Last updated | a year ago |
Total downloads | 2709 |
Total rating | 1 |
Categories | Rundowns |
Dependency string | 2018-AttackOnGlaggleland-2.0.3 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.0.0easternunit100-WwiseGameParameterController
This helps your connect your GAME_PARAMETERS in your wwise projects in game volume settings.
Preferred version: 0.0.1randomuserhi-KillIndicatorFix
A client-side mod that makes kill indicators consistent when you are not host.
Preferred version: 0.1.0Fody55-GTFO_ShootInTheAir
A really tiny mod that enables you to shoot while falling/jumping (similar to old QoLFix functionality).
Preferred version: 2.0.1README
heavily modded content ahead
glaggleland 2
A heavily modded rundown featuring too many things to list here, so instead have some warnings:
FPS is usually quite low. I have a beast of a computer and just barely hit over 60FPS in some situations.
This rundown (and the plugin that makes it work) is not maintained very well. I only make small changes usually to the rundown itself rather than the plugin just because this is a meme mod and just me dicking around instead of working on my main project.
enjoy
(protip - you can parry attacks by shoving)
1.0.0
- Release
1.0.1
- Fixed missing dependency (EEC)
2.0.0
- Weapon rebalance!
Reduced the damage of The Power
Reduced max ammo of The Power
Reduced max reserve ammo of The Power greatly
Reduced reload speed of The Power slightly
Reduced max reserve ammo of the Glip Gleeper greatly
Reduced fire rate of the Trogglebog Hunter
Changed Trogglebog Hunter to be Semi-Auto instead of full auto
Increased base and headshot damage of the Trogglebog Hunter
- Class changes
Reduced damage resistance ramp up of Brawler class
Reworked how class stats are applied so they should work for all players (If you notice any logs saying "WARNING: Class modifier tick got unexpected result!!!", let me know!)
- Enemy changes
Enemy aggression will now ramp up with how long they are left alive, so no more kiting enemies around forever!
- General bug fixes
Fixed console spam with old debug messages :)
2.0.1
Fixed README formatting
Fixed levels not loading
Fixed missing cosmetics from newer updates
2.0.2 (09-26-2023)
Reworked enemy aggression system to improve stability (maybe) and to communicate the aggression system to the player
NOTE - As of the latest GTFO update, this rundown has become quite unstable. Things will probably be broken.
2.0.3 (01-7-2024)
Removed terrible enemy aggression system. Framerate should improve by a TON with this update.