Aetheria-SantonianNetmap icon

SantonianNetmap

Santonian Holographic Netmap

Last updated a week ago
Total downloads 105
Total rating 1 
Categories Client Mods
Dependency string Aetheria-SantonianNetmap-1.0.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_GTFO-3.0.0 icon
BepInEx-BepInExPack_GTFO

BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.

Preferred version: 3.0.0

README

Overview

  • This mod adds a new terminal command, "NMAP", that allows you to mark resources, consumables and stationary objects of interest in the current zone (and not only, see below)

  • The command is intended first and foremost for solo runs, when there isn't a second human player to man the terminal, but can be useful in multiplayer runs as well

  • Marked resources can be displayed for configurable timeout, in range from 30 to 600 seconds, or permanently

  • The command style, description and arguments are made to resemble existing commands with overlapping functionality, LIST, PING and QUERY and, therefore, organically integrate into the game environment

Uses

Mapping resources and consumables in the current zone

NMAP -T 120 RES CON E_49
  • Similarly to LIST command, full names "RESOURCES" and "CONSUMABLES" can be shortened to first three or more letters, e.g. "RES" and "CON"

  • Normally, consumables cannot be pinged with PING or listed as they lack unique terminal ID's, but NMAP can help you quickly locate them

Maping key resource item for extended time in the current zone

NMAP -T 600 CELL_702 E_713
NMAP -T 600 KEY_PURPLE_546 E_709
  • When a key item is located deep in infectious fog over 200m away, NMAP makes finding it in solo runs possible (R2D1)

Mapping a number of key items in the current zone

NMAP -T 300 GLP E_12

ID's, GLP-2 canisters (R7C1), HDD's, data cubes etc.

Assigning a permanent navigation marker to the stationary object of interest in any zone

NMAP -P TERMINAL_862 TERMINAL_754 E_614
NMAP -P BULKHEAD_DC_320 E_614
  • Need to quickly find a terminal with a keyword in another zone during reactor scan (R2D2)? No problem.
  • Run between two terminals to complete uplink verification in OSHA non-compliant and confusing level layout? Easy.
  • Bulkhead door controller is located deep in the fog and you need to quickly return to it? We've got you covered.

Permanent markers will not reset with subsequent NMAP scans and will remain active until the end of the rundown unless explicitly removed with:

NMAP -R

Sample on-screen output

In addition to visible navigation markers, Santonian Netmap displays useful information about mapped items. The first three columns resemble ones from the LIST command, but "SPECIAL NOTES" column adds extra information:

  • zone number, where SEC_DOOR_### opens passage to
  • keycard name required to access a security door, if any
  • size and number of uses of resource packs
  • miscellaneous information, such as name, gender and age of HSU (ex-)inhabitant
\\Root\NMAP -A E_49

ID                                ITEM TYPE                         STATUS                  SPECIAL NOTES

TERMINAL_958                      Terminal                          Normal

SEC_DOOR_708                      Passage to ZONE_50                Normal
SEC_DOOR_848                      Passage to ZONE_52                Normal                  Restricted zone: KEY_RED_553

HSU_142                           Unknown                           Malfunctioning          Kristen Ávila, Female, 66
HSU_144                           Unknown                           Normal                  Preston Guevara, Male, 15
HSU_267                           Unknown                           UnPowered               Jennifer Ward, Female, 17
HSU_427                           Unknown                           Malfunctioning          Amanda Ruiz, Female, 33
HSU_451                           Unknown                           Deactivated             Traci Olivares, Female, 34
HSU_547                           Unknown                           Powered                 Carla Edwards, Female, 66

AMMOPACK_357                      Resources                         Normal                  40% [2 uses]
MEDIPACK_952                      Resources                         Normal                  100% [5 uses]
TOOL_REFILL_461                   Resources                         Normal                  40% [2 uses]

GLOW STICK                        Consumables                       Normal
LONG RANGE FLASHLIGHT             Consumables                       Normal
EXPLOSIVE TRIP MINE               Consumables                       Normal

BOX_180                           Storage                           Normal
BOX_463                           Storage                           Normal
LOCKER_104                        Storage                           Normal
LOCKER_253                        Storage                           Normal

DOOR_159                          Passage                           Normal
DOOR_365                          Passage                           Normal

Scan has finished, 21 items discovered

Implementation details

  • Technically NMAP can assign navigation markers in milliseconds, but this would break immersion. To allign better with PING and introduce heavier cost for broad scans, the scan time depends on the number of items found and calculated using the following formula:
T = Tp + N*Tn

Where:

Tp = 2.0 sec
Tn = 0.5 sec
  • Likewise, it's possible to mark resources, consumables, and key items outside of the current zone or all items in the level. However, the game design often encompasses looking for terminal in the current zone. The ability to mark large stationary objects (security doors, terminals, bulkhead door controllers) outside of the current zone was left as it doesn't break immersion, yet helps with aforementioned scenarios during complex reactor scans and uplink objectives

Additionally, having too many navigation markers at the same time clutters the view and, if markers are located too far away, makes them unreadable

Credits

Thanks to Fridolin. Santonian Netmap started as an extension to Frido's Smart Ping in order to make it integrate more seamlessly into game environment and allow configurable fadeout timeouts

Note

NMAP is a referrence to Linux NMAP command, aka "Network Mapper" (man 1 nmap)