Mods that depend on BepInExPack GTFO
Turn off bullet damage to teammates. (but they can still hurt you)
Last updated: 2 years ago
Rewrote version of DropResource - Press E to drop your item to locker
Last updated: 2 years ago
Allow dropping resources back into containers. Currently has some bugs.
Last updated: 2 years ago
Asset pack for custom weapon parts.
Last updated: 2 years ago
A mostly vanilla rundown with unique twists and spins on objectives, scans, etc. D-Tier released!
Last updated: 3 weeks ago
://Survival: We need to come together and live to the end
Last updated: 3 weeks ago
Rundown generation mod for GTFO. New rundowns generated daily.
Last updated: a month ago
Brings back the lobby screen aestethic of Rundown 1 through 4.
Last updated: 2 months ago
Adds the number of extra commands to the initial terminal output.
Last updated: 3 months ago
Project Zaero's selection of client-sided mods including bugfixes, quality-of-life improvements, and new features to enhance your GTFO experience.
Last updated: 5 months ago
Fixes piercing so that piercing shots hit the advertised number of enemies.
Last updated: 5 months ago
GTFO meets the Backrooms. Get lost with your friends, show off how bad at parkour you are, or have a scavenger hunt.
Last updated: 6 months ago
Sets of custom tile for your rundown! (Volume 2!)
Last updated: 11 months ago
Scales down the amount of enemies, resources, and now health of bosses' for every level by 75%, including waves, to balance for having only one person. Currently a vanilla only mod; incompatible with custom Rundowns
Last updated: a year ago
Now with Lockout 3 compatibility!
Last updated: a year ago
Some features from APEX:LEGENDS, such as slide.
Last updated: a year ago
Simple MOD that makes broken door bullet collision accurate
Last updated: 2 years ago
A Client-only plug-in that can open a separate window which displays the minimap of current level.
Last updated: 2 years ago
A mod that bluescreens your computer whenever you die.
Last updated: 2 years ago
Change the effect value of boosters to optimal value, and they will never be consumed.
Last updated: 2 years ago