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DoubleSidedDoors
Flip those doors, we're going backwards
| Date uploaded | 10 months ago |
| Version | 0.7.2 |
| Download link | Amorously-DoubleSidedDoors-0.7.2.zip |
| Downloads | 819 |
| Dependency string | Amorously-DoubleSidedDoors-0.7.2 |
This mod requires the following mods to function
BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.2.2README
DoubleSidedDoors
This mod is a complete rebuild of the custom plugin randomuserhi made for Jarhead's 3rd place-winning Standalone submission, Divide. In conjunction with PlayerSpawnApart, AWO, or EOS, DSD allows rundown devs to flip security doors for level layouts where the players are split up across the map.
Features
- Flip security doors.
- Add an additional (currently inoperable) handle to the back of a door.
- Link triggering chain puzzles and/or opening between two doors.
- Insta-fail an expedition if a player is downed before a door is opened.
- Override the door handle interaction text and display graphic.
DSD is still a WIP! Check the wiki for more information and how to use.
Wiki
CHANGELOG
Changelog
v0.8.0
- Transitioned to AmorLib!
- Fixed an exception with checkpoint scans on flipped doors.
- A template file will now be generated.
- Added new field FrontHandleTextActiveOverrides for overriding FontHandleText for specific door statuses.
v0.7.2
- Fixed regex tags not working and added compatibility with AWO for overriding door text.
- For TriggerOverrides, DSD will add a CP for you to the source/target oppositely-linked door if it did not have one.
- Decoupled the FromElevatorSpawn patch. It will now be in ExtraSurvivalWaveSettings.
- Forked GitHub repo and updated wiki!
v0.7.1
- Fixed nav info being flipped if the door wasn't flipped.