() + " has been created"));
			return result;
		}

		public static Item SpawnGHVRItem(ItemID id, Vector3 pos, Quaternion rot)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			Item result = ItemsManager.Get().CreateItem(id, true, pos, rot);
			Plugin.Log.LogInfo((object)(((object)(ItemID)(ref id)).ToString() + " has been created"));
			return result;
		}
	}
	public static class GHVRC_UI
	{
		private static readonly Font ArialFont = (Font)Resources.GetBuiltinResource(typeof(Font), "Arial.ttf");

		public static TMP_FontAsset defaultFontAsset = TMP_FontAsset.CreateFontAsset(ArialFont);

		public static GameObject CreateText(string text, Transform parent = null)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			GameObject val = new GameObject("Text")
			{
				layer = LayerMask.NameToLayer("UI")
			};
			TextMeshProUGUI obj = val.AddComponent<TextMeshProUGUI>();
			((TMP_Text)obj).text = text;
			((TMP_Text)obj).font = defaultFontAsset;
			((TMP_Text)obj).fontSize = ((TMP_Text)obj).fontSize * 0.75f;
			if ((Object)(object)parent != (Object)null)
			{
				val.transform.parent = parent;
			}
			return val;
		}

		public static GameObject CreateCanvas(Transform parent = null)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			GameObject val = new GameObject("Canvas")
			{
				layer = LayerMask.NameToLayer("UI")
			};
			val.AddComponent<Canvas>();
			if ((Object)(object)parent != (Object)null)
			{
				val.transform.parent = parent;
			}
			return val;
		}

		public static void ToggleActive(GameObject go)
		{
			if (!((Object)(object)go == (Object)null))
			{
				go.SetActive(!go.activeSelf);
				Plugin.Log.LogInfo((object)(((Object)go).name + " is now " + (go.activeSelf ? "active" : "inactive")));
			}
		}

		public static GameObject CreateButton(string text, Transform Parent = null, UnityAction buttonAction = null)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Expected O, but got Unknown
			GameObject val = new GameObject(text);
			RectTransform val2 = val.AddComponent<RectTransform>();
			Button val3 = val.AddComponent<Button>();
			if ((Object)(object)Parent != (Object)null)
			{
				((Transform)val2).SetParent(Parent);
			}
			if (buttonAction != null)
			{
				((UnityEvent)val3.onClick).AddListener(buttonAction);
			}
			CreateText(text, (Transform)(object)val2);
			Plugin.Log.LogInfo((object)"Button created");
			return val;
		}

		public static void CopyTextProperties(TMP_Text source, ref TMP_Text destination)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			destination.fontSize = source.fontSize;
			destination.font = source.font;
			destination.fontStyle = source.fontStyle;
			destination.fontWeight = source.fontWeight;
			destination.transform.localScale = source.transform.localScale;
			((Graphic)destination).color = Util.ColorWithAlpha(((Graphic)source).color, 1f);
		}
	}
	[BepInPlugin("GreenHellVR_Core", "GreenHellVR_Core", "0.1.0")]
	public class Plugin : BaseUnityPlugin
	{
		public static Plugin instance;

		public string modPath;

		public Assembly assembly;

		internal static ManualLogSource Log;

		[Header("Events")]
		public Action OnDie;

		public UnityAction<Scene, LoadSceneMode> SceneManager_sceneLoaded { get; private set; }

		public void Awake()
		{
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			instance = this;
			Log = ((BaseUnityPlugin)this).Logger;
			modPath = Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location);
			assembly = Assembly.GetExecutingAssembly();
			GHVRC_Objects.ExtractEmbeddedRessources();
			Harmony val = new Harmony("com.thalium.ghvr_core");
			SceneManager.sceneLoaded += OnSceneLoaded;
			val.PatchAll(Assembly.GetExecutingAssembly());
			ConfigManager.Awake();
			ConfigManager.LoadConfig();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin GreenHellVR_Core is loaded!");
			InstatiateModManager();
		}

		private void OnSceneLoaded(Scene scene, LoadSceneMode sceneMode)
		{
			((BaseUnityPlugin)this).Logger.LogInfo((object)("Scene " + ((Scene)(ref scene)).name + " loaded"));
			InstatiateModManager();
		}

		public void InstatiateModManager()
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Expected O, but got Unknown
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Instantiating Manager gameobject");
			GameObject obj = Object.Instantiate<GameObject>(new GameObject("[ModManager] CoreMod"));
			obj.AddComponent<CoreModObject>();
			Object.DontDestroyOnLoad((Object)(object)obj);
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Manager gameobject created");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "GreenHellVR_Core";

		public const string PLUGIN_NAME = "GreenHellVR_Core";

		public const string PLUGIN_VERSION = "0.1.0";
	}
}