All mods
why doesnt combat music end?
Last updated: 6 months ago
An overpowered sniper mod that ruins not only any enemies but also your play as well
Last updated: 8 months ago
Tag more enemies. Increased bio-tracker radius.
Last updated: 7 months ago
A client side mod that aims to reduce the impact of shit ping.
Last updated: 5 months ago
go medieval on their asses, literally
Last updated: 5 months ago
GTFO's more realistic weapon pack
Last updated: 8 months ago
Prisoners fart randomly and can wake up sleepers...!
Last updated: 8 months ago
Double-tapping sprint toggles sprint. For hold to sprint users.
Last updated: 8 months ago
Santonian Holographic Netmap
Last updated: 8 months ago
(Host only) Skips over the animation of the melter actually melting the lock.
Last updated: 8 months ago
Super rich oxygen means you can run and hammer forever
(Now with CombatIndicator Compatibility)
Last updated: 7 months ago
Force guns to shoot where you're aiming.
Last updated: 9 months ago
Replace all flashlight patterns with original ElSwump's characters.
Last updated: 9 months ago
Fix Old Combat Music plugin
Last updated: 10 months ago
A client-side mod that tries to fix some snatcher-related bugs
Last updated: 3 months ago
Experimental workaround for players with AMD FX and Ryzen CPUs who get kicked out of elevators for reason "Kick_GenerationChecksum".
Last updated: 10 months ago
Forces all players you see into the clothes of their respective character
Last updated: 10 months ago
Brings back the lobby screen aestethic of Rundown 1 through 4.
Last updated: 2 days ago
Mod that replaces Flyers with Withers (No datablocks needed!)
Last updated: 10 months ago
Configure bossbars for enemies! Up to 3 bossbars can be on screen at once.
Last updated: a month ago
Fixes several enemy bugs for both clients and host.
Last updated: 3 weeks ago