All mods
Flip those doors, we're going backwards
Last updated: 4 months ago
A duo challenging rundown - 6 levels - +50 weapons custom by arsenality - No stamina.
Last updated: 4 months ago
A Rundown currently featuring 2 levels with completely unique tiles.
Last updated: 2 months ago
A vanilla, story based rundown with modded elements. Early release with Six available expeditions. Two or more prisoners recommended.
Last updated: 5 months ago
Super rich oxygen means you can run and hammer forever
(Now with CombatIndicator Compatibility)
Last updated: 6 months ago
Now with extra difficulty
Last updated: 8 months ago
Force guns to shoot where you're aiming.
Last updated: 8 months ago
://[OMNI]-Security denial must decend to futher depths, Full Team Required
Last updated: 4 months ago
New expeditions detected. Prisoners have been sent to explore, gather information, and complete the objectives.
Last updated: 8 months ago
Replace all flashlight patterns with original ElSwump's characters.
Last updated: 8 months ago
Early Release: 4 Expeditions with 2 difficulty options available. Extremely challenging; recommended to 100% Redemption before playing.
Last updated: 3 months ago
This rundown contains test levels for Europe Rundown for later release.
Last updated: 8 months ago
Fix Old Combat Music plugin
Last updated: 9 months ago
A client-side mod that tries to fix some snatcher-related bugs
Last updated: 2 months ago
Experimental workaround for players with AMD FX and Ryzen CPUs who get kicked out of elevators for reason "Kick_GenerationChecksum".
Last updated: 9 months ago
Forces all players you see into the clothes of their respective character
Last updated: 9 months ago
Brings back the lobby screen aestethic of Rundown 1 through 4.
Last updated: a month ago
Mod that replaces Flyers with Withers (No datablocks needed!)
Last updated: 9 months ago
Configure bossbars for enemies! Up to 3 bossbars can be on screen at once.
Last updated: 8 months ago